ux v1.43.3: room gear discoverability, bigger metrics, touch tooltips take two

- the room gear became a fixed-size pill button (was 0.9em/60% opacity
  inside the label — invisible in practice, field report); shown on
  unnamed rooms too, which is where you name them
- metrics line 0.62em -> 0.75em (unreadable on tablets)
- tooltips: latch on the first touch/pen pointer event instead of
  trusting (hover: none) alone; any touch drops an open tip
- smoke_feedback_v2.mjs; docs same-commit
This commit is contained in:
Matysh
2026-07-27 12:37:57 +03:00
parent e63b7882a6
commit a841d17543
14 changed files with 239 additions and 48 deletions
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bundle. Sanity ritual: break one invariant on purpose (e.g. remove the
kiosk editor guard) and confirm the matching smoke goes red [auto: CI job "smoke"]
- [ ] Room gear discoverability (v1.43.3, user feedback): in the Plan editor
every room card carries a pill button "⚙ Room" of a FIXED readable size
(independent of the card font) — including rooms without a name; it opens
Room settings [auto: smoke_feedback_v2]
- [ ] Metrics readability (v1.43.3): the metrics line is 0.75 of the room name
(was 0.62 — unreadable on tablets); per-room sliders still apply on top [auto: smoke_feedback_v2]
- [ ] Touch tooltips, take two (v1.43.3): a hover tooltip never appears after
ANY touch/pen pointer event, even if the browser claims `hover: hover`
(stylus, paired mouse, vendor skins) [auto: smoke_feedback_v2]
## Environments matrix
Run the *core flows* (marked ★ below) in each environment at least once per minor release: