feat v1.42.0: room settings — the third settings tier

- four-tier principle fixed in ARCHITECTURE: global > space > room >
  device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
  schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
  re-area (current area included in the list), fill override (may opt
  out of glow darkness), explicit temp/hum source with a searchable
  device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
  without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
  same-commit
This commit is contained in:
Matysh
2026-07-27 09:58:21 +03:00
parent 88dc0d1de7
commit 19e19b5c5f
21 changed files with 721 additions and 146 deletions
+9
View File
@@ -378,6 +378,15 @@ export const cardStyles = css`
text-align: center;
}
.rlname { display: inline-flex; align-items: center; gap: 0.25em; }
.rlgear {
--mdc-icon-size: 0.9em;
display: inline-flex;
margin-right: 0.2em;
opacity: 0.6;
cursor: pointer;
pointer-events: auto;
}
.rlgear:hover { opacity: 1; }
.rlgo {
--mdc-icon-size: 0.85em;
display: inline-flex;