fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies

L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
This commit is contained in:
Matysh
2026-07-27 10:44:58 +03:00
parent 5c7d1ca8bb
commit 0fd0ba408d
21 changed files with 464 additions and 98 deletions
+2 -2
View File
@@ -3,7 +3,7 @@
* are directly unit-tested. Shared by the static renderer (space-render.ts) and
* mirror the full card's private math.
*/
import { declump } from './logic';
import { declump, contentUrl } from './logic';
import type { ServerConfig, SpaceModel, RoomCfg, DevItem } from './types';
export const NORM_W = 1000; // width of the render space for normalized configs
@@ -30,7 +30,7 @@ export function spaceModels(cfg: ServerConfig | null): SpaceModel[] {
id: s.id,
title: s.title,
vb: [s.view_box[0] * NORM_W, s.view_box[1] * H, s.view_box[2] * NORM_W, s.view_box[3] * H],
bg: s.plan_url ? { href: s.plan_url, x: 0, y: 0, w: NORM_W, h: H } : null,
bg: s.plan_url ? { href: contentUrl(s.plan_url), x: 0, y: 0, w: NORM_W, h: H } : null,
rooms: (s.rooms || []).map(scale),
} as SpaceModel;
});