feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)

- area-less rooms appear in the marker room list ('no area, manual'); markers
  store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
This commit is contained in:
Matysh
2026-07-22 10:25:20 +03:00
parent a9346c9c14
commit 9fd36bd710
17 changed files with 134 additions and 33 deletions
+5 -5
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@@ -74,12 +74,12 @@ Track progress in `custom_components/houseplan/quality_scale.yaml` (done/exempt
- [ ] GitHub: issue templates, discussions on, CONTRIBUTING.md (build/test in 5 minutes).
- [ ] Semantic versioning discipline; keep release notes user-facing (they show in HACS).
## Phase 11 — UX modes redesign (approved, see docs/UX-MODES.md)
## Phase 11 — UX modes redesign ✅ DONE (v1.25.0v1.28.0, see docs/UX-MODES.md)
Three-tab interaction model (View / Plan / Devices): view mode is display-only —
no dragging or editing; all editing splits between a Plan tab and a Devices tab.
Deprecates "drag anywhere" and view-mode opening drag. Follow-ups from issue #3:
state-reflecting icons, value display, RGB light colors, alarm visuals, sub-area rooms.
Shipped: the three-tab interaction model (View / Plan / Devices, v1.25.0),
state-reflecting icons + value display (v1.26.0), RGB light colors + alarm pulse
(v1.27.0), sub-area rooms (v1.28.0). Remaining backlog from issue #3: music
notes for players, directional TV ripples (not planned).
## Explicit non-goals (for now)