r1 of the code review:
- M1: a strip keeps its marker's value badge, passive, at the half-length
anchor on the card and on the static card (no icon core, pulse or slot).
- M2: one room resolver for the strip's Glow — an explicit valid room_id of
the marker wins over the anchor room; a stale one falls back (stripRoom).
- M3: the chain remembers the space it is drawn in; a space switch finishes
it there, never in the space shown next, and opens no picker over it.
- M4: visibility is decided before import(): a hidden marker or an
HA-disabled device loads no LED chunk (ledVisible, also checks the stored
marker so a just-hidden one does not slip through a stale device list).
- M6: the static card is a full light_pools × live_states browser matrix.
Unit tests for M2/M3, smokes for M1/M3/M4/M6, five registered mutants.
Issue: #780
User-Visible: yes
Stage 5 of #780.
- Import summary: «Strips left unbound after import: {n}» from the backend
`unbound_led_strips` count; «Optimize plans» reports strips passing
through walls per space and edits none (AC16).
- Linear field for long strips (ТЗ §13.2): pieces of at most the radius
along the polyline, emitters thinned to r/4, each piece clipped to the
visibility fans of its own emitters as separate clipPath children (no
boolean pass per piece), one floor clip for the whole layer, no fan at
all where nothing blocks within the radius; a grid index of body faces
and boxed inside tests; unchanged fields skip re-diffing. 50×50 on the
large house: first stable frame ~1.4 s, warm space ~1.1 s locally.
- led-strips-v1 profile: demo/benchmark_led_strips.mjs with the derived
large-house fixture (10×5, 50×50, none), absolute limits of the ТЗ table
in demo/performance/budgets-led-strips.json, exact counters (zero
recomputes on HA ticks/camera/colour, ≤50 cache entries, no growth over
20 cycles); added to the full performance workflow.
- Bundle: LAZY_LED_GZIP_CEILING 10 KiB, LAZY_LED_EDITOR_GZIP_CEILING 11 KiB
(measured + 10 %, rounded up); overlaps with the initial and editor
graphs refused; the lazy editor graph stays inside its ceiling.
- Smokes smoke_led_strip_draw/bind/glow, linked in smoke-links; 13 mutants
in the registry (7 browser guards in the inventory); config field registry
entry `spaces[].led_strips`.
- Golden: five new scenes on the `golden-led` space of the visual fixture
(`ledStrips` option, the designer's four strips on #868D94), matrix v71.
- Docs: LIGHT, DEVICE-PRESENTATION, USER-GUIDE (en/ru), UX-MODES,
ARCHITECTURE, ISOMETRIC, CONFIG-COMPATIBILITY, TOUCH-SUPPORT, demo/stand
README, performance README; docs/design/led-strips with the unchanged
designer archive, two paired frames and ACCEPTANCE.md; both changelogs.
Issue: #780
User-Visible: yes
The Plan editor hid every device marker (display: none), so walls,
openings and stairs were placed against devices from memory. It now
shows them exactly as the Background editor does (#362): the same
markers as View, at the Background editor's effective opacity, fully
pointer-inert. The fade is filter: opacity(0.35) on each marker, not
on .devlayer, because room labels and room settings buttons share that
layer and stay opaque and interactive; filter multiplies the marker's
own opacity (.unavail -> 0.35 x 0.35), as the Background layer does.
Marker handlers already fail closed outside View/Devices.
demo/smoke_plan_device_landmarks.mjs proves AC1/AC2: same markers as
View, per-marker alpha equal to Background, core and capsule fall
through, a real click on a marker reaches the Walls tool and a room
settings button below, cursor and target unchanged, handlers inert, no
tabindex. Three mutants guard hiding, opacity override and the pointer
boundary. UX-MODES, DECOR-EDITOR, USER-GUIDE.ru mode table, changelogs.
Issue: #687
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
UX-MODES.md and TOUCH-SUPPORT.md said Reset (and, by omission, Esc) do
not finish an open Walls chain. The code finishes it on both
(houseplan-card.ts Escape handler, the tray's btn.reset), as does
WALL-THICKNESS.md §11 "Finishing a chain". Both documents now list the
same finish actions and point to §11; re-selecting Walls, pan, pinch,
a second pointer and pointer cancellation stay non-finish actions.
