Commit Graph
51 Commits
Author SHA1 Message Date
Codex b40e8ff58d fix(led): badge at the anchor, room_id wins, chain stays in its space, hidden loads nothing (#780)
r1 of the code review:
- M1: a strip keeps its marker's value badge, passive, at the half-length
  anchor on the card and on the static card (no icon core, pulse or slot).
- M2: one room resolver for the strip's Glow — an explicit valid room_id of
  the marker wins over the anchor room; a stale one falls back (stripRoom).
- M3: the chain remembers the space it is drawn in; a space switch finishes
  it there, never in the space shown next, and opens no picker over it.
- M4: visibility is decided before import(): a hidden marker or an
  HA-disabled device loads no LED chunk (ledVisible, also checks the stored
  marker so a just-hidden one does not slip through a stale device list).
- M6: the static card is a full light_pools × live_states browser matrix.

Unit tests for M2/M3, smokes for M1/M3/M4/M6, five registered mutants.

Issue: #780
User-Visible: yes
2026-10-02 20:54:50 +03:00
Codex d515c42177 feat: LED strips — editor notes, docs, demo, smokes, golden scenes, profile (#780)
Stage 5 of #780.

- Import summary: «Strips left unbound after import: {n}» from the backend
  `unbound_led_strips` count; «Optimize plans» reports strips passing
  through walls per space and edits none (AC16).
- Linear field for long strips (ТЗ §13.2): pieces of at most the radius
  along the polyline, emitters thinned to r/4, each piece clipped to the
  visibility fans of its own emitters as separate clipPath children (no
  boolean pass per piece), one floor clip for the whole layer, no fan at
  all where nothing blocks within the radius; a grid index of body faces
  and boxed inside tests; unchanged fields skip re-diffing. 50×50 on the
  large house: first stable frame ~1.4 s, warm space ~1.1 s locally.
- led-strips-v1 profile: demo/benchmark_led_strips.mjs with the derived
  large-house fixture (10×5, 50×50, none), absolute limits of the ТЗ table
  in demo/performance/budgets-led-strips.json, exact counters (zero
  recomputes on HA ticks/camera/colour, ≤50 cache entries, no growth over
  20 cycles); added to the full performance workflow.
- Bundle: LAZY_LED_GZIP_CEILING 10 KiB, LAZY_LED_EDITOR_GZIP_CEILING 11 KiB
  (measured + 10 %, rounded up); overlaps with the initial and editor
  graphs refused; the lazy editor graph stays inside its ceiling.
- Smokes smoke_led_strip_draw/bind/glow, linked in smoke-links; 13 mutants
  in the registry (7 browser guards in the inventory); config field registry
  entry `spaces[].led_strips`.
- Golden: five new scenes on the `golden-led` space of the visual fixture
  (`ledStrips` option, the designer's four strips on #868D94), matrix v71.
- Docs: LIGHT, DEVICE-PRESENTATION, USER-GUIDE (en/ru), UX-MODES,
  ARCHITECTURE, ISOMETRIC, CONFIG-COMPATIBILITY, TOUCH-SUPPORT, demo/stand
  README, performance README; docs/design/led-strips with the unchanged
  designer archive, two paired frames and ACCEPTANCE.md; both changelogs.

Issue: #780
User-Visible: yes
2026-10-02 20:54:50 +03:00
Matysh 37fbb9824d fix(touch): separate pan, edge swipe and double fit (#691)
Issue: #691
User-Visible: yes
2026-09-28 16:27:45 +03:00
Claude 560849a1a7 feat(plan): device markers are landmarks in the Plan editor
The Plan editor hid every device marker (display: none), so walls,
openings and stairs were placed against devices from memory. It now
shows them exactly as the Background editor does (#362): the same
markers as View, at the Background editor's effective opacity, fully
pointer-inert. The fade is filter: opacity(0.35) on each marker, not
on .devlayer, because room labels and room settings buttons share that
layer and stay opaque and interactive; filter multiplies the marker's
own opacity (.unavail -> 0.35 x 0.35), as the Background layer does.
Marker handlers already fail closed outside View/Devices.

demo/smoke_plan_device_landmarks.mjs proves AC1/AC2: same markers as
View, per-marker alpha equal to Background, core and capsule fall
through, a real click on a marker reaches the Walls tool and a room
settings button below, cursor and target unchanged, handlers inert, no
tabindex. Three mutants guard hiding, opacity override and the pointer
boundary. UX-MODES, DECOR-EDITOR, USER-GUIDE.ru mode table, changelogs.

