Commit Graph
45 Commits
Author SHA1 Message Date
Matysh 694e1e9a3b filtering: hiding is an explicit per-device flag (docs/FILTERING.md)
Agreed with the owner: whether a device is on the plan is a CHECKBOX
('Hide device from plan', every kind incl. virtual), not a runtime
algorithm. The old filter survives only as the SEEDER of those flags.

- marker.hidden is the flag; hidden devices are BUILT (room LQI counts
  them — owner's decision) but rendered only in the device editor with
  'Show hidden' on, ghosted. They cast no glow and no light fill: an
  invisible device casts no visible light (owner's decision).
- seedHiddenBindings(): non-physical devices (excluded domains, Group,
  scene, bridge, myheat children, grouped lamps) in bound areas WITHOUT a
  marker. The editing client materialises them into hidden:true stub
  markers, sets settings.filter_seeded, retires settings.show_all, and
  strips fresh-hidden ids from the red-dot list. Unticking the checkbox
  keeps a hidden:false marker — the seeder never revisits a marked device,
  so the user's decision is final. New non-physical devices hide silently;
  physical ones keep the red-dot flow.
- legacy configs (no filter_seeded) keep the OLD behaviour verbatim —
  runtime filter, shared show_all, hidden-means-gone — until an editing
  client materialises them, so a read-only tablet never sees a half-state.
- 'Show all' is renamed 'Show hidden' and is LOCAL to the tab; the shared
  settings.show_all retires with the runtime filter.
- 'Remove from plan' disappears for auto/entity devices (the checkbox is
  the way); a virtual device's Delete remains a real deletion.
- docs/FILTERING.md is the source of truth for the mechanism.

Tests: seeder/seeded/legacy/lights units (146), smoke_hidden_flag with 12
assertions (68 smokes). Inventory: 146 / 51 / 43 / 68.
2026-07-29 11:35:35 +03:00
Matysh f5e6c0318d v1.49.0: content-fit zoom, swipe animation, wording, and the v1.47.0 review
Owner's batch:
- zoom now opens on what is DRAWN (rooms + 5% margin) for spaces with no
  background image; with one the image is the plan and still fits whole. A small
  plan on the square canvas no longer opens as a speck.
- swiping between spaces, and the kiosk carousel, slide sideways; honours
  prefers-reduced-motion.
- the room settings button reads 'Room settings' and lightens on hover.
- 'curation' is filtering everywhere: UI strings, docs, code.

Checked the yard while I was there: its drawing sits off-centre because it was
drawn that way — before the migration x spanned 0.12..0.54 with 0.12 and 0.46 of
margin. The migration added 0.1465 on each side, symmetrically. Content-fit zoom
makes it moot anyway.

From the v1.47.0 review:
- HP-1470-02: the picker let you delete the plan you had just selected — it is
  not in the stored config yet, so the server rightly called it free, and the
  save then stored a url with no file. The button is disabled, and since two
  clients can do this in either order, config/set now verifies every internal
  plan url against the disk under the write lock and answers .
  External and legacy urls are not ours to police.
- HP-1470-01: growth is bounded at the door rather than by deleting old files —
  that mistake cost real plans twice. check_quota refuses an upload that would
  push the store past 256 MB / 200 plans (1 GB / 1000 attachments) or leave less
  than 512 MB free. The plan list is capped at 60 newest with a total, and
  thumbnails load lazily.
- HP-1470-03: picking a saved plan waited for nothing and stored a fallback
  ratio when the signature had not arrived — a square plan came out stretched.
  It waits for the signature, binds the result to the dialog that asked, and the
  dialog preview is signed too.
- report §5: the last lifecycle comments still described age-based collection.

Not released yet — the owner asked for a release once the batch is done.
2026-07-28 22:44:09 +03:00
Matysh 85491d0fea v1.47.0: pick a plan you already uploaded
Closes both findings from the v1.46.6 review with one feature, because they are
the same gap seen from two sides. HP-1466-02: a detached plan stayed on disk and
could not be re-attached from the card — the old url is nowhere in the config,
and the backend test 'proved' reattach by remembering it in a Python variable.
HP-1466-01: files kept forever with no way to see or remove them is not a
policy, it is accumulation.

New: houseplan/plans/list (name, url, size, modified, and which spaces use it)
and houseplan/plans/delete, which refuses while a space still references the
file — the stored configuration answers that, not the client. In the space
dialog, 'Already uploaded' shows the list with thumbnails; one click attaches,
reading the aspect from the image as an upload does; the trash button is the
only way a plan file is ever deleted.

