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feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)
- area-less rooms appear in the marker room list ('no area, manual'); markers
store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
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@@ -74,12 +74,12 @@ Track progress in `custom_components/houseplan/quality_scale.yaml` (done/exempt
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- [ ] GitHub: issue templates, discussions on, CONTRIBUTING.md (build/test in 5 minutes).
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- [ ] Semantic versioning discipline; keep release notes user-facing (they show in HACS).
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## Phase 11 — UX modes redesign (approved, see docs/UX-MODES.md)
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## Phase 11 — UX modes redesign ✅ DONE (v1.25.0–v1.28.0, see docs/UX-MODES.md)
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Three-tab interaction model (View / Plan / Devices): view mode is display-only —
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no dragging or editing; all editing splits between a Plan tab and a Devices tab.
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Deprecates "drag anywhere" and view-mode opening drag. Follow-ups from issue #3:
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state-reflecting icons, value display, RGB light colors, alarm visuals, sub-area rooms.
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Shipped: the three-tab interaction model (View / Plan / Devices, v1.25.0),
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state-reflecting icons + value display (v1.26.0), RGB light colors + alarm pulse
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(v1.27.0), sub-area rooms (v1.28.0). Remaining backlog from issue #3: music
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notes for players, directional TV ripples (not planned).
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## Explicit non-goals (for now)
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