Issue: #684
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Волна 2 эпика #674 — у каждого правила один дом, остальные места ссылаются.
DECOR-EDITOR.md ← BACKDROP.md + LIVE-TEXT.md: один документ с нумерованными
разделами (§3 подложка, §5 текст с живыми значениями), на которые теперь
указывают комментарии кода вместо несуществовавших «BACKDROP §2/§3»;
исправлено утверждение, что space-card не рисует декор (он рисует подложку
и картинки декора, но не фигуры, мебель и текст). LIGHT.md ← матрица
настроек света (перевод, тест назван явно: test/devices.test.mjs «issues
84/88»). DEVICE-PRESENTATION.md ← правила «что показывает маркер» из
FILTERING.md (порядок cover → light sources → device role, шторы,
медиаплееры); «в одном pull request» → «в одном коммите». CANVAS.md: §9.5
«Оптимизировать планы» → CONFIG-COMPATIBILITY.md, overlay и планарные грани
Walls → WALL-THICKNESS.md §10–11, таблицы «было/стало» сняты. TESTING-DEMO.md
→ demo/stand/README.md: карта демо-дома и «чего на стенде нет», ручной
чек-лист снят (ручной фазы в процессе нет). ISOMETRIC.md — только текущее;
история Stage 2/4 — docs/adr/570-isometric-stage4-visual-handoff.md.
SUN.md: удалённый контракт фона снят, правило бумаги — в текущем разделе.
UX-MODES.md: декор над заливками, а не «под комнатами»; «hidden isometric»;
follow-up из #3 — все выпущены. Шапки VACUUM, WARM-REMOUNT («Выровнять всё
по сетке» → «Оптимизировать планы»), WALL-THICKNESS, STYLING-HOOKS,
CONFIG-COMPATIBILITY (#33), PDF-EXPORT — без устаревших статусов и планов.
README EN/RU: абзац про пересъёмку скриншотов → CONTRIBUTING.md, RADAR и
PDF-EXPORT в списке документации, RU догнал EN (2.5D, повторное
использование загруженного изображения, STAIRS). Один список канонических
документов подсистем в AGENTS.md и промпте ревьюера (_process.yml).
WALL-THICKNESS.md ссылается на ADR 282.
Правки src/** и validation.py — только пути документов в комментариях.
Issue: #679
User-Visible: no
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Пятнадцать расхождений из #667. Бюджет initial View назван одним
источником (scripts/bundle-budget.mjs). CONTRIBUTING описывает бандл после
#657, HA-харнесс после #630 и релиз через release-contract и release.yml.
Мутанты указывают на реестр scripts/mutation-registry.mjs. STATUS и
ROADMAP больше не держат PR в HACS «в очереди» и инструкции прежней
песочницы. SCOPE называет три редактора, форматы плана и радар #485.
README выводят первую комнату через «Стены». Русское руководство сверено с
v1.78.0-beta.5, таблица «Источник плана» склеена. UX-MODES и STYLING-HOOKS
следуют коду: проёмы в просмотре инертны, space-card рисует проёмы и
декор-изображения. Починены якорь в DEVICE-PRESENTATION и пол зума 1/3.
ADR 089/122/160 и ISOMETRIC помечают активацию через hp_alpha исторической.
Из раскладки ARCHITECTURE убран несуществующий src/data. legacy/README не
называет docs/superpowers действующими спецификациями.
Паритет английского руководства (п. 8) выделен в #668.
Issue: #667
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Прямые и винтовые лестницы получили отдельную модель, инструменты редактора, безопасную межэтажную навигацию, вычитание из чистой площади и плоское отображение в 2.5D.
Issue: #663
User-Visible: yes
- settings.volumetric_view (General settings › Display, third switch) replaces
the alpha entry, the header projection toggle and the phone-menu item; one
rule for card, sidebar page and kiosk; editors stay Flat; backend accepts
only a boolean, support package copies it.
