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feat v1.42.0: room settings — the third settings tier
- four-tier principle fixed in ARCHITECTURE: global > space > room >
device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
re-area (current area included in the list), fill override (may opt
out of glow darkness), explicit temp/hum source with a searchable
device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
same-commit
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# Changelog
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## v1.42.0 — 2026-07-26 (room settings — the third tier)
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- **Settings now have four tiers**: global → space → room → device; the more
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specific tier overrides the more general one (owner's principle, fixed in
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ARCHITECTURE). This release adds the ROOM tier.
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- Every room card in the Plan editor gained a **gear**: rename the room,
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change its HA area, override the **fill type** for this room only (works
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in glow spaces too — 'none' pulls the room out of the darkness), and pick
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an explicit **temperature / humidity source** — any HA device or entity —
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instead of the default room average. The source feeds the room card, the
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tooltip and the temperature fill, and works for rooms without an HA area
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(the user-feedback case: a custom template sensor bound to a room).
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- The same settings section appears in the room dialog right after closing a
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contour.
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## v1.41.2 — 2026-07-26
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- Fixed attached PDF manuals breaking after a marker is rebound to another
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device: the id changes, but the uploaded files stayed in the OLD id's
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