docs: Esc and the tray's Reset finish an open Walls chain

UX-MODES.md and TOUCH-SUPPORT.md said Reset (and, by omission, Esc) do
not finish an open Walls chain. The code finishes it on both
(houseplan-card.ts Escape handler, the tray's btn.reset), as does
WALL-THICKNESS.md §11 "Finishing a chain". Both documents now list the
same finish actions and point to §11; re-selecting Walls, pan, pinch,
a second pointer and pointer cancellation stay non-finish actions.

Issue: #684
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
This commit is contained in:
Claude
2026-09-28 05:52:30 +00:00
committed by claude[bot]
parent ffcdb2945f
commit e79f3cbfbb
2 changed files with 16 additions and 10 deletions
+6 -3
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@@ -151,9 +151,12 @@ safety guarantee, not a promise of full touch parity for editor precision work.
The Plan editor's Walls chain follows the same floor. One clean tap may append
one segment; pan, pinch, a second pointer, `pointercancel` and a suppressed
synthetic click never append, finish or convert the chain. Only an explicit
tool/editor/floor change finishes an open chain as ordinary walls. Junction
hover is best effort on coarse pointers; click resolution remains authoritative.
synthetic click never append, finish or convert the chain. An open chain
finishes as ordinary walls only through an explicit finish action: a
tool/editor/floor change, `Esc`, the tray's Reset, route/hash departure or
rejecting every closed face (docs/WALL-THICKNESS.md §11, Finishing a chain).
Junction hover is best effort on coarse pointers; click resolution remains
authoritative.
With no active chain, a clean tap inside an exact bounded wall face may offer a
room without drawing another segment; the tap is resolved again at commit time.
Desktop `Shift` bypasses that offer and constrains drawing to an exact 45° ray;
+10 -7
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@@ -175,10 +175,12 @@ tabs, the editor-close reserve, zoom and one gear whose menu holds the rest.
- Independent partitions and columns are masonry for hit testing as well as
area/light: room hover stops at their physical bodies just as it stops at a
thick room wall. This does not split the room or change its HA area.
- Changing Plan tool, editor or floor finishes an open Walls chain as ordinary
partitions. Closing one or more planar faces opens the room queue; its
decisions are buffered and applied as one Undo/Redo transaction. Re-selecting
Walls, Reset, pan, pinch and pointer cancellation are not finish actions.
- Changing Plan tool, editor or floor, `Esc`, the tray's Reset and route/hash
departure finish an open Walls chain as ordinary partitions
(docs/WALL-THICKNESS.md §11, Finishing a chain). Closing one or more planar
faces opens the room queue; its decisions are buffered and applied as one
Undo/Redo transaction. Re-selecting Walls, pan, pinch and pointer
cancellation are not finish actions.
- Opening places every existing opening type on a room wall or a finished
independent Walls segment. A hosted opening moves with that segment; deleting
the segment requires an explicit cascade confirmation. Its physical gap does
@@ -265,9 +267,10 @@ layer you cannot see is a layer you cannot edit.
## Plan — independent physical objects
- **Walls** draws one continuous crash-safe chain. Newly closed planar faces
may become rooms; changing tool/editor/floor finishes an open chain as
independent wall objects. A click on another saved draft endpoint may join
it, while branching from the middle of a saved draft is unsupported.
may become rooms; changing tool/editor/floor, `Esc` or the tray's Reset
finishes an open chain as independent wall objects. A click on another saved
draft endpoint may join it, while branching from the middle of a saved draft
is unsupported.
- Finished independent walls remain selectable physical objects. **Column**
places a square column whose side is the current Thickness value. Neither an
independent wall nor a column creates a room or HA area by itself. A closed