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fix v1.28.1: openings fully inert in View mode
- op-hit: pointer-events none + default cursor by default; interactive (grab, hover outline, drag) only inside Plan; lock badge is a pure indicator - opening click edits in Plan with any tool; no interaction whatsoever in View - smoke_inert_openings.mjs; TESTING.md updated
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@@ -1,5 +1,14 @@
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# Changelog
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## v1.28.1 — 2026-07-21 (openings are fully inert in View)
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- In View mode doors and windows are now **pure status graphics**: no grab
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cursor, no hover outline, no hit target, no click — nothing interacts (the
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v1.25.0 pass left the hit target and the info-card click behind; the lock
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badge also reacted). The lock badge is a pure indicator now.
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- In Plan an opening is fully interactive: grab cursor + hover outline are back
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there, dragging along walls works, and a click with ANY tool opens its
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properties dialog.
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## v1.28.0 — 2026-07-21 (sub-area rooms: manual placement without an HA area; issue #3)
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- **Devices can now be placed into rooms that have no Home Assistant area.**
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The marker dialog's room list includes area-less rooms (marked "no area,
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+5
-2
@@ -40,8 +40,11 @@ Run the *core flows* (marked ★ below) in each environment at least once per mi
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- [ ] Devices: icon drag works, click opens the marker editor directly; +/👁/↺/⬡
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buttons; accent stage frame [auto]
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- [ ] Mode tabs hidden for non-admin users; segmented control highlights the active mode
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- [ ] Opening: single click in View shows the info card; in Plan a click edits it;
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double-click no longer does anything special [auto]
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- [ ] Openings are FULLY inert in View (v1.28.1): no cursor change, no hover outline,
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no hit target, no click — pure status graphics; the lock badge is a pure
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indicator too [auto]
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- [ ] In Plan an opening is interactive: grab cursor, hover outline, drag along
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walls, click (any tool) opens its properties [auto]
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## Onboarding ★
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