feat v1.33.0: background editor — visual decor layer

- third mode tab: draw lines/rects/ovals/text with grid snap, drag
  preview; select+move (Delete key), erase, color/width/fill controls;
  Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
  outside its editor; stored in space.decor with backend schema
  (line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
  TESTING/CHANGELOG/UX-MODES same-commit
This commit is contained in:
Matysh
2026-07-22 14:45:25 +03:00
parent f235c8afc5
commit dd930b64f7
16 changed files with 849 additions and 44 deletions
+20 -1
View File
@@ -261,5 +261,24 @@
"roomcard.light_on": "On",
"roomcard.light_off": "Off",
"roomcard.light_partial": "{on} of {total}",
"toast.split_pick_inside": "Intermediate cut points must be inside the room"
"toast.split_pick_inside": "Intermediate cut points must be inside the room",
"mode.decor": "Background editor",
"decor.select": "Select",
"decor.line": "Line",
"decor.rect": "Rectangle",
"decor.ellipse": "Oval",
"decor.text": "Text",
"decor.erase": "Erase",
"decor.color": "Color",
"decor.width": "Line width",
"decor.w_thin": "Thin",
"decor.w_mid": "Medium",
"decor.w_thick": "Thick",
"decor.fill": "Fill",
"decor.text_title": "Text label",
"decor.text_label": "Text",
"decor.text_size": "Size",
"decor.size_s": "Small",
"decor.size_m": "Medium",
"decor.size_l": "Large"
}