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docs: catch all documentation up to v1.23.1
- READMEs (en+ru): doors/windows/locks section (openings tool, live rendering, drag, double-click properties), presence ripples + per-device icon size/rotation in the manual-marker section. - ARCHITECTURE: room geometry rules (derived walls, no-overlap, merge/split via polyclip-ts and why not polygon-clipping), doors & windows model (space.openings, snapToWall, absolute coords, security), per-marker display fields + cell_cm ruler. - DEVELOPMENT: gotchas — polygon-clipping ESM/types mismatch; same-version redeploys keep ?v so browsers cache the old bundle. - STATUS: snapshot refreshed (releases to v1.23.1, dacha deployed v1.23.1), milestones v1.17–v1.23.1 incl. the lost-sources lesson (push right after building). - ROADMAP: 8 shipped Quality-Scale items ticked (done since v1.12.0). - TESTING: restored the v1.22.0 ripple checklist lost in the sandbox reset.
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@@ -210,6 +210,18 @@ require hands on real hardware — they remain for the human pass.
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- [ ] `show_button: false` hides the footer
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- [ ] Full card honours `#space=<id>` on load and on hashchange; invalid id ignored [auto]
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## Presence ripples / per-device icon (v1.22.0)
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- [ ] Marker dialog → Display = "Ripple only": the icon badge disappears, rings pulse while the
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entity is on, and collapse to a faint dot when it goes off
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- [ ] Display = "Icon + ripple": both the icon and the rings are drawn
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- [ ] Ripple colour and size (×2..×8) apply per device
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- [ ] An entity going `unavailable` stops the pulsing (idle dot), never leaves it running
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- [ ] Icon size ×0.5..×3 and rotation 0..350° apply per device; the temp/humidity badges
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scale with the icon
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- [ ] Ripples still work with the card-wide "live states" toggle OFF (they are opt-in per device)
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- [ ] With OS "reduce motion" enabled, rings do not animate
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## Doors & windows (v1.23.0)
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- [ ] Markup → "Opening": a click away from any wall shows a toast; near a wall — the dialog
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