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feat v1.34.0: island rooms — nested contours with evenodd holes
- roomsOverlap: full nesting is legal (islands), edge crossings and partial overlaps still rejected; polyContainsPoly + islandsOf pure helpers (+2 unit tests, 94 total) - draw tool: per-click point-in-room rejection removed, validation at contour closing; parent rooms with islands render as evenodd paths (ring fills correctly, island stays clickable through the hole) - smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts fixed (rg pushed a 5th room; cancelWhole silently false for ages) - TESTING/CHANGELOG same-commit
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