Agreed with the owner: whether a device is on the plan is a CHECKBOX
('Hide device from plan', every kind incl. virtual), not a runtime
algorithm. The old filter survives only as the SEEDER of those flags.
- marker.hidden is the flag; hidden devices are BUILT (room LQI counts
them — owner's decision) but rendered only in the device editor with
'Show hidden' on, ghosted. They cast no glow and no light fill: an
invisible device casts no visible light (owner's decision).
- seedHiddenBindings(): non-physical devices (excluded domains, Group,
scene, bridge, myheat children, grouped lamps) in bound areas WITHOUT a
marker. The editing client materialises them into hidden:true stub
markers, sets settings.filter_seeded, retires settings.show_all, and
strips fresh-hidden ids from the red-dot list. Unticking the checkbox
keeps a hidden:false marker — the seeder never revisits a marked device,
so the user's decision is final. New non-physical devices hide silently;
physical ones keep the red-dot flow.
- legacy configs (no filter_seeded) keep the OLD behaviour verbatim —
runtime filter, shared show_all, hidden-means-gone — until an editing
client materialises them, so a read-only tablet never sees a half-state.
- 'Show all' is renamed 'Show hidden' and is LOCAL to the tab; the shared
settings.show_all retires with the runtime filter.
- 'Remove from plan' disappears for auto/entity devices (the checkbox is
the way); a virtual device's Delete remains a real deletion.
- docs/FILTERING.md is the source of truth for the mechanism.
Tests: seeder/seeded/legacy/lights units (146), smoke_hidden_flag with 12
assertions (68 smokes). Inventory: 146 / 51 / 43 / 68.
Research on the owner's install (verified live): the radiator heads that
glowed yellow were the ones with SCALE PROTECTION on, and the ones actually
heating stayed dark. Cause: the primary-entity search ran domains outside
tiers, and switch outranks climate — so a vendor's config switch (anti
scaling, child lock) became the device's primary, driving the color, the
icon morphing and tap-toggle alike.
The principle now: yellow = the device is doing its main job RIGHT NOW.
- primaryEntity: tiers outside, domains inside — a service entity never
beats the visible main function; a hidden lamp still beats a visible
config switch (grouped lights), and a plug's switch stays primary.
- climate joins the state table: yellow by hvac_action (heating/cooling/
drying/fan) — 'which radiators are heating', not 'enabled for winter';
the coarser state is only a fallback when the integration reports no
action.
- one truth for light: litLightEntity() is asked by BOTH the glow pool and
the icon color, in every fill mode — the pool and the icon can no longer
disagree. The 'is a light source' flag keeps counting controls first.
- README (en+ru): the color table, in words.
Tests: TRV + plug primary units, litLightEntity unit, smoke_yellow_principle
(heating yellow / idle dark / off dark / fallback / lit-light wins / forced
source). Inventory: 142 / 51 / 43 / 67.
The ±4 bound from v1.50.2 measured view_box[2:4] and room w/h with the same
ruler as coordinates, so zero and negative sizes still passed the schema —
and viewBox='0 0 0 0' draws nothing on every client, with the static card
computing aspect-ratio: 0 / 0 on top. _EXTENT now requires strictly positive
sizes with a floor of one thousandth of the canvas (1 render unit — far
below any real room, keeps the maths finite); coordinates stay allowed to be
negative, a crop origin legitimately sits past the edge.
Defensive layer for stores that already hold a broken viewport: spaceModels
falls back to the whole canvas — both cards render from that model, so both
get the fallback — and a legacy rectangle with a negative size reads as the
same rectangle drawn from the other corner.
Also: the room settings button is the bottom row of the room card, and the
room name renders in the same spot in view and plan modes (owner's request,
committed earlier on dev).
- HP-1501-01: v1.50.1 bounded layout positions and left room rectangles,
polygon vertices, view_box and opening coordinates on bare _finite — the
same absurd-magnitude failure, one schema over. _GEOM (±4) covers them all
now, opening angles get ±360. And because a store may already hold such a
vertex from before the door existed, contentBounds applies its canvas
envelope to room geometry exactly as it does to device positions: the
point renders where it is, the frame ignores it, a space of nothing but
absurd points falls back to the whole canvas.
- HP-1501-02: a repair matching zero positions answered ok/moved:0 and
replaced the one-deep backup with an empty one — a typo right after
repairing the wrong space destroyed the promised way back. Empty match is
nothing_to_repair now: no write, no revision bump, backup intact.
