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feat v1.33.0: background editor — visual decor layer
- third mode tab: draw lines/rects/ovals/text with grid snap, drag preview; select+move (Delete key), erase, color/width/fill controls; Esc ladder; text dialog with S/M/L sizes and dblclick re-edit - decor renders under rooms, visible in every mode, click-transparent outside its editor; stored in space.decor with backend schema (line/rect/ellipse/text variants), rev/optimistic locking as usual - smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs; TESTING/CHANGELOG/UX-MODES same-commit
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@@ -12,7 +12,10 @@ A segmented control in the card header with three tabs; the active one is visual
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highlighted, and edit modes add a colored frame around the stage so the mode is
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obvious at a glance:
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**[ 📐 Plan editor ] [ 🔧 Device editor ]** — View has NO tab (since v1.30.2).
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**[ 📐 Plan editor ] [ 🔧 Device editor ] [ ✏️ Background editor ]** — View has
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NO tab (since v1.30.2). The Background editor (v1.33.0) manages a purely visual
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decor layer (lines/rects/ovals/text in `space.decor`, drawn under the rooms,
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inert everywhere outside its editor).
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- **View** is the implicit default state: no editor tab is active. It is the only
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state after every load (edit modes are never restored across reloads).
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