That also bounds the disk without any timer, which is the part every automatic
attempt got wrong: v1.46.4 deleted detached plans, v1.46.5 raced the retry that
was about to reference an upload. The user decides, and can now see what they
are deciding about.

Docs: comments in plans.py and websocket_api.py still described the age-based
collection v1.46.6 removed (report §6); ARCHITECTURE gained the two new routes
and an explanation of why the listing is what makes 'never delete' livable.
2026-07-28 21:49:37 +03:00
Matysh 715a93ec61 fix v1.44.5: room climate counts hidden sensors; drop the stale room tooltip
- areaClimate() walks the HA registry for the area instead of the list
  of VISIBLE icons: a thermometer hidden by curation or by the user was
  silently dropped from the room card, tooltip and temperature fill
  (field report). Curation still filters fridges/TRVs; the auto icon is
  used on purpose so a custom marker icon cannot change what a device
  measures; an explicit per-room source still wins
- room tooltip no longer says 'open the area' — room clicks were removed
  in v1.40.1 (the link icon does it)
- +1 unit test (120); both changelogs updated
2026-07-27 14:21:50 +03:00
Matysh ae9168f6ec fix v1.44.2: external review CR-1..CR-3
CR-1: the lock invariant is restated precisely (never by an accidental
tap; the door card's labeled button is the ONE sanctioned surface),
unlocking now confirms, and smoke_lock_invariant exercises all five
actuation paths (icon tap, controls[], card entities, _cardToggle,
opening card).

CR-2: attachment migration is transactional — the server COPIES files,
the config is committed with its revision check, and only then the old
folder is removed via the new houseplan/files/cleanup. A rejected save
no longer leaves the stored urls pointing at an emptied folder.

CR-3: migrate returns an exact {source: written} mapping; only confirmed
copies are rewritten, destination name collisions get a unique name
instead of silently linking a pre-existing file, and a failed migration
raises a toast instead of being swallowed.

