L1: memoized space model + open pairs (structural fingerprint key, epoch
bumped synchronously at mutation time, not inside the debounce); hoisted
per-room geometry out of the render loop; smoke asserts zero recomputation
across state pushes.
L4: openings get the 3 px drag threshold used by every other pipeline and
only write when the geometry actually changed — taps open the dialog again.
G2: interiorPoint() replaces the vertex mean, so island rooms inside
concave (U/L) parents are accepted and their evenodd holes render; traced
duplicates still are not containment.
G3: segKey rounds before ordering — one shared wall, one key.
B2: _check_write fails closed when the entry is unavailable.
B3: layout/set honours expected_rev and returns the new rev.
B4: config/set without expected_rev over a non-empty store logs a warning.
B5: coordinates reject NaN/Infinity; spaces/rooms/markers/decor/layout capped.
+2 unit tests (118), +2 backend tests (14), smoke_render_perf; docs
same-commit
- fill_mode 'temp': below comfort → #4fc3f7, inside → #66d17a, above → #ffd45c;
bounds default 20-25°C, editable in the space dialog (visible only for this
mode), swapped bounds tolerated; rooms without a temperature reading unfilled
- areaTemp(): average of the area devices' temperatures
- tests: roomFillColor temp bands + bounds, spaceDisplayOf defaults, areaTemp,
backend schema (fill_mode temp + temp_min/temp_max); smoke_temp_fill.mjs
- TESTING.md updated in the same commit (policy)
- space dialog 'Display' section: room borders/names toggles, color+opacity,
fill by zigbee signal or lights (tri-state: on/off/no-lights)
- draggable room name labels persisted as layout rl_<roomId>
- 'no image, outline by hand' space source with canvas orientation; image
optional now; switching an existing space to draw detaches its plan
- demo/ synthetic-home harness lives in the repo (serve.mjs + smokes + icons gen)
- docs/TESTING.md checklist (same-commit update policy); self-run found and
fixed: plan_url not detached on image->draw, _stateClass crash on states
without entity_id; perf measured (162 devices ~14ms build)
- backend: SPACE_DISPLAY_SCHEMA validation (+test)
- All card UI strings moved to src/i18n.ts (en/ru); language follows the HA
profile automatically, new 'language: en|ru' card option forces it; GUI
editor localized and got the language dropdown; generated device names
localized via BuildCtx.loc.
- English-only codebase: comments, docstrings, test names, backend error
messages and logs. Russian remains only in the ru dictionary, ru.json,
iconFor regexes matching Russian device names (+their fixtures) and README.ru.md.
- Docs English-first: README (EN) + README.ru.md, ARCHITECTURE/DEVELOPMENT/
ROADMAP/CHANGELOG fully translated; translations/en.json had Russian - fixed.
- Removed obsolete RELEASE_NOTES_v1.9.3.md and scripts_publish.sh.