L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.
G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.
B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.
L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.
smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
- 12-test buildDevices suite on a fake hass (curation, markers, groups, dedup,
icon rules, lock override, device_class fallback, primary/LQI/temp)
- t() substitutes all placeholder occurrences (pure subst() + regression test)
- _saveConfigNow resyncs config on rev conflict before rethrowing
- pointercancel clears the long-press timer (phantom info card on touch)
- repairs.py: plan-file check re-runs after every config save
- test build compiles devices.ts/types.ts; fix-test-build.mjs adds .js to ESM imports