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fix: стабилизировать штриховку после зума (#685)
Issue: #685 User-Visible: yes
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committed by
claude[bot]
parent
e8e7ecc9f2
commit
13af1d5e30
@@ -446,7 +446,7 @@ test('sun-ray golden requires browser-painted light from a state-only sun entity
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assert.ok(scenario);
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const fixture = prepareGoldenFixture(scenario);
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const space = fixture.config.spaces.find((item) => item.id === scenario.space);
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assert.equal(GOLDEN_MATRIX_VERSION, 66);
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assert.equal(GOLDEN_MATRIX_VERSION, 67);
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assert.equal(space.settings.sun_rays, true);
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assert.equal(scenario.northDeg, 90,
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'the sign-sensitive golden must keep a non-zero north direction');
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@@ -809,7 +809,8 @@ test('diagonal opening golden asserts a real painted 45 degree symbol', () => {
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});
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test('opening symbol goldens lock room, diagonal, flip-pair and hidden Iso contracts', () => {
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const scenarios = GOLDEN_SCENARIOS.filter((item) => item.openingSymbolContract);
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const scenarios = GOLDEN_SCENARIOS.filter((item) => item.openingSymbolContract
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&& !item.staticHatchSharpness);
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assert.deepEqual(scenarios.map((item) => item.id), [
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'opening-symbol-room-wall-light',
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'opening-symbol-diagonal-partition-dark',
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@@ -939,7 +940,7 @@ test('issue 570 Stage 4 reuses the historical iso goldens for visual handoff cov
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test('#673 Stage 6 designer acceptance scenes are canonical golden entries', () => {
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const ids = STAGE6_ACCEPTANCE_SCENARIOS.map((scenario) => scenario.id);
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assert.equal(GOLDEN_MATRIX_VERSION, 66);
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assert.equal(GOLDEN_MATRIX_VERSION, 67);
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assert.deepEqual(ids, [
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'isometric-stage6-light-lightfloor',
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'isometric-stage6-light-darkfloor',
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