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v1.52.0: one look for light sources, whatever flipped them
Owner's rule, agreed 2026-07-29 after a field report (a lamp turned off by tap looked different from one turned off by the wall switch): - a lamp's colour lives ONLY in its glow. The v1.27 RGB tint of the icon, border and shadow is deleted — that tint was the fork: with colour data the lamp rendered dark-with-coloured-icon, without it plain yellow, and the same lamp crossed the fork depending on how it was switched. - in glow fill the indicator IS the spot: a source's badge stays standard, lit or not (litLightEntity — the exact condition that casts the spot — gates the suppression, so a lit socket keeps its yellow even in glow). - in every other fill a lit source is plain yellow, like a heating TRV. - icon morphing stays everywhere; the ripple colour still falls back to the light colour (both explicitly confirmed by the owner). smoke_light_badges covers the whole table (8 assertions); smoke_rgb_alarm re-asserted: no rgb class, lit lamp yellow, ripple fallback keeps the colour. README colour language updated. Inventory: 147 / 51 / 43 / 70.
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