+1 unit test (119), +1 backend test, +1 smoke (51 total); docs
same-commit
2026-07-27 12:58:27 +03:00
Matysh e04ef2f2e6 feat v1.44.0: control-first device card + light-source flag (user feedback)
- device card opens with controllable entities: toggles inline (finger
  targets), cover/lock/climate hand off to HA more-info; metadata and
  manuals moved below; config/diagnostic entities filtered; locks still
  never toggle from a card
- marker.is_light: a smart switch driving dumb fixtures glows in the
  light-sources fill (its own entity or the bound controls) — no
  light-group helper needed
- backend schema; smoke_card_controls.mjs, smoke_glow extended; docs
  same-commit
2026-07-27 12:41:26 +03:00
Matysh a841d17543 ux v1.43.3: room gear discoverability, bigger metrics, touch tooltips take two
- the room gear became a fixed-size pill button (was 0.9em/60% opacity
  inside the label — invisible in practice, field report); shown on
  unnamed rooms too, which is where you name them
- metrics line 0.62em -> 0.75em (unreadable on tablets)
- tooltips: latch on the first touch/pen pointer event instead of
  trusting (hover: none) alone; any touch drops an open tip
- smoke_feedback_v2.mjs; docs same-commit
2026-07-27 12:37:57 +03:00
Matysh 0fd0ba408d fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
2026-07-27 10:44:58 +03:00
Matysh 10d4084d17 feat v1.42.1: room-card font sizes — 3 sliders with a live preview
- space.settings.card_font_scale (tier 2 base) + room.settings
  name_scale/label_scale (tier 3), 50-300%, multiplied together and
  stacking with resize-k and kiosk per-screen multipliers
- live sample card in both the space and room dialogs
- backend schema; smoke_font_scales.mjs (9 checks); docs same-commit
2026-07-27 10:12:22 +03:00
Matysh 19e19b5c5f feat v1.42.0: room settings — the third settings tier
- four-tier principle fixed in ARCHITECTURE: global > space > room >
  device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
  schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
  re-area (current area included in the list), fill override (may opt
  out of glow darkness), explicit temp/hum source with a searchable
  device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
  without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
  same-commit
2026-07-27 09:58:21 +03:00
Matysh 1d6ca968e8 feat v1.41.0: kiosk mode for wall tablets and TVs
- kiosk: true — header hidden, editors hard-blocked, full-height stage;
  full View interactivity preserved (live states, glow, taps, locks)
- swipe between spaces at 1:1 (swipeTarget pure helper, wrap + dots
  indicator), pan wins while zoomed, double tap resets zoom
- cycle: N auto-carousel with 60 s pause after any touch (TV/burn-in)
- per-SCREEN size multipliers (icons x0.5-3, room-card font) in
  localStorage via a 3 s long-press popover; clampScale helper
- GUI editor fields, README wall-tablet recipe, +2 unit tests (111),
  smoke_kiosk.mjs (12 checks); TESTING/CHANGELOG same-commit
2026-07-23 21:12:58 +03:00
Matysh 4b4df4b3a2 ux v1.40.1: room click removed — link icon on the room card instead
- rooms inert in View (default cursor); mdi:open-in-new after the room
  name (View, rooms with an area) navigates to the HA area
- smoke_room_link.mjs (7 checks); TESTING/CHANGELOG/UX-MODES same-commit
2026-07-23 17:46:11 +03:00
Matysh 8895354c4e ux v1.38.1: tap-action cleanup + right-click more-info
- per-device action: Device card (default) / more-info / Toggle; 'as
  card default' removed, card editor's global tap_action field deleted
  and ignored; RU: 'по нажатию'
- right click on an icon in View opens more-info (native menu in
  editors; virtual w/o entity -> device card)
- smoke_tap_ctx.mjs; TESTING/CHANGELOG same-commit
2026-07-23 15:11:52 +03:00
Matysh ea41bec86b ux v1.38.0: binding section — radios + entities checkbox + dropdown
- Virtual / Pick-from-HA radios; Show-entities checkbox with tooltip
  gates device entities (groups/helpers always listed); searchable
  dropdown only in HA mode, auto-opens when empty, closes on pick;
  Save guarded until a binding is chosen; logic untouched
- smoke_binding_ui.mjs (16 checks); marker_stay/controls smokes green;
  TESTING/CHANGELOG same-commit
2026-07-23 14:52:01 +03:00
Matysh 20c7b55a87 feat v1.37.0: open boundaries (virtual walls)
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
  shared wall pair under the click (sharedBoundary collinear-overlap
  math + distToSegment pull, same as Split); dashed rendering with an
  amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
  either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
2026-07-23 14:18:50 +03:00
Matysh 81ea5c0f3c feat v1.36.2: per-source glow radius
- marker.glow_radius_cm overrides the global default per device (field
  in the marker dialog, HA units, placeholder = global default); pools
  and door sectors use the per-source radius
- backend schema; smoke_glow extended (11 checks); docs same-commit
2026-07-23 13:53:19 +03:00
Matysh d7a1b344e4 feat v1.36.0: marker controls — wall switches that really switch
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
  tap_action=toggle flips them with HA-group semantics in one call
