Sun rays: brighter, and a hard 3 degree threshold with a 2 s fade

Owner 2026-08-03: «лучи поярче, иногда плохо видны. Убрать плавное
затухание — появляться и исчезать анимацией в 2 секунды при переходе
через 3 градуса над горизонтом».

RAY_MAX_ALPHA 0.18 -> 0.30: checked against both hard cases, a daylight
sun on white paper and a low sun over the dark glow canvas
(demo/shot_sun_bright.mjs writes the pair).

The gradual ramp-in over the first ~2 degrees is gone. rayAlpha() is now a
threshold: 0 below RAY_ELEVATION_MIN (3), rayPeakAlpha(cloud) at or above
it — cloud cover stays the only multiplier. Crossing it animates the
LAYER, never the geometry: <g class='sunlayer'> fades in/out over exactly
RAY_FADE_MS = 2 s (hp-sunfade-in / hp-sunfade-out), and the card keeps the
group mounted with .out for those two seconds so the dissolve can play at
all. prefers-reduced-motion skips it. Every other reason to drop the
wedges — editor, feature off, night, rain — stays instant.

Units: rayAlpha rewritten (ramp tests dropped), raysVisible/rayPeakAlpha/
RAY_MAX_ALPHA covered. Smoke: smoke_sun gains a threshold section (8 of
its checks fail on the previous build). docs/SUN.md + TESTING.md updated.
This commit is contained in:
houseplan dev
2026-08-03 22:25:03 +03:00
parent bb4d4e1f6e
commit 79142d9334
11 changed files with 399 additions and 82 deletions
+24
View File
@@ -1111,6 +1111,30 @@ export const cardStyles = css`
sense rings, the vacuum puck's 2.2s period, and a moderate opacity so
two curtains travelling at once never turn into a strobe. The plate
itself stays neutral — yellow means «включено», nothing else. */
/* Sun wedges (docs/SUN.md). The layer is present ONLY above the 3°
threshold; crossing it fades the whole layer in or out over EXACTLY
2 s (owner 2026-08-03 — RAY_FADE_MS in src/sun.ts must match). The
geometry is untouched: this is a plain opacity animation on the group,
so overlapping wedges keep their own blending while it plays. */
.sunlayer {
animation: hp-sunfade-in 2s linear both;
}
.sunlayer.out {
animation: hp-sunfade-out 2s linear both;
}
@keyframes hp-sunfade-in {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes hp-sunfade-out {
from { opacity: 1; }
to { opacity: 0; }
}
@media (prefers-reduced-motion: reduce) {
/* no fade at all: the rays are simply there or simply gone */
.sunlayer, .sunlayer.out { animation: none; }
.sunlayer.out { opacity: 0; }
}
.dev.covermove::after {
content: '';
position: absolute;