- Raised tiles in 2.5D View: no ring, rounded body min(0.275 D, 0.3 h), edge
0.1 D with the lab filters, ×1.12 size also in layout/collision, lift
0.075 D, one floor-shadow layer under all markers (theme × floor table),
frames hugging tile and edge (Alert > Focus > Selected > Hover), forced
colours without edge and shadow (src/iso-tiles.ts, styles/iso-tiles).
- Soft sun wash instead of projected Flat wedges (src/iso-sun.ts): same gates
and windows as sun_rays, length from elevation, parallelogram along the sun,
tone and streaks by floor lightness, sill line.
- Walls take the user's wall colour (top opaque, sides × .77/.68/.60); theme
rules for walls/openings/labels removed; furniture uses the Flat stroke rule.
- Smokes smoke_iso_tiles/iso_sun/iso_theme_walls/volumetric_setting, 16 new
mutants, acceptance scenes STAGE6_ACCEPTANCE_SCENARIOS (golden with their
Linux CI baselines), ACCEPTANCE.md side by side.
Issue: #649
User-Visible: yes
На окне не шире 480 px шапка карточки и страницы бокового меню занимает одну
строку ≤ 56 px: вкладки пространств (без шестерёнок и «+», прокрутка вбок,
текущая вкладка докручивается в видимую область), масштаб, одна шестерёнка
«Действия и настройки» и у админа слот крестика #647. Заголовок скрыт.
Меню шестерёнки (src/header-menu.ts): редакторы, настройки и добавление
пространства, общие настройки, PDF, помощь, сводная панель и объёмный вид
(alpha) — в фиксированном порядке и с теми же условиями и действиями, что у
прежних кнопок. Пункт закрывает меню; Escape возвращает фокус на шестерёнку;
касание вне меню поглощается прозрачной подложкой. На > 480 px шапка прежняя,
в киоске меню нет.
- три кнопки шапки вынесены в renderHeaderActions — шапка карточки не растёт;
- сводная панель отдаёт свои пункты методом menuItems();
- i18n: title.header_menu (en/ru/de/fr);
- потолок initial View 291 000 → 292 600 (замер 291 635), база bundleBytes;
- смок smoke_mobile_view_header, юнит header-menu, 10 мутантов; смоки
support_feedback, gear_tabs, modes, toolbar_stable_width переведены на
меню на ≤ 480 px; подпись вкладки в span.tabtitle без pointer-events;
- USER-GUIDE.ru, UX-MODES, TOUCH-SUPPORT, STYLING-HOOKS, data-hp-contract,
оба changelog.
Issue: #616
User-Visible: yes
Счётчик «N устр.» и ключ count.devices удалены вместе с правилом
`.head .count` (скрывало счётчик на ≤1100 px). Крестик закрытия редактора
вынесен из активной кнопки режима в отдельный слот `.editor-close-slot`
сразу после группы кнопок режимов: 24 × 24 px (--hp-editor-close-size),
одинаковый в редакторе и вне его; вне редактора слот пуст, aria-hidden,
без фокуса и pointer-events. Кликабельная зона × — весь слот (≥24×24, #195),
глиф 13 px; × виден на любой ширине, где видны кнопки режимов.
Смок smoke_toolbar_stable_width (1400/1000/768/390 px, en/ru): ширина
шапки и отступы кнопок стабильны во всех переходах, × виден, попадание
в край зоны закрывает редактор, нет нового overflow. smoke_editor_tabs,
smoke_edge_cases, smoke_hidden_flag переведены на слот/список устройств.
6 мутантов. docs: UX-MODES.md, STYLING-HOOKS.md, data-hp-contract.json.
Issue: #647
User-Visible: yes
Plan-editor wall thickness (docs/WALL-THICKNESS.md) and keep the white drawing sheet under the grid in editors even when a backdrop image is loaded.
Co-authored-by: Cursor <cursoragent@cursor.com>
Ship the unreleased 1.59 batch on dev: top-view furniture in the decor
layer, space toggles to hide decor/openings, stable card-mod data-*
hooks, HA entity value formatting, and the approved wall-thickness
spec (docs only — not implemented yet).
Co-authored-by: Cursor <cursoragent@cursor.com>
Owner 2026-08-04: «в редакторе подложки у линий писать длину, как при
рисовании комнат в редакторе плана».