  (controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
  virtual dumb-switch markers finally show something); info card lists
  targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
  (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 13:10:58 +03:00
Matysh 7eaf513c9e feat v1.35.0: glow fill — dark house with glowing light sources
- fill_mode 'glow': uniform darkness over every room; lit lamps render
  radial gradient pools (rgb_color -> color temp via kelvinToRgb ->
  configurable default; brightness scales alpha)
- pools clipped by the source's room + doorway sectors (doorSector rays
  to door edges; hasRoomBehind blocks entrance doors); windows and
  islands don't participate (no shadow casting, documented)
- glow radius in HA units (m/ft) in general settings, stored in cm;
  palette group glow_base/glow_light; backend schema updated
- +4 unit tests (98 total); smoke_glow.mjs (10 checks); docs same-commit
2026-07-23 12:51:48 +03:00
Matysh 031e5439eb feat v1.34.0: island rooms — nested contours with evenodd holes
Validate / hacs (push) Failing after 5s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 47s
Validate / backend (push) Failing after 3m19s
- roomsOverlap: full nesting is legal (islands), edge crossings and
  partial overlaps still rejected; polyContainsPoly + islandsOf pure
  helpers (+2 unit tests, 94 total)
- draw tool: per-click point-in-room rejection removed, validation at
  contour closing; parent rooms with islands render as evenodd paths
  (ring fills correctly, island stays clickable through the hole)
- smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts
  fixed (rg pushed a 5th room; cancelWhole silently false for ages)
- TESTING/CHANGELOG same-commit
2026-07-22 22:59:43 +03:00
Matysh c2eaf50118 ux v1.33.5: extended tooltips on the editor tabs 2026-07-22 15:32:43 +03:00
Matysh a90316c9f3 fix v1.33.3: icon picker shows the auto icon when none set
- marker dialog stores autoIcon (DevItem.icon); ha-icon-picker gets it
  as placeholder, fallback input too; 'Auto: mdi:...' hint with preview
  under the picker, hidden once an explicit icon is chosen
- smoke_icon_placeholder.mjs; TESTING/CHANGELOG same-commit
2026-07-22 15:23:30 +03:00
Matysh 912613bbf8 ux v1.33.2: remove the Reset button from the Device editor
- _resetLayout wiped the whole layout (all spaces: device positions,
  room cards, scales) behind one confirm — low value, high blast radius
- i18n keys dropped; smoke_editor_tabs expects 3 devbar tools;
  TESTING/CHANGELOG same-commit
2026-07-22 15:18:23 +03:00
Matysh dd930b64f7 feat v1.33.0: background editor — visual decor layer
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
  preview; select+move (Delete key), erase, color/width/fill controls;
  Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
  outside its editor; stored in space.decor with backend schema
  (line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
  TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 14:45:25 +03:00
Matysh 5e6f9c407c feat v1.32.0: polyline split, tool cursors, Esc walk-back in merge/split
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
  vertices; validates wall crossings, self-intersection, degenerate
  parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
  polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
  crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
  merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
2026-07-22 14:27:39 +03:00
Matysh 821bdfbd9a feat v1.31.0: room cards — metrics line + proportional resize
- room label becomes a card: name on top, optional metrics below
  (temperature / humidity / avg zigbee / lights), four checkboxes in
  space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
  scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
  in the Plan editor (static SVG only) — real name-only cards now render
  there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
2026-07-22 12:01:14 +03:00
Matysh 48d47a46af ux v1.30.2: editor tabs redesign
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
  default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
  moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
  re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
2026-07-22 11:33:24 +03:00
Matysh 6ee09d3750 feat v1.30.0: explicit Unlock/Lock action in the opening info card
- View-mode door/window info card gets an Unlock (red) / Lock button when a
  lock entity is bound and available; disabled while locking/unlocking,
  hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
  smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit
2026-07-22 11:11:18 +03:00
Matysh 71f44fd528 feat v1.29.0: 'new device' flag with a red dot
- auto devices/light groups appearing after install get a server-side 'new'
  flag (settings.new_device_ids) and a red dot top-right of the icon; opening
  the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
  the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
  TESTING.md row
2026-07-22 10:48:55 +03:00
Matysh 9fd36bd710 feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)
- area-less rooms appear in the marker room list ('no area, manual'); markers
