The Plan editor hid every device marker (display: none), so walls,
openings and stairs were placed against devices from memory. It now
shows them exactly as the Background editor does (#362): the same
markers as View, at the Background editor's effective opacity, fully
pointer-inert. The fade is filter: opacity(0.35) on each marker, not
on .devlayer, because room labels and room settings buttons share that
layer and stay opaque and interactive; filter multiplies the marker's
own opacity (.unavail -> 0.35 x 0.35), as the Background layer does.
Marker handlers already fail closed outside View/Devices.
demo/smoke_plan_device_landmarks.mjs proves AC1/AC2: same markers as
View, per-marker alpha equal to Background, core and capsule fall
through, a real click on a marker reaches the Walls tool and a room
settings button below, cursor and target unchanged, handlers inert, no
tabindex. Three mutants guard hiding, opacity override and the pointer
boundary. UX-MODES, DECOR-EDITOR, USER-GUIDE.ru mode table, changelogs.
Issue: #687
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Owner's follow-up: the button was too large — height is now 0.77 of the
icon-size unit (half the previous), width follows through the derived font
and padding. The below-centre offset is gone: the anchor is the room's
geometric centre on BOTH axes, verified against the polygon centroids in vb
coordinates (exact match on all four demo rooms). Still zooms with the plan.
smoke_feedback_v2's gear assertions pinned the 2026-07-27 feedback sizes
(font >= 10px, box >= 18x40) — superseded by the owner's half-size order;
the contract is now 'sized from the device icon, clickable, opens the
dialog'.
- the room gear became a fixed-size pill button (was 0.9em/60% opacity
inside the label — invisible in practice, field report); shown on
unnamed rooms too, which is where you name them
- metrics line 0.62em -> 0.75em (unreadable on tablets)
- tooltips: latch on the first touch/pen pointer event instead of
trusting (hover: none) alone; any touch drops an open tip
- smoke_feedback_v2.mjs; docs same-commit