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feat: выбор граней окон для солнечных лучей (#577)
Issue: #577 User-Visible: yes
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@@ -2848,6 +2848,21 @@ require hands on real hardware — they remain for the human pass.
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corners of the window opening (the full span translated inward by half
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the wall depth), including at an oblique sun angle; no edge starts on the
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wall centreline [auto: unit `sun.test.mjs` + `smoke_wall_thickness`]
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- [ ] **Window face (#577):** General settings always shows the global
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`inner`/`outer` selector, even when rays are off; save/reopen preserves it.
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Missing/invalid read-side values resolve to `inner`, backend writes reject
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invalid values, full export/import and support projection preserve only a
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valid enum [auto: `smoke_sun`, `sun.test.mjs`,
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`config-schema-parity.test.mjs`, `test_validation.py`,
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`test_ha_import_export.py`, `test_support_package.py`]
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- [ ] In `outer`, a thick-wall ray starts at both exterior window corners and
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reaches the clean floor only through the physical opening tunnel; wall
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body and exterior space never light up. Direction, nominal reach, fade,
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colour, thresholds and shadows are identical to `inner`; at `d = 0` the
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two results are byte-identical. Switching the pending dialog value
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invalidates the geometry memo without waiting for a server revision
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[auto: `sun.test.mjs`, `smoke_sun`; golden regression: existing inner
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sun scenarios]
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- [ ] Brightness + the 3° threshold (2026-08-03): wedges are visibly brighter
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(peak alpha 0.30, was 0.18) yet still readable over white paper AND the
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dark glow canvas; there is NO gradual ramp near the horizon — below 3°
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