Issue: #687
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-28 09:38:26 +03:00
Claudeandclaude[bot] e79f3cbfbb docs: Esc and the tray's Reset finish an open Walls chain
UX-MODES.md and TOUCH-SUPPORT.md said Reset (and, by omission, Esc) do
not finish an open Walls chain. The code finishes it on both
(houseplan-card.ts Escape handler, the tray's btn.reset), as does
WALL-THICKNESS.md §11 "Finishing a chain". Both documents now list the
same finish actions and point to §11; re-selecting Walls, pan, pinch,
a second pointer and pointer cancellation stay non-finish actions.

Issue: #684
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-28 05:52:30 +00:00
Claude 4bc3e9baa6 docs(hygiene): ARCHITECTURE.md — карта, а не хроника (#680)
Волна 3 эпика #674. ARCHITECTURE.md 2330 → 653 строки: система координат
прототипа 1489×1053, разделы Hidden Isometric Stage 2/4 (текущее — ISOMETRIC.md,
история — ADR 122/570), хроники «Additions v1.28–v1.41» и «Audit follow-ups»
сняты; подсистемы — короткое описание со ссылкой на канонический документ.
Устаревшее исправлено по коду: дерево Layout (store.py, frontend_registration,
весь список модулей), хранилища (config, layout, virtual_lights, trails),
ленивые локали de и fr, таблица WS API (31 + 3 команды, #256-проекция,
space/delete, files/cleanup без keep, контент через /api/houseplan/content),
DevItem без несуществующих полей, отказ help/feedback по support_api.

Всё ещё верное и не записанное в другом месте перенесено в канонические
документы: DEVICE-PRESENTATION (заметки реализации, Action authority, черновик
диалога), RADAR (карта реализации), VACUUM (владение кодом), CANVAS (icon_size,
--hp-cell-visual-scale, барьер записи координат), FILTERING (#44, каталог),
DECOR-EDITOR §7 (инварианты бэкенда ассетов), WALL-THICKNESS (§1 идентичность
и нулевые стены, §2 кэши, §4 hover/туннели/острова, §6 удаление комнаты,
§9 failed-core, §11 завершение цепочки и комната по грани), ISOMETRIC
(isoPlaneMatrix, iso-overlays, створки, служебные атрибуты), LIGHT (Glow над
заливкой #55, формула и screen-смешение), CONFIG-COMPATIBILITY (манифест схемы
#33, Masonry-слоты #561, квадратный холст v1.48, устаревшие URL контента,
layout/set #356), SCOPE (таблица владельцев при сборке файлов), WARM-REMOUNT
§5 (холодная загрузка и визуальная непрерывность), UX-MODES (порядок
стартового пространства), PDF-EXPORT (граница реализации), FURNITURE (adopt,
BOOT_MAX_MS). Раздел TESTING «Backend quality gates (#42)» и строка
DEVELOPMENT о bundle-freshness — из того же разбора, в предыдущем коммите.

Issue: #680
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-27 22:33:04 +03:00
Claudeandclaude[bot] 5a258f3128 docs(hygiene): свести дубли документов подсистем и снять устаревшее (#679)
Волна 2 эпика #674 — у каждого правила один дом, остальные места ссылаются.

