fix(led): сохранить непрерывный Glow и толщину ленты (#785)

Issue: #785
User-Visible: yes
This commit is contained in:
Matysh
2026-10-03 14:00:14 +03:00
parent 1deb29e163
commit 4c7e9815f3
11 changed files with 90 additions and 41 deletions
+22 -21
View File
@@ -11,7 +11,7 @@
* That separation keeps walls opaque without exposing piece boundaries in the
* gradient at straight cuts or corners.
*/
import { noChange, nothing, svg, type TemplateResult } from 'lit';
import { noChange, svg, type TemplateResult } from 'lit';
import { Directive, directive, type PartInfo } from 'lit/directive.js';
import { repeat } from 'lit/directives/repeat.js';
import {
@@ -55,8 +55,8 @@ const pts = (points: readonly number[][]): Pt[] => points.map((p) => [p[0], p[1]
interface FieldPiece {
d: string;
/** Visibility fans of the piece's emitters; `null` = nothing blocks within the radius. */
clip: string[] | null;
/** Visibility fans of the piece's emitters, including full discs when nothing blocks them. */
clip: string[];
}
interface FieldGeometry {
@@ -139,16 +139,22 @@ const ringPath = (ring: readonly number[][]): string =>
/**
* What a piece's emitters can see (ТЗ §6): the visibility fans of the shared
* `visibilityPolygon` with the scene's occluders, kept as separate paths of
* one clipPath (SVG unions the children) — no boolean pass per piece. `null`
* means no occluder is within the radius of any emitter: every fan is a full
* disc and the 2r-wide bands already bound the light. The floor itself is one
* clip of the whole field layer (`fieldFloor`).
* `visibilityPolygon` with the scene's occluders. When no occluder is close,
* explicit full-disc fans still enter the shared clip. SVG clip paths ignore
* strokes, so an open stroked path cannot stand in for that free-space region:
* doing so dropped every free part as soon as one wall-following part made the
* clip active (#785). The floor itself is one clip of the whole field layer
* (`fieldFloor`).
*/
function fans(emitters: readonly Pt[], radius: number, scene: LightBarrierScene): string[] | null {
function fans(emitters: readonly Pt[], radius: number, scene: LightBarrierScene): string[] {
const reach = radius * 1.01;
if (!scene.occluders.some((seg) => seg?.length >= 4
&& emitters.some((p) => segmentDistance(p, seg) < reach))) return null;
&& emitters.some((p) => segmentDistance(p, seg) < reach))) {
return emitters.map((p) => ringPath(Array.from({ length: LED_ARC_STEPS }, (_, k) => {
const angle = (k / LED_ARC_STEPS) * Math.PI * 2;
return [p[0] + Math.cos(angle) * radius, p[1] + Math.sin(angle) * radius];
})));
}
return emitters
.map((p) => visibilityPolygon([p[0], p[1]], radius, scene.occluders, LED_ARC_STEPS))
.filter((fan) => fan.length >= 3)
@@ -220,9 +226,9 @@ export function buildFieldGeometry(input: {
if (!last || Math.hypot(p[0] - last[0], p[1] - last[1]) >= r / 4) emitters.push(p);
}
if (!emitters.length) continue;
let clip: string[] | null;
let clip: string[];
try { clip = fans(emitters, r, input.scene); } catch { continue; } // fail-dark for this piece
if (clip && !clip.length) continue;
if (!clip.length) continue;
pieces.push({ d: piece.map((p, k) => `${k ? 'L' : 'M'}${coord(p[0])} ${coord(p[1])}`).join(' '), clip });
for (const p of piece) {
minX = Math.min(minX, p[0]); minY = Math.min(minY, p[1]);
@@ -377,9 +383,6 @@ export function renderLedField(input: LedFieldInput): TemplateResult {
const r = view.radius;
