feat v1.26.0: state-reflecting icons + 'value instead of an icon' display (issue #3)

- stateIcon(): door/window/garage open-closed, lock locked-unlocked, bulb on;
  custom icons and unavailable/unknown never morph; gated by live_states
- marker display 'value': the measurement (with unit) is the marker body,
  corner badges hidden; numeric fallback chain temp - hum - primary state
- TESTING.md rows, smoke_state_value.mjs, +1 unit test
This commit is contained in:
Matysh
2026-07-22 10:17:32 +03:00
parent 5522399a3a
commit d1a79cd0b4
18 changed files with 198 additions and 52 deletions
+25
View File
@@ -649,3 +649,28 @@ export function roomFillColor(
}
return null;
}
// ---------------- state-reflecting icons ----------------
/**
* Swap the auto icon for a state variant (open door, unlocked lock…), like core
* HA does. Conservative: only well-known pairs, only when the user has NOT set
* a custom icon, and unknown/unavailable states keep the base icon.
*/
export function stateIcon(
base: string,
domain: string | null | undefined,
deviceClass: string | null | undefined,
state: string | null | undefined,
hasCustomIcon: boolean,
): string {
if (hasCustomIcon || !state || state === 'unavailable' || state === 'unknown') return base;
if (domain === 'binary_sensor') {
if (deviceClass === 'door') return state === 'on' ? 'mdi:door-open' : 'mdi:door-closed';
if (deviceClass === 'window') return state === 'on' ? 'mdi:window-open' : 'mdi:window-closed';
if (deviceClass === 'garage_door') return state === 'on' ? 'mdi:garage-open-variant' : 'mdi:garage-variant';
}
if (domain === 'lock') return state === 'locked' ? 'mdi:lock' : 'mdi:lock-open-variant';
if (domain === 'light' && base === 'mdi:lightbulb') return state === 'on' ? 'mdi:lightbulb-on' : base;
return base;
}