  store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
2026-07-22 10:25:20 +03:00
Matysh d1a79cd0b4 feat v1.26.0: state-reflecting icons + 'value instead of an icon' display (issue #3)
- stateIcon(): door/window/garage open-closed, lock locked-unlocked, bulb on;
  custom icons and unavailable/unknown never morph; gated by live_states
- marker display 'value': the measurement (with unit) is the marker body,
  corner badges hidden; numeric fallback chain temp - hum - primary state
- TESTING.md rows, smoke_state_value.mjs, +1 unit test
2026-07-22 10:17:32 +03:00
Matysh 185604396d feat v1.25.0: three interaction modes — View / Plan / Devices (docs/UX-MODES.md)
- View (always the default): display + device interaction only; no dragging of
  icons/labels/openings; panning can start on an icon; clean header
- Plan: markup tools, openings editing (click-to-edit, drag along walls), label
  drag, space dialogs, fill palette; orange frame; icons hidden but labels visible
- Devices: icon drag only here, click opens the marker editor directly; add/
  show-all/reset/rules buttons; accent frame
- segmented mode control (admins only); removed: markup toggle button, view-mode
  opening drag/dblclick (v1.23.1), 'drag anywhere' (v1.9 reversed)
- README en+ru updated; TESTING.md Modes section; smoke_modes.mjs
2026-07-22 10:11:02 +03:00
Matysh b7599c642c feat v1.24.2: 'no light sources' color in the lights fill group
Default opacity 0 preserves the historical no-fill behavior; assigning an
opacity tints lightless rooms distinguishably from 'all lights off'.
2026-07-22 09:38:05 +03:00
Matysh 90c558eee7 feat v1.24.0: general settings (global fill palette) + per-space LQI toggle
- General settings dialog: fill colors grouped by mode (light on/off, temp
  cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
  between the endpoints; stored in settings.fill_colors (defaults omitted);
  space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
  show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
  smoke_general_settings; TESTING.md updated in the same commit
2026-07-22 09:28:38 +03:00
Matysh ff7c1b883c feat v1.23.0: doors & windows with live open/lock state
New markup tool 'Opening': click a wall — the opening snaps onto the nearest DERIVED
room wall (v1.19.0 model: openings keep absolute coords, so room edits never break
them) and takes its angle. Dialog: type, length in real cm (door 90 / window 120 —
per-space scale makes it honest), contact sensor (invertible), lock (doors).
Rendering after easy-floorplan (MIT): hinged leaf + swing arc drawing on via
stroke-dashoffset; window = two casements. No sensor → static plan defaults (door
open, window closed); unavailable freezes the default (pure openingAmount, tested).
Lock: padlock badge (green locked / orange unlocked / grey unknown); the lock is
never toggled from the plan — clicking shows an info card with both states.
snapToWall + openingAmount in logic.ts; space.openings validated server-side.
+2 tests (76). Verified live on the dacha (real TTLock + TRV window sensor).
2026-07-17 07:21:20 +03:00
Matysh 7c9731655e feat v1.22.0: presence ripples, per-device icon size/rotation, one-click HACS badge
Visuals borrowed from easy-floorplan (github.com/nicosandller/easy-floorplan), model kept ours.
isActiveState is independent of the live_states toggle; unavailable/unknown count as idle.
Honours prefers-reduced-motion. Badges scale with --dev-size. +1 test (74).
2026-07-17 07:02:22 +03:00
Matysh b706ad4b49 feat v1.21.0: merge and split rooms
- Merge: click a room, then a neighbour. Adjacency is decided by the RESULT, not a
  heuristic: mergeRooms unions the outlines and accepts only when they collapse into one
  hole-free outline (corner touch / apart / hole => refused). A dialog picks the surviving
  name+area; the kept room keeps its id so its label and devices stay put.
- Split: click the room, then two wall points; the chord cuts it, live ruler on the cut.
  The bigger part stays the room (name/area/devices), the smaller opens the new-room
  dialog. The cut is applied only on confirm — Cancel leaves the room whole.
- Boolean geometry via polyclip-ts (proper ESM + native types; polygon-clipping ships
  named types but a default-only ESM build, breaking either tsc or the runtime).
  Verified on the real plan, where neighbouring walls overlap collinearly rather than
  match exactly — the case a hand-rolled union gets wrong. Bundle 151->202 KB.
+5 tests (72). Verified live: merge of Сауна+с/у -> 4-vertex outline, non-adjacent
refused, split preserves area (26667 -> 13333+13333), cancel leaves the room whole.
2026-07-16 08:10:24 +03:00
Matysh 1552bff99a feat v1.20.0: rooms may not overlap
- A click strictly inside an existing room is refused while drawing; a click ON a wall
  stays legal (neighbours share walls, and real walls overlap collinearly rather than
  match exactly, so vertices land on existing outlines mid-span constantly).
- Closing an outline that overlaps an existing room is refused — vertex checks alone are
  not enough, an outline drawn AROUND a room has every vertex outside it. Nesting counts