DECOR-EDITOR.md ← BACKDROP.md + LIVE-TEXT.md: один документ с нумерованными
разделами (§3 подложка, §5 текст с живыми значениями), на которые теперь
указывают комментарии кода вместо несуществовавших «BACKDROP §2/§3»;
исправлено утверждение, что space-card не рисует декор (он рисует подложку
и картинки декора, но не фигуры, мебель и текст). LIGHT.md ← матрица
настроек света (перевод, тест назван явно: test/devices.test.mjs «issues
84/88»). DEVICE-PRESENTATION.md ← правила «что показывает маркер» из
FILTERING.md (порядок cover → light sources → device role, шторы,
медиаплееры); «в одном pull request» → «в одном коммите». CANVAS.md: §9.5
«Оптимизировать планы» → CONFIG-COMPATIBILITY.md, overlay и планарные грани
Walls → WALL-THICKNESS.md §10–11, таблицы «было/стало» сняты. TESTING-DEMO.md
→ demo/stand/README.md: карта демо-дома и «чего на стенде нет», ручной
чек-лист снят (ручной фазы в процессе нет). ISOMETRIC.md — только текущее;
история Stage 2/4 — docs/adr/570-isometric-stage4-visual-handoff.md.
SUN.md: удалённый контракт фона снят, правило бумаги — в текущем разделе.
UX-MODES.md: декор над заливками, а не «под комнатами»; «hidden isometric»;
follow-up из #3 — все выпущены. Шапки VACUUM, WARM-REMOUNT («Выровнять всё
по сетке» → «Оптимизировать планы»), WALL-THICKNESS, STYLING-HOOKS,
CONFIG-COMPATIBILITY (#33), PDF-EXPORT — без устаревших статусов и планов.
README EN/RU: абзац про пересъёмку скриншотов → CONTRIBUTING.md, RADAR и
PDF-EXPORT в списке документации, RU догнал EN (2.5D, повторное
использование загруженного изображения, STAIRS). Один список канонических
документов подсистем в AGENTS.md и промпте ревьюера (_process.yml).
WALL-THICKNESS.md ссылается на ADR 282.

Правки src/** и validation.py — только пути документов в комментариях.

Issue: #679
User-Visible: no
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-27 18:07:37 +00:00
Matysh 19d2463dcc Merge origin/dev into issue/663-stairs
Issue: #663
User-Visible: no
2026-09-26 21:45:22 +03:00
Claude 2fe20a095b docs: свести документацию с кодом и каноном (#667)
Пятнадцать расхождений из #667. Бюджет initial View назван одним
источником (scripts/bundle-budget.mjs). CONTRIBUTING описывает бандл после
#657, HA-харнесс после #630 и релиз через release-contract и release.yml.
Мутанты указывают на реестр scripts/mutation-registry.mjs. STATUS и
ROADMAP больше не держат PR в HACS «в очереди» и инструкции прежней
песочницы. SCOPE называет три редактора, форматы плана и радар #485.
README выводят первую комнату через «Стены». Русское руководство сверено с
v1.78.0-beta.5, таблица «Источник плана» склеена. UX-MODES и STYLING-HOOKS
следуют коду: проёмы в просмотре инертны, space-card рисует проёмы и
декор-изображения. Починены якорь в DEVICE-PRESENTATION и пол зума 1/3.
ADR 089/122/160 и ISOMETRIC помечают активацию через hp_alpha исторической.
Из раскладки ARCHITECTURE убран несуществующий src/data. legacy/README не
называет docs/superpowers действующими спецификациями.

Паритет английского руководства (п. 8) выделен в #668.

Issue: #667
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-26 18:19:52 +00:00
Sergey Matyunin d03a68b88a feat: добавить лестницы между этажами (#663)
Прямые и винтовые лестницы получили отдельную модель, инструменты редактора, безопасную межэтажную навигацию, вычитание из чистой площади и плоское отображение в 2.5D.