const box = geometry.box;
const closed = isClosedStrip(pts(view.strip.points));
const clipped = geometry.pieces.filter((piece): piece is FieldPiece & { clip: string[] } => !!piece.clip);
const free = geometry.pieces.filter((piece) => !piece.clip);
const visibilityClip = clipped.length > 0;
return memo([geometry, transition.entering, transition.leaving, view.appearance.c,
view.appearance.alpha, r, id], () => svg`<g
class="glow-spot led-field ${transition.entering ? 'is-entering' : ''} ${transition.leaving ? 'is-leaving' : ''}"
@@ -387,16 +390,14 @@ export function renderLedField(input: LedFieldInput): TemplateResult {
data-pieces="${geometry.pieces.length}" data-bands="${LED_FIELD_BANDS}"
data-closed="${closed ? 'true' : 'false'}">
<defs>
${visibilityClip ? svg`<clipPath id="hp-led-visible-${id}">
${free.map((piece) => svg`<path d="${piece.d}" fill="none" stroke="white"
stroke-width="${2 * r}" stroke-linecap="round" stroke-linejoin="round"></path>`)}
${clipped.map((piece) => svg`<path d="${piece.clip.join(' ')}"></path>`)}
</clipPath>` : nothing}
<clipPath id="hp-led-visible-${id}">
${geometry.pieces.map((piece) => svg`<path d="${piece.clip.join(' ')}"></path>`)}
</clipPath>
<mask id="hp-led-mask-${id}" maskUnits="userSpaceOnUse"
x="${box.x}" y="${box.y}" width="${box.w}" height="${box.h}"
color-interpolation="sRGB" style="mask-type:luminance">
<rect x="${box.x}" y="${box.y}" width="${box.w}" height="${box.h}" fill="black"></rect>
<g clip-path=${visibilityClip ? `url(#hp-led-visible-${id})` : nothing}>
<g clip-path="url(#hp-led-visible-${id})">
${bands.map((band) => svg`<path d="${geometry.d}" fill="none" stroke="${grey(band.value)}"
stroke-width="${2 * band.half * r}" stroke-linecap="round" stroke-linejoin="round"></path>`)}
</g>
+2 -3
View File
@@ -27,9 +27,8 @@ export const LED_MAX_POINTS = 50;
export const LED_EPSILON_CM = 0.001;
/** Default linear field radius (#784): 30 cm, independent of the shared one. */
export const LED_DEFAULT_RADIUS_CM = 30;
/** Total stripe thickness in base device diameters (ТЗ §3). */
export const LED_THICKNESS_OFF_D = 0.08;
export const LED_THICKNESS_ON_D = 0.12;
/** Total stripe thickness in base device diameters (#785): physical geometry is state-invariant. */
export const LED_THICKNESS_D = 0.12;
/** Minimum touch radius across the visible stripe (ТЗ §7). */
export const LED_HIT_MIN_CSS_PX = 22;
+4 -4
View File
@@ -24,7 +24,7 @@ import { deviceThemeClass } from './device-face';
import type { VirtualLightSnapshot } from './virtual-light-state';
import { geometryAllRings, pointInPhysicalBody, pointInPhysicalGeometry } from './physical-geometry';
import {
LED_DEFAULT_RADIUS_CM, LED_EPSILON_CM, LED_THICKNESS_OFF_D, LED_THICKNESS_ON_D,
LED_DEFAULT_RADIUS_CM, LED_EPSILON_CM, LED_THICKNESS_D,
pathD, stripAnchor, stripHitOwner,
stripHitRadiusPx, validStripPoints, visibleStripPath,
type BodyFace, type FaceContext, type Pt,
@@ -207,12 +207,12 @@ export interface LedStripeInput {
handlers?: LedHandlers | null;
}
function stripeThickness(view: LedStripView, d: number): number {
return (view.state === 'on' ? LED_THICKNESS_ON_D : LED_THICKNESS_OFF_D) * d;
function stripeThickness(d: number): number {
return LED_THICKNESS_D * d;
}
function stripePath(view: LedStripView, input: LedStripeInput) {
const t = stripeThickness(view, input.d);
const t = stripeThickness(input.d);
return { t, path: visibleStripPath(pts(view.strip.points), input.faces, t / 2) };
}