  as overlap. The outline stays open so it can be corrected.
- New pure geometry: roomPoly, pointOnBoundary, pointStrictlyInside, segmentsProperlyCross
  (touching/collinear deliberately not a crossing), roomsOverlap. +4 tests (67).
Verified live: all 15 existing neighbour pairs stay clean (no false positives).
2026-07-16 07:59:01 +03:00
Matysh 65268a7985 feat v1.19.0: a line is never an entity of its own — walls are derived from rooms
A wall can only exist as an edge of a closed room:
- roomEdges(rooms) derives walls from room outlines, deduping shared ones, so deleting a
  room keeps the borders its neighbours still contribute and drops the rest — the rule
  falls out of the model instead of needing bookkeeping.
- Nothing is persisted while drawing: an outline you never close leaves no lines behind
  (previously every click pair was written to space.segments immediately).
- The 'Erase line' tool is gone; space.segments is stripped on every save (validation
  still tolerates it on read so a stale tab cannot fail a save).
- Dead code out: _addSegment/_removeSegmentByKey/_distToSeg/_pathSegs/_segKey.
Docs (ARCHITECTURE/TESTING/CHANGELOG) updated in the same commit. +2 tests (63).
2026-07-16 07:27:23 +03:00
Matysh 18a0d279a7 feat v1.18.0: live segment ruler while drawing rooms + per-space scale
Validate / hacs (push) Has been cancelled
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Validate / backend (push) Has been cancelled
- Draw mode shows the current segment length near the cursor (metres or feet+inches
  per the HA unit system). New pure helpers segmentCm/formatLength (unit-tested).
- New per-space 'Scale (grid cell size)' field (space.cell_cm, default 5 cm) so each
  plan has its own real-world dimensions. i18n en/ru, .measurelabel style. +3 tests (61).
2026-07-14 18:48:56 +03:00
Matysh 498b852e86 feat v1.17.0 (issue #1): place individual entities as their own icons (not just whole devices) — binding picker surfaces entities while searching; entity markers get an auto icon (name/device_class) + temperature. +1 test. 2026-07-11 14:53:40 +03:00
Matysh 1847c7b8ed feat v1.16.0: new read-only houseplan-space-card (static single-space schematic, pointer-events:none, deep-link button) + #space=<id> deep-link in the full card. Shared space-geometry/space-render + module-level config-store cache. +6 unit tests, smoke_space_card & smoke_deeplink. Docs in same commit. 2026-07-08 19:38:31 +03:00
Matysh 72b2492554 fix+ux v1.15.1: display-settings round from live usage
- comfort bounds: parseFloat+isFinite guard (empty input collapsed a bound to 0
  and the auto-swap made 'comfort from 25' behave as 0-25 → green at 24°)
- avg room temperature in the room tooltip (what the temp fill actually uses)
- hover darkens the current fill instead of recoloring blue; grey when unfilled
- fill mode as a radio group with short labels; compact inline bounds inputs
- space dialog widened to 500px; TESTING.md updated in the same commit
2026-07-08 14:15:37 +03:00
Matysh 3eb5b4a14d feat v1.15.0: temperature room fill (blue/green/yellow) with editable comfort bounds
- fill_mode 'temp': below comfort → #4fc3f7, inside → #66d17a, above → #ffd45c;
  bounds default 20-25°C, editable in the space dialog (visible only for this
  mode), swapped bounds tolerated; rooms without a temperature reading unfilled
- areaTemp(): average of the area devices' temperatures
- tests: roomFillColor temp bands + bounds, spaceDisplayOf defaults, areaTemp,
  backend schema (fill_mode temp + temp_min/temp_max); smoke_temp_fill.mjs
- TESTING.md updated in the same commit (policy)
2026-07-07 18:23:22 +03:00
Matysh 4f8e98cdc7 feat v1.14.0: per-space display settings, hand-drawn spaces, manual-testing checklist
- space dialog 'Display' section: room borders/names toggles, color+opacity,
  fill by zigbee signal or lights (tri-state: on/off/no-lights)
- draggable room name labels persisted as layout rl_<roomId>
- 'no image, outline by hand' space source with canvas orientation; image
  optional now; switching an existing space to draw detaches its plan
- demo/ synthetic-home harness lives in the repo (serve.mjs + smokes + icons gen)
- docs/TESTING.md checklist (same-commit update policy); self-run found and
  fixed: plan_url not detached on image->draw, _stateClass crash on states
  without entity_id; perf measured (162 devices ~14ms build)
- backend: SPACE_DISPLAY_SCHEMA validation (+test)
2026-07-07 13:41:51 +03:00
Matysh afa8398602 feat v1.13.0: universality — floors-import wizard, editable icon rules, tap actions (phase 9)
- floors wizard: spaces from the HA floor registry, step-by-step with mandatory
  plan upload per floor, skip support, auto-markup after the last one
- icon rules as data (settings.icon_rules) + in-card editor with live test,
  invalid-regex guard, bilingual defaults, device_class fallback chain
- tap_action (card) + per-device override; security model: card-wide toggle only
  for light/switch/fan/humidifier, explicit override for covers, never lock/alarm;
  600ms long-press always opens the info card
- i18n dictionaries → src/i18n/*.json (+parity tests); light-theme badge fixes
- frontend tests 15→28
2026-07-06 00:54:13 +03:00