Issue: #663
User-Visible: yes
2026-09-26 21:00:43 +03:00
Sergey Matyuninandclaude[bot] d3c88f06f9 feat: отполировать главную панель редакторов (#660)
Issue: #660
User-Visible: yes
2026-09-26 08:51:15 +00:00
Claude e5ab4659f6 feat: 2.5D stage 6 — public setting, raised tiles, soft sun, theme-free walls (#649)
- settings.volumetric_view (General settings › Display, third switch) replaces
  the alpha entry, the header projection toggle and the phone-menu item; one
  rule for card, sidebar page and kiosk; editors stay Flat; backend accepts
  only a boolean, support package copies it.
- Raised tiles in 2.5D View: no ring, rounded body min(0.275 D, 0.3 h), edge
  0.1 D with the lab filters, ×1.12 size also in layout/collision, lift
  0.075 D, one floor-shadow layer under all markers (theme × floor table),
  frames hugging tile and edge (Alert > Focus > Selected > Hover), forced
  colours without edge and shadow (src/iso-tiles.ts, styles/iso-tiles).
- Soft sun wash instead of projected Flat wedges (src/iso-sun.ts): same gates
  and windows as sun_rays, length from elevation, parallelogram along the sun,
  tone and streaks by floor lightness, sill line.
- Walls take the user's wall colour (top opaque, sides × .77/.68/.60); theme
  rules for walls/openings/labels removed; furniture uses the Flat stroke rule.
- Smokes smoke_iso_tiles/iso_sun/iso_theme_walls/volumetric_setting, 16 new
  mutants, acceptance scenes STAGE6_ACCEPTANCE_SCENARIOS (golden with their
  Linux CI baselines), ACCEPTANCE.md side by side.

Issue: #649
User-Visible: yes
2026-09-25 18:55:14 +03:00
Claude 255330b9bc Шапка на телефоне: одна строка — вкладки, масштаб и шестерёнка с меню остального (#616)
На окне не шире 480 px шапка карточки и страницы бокового меню занимает одну
строку ≤ 56 px: вкладки пространств (без шестерёнок и «+», прокрутка вбок,
текущая вкладка докручивается в видимую область), масштаб, одна шестерёнка
«Действия и настройки» и у админа слот крестика #647. Заголовок скрыт.

Меню шестерёнки (src/header-menu.ts): редакторы, настройки и добавление
пространства, общие настройки, PDF, помощь, сводная панель и объёмный вид
(alpha) — в фиксированном порядке и с теми же условиями и действиями, что у
прежних кнопок. Пункт закрывает меню; Escape возвращает фокус на шестерёнку;
касание вне меню поглощается прозрачной подложкой. На > 480 px шапка прежняя,
в киоске меню нет.

- три кнопки шапки вынесены в renderHeaderActions — шапка карточки не растёт;
- сводная панель отдаёт свои пункты методом menuItems();
- i18n: title.header_menu (en/ru/de/fr);
- потолок initial View 291 000 → 292 600 (замер 291 635), база bundleBytes;
- смок smoke_mobile_view_header, юнит header-menu, 10 мутантов; смоки
  support_feedback, gear_tabs, modes, toolbar_stable_width переведены на
  меню на ≤ 480 px; подпись вкладки в span.tabtitle без pointer-events;
- USER-GUIDE.ru, UX-MODES, TOUCH-SUPPORT, STYLING-HOOKS, data-hp-contract,
  оба changelog.

Issue: #616
User-Visible: yes
2026-09-25 14:22:36 +03:00
Claudeandclaude[bot] f0ba7c5da9 Основная панель: без счётчика устройств, × редактора в своём слоте — ширина шапки не меняется (#647)
Счётчик «N устр.» и ключ count.devices удалены вместе с правилом
`.head .count` (скрывало счётчик на ≤1100 px). Крестик закрытия редактора
вынесен из активной кнопки режима в отдельный слот `.editor-close-slot`
сразу после группы кнопок режимов: 24 × 24 px (--hp-editor-close-size),
одинаковый в редакторе и вне его; вне редактора слот пуст, aria-hidden,
без фокуса и pointer-events. Кликабельная зона × — весь слот (≥24×24, #195),
глиф 13 px; × виден на любой ширине, где видны кнопки режимов.