Old test fixtures carried view_box [0,0,100,100] from the render-unit days;
they now use the normalised box the product actually stores.
- HP-1500-02: the stage budget was the absolute document coordinate, so any
tall dashboard content before the card was billed as header and the stage
collapsed to 0px. Measure our own chrome relative to the card plus a
bounded (<=120px) allowance for what the viewport keeps above us; re-measure
on window resize, remove the listener in disconnectedCallback.
- HP-1500-03, both layers: contentBounds opens a near-zero axis (< ~an icon)
up to a 200-unit floor and ignores extra points outside a canvas envelope
(-25%..125%) for FRAMING purposes only; the server bounds layout coordinates
to +-4 — any finite float used to pass, and one 1e100 hid the plan from
every viewer. A thin real room keeps its tight frame; the gate sensor past
the edge still stretches it.
- HP-1500-01: no automatic double-transform — a correct layout and a stranded
one are indistinguishable, and guessing wrong corrupts good data. Explicit
admin command houseplan/geometry/repair: dry_run previews, the backup rides
the same store write, undo restores, and routine layout writes now preserve
unrelated store keys instead of eating the backup.
Tests: contentBounds guards (unit), layout coordinate bounds + repair
lifecycle (harness), card-below-content smoke. Inventory: 139 / 49 / 42 / 64.
Three owner reports:
- The content frame behind the default zoom only looked at rooms, and devices
are allowed to stand outside every one of them — a gate sensor by the fence
was left outside the opening view. contentBounds() takes the marker positions
now, and they count as content even on a space with no rooms at all.
- Entering an editor 'strangely shifted' the plan. The stage height was
100dvh minus a hard-coded 118px of header, and the editor header is ~90px
taller than that: the whole scene slid down by the difference and its bottom
went below the fold. The card now measures where the stage actually starts
(HA toolbar, margins and our header included) and gives it the rest of the
viewport; the measurement is deferred a frame because setting state straight
from a ResizeObserver callback trips the 'undelivered notifications' error,
which smoke_dialog_zombie rightly counts as a page error.
- Zoom stopped at the base fit. The floor is 0.4× now, and zoomed out the
clamp centres the content instead of pinning it to the top-left corner —
with the view larger than the plan there is nothing to clamp against.
New smoke: smoke_zoom_out.mjs (editor keeps the stage inside the viewport,
0.4 floor, centring, the device-stretched frame); a unit test for the extra
points of contentBounds. Not released — the next release goes out after the
v1.49.0 audit.
Owner's batch:
- zoom now opens on what is DRAWN (rooms + 5% margin) for spaces with no
background image; with one the image is the plan and still fits whole. A small
plan on the square canvas no longer opens as a speck.
- swiping between spaces, and the kiosk carousel, slide sideways; honours
prefers-reduced-motion.
- the room settings button reads 'Room settings' and lightens on hover.
- 'curation' is filtering everywhere: UI strings, docs, code.
Checked the yard while I was there: its drawing sits off-centre because it was
drawn that way — before the migration x spanned 0.12..0.54 with 0.12 and 0.46 of
margin. The migration added 0.1465 on each side, symmetrically. Content-fit zoom
makes it moot anyway.
From the v1.47.0 review:
- HP-1470-02: the picker let you delete the plan you had just selected — it is
not in the stored config yet, so the server rightly called it free, and the
save then stored a url with no file. The button is disabled, and since two
clients can do this in either order, config/set now verifies every internal
plan url against the disk under the write lock and answers .
External and legacy urls are not ours to police.
- HP-1470-01: growth is bounded at the door rather than by deleting old files —
that mistake cost real plans twice. check_quota refuses an upload that would
push the store past 256 MB / 200 plans (1 GB / 1000 attachments) or leave less
than 512 MB free. The plan list is capped at 60 newest with a total, and
thumbnails load lazily.
- HP-1470-03: picking a saved plan waited for nothing and stored a fallback
ratio when the signature had not arrived — a square plan came out stretched.
It waits for the signature, binds the result to the dialog that asked, and the
dialog preview is signed too.
- report §5: the last lifecycle comments still described age-based collection.
Not released yet — the owner asked for a release once the batch is done.
A space carried an aspect ratio, and coordinates were normalised against it: x
by the width, y by the height. Every geometric question therefore depended on a
per-space number, and picking a canvas orientation was a decision the user had
no reason to make. The render space is now NORM_W x NORM_W and a plan image is
fitted into it by its OWN ratio, centred — wide plans get margins above and
below, tall ones at the sides.
Migration (geometry_migration.py, pure and unit-tested) runs once at setup under
the write lock. Nothing about a drawing changes: the old box is padded out to a
square and every coordinate re-expressed against it — rooms as rects and
polygons, openings and their lengths, decor, view_box, and the marker positions
in the separate layout store. In render units it is a uniform scale plus an
offset, so angles and proportions are exact. cell_cm is scaled for tall plans,
because the grid pitch is a fraction of the width: without it a wall would
measure less than it does.
is now dropped by the schema rather than accepted — a stale tab sending
it would be sending coordinates from the old normalisation too, and honouring
the field would not make them right.
The demo fixture was migrated with the same transform, so the smokes exercise
the new geometry rather than a square-native fake; six of them needed their
render-space helpers updated and one its click coordinates.
Not released — dev only, per the owner's instruction.
unique_filename produced 'manual (2).pdf'; HouseplanContentView sanitises the
name in the REQUEST too, turning ' (2)' into '_2_', so the file was written and
then 404'd. The same pattern was already in files/migrate, so a rebind that hit
a name collision has been producing dead links. Both use the shared helper now,
with '-2', which round-trips sanitize_filename — asserted.
R5-1: the backend signs each path independently and answers successfully with
whatever it managed, skipping (and logging) the rest. The card read any
successful call as 'the batch is done', cleared the backoff for every path in
it, then wrote only the urls that came back — so a path the backend kept
skipping was asked for again on every render, the exact amplification the
backoff was added to stop. A path now counts as signed only when the answer
carries a url for it; the others back off individually, keys that were not
requested are ignored, and onUpdate fires only when a new signature landed.
R5-2: docs/STATUS.md still described main as holding releases up to v1.40.1 and
quoted test counts several releases old, while the version line beside them was
kept current — a handoff reader got a wrong branch model and less coverage than
exists. Branch roles are now accurate, and the counts are gone rather than
corrected: scripts/inventory.mjs (npm run inventory) prints them from the tree,
so there is nothing left to drift.
Tests: three unit cases for empty/partial/foreign-key answers, verified to fail
against a v1.45.3 checkout; a backend test pinning the partial-success contract
by making async_sign_path raise for one path of two.
Docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
R4-1: collecting superseded plan files runs after the configuration is already
durable, but an error listing the directory propagated out of config/set. The
client saw a failure for a revision the server had committed, and its retry
came back as a conflict. collect_plans now reports 0 instead of raising, and
config/set logs and proceeds — the event fires, the revision is returned.
R4-2: the pending set was cleared when a batch went out, not when it came back,
so every render during an in-flight content/sign queued another request: six
calls where one was needed, and unbounded on a socket that is slow rather than
busy. Queued and in-flight are separate states now; a failure backs off (2 s
doubling to 60 s) instead of retrying on the next frame; an in-flight entry
expires after 15 s so a promise that never settles cannot wedge retries; a late
answer after dispose() no longer renders.
Tests: test/signing.test.mjs — eight cases with hand-settled promises, verified
against a v1.45.1 checkout where four of them fail (2 sign calls instead of 1,
no backoff, a late answer rendering after teardown). Backend: a broken
collector still yields a successful save whose revision the next CAS accepts.
Pure collector: a disappearing directory returns 0.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
R2-1 (high): plan replacement committed filesystem state before the config CAS.
The upload wrote the final name and unlinked the other extension, so a rejected
config write left the live plan already replaced — or the stored config
pointing at a deleted file. Uploads now go to <space>.<token>.<ext> and delete
nothing; houseplan/plan/cleanup runs only after the config write is accepted.
The '.' separator is load-bearing: a space id cannot contain one, so cleaning
'f1' can never reach the files of 'f1-attic'.
R2-2: the backend signs at most MAX_SIGN_PATHS (200) per request and ignores
the rest silently, while the card sent its whole cache in one call and trusted
any cached entry forever — past 200 attachments the later ones stopped being
refreshed and expired for good. Requests are chunked to the shared constant,
entries carry their issue time (aging urls keep rendering while a replacement
is fetched, expired ones are dropped), and the cache is pruned to urls the live
config still references.
R2-3: areaClimate() rescanned the whole registry per room and per measurement.
areaClimateMap() classifies once and returns Map<area,{temp,hum}>, memoized on
hass identity so fresh states are always observed. Smoke measurement: 133
registry scans per update with 44 rooms before, 2 after, flat in room count.
Also: smoke_ux_fixes wrote its screenshot to a hard-coded /tmp path and could
not run on Windows.
Tests: smoke_plan_upload_reject, smoke_sign_cap, smoke_climate_once (all fail
on v1.44.8), three backend tests for versioned plan names and cleanup scoping,
unit tests for chunk/referencedContentUrls and areaClimateMap.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
After v1.44.5 read the area registry instead of visible icons, every hidden
temperature entity in the area became a candidate, including ones measuring
something other than room air. Verified against a live 60-area install: a NAS
processor temperature, kettle water, a 90 C sauna heater and a virtual
better_thermostat all leaked into room averages.
- areaClimate(): skip entity_category (diagnostic/config), skip EXCLUDED_DOMAINS
platforms, skip entity ids naming a non-air medium (water/coolant/flow_temp/
return_temp/target/setpoint/chip/cpu/processor/board/device_temp/batter/
freezer/fridge/oven/kettle/boiler).
- rules.ts: kettle/thermopot -> mdi:kettle, sauna/harvia -> mdi:hot-tub, so they
no longer fall through to the generic thermometer rule.
- test: all four real false positives asserted out, one real sensor left.
- docs: CHANGELOG.md + CHANGELOG.ru.md + STATUS.md snapshot.
- areaClimate() walks the HA registry for the area instead of the list
of VISIBLE icons: a thermometer hidden by curation or by the user was
silently dropped from the room card, tooltip and temperature fill
(field report). Curation still filters fridges/TRVs; the auto icon is
used on purpose so a custom marker icon cannot change what a device
measures; an explicit per-room source still wins
- room tooltip no longer says 'open the area' — room clicks were removed
in v1.40.1 (the link icon does it)
- +1 unit test (120); both changelogs updated
CR-1: the lock invariant is restated precisely (never by an accidental
tap; the door card's labeled button is the ONE sanctioned surface),
unlocking now confirms, and smoke_lock_invariant exercises all five
actuation paths (icon tap, controls[], card entities, _cardToggle,
opening card).
CR-2: attachment migration is transactional — the server COPIES files,
the config is committed with its revision check, and only then the old
folder is removed via the new houseplan/files/cleanup. A rejected save
no longer leaves the stored urls pointing at an emptied folder.
CR-3: migrate returns an exact {source: written} mapping; only confirmed
copies are rewritten, destination name collisions get a unique name
instead of silently linking a pre-existing file, and a failed migration
raises a toast instead of being swallowed.
+1 unit test (119), +1 backend test, +1 smoke (51 total); docs
same-commit
L1: memoized space model + open pairs (structural fingerprint key, epoch
bumped synchronously at mutation time, not inside the debounce); hoisted
per-room geometry out of the render loop; smoke asserts zero recomputation
across state pushes.
L4: openings get the 3 px drag threshold used by every other pipeline and
only write when the geometry actually changed — taps open the dialog again.
G2: interiorPoint() replaces the vertex mean, so island rooms inside
concave (U/L) parents are accepted and their evenodd holes render; traced
duplicates still are not containment.
G3: segKey rounds before ordering — one shared wall, one key.
B2: _check_write fails closed when the entry is unavailable.
B3: layout/set honours expected_rev and returns the new rev.
B4: config/set without expected_rev over a non-empty store logs a warning.
B5: coordinates reject NaN/Infinity; spaces/rooms/markers/decor/layout capped.
+2 unit tests (118), +2 backend tests (14), smoke_render_perf; docs
same-commit
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.
G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.
B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.
L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.
smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
- four-tier principle fixed in ARCHITECTURE: global > space > room >
device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
re-area (current area included in the list), fill override (may opt
out of glow darkness), explicit temp/hum source with a searchable
device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
same-commit
- new WS houseplan/files/migrate moves /files/<oldId>/ to the new id
(admin-only, sanitized ids, merge-safe, removes the empty old dir)
- _saveMarker calls it and rewrites pdf urls (migratePdfUrls pure
helper, +1 unit test, 112) when rebinding changes the id
- field incident: the sauna heater manuals pointed at an orphaned
old-id folder that got cleaned up; data restored by hand on the
home instance (official Harvia PDFs re-downloaded)
- TESTING/CHANGELOG same-commit
- alignGuides/segmentAngle/is45 pure helpers (+2 unit tests, 108);
per-context candidates (room vertices + path pts / other icons /
decor endpoints+corners / other room cards), nearest per axis, max
two guides, dashed accent lines with a source dot
- cursor badge shows length + angle, green on 45deg multiples
- indication only, no magnetism (owner's decision); guides live in
plan/devices/decor, never in View
- smoke_align_guides.mjs (9 checks); TESTING/CHANGELOG same-commit
- outlineWithout trims the rooms' solid strokes under open stretches
(.room.noedge kills the polygon stroke incl. hover; trimmed
.room-outline path draws the remaining walls)
- dash color follows the space stroke color; openwalls layer moved
after the glow layer
- +1 unit test (105); smoke_openwall extended; docs same-commit
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
shared wall pair under the click (sharedBoundary collinear-overlap
math + distToSegment pull, same as Split); dashed rendering with an
amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
- primaryEntity: tiered selection, domain priority beats hidden flag
(hidden light > visible config switch); visible same-domain still wins
- live-debugged on the real install: individual lamps hidden in the
registry (light group setup) got switch.*_do_not_disturb / identify
buttons as primary — tap toggle 'did nothing'
- +1 unit test (101); TESTING/CHANGELOG same-commit
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
tap_action=toggle flips them with HA-group semantics in one call
(controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
virtual dumb-switch markers finally show something); info card lists
targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
(9 checks); TESTING/CHANGELOG same-commit
- fill_mode 'glow': uniform darkness over every room; lit lamps render
radial gradient pools (rgb_color -> color temp via kelvinToRgb ->
configurable default; brightness scales alpha)
- pools clipped by the source's room + doorway sectors (doorSector rays
to door edges; hasRoomBehind blocks entrance doors); windows and
islands don't participate (no shadow casting, documented)
- glow radius in HA units (m/ft) in general settings, stored in cm;
palette group glow_base/glow_light; backend schema updated
- +4 unit tests (98 total); smoke_glow.mjs (10 checks); docs same-commit
- roomsOverlap: full nesting is legal (islands), edge crossings and
partial overlaps still rejected; polyContainsPoly + islandsOf pure
helpers (+2 unit tests, 94 total)
- draw tool: per-click point-in-room rejection removed, validation at
contour closing; parent rooms with islands render as evenodd paths
(ring fills correctly, island stays clickable through the hole)
- smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts
fixed (rg pushed a 5th room; cancelWhole silently false for ages)
- TESTING/CHANGELOG same-commit
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
vertices; validates wall crossings, self-intersection, degenerate
parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
- room label becomes a card: name on top, optional metrics below
(temperature / humidity / avg zigbee / lights), four checkboxes in
space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
in the Plan editor (static SVG only) — real name-only cards now render
there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
- auto devices/light groups appearing after install get a server-side 'new'
flag (settings.new_device_ids) and a red dot top-right of the icon; opening
the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
TESTING.md row
- area-less rooms appear in the marker room list ('no area, manual'); markers
store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
- lightColorOf(): on+rgb_color tints icon/glow/ripple (explicit ripple color wins);
brightness ignored by design; off/white/unavailable unchanged
- isAlarmState(): leak/smoke/gas/CO/safety/tamper/problem sensors and sirens in
'on' pulse a red ring over any display mode; outages never alarm;
prefers-reduced-motion honoured
- +2 unit tests, smoke_rgb_alarm.mjs, TESTING.md rows
- General settings dialog: fill colors grouped by mode (light on/off, temp
cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
between the endpoints; stored in settings.fill_colors (defaults omitted);
space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
smoke_general_settings; TESTING.md updated in the same commit
- Hover: an accent outline hugs the opening's wall strip + grab cursor.
- Drag (view mode): re-snaps continuously to the nearest derived wall; snapToWall now
normalizes the angle to [-90,90) — neighbouring rooms yield the same wall in opposite
directions, which used to flip the hinge while dragging across segment boundaries.
setPointerCapture wrapped in try/catch (an inactive pointerId must not kill the drag).
- Click still opens the status card (via a 250ms timer); double click opens the
properties dialog from view mode. Hit zone is now a slightly thicker strip along the
wall instead of the whole swing square (fewer accidental hovers). +1 test (77).
Verified live: drag moved a test door exactly along a vertical wall (angle 90 -> -90),
click/dblclick/markup-tool paths all работают; the user's 12 real openings untouched.
New markup tool 'Opening': click a wall — the opening snaps onto the nearest DERIVED
room wall (v1.19.0 model: openings keep absolute coords, so room edits never break
them) and takes its angle. Dialog: type, length in real cm (door 90 / window 120 —
per-space scale makes it honest), contact sensor (invertible), lock (doors).
Rendering after easy-floorplan (MIT): hinged leaf + swing arc drawing on via
stroke-dashoffset; window = two casements. No sensor → static plan defaults (door
open, window closed); unavailable freezes the default (pure openingAmount, tested).
Lock: padlock badge (green locked / orange unlocked / grey unknown); the lock is
never toggled from the plan — clicking shows an info card with both states.
snapToWall + openingAmount in logic.ts; space.openings validated server-side.
+2 tests (76). Verified live on the dacha (real TTLock + TRV window sensor).
Visuals borrowed from easy-floorplan (github.com/nicosandller/easy-floorplan), model kept ours.
isActiveState is independent of the live_states toggle; unavailable/unknown count as idle.
Honours prefers-reduced-motion. Badges scale with --dev-size. +1 test (74).
- fix: Split snaps the click to the room's nearest wall instead of the grid, so
it works on non-grid-aligned rooms (imported/legacy polygons); the pull is
capped (~6 cells) so accidental mid-room clicks stay a miss; splitRoom() still
rejects a bad cut. closestPointOnBoundary() + unit test.
- docs: README (en+ru) documents Merge/Split/ruler/per-space scale (were undocumented);
TESTING.md merge/split rows + fresh self-run; new smokes smoke_merge_split,
smoke_split_nonsnap (incl. the capped-pull case).
- 73 frontend + 12 backend tests green; module eval + both cards register.
- Merge: click a room, then a neighbour. Adjacency is decided by the RESULT, not a
heuristic: mergeRooms unions the outlines and accepts only when they collapse into one
hole-free outline (corner touch / apart / hole => refused). A dialog picks the surviving
name+area; the kept room keeps its id so its label and devices stay put.
- Split: click the room, then two wall points; the chord cuts it, live ruler on the cut.
The bigger part stays the room (name/area/devices), the smaller opens the new-room
dialog. The cut is applied only on confirm — Cancel leaves the room whole.
- Boolean geometry via polyclip-ts (proper ESM + native types; polygon-clipping ships
named types but a default-only ESM build, breaking either tsc or the runtime).
Verified on the real plan, where neighbouring walls overlap collinearly rather than
match exactly — the case a hand-rolled union gets wrong. Bundle 151->202 KB.
+5 tests (72). Verified live: merge of Сауна+с/у -> 4-vertex outline, non-adjacent
refused, split preserves area (26667 -> 13333+13333), cancel leaves the room whole.
- A click strictly inside an existing room is refused while drawing; a click ON a wall
stays legal (neighbours share walls, and real walls overlap collinearly rather than
match exactly, so vertices land on existing outlines mid-span constantly).
- Closing an outline that overlaps an existing room is refused — vertex checks alone are
not enough, an outline drawn AROUND a room has every vertex outside it. Nesting counts
as overlap. The outline stays open so it can be corrected.
- New pure geometry: roomPoly, pointOnBoundary, pointStrictlyInside, segmentsProperlyCross
(touching/collinear deliberately not a crossing), roomsOverlap. +4 tests (67).
Verified live: all 15 existing neighbour pairs stay clean (no false positives).
A wall can only exist as an edge of a closed room:
- roomEdges(rooms) derives walls from room outlines, deduping shared ones, so deleting a
room keeps the borders its neighbours still contribute and drops the rest — the rule
falls out of the model instead of needing bookkeeping.
- Nothing is persisted while drawing: an outline you never close leaves no lines behind
(previously every click pair was written to space.segments immediately).
- The 'Erase line' tool is gone; space.segments is stripped on every save (validation
still tolerates it on read so a stale tab cannot fail a save).
- Dead code out: _addSegment/_removeSegmentByKey/_distToSeg/_pathSegs/_segKey.
Docs (ARCHITECTURE/TESTING/CHANGELOG) updated in the same commit. +2 tests (63).
- Draw mode shows the current segment length near the cursor (metres or feet+inches
per the HA unit system). New pure helpers segmentCm/formatLength (unit-tested).
- New per-space 'Scale (grid cell size)' field (space.cell_cm, default 5 cm) so each
plan has its own real-world dimensions. i18n en/ru, .measurelabel style. +3 tests (61).