4 Commits
Author SHA1 Message Date
Matysh a74a50d331 test(led): align mutation witness after occluder filtering
Keep the executable shared-masonry proof without adding new text anchors
against the monolith. Update the unchanged circle-event mutation oracle.

Issue: #788
User-Visible: no
2026-10-03 19:21:46 +03:00
Matysh 416d2fae71 perf(led): avoid redundant tube and barrier calculations
Preserve exact light fields while culling provably distant occluders,
reusing physical tube paths across camera updates and excluding LED emitter
data from aligned architectural fingerprints. Cover output equivalence,
in-place invalidation, resize tags and hyphenated benchmark chunk hashes.

Issue: #788
User-Visible: yes
2026-10-03 19:18:49 +03:00
Sergey Matyunin f56d9a76a8 build: drop rebased orphan locale chunks
Issue: #373
User-Visible: no
2026-08-29 21:17:31 +03:00
Codexandclaude[bot] 187c90ba69 fix: give static Glow the full card's cache hierarchy (#375)
V6a: pass the stable devices array to resolvedLightSources — the WeakMap
cache is keyed by array identity, a spread guaranteed a miss on every
render in BOTH cards (full-card regression since beta.4).
V6b: the static wall geometry now carries the same non-enumerable
sourceFingerprint tag the full card attaches, so buildLightBarrierScene
takes the fast recutWallBodiesGeometry path on door state changes.
V6c: the static barrier-scene cache is an LRU of 8 per space (parity
with _lightBarrierPool) — a flipping door reuses both of its scenes.
V6d: enabledClip is cached by geometry fingerprint + disabled-room set,
with the full card's bbox prefilter for decor bodies.

User-Visible: yes
Issue: #375
2026-08-29 18:09:53 +00:00