Смок smoke_toolbar_stable_width (1400/1000/768/390 px, en/ru): ширина
шапки и отступы кнопок стабильны во всех переходах, × виден, попадание
в край зоны закрывает редактор, нет нового overflow. smoke_editor_tabs,
smoke_edge_cases, smoke_hidden_flag переведены на слот/список устройств.
6 мутантов. docs: UX-MODES.md, STYLING-HOOKS.md, data-hp-contract.json.

Issue: #647
User-Visible: yes
2026-09-25 08:35:57 +00:00
Sergey Matyuninandclaude[bot] dded4fbd5c fix: сохранить клавиатурную подсказку (#565)
Issue: #565
User-Visible: yes
2026-09-14 07:06:16 +00:00
Sergey Matyuninandclaude[bot] 6aca447fa0 fix: улучшить доступность View (#565)
Issue: #565
User-Visible: yes
2026-09-14 07:06:16 +00:00
Sergey Matyunin 96e07b9a02 feat: add configurable summary panel (#437)
Issue: #437
User-Visible: yes
2026-09-08 18:49:36 +03:00
Matysh 8a97d4e30d feat: add the House Plan sidebar panel
Issue: #486
User-Visible: yes
2026-09-08 00:31:25 +03:00
Matysh 565acb6046 Fix Zigbee topology layer order
Issue: #464
User-Visible: yes
2026-09-06 00:48:54 +03:00
Sergey Matyunin 05ef318133 feat: fit all on double background tap
Issue: #449
User-Visible: yes
2026-09-04 18:33:03 +03:00
Sergey Matyunin 85702afc0c feat: add contextual Zigbee topology hover
Issue: #54
User-Visible: yes
2026-09-04 14:40:09 +03:00
Codex d4dd027b0a build: prepare v1.71.0-beta.2 candidate
Issue: #426
Issue: #427
Issue: #428
Issue: #431
Issue: #432
Issue: #434
User-Visible: no
2026-09-03 15:23:40 +03:00
Matyshandclaude[bot] bdf81fad58 feat: add device position undo history
Issue: #74
User-Visible: yes
2026-08-30 13:16:27 +00:00
Matysh a66fb7ef53 feat: unify zero-thickness walls
Issue: #306
User-Visible: yes
2026-08-26 13:39:52 +03:00
Sergey Matyunin 120d41317c fix: polish device icons and pointer feedback
Issue: #212
User-Visible: yes
2026-08-20 08:42:34 +03:00
Sergey Matyunin 1290927f10 fix: hide disabled room names
Issue: #203
User-Visible: yes
2026-08-19 18:47:33 +03:00
Sergey Matyunin 016c75f539 fix: enlarge editor close hit target
Issue: #195
User-Visible: yes
2026-08-19 16:38:43 +03:00
Sergey Matyunin 9f77e3e932 feat: support openings in independent walls
Issue: #132
User-Visible: yes
2026-08-19 01:11:55 +03:00
Sergey Matyunin fc1e7951e4 feat: unify Plan wall drawing
Issue: #173
User-Visible: yes
2026-08-18 20:33:44 +03:00
Matysh 4b03b888ff Release v1.62.0-beta.5 candidate 2026-08-12 12:43:27 +03:00
Matysh c41231a7ba Release v1.62.0-beta.3 candidate 2026-08-12 02:33:54 +03:00
Matysh c85dbaf4cb v1.60.3-beta.2: stabilize editor context tray 2026-08-09 08:34:05 +03:00
Matysh 2a8302f4d6 v1.60.2-beta.3: unify boundaries and device presentation 2026-08-08 15:46:07 +03:00
Matysh d48d220a8c v1.60.2-beta.1: add persistent physical geometry 2026-08-07 22:02:41 +03:00
Matysh 29fb9deb43 v1.60.0-beta.1: unify background editing and device deletion 2026-08-07 11:14:20 +03:00
Matysh 5ca4c7e5c5 v1.59.0-rc.2: make plan editing predictable 2026-08-06 16:48:45 +03:00
Matysh e0f6746d7f v1.59.0-rc.1: optimize plans and polish editor feedback
Validate / hacs (push) Failing after 7s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 3m12s
Validate / backend (push) Failing after 8m53s
Validate / smoke (push) Failing after 13m51s
2026-08-06 10:14:52 +03:00
Matysh d2bec266ed v1.59.0-beta.10: unify device visuals and wall refinements
Validate / hacs (push) Failing after 6s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 3m19s
Validate / smoke (push) Failing after 1m12s
Validate / backend (push) Failing after 7m45s
2026-08-05 23:38:01 +03:00
MatyshandCursor ee87d3d00e v1.59.0-beta.5: wall-thickness redesign, draw thickness, plan on new space
Seamless ±½ wall rings with inner floor/area/sun; Draw toolbar thickness
(default 15 cm); new spaces open Plan; audit hygiene from beta.4 recheck.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-05 15:13:19 +03:00
MatyshandCursor a7d956a072 v1.59.0-beta.4: wall thickness + white editor sheet with backdrop
Validate / backend (push) Failing after 9m24s
Validate / smoke (push) Failing after 22m47s
Validate / hassfest (push) Failing after 8s
Validate / hacs (push) Failing after 9s
Validate / frontend (push) Successful in 2m58s
Plan-editor wall thickness (docs/WALL-THICKNESS.md) and keep the white drawing sheet under the grid in editors even when a backdrop image is loaded.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-05 12:27:09 +03:00
MatyshandCursor 31cd4142ac feat(dev): furniture, hide layers, styling hooks, wall-thickness spec
Ship the unreleased 1.59 batch on dev: top-view furniture in the decor
layer, space toggles to hide decor/openings, stable card-mod data-*
hooks, HA entity value formatting, and the approved wall-thickness
spec (docs only — not implemented yet).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-05 11:41:00 +03:00
Matysh 1dc03e1fb1 The background editor measures the line you are drawing
Owner 2026-08-04: «в редакторе подложки у линий писать длину, как при
рисовании комнат в редакторе плана».