The decor draft now feeds the SAME badge a wall gets while a plan is
drawn — _fmtLen (segmentCm over the space's cell_cm), the HA unit
system, the green .on45 highlight, the .measurelabel chrome. The only
difference is where it sits: a wall badge follows the cursor because the
cursor is the wall's free end, while a decor line is pulled out by both
ends at once, so its badge rides the MIDDLE of the segment (owner:
«плашка на середине линии»).
Rectangles and ovals have no length but they do have a size, and the
same two calls answer it: «W × H» of the bounding box. A draft that has
not moved yet shows nothing — a «0» badge is noise, not a measurement.
smoke_decor now draws a line and asserts the badge's exact text against
the geometry (12 cells x cell_cm 5 = 0.60 m, 0°), its position at the
midpoint, the 45° highlight, the oblique 3-4-5 case, the W x H box and
that it is gone after the release.
- HP-1520-01: the glow layer is hidden in the plan editor, but the yellow
suppression still fired there — a lit lamp had NEITHER indicator. The
gate now equals the layer's visibility (disp.fill === 'glow' &&
!this._markup), so the badge returns exactly where the spot is absent.
- HP-1513-01: the static card ignored marker.size and marker.angle — the
same stored marker looked different on the two cards. It mirrors
--dev-scale and the icon rotation now; geometry only, no live dressing.
- HP-1520-02: TESTING/UX-MODES still demanded the removed RGB icon tint,
and the lightC comment described the old use. All three brought to the
v1.52.0 contract.
smoke_light_badges grew the editor-mode vectors; new
smoke_size_angle_parity asserts the x3 ratio inside each card (absolute px
are incomparable across containers) and rotation on both. Inventory:
147 / 51 / 43 / 71.
A sweep of every document against the shipped behaviour:
- README en+ru: the space dialog no longer claims a background is mandatory
(draw-by-hand and the saved-plans picker exist; the canvas is square);
'Show all devices' sections rewritten for the hide-flag world — the
checkbox, 'Show hidden' ghosts, LQI-yes/light-no; troubleshooting updated.
- ARCHITECTURE: the config schema block still described v1.3 —
aspect/device_overrides/virtual_devices/1000x1000-per-aspect/legacy-bundle
fallback, all long gone. Rewritten to the current shape (square canvas,
markers with hidden, filter_seeded, quotas, signed urls). The WS table
dropped houseplan/file/set (removed in v1.10.0) and gained
geometry/repair, layout/delete, files/migrate, files/cleanup,
content/sign, the plans/list cap.
- UX-MODES: the Devices-tab tool list names the checkbox and the local
'Show hidden' instead of the retired shared show-all.
- ROADMAP: repair-issues, system_health, floors import, data icon rules,
click actions, theming and JSON i18n were done releases ago — checked off
with their versions; the HACS pointer is #9004 (bot closed#8995).
- STATUS: SSH port is 22222 and the HA config root is
/mnt/data/supervisor/homeassistant (/config does not exist there); the
key lives in houseplan/.secrets; the PAT note reflects the fine-grained
token; the feature surface gained the v1.42-v1.51 era.
- DEVELOPMENT: deploy instructions with the real port, path and cache
busting.
- The owner's product description (user folder) refreshed the same way:
square canvas, hide flags, the yellow principle.
- rooms inert in View (default cursor); mdi:open-in-new after the room
name (View, rooms with an area) navigates to the HA area
- smoke_room_link.mjs (7 checks); TESTING/CHANGELOG/UX-MODES same-commit
- LS_NAV stores {space, mode}; restored in setConfig from the cached
config, with a retry after the live config when the cache was stale;
deep-link hash wins; edit modes restored for admins only
- UX-MODES updated (owner reversed the 'always start in View' rule)
- smoke_nav_persist.mjs; TESTING/CHANGELOG same-commit
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
preview; select+move (Delete key), erase, color/width/fill controls;
Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
outside its editor; stored in space.decor with backend schema
(line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
TESTING/CHANGELOG/UX-MODES same-commit
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
- View-mode door/window info card gets an Unlock (red) / Lock button when a
lock entity is bound and available; disabled while locking/unlocking,
hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit