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ux v1.32.1: dashed hover preview for the Opening tool
- _openingPreview getter mirrors the click's snap (same eps, same existing-opening hit test); dashed 90cm ghost + center dot on the wall - smoke_opening_preview.mjs; TESTING/CHANGELOG same-commit
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# Changelog
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## v1.32.1 — 2026-07-22
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- Opening tool: hovering near a wall now shows a **dashed preview** of where
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the opening would land — snapped onto the wall, default door length (90 cm),
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with a center dot. No preview far from walls or over an existing opening
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(a click there edits it instead).
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## v1.32.0 — 2026-07-22 (split polyline, tool cursors, Esc)
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- **Split can now cut along a polyline**, not just a straight chord: start on
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a wall, click intermediate points inside the room, finish on another wall.
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@@ -140,6 +140,10 @@ Run the *core flows* (marked ★ below) in each environment at least once per mi
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(explicit ripple color still wins); off/white lights unchanged [auto]
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- [ ] Alarm pulse (v1.27.0): leak/smoke/gas/CO/siren in 'on' pulse a red ring over any
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display mode; clears on 'off'; unavailable never alarms [auto]; reduced-motion static
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- [ ] Opening hover preview (v1.32.1): with the Opening tool, hovering near a
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wall shows a dashed 90 cm ghost snapped onto the wall (with a center
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dot); no ghost far from walls, over an existing opening (click = edit),
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or in other tools [auto]
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- [ ] Split polyline + cursors + Esc (v1.32.0): Merge shows a pointer cursor,
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Split shows pointer until a room is picked then crosshair; the cut can be
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a polyline — start on a wall, intermediate clicks inside the room, finish
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