The decor draft now feeds the SAME badge a wall gets while a plan is
drawn — _fmtLen (segmentCm over the space's cell_cm), the HA unit
system, the green .on45 highlight, the .measurelabel chrome. The only
difference is where it sits: a wall badge follows the cursor because the
cursor is the wall's free end, while a decor line is pulled out by both
ends at once, so its badge rides the MIDDLE of the segment (owner:
«плашка на середине линии»).

Rectangles and ovals have no length but they do have a size, and the
same two calls answer it: «W × H» of the bounding box. A draft that has
not moved yet shows nothing — a «0» badge is noise, not a measurement.

smoke_decor now draws a line and asserts the badge's exact text against
the geometry (12 cells x cell_cm 5 = 0.60 m, 0°), its position at the
midpoint, the 45° highlight, the oblique 3-4-5 case, the W x H box and
that it is gone after the release.
2026-08-04 11:52:25 +03:00
Matysh d7c20ff6a5 v1.52.1: the v1.52.0 review (HP-1520-01/-02, HP-1513-01)
- HP-1520-01: the glow layer is hidden in the plan editor, but the yellow
  suppression still fired there — a lit lamp had NEITHER indicator. The
  gate now equals the layer's visibility (disp.fill === 'glow' &&
  !this._markup), so the badge returns exactly where the spot is absent.
- HP-1513-01: the static card ignored marker.size and marker.angle — the
  same stored marker looked different on the two cards. It mirrors
  --dev-scale and the icon rotation now; geometry only, no live dressing.
- HP-1520-02: TESTING/UX-MODES still demanded the removed RGB icon tint,
  and the lightC comment described the old use. All three brought to the
  v1.52.0 contract.

