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fix v1.28.1 (revised per owner spec): View-mode cursors and inert openings
- device icons: pointer cursor in View (grab only in Devices mode); click behavior untouched - openings in View: pure drawings always — no cursor/hover/hit/click - lock badge: the one exception — visible and clickable in View (info card), inert in Plan; removed a duplicate pointer-events in .oplock - smoke covers all cursor/badge cases
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# Changelog
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## v1.28.1 — 2026-07-21 (openings are fully inert in View)
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- In View mode doors and windows are now **pure status graphics**: no grab
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cursor, no hover outline, no hit target, no click — nothing interacts (the
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v1.25.0 pass left the hit target and the info-card click behind; the lock
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badge also reacted). The lock badge is a pure indicator now.
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- In Plan an opening is fully interactive: grab cursor + hover outline are back
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there, dragging along walls works, and a click with ANY tool opens its
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properties dialog.
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## v1.28.1 — 2026-07-22 (View-mode polish: cursors and inert openings)
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- **Device icons in View no longer show the grab cursor** (drag lives in the
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Devices mode); they show a pointer — clicking still works exactly as before.
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- **Doors and windows in View are pure drawings**: no grab cursor, no hover
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outline, no hit target, no click — regardless of what is bound to them.
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- **The lock badge is the one exception**: when a lock is bound, the badge is
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shown and clickable in View (pointer cursor, click opens the door/lock info
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card). It stays inert in Plan so it does not fight editing.
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- In Plan an opening remains fully interactive: grab cursor + hover outline,
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dragging along walls, and a click with ANY tool opens its properties dialog.
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## v1.28.0 — 2026-07-21 (sub-area rooms: manual placement without an HA area; issue #3)
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- **Devices can now be placed into rooms that have no Home Assistant area.**
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