smoke_light_badges grew the editor-mode vectors; new
smoke_size_angle_parity asserts the x3 ratio inside each card (absolute px
are incomparable across containers) and rotation on both. Inventory:
147 / 51 / 43 / 71.
2026-07-29 21:55:13 +03:00
Matysh 4083e14247 docs: everything caught up with v1.51.1
A sweep of every document against the shipped behaviour:

- README en+ru: the space dialog no longer claims a background is mandatory
  (draw-by-hand and the saved-plans picker exist; the canvas is square);
  'Show all devices' sections rewritten for the hide-flag world — the
  checkbox, 'Show hidden' ghosts, LQI-yes/light-no; troubleshooting updated.
- ARCHITECTURE: the config schema block still described v1.3 —
  aspect/device_overrides/virtual_devices/1000x1000-per-aspect/legacy-bundle
  fallback, all long gone. Rewritten to the current shape (square canvas,
  markers with hidden, filter_seeded, quotas, signed urls). The WS table
  dropped houseplan/file/set (removed in v1.10.0) and gained
  geometry/repair, layout/delete, files/migrate, files/cleanup,
  content/sign, the plans/list cap.
- UX-MODES: the Devices-tab tool list names the checkbox and the local
  'Show hidden' instead of the retired shared show-all.
- ROADMAP: repair-issues, system_health, floors import, data icon rules,
  click actions, theming and JSON i18n were done releases ago — checked off
  with their versions; the HACS pointer is #9004 (bot closed #8995).
- STATUS: SSH port is 22222 and the HA config root is
  /mnt/data/supervisor/homeassistant (/config does not exist there); the
  key lives in houseplan/.secrets; the PAT note reflects the fine-grained
  token; the feature surface gained the v1.42-v1.51 era.
- DEVELOPMENT: deploy instructions with the real port, path and cache
  busting.
- The owner's product description (user folder) refreshed the same way:
  square canvas, hide flags, the yellow principle.
2026-07-29 15:51:07 +03:00
Matysh b03ef70794 docs: catch STATUS/ARCHITECTURE/UX-MODES up to v1.41.0, kiosk recipe in README.ru
- STATUS.md: fresh snapshot (version, dev-branch workflow, PAT, HACS
  queue reality, test counts) + feature-surface digest since 07-17
- ARCHITECTURE.md: decor layer, glow clip model, open boundaries math,
  controls, island rooms, kiosk, nav persistence
- UX-MODES.md: kiosk as the fourth interaction surface
- README.ru.md: wall-tablet recipe (parity with English)
2026-07-23 21:24:58 +03:00
Matysh 4b4df4b3a2 ux v1.40.1: room click removed — link icon on the room card instead
- rooms inert in View (default cursor); mdi:open-in-new after the room
  name (View, rooms with an area) navigates to the HA area
- smoke_room_link.mjs (7 checks); TESTING/CHANGELOG/UX-MODES same-commit
2026-07-23 17:46:11 +03:00
Matysh 3811a1ca73 feat v1.38.2: restore last space and editor mode across reloads
- LS_NAV stores {space, mode}; restored in setConfig from the cached
  config, with a retry after the live config when the cache was stale;
  deep-link hash wins; edit modes restored for admins only
- UX-MODES updated (owner reversed the 'always start in View' rule)
- smoke_nav_persist.mjs; TESTING/CHANGELOG same-commit
2026-07-23 15:19:09 +03:00
Matysh dd930b64f7 feat v1.33.0: background editor — visual decor layer
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
  preview; select+move (Delete key), erase, color/width/fill controls;
  Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
  outside its editor; stored in space.decor with backend schema
  (line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
  TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 14:45:25 +03:00
Matysh 48d47a46af ux v1.30.2: editor tabs redesign
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
  default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
  moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
  re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 11:33:24 +03:00
Matysh 6ee09d3750 feat v1.30.0: explicit Unlock/Lock action in the opening info card
- View-mode door/window info card gets an Unlock (red) / Lock button when a
  lock entity is bound and available; disabled while locking/unlocking,
  hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
  smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit
2026-07-22 11:11:18 +03:00