Commit Graph
67 Commits
Author SHA1 Message Date
Sergey Matyunin c9a00b2a37 feat: add open passage openings
Validate / docs (push) Failing after 20s
Validate / provenance (push) Successful in 54s
Validate / hacs (push) Failing after 15s
Validate / process-gate (push) Failing after 50s
Validate / changes (push) Successful in 46s
Validate / hassfest (push) Failing after 14s
Validate / frontend (push) Successful in 5m54s
Validate / backend (push) Failing after 8m1s
Validate / smoke (push) Failing after 4m25s
Validate / golden (push) Failing after 4m26s
Validate / performance_smoke (push) Failing after 8m39s
Issue: #157
User-Visible: yes
2026-08-17 16:45:41 +03:00
Matysh 9e74051652 Release v1.62.0-beta.8 candidate
Issue: #75
Issue: #76
Issue: #95
User-Visible: yes
2026-08-12 19:18:54 +03:00
Matysh c41231a7ba Release v1.62.0-beta.3 candidate 2026-08-12 02:33:54 +03:00
Matysh c237baaffd Release v1.61.0-beta.7 candidate 2026-08-11 02:49:42 +03:00
Matysh d2bc908280 Release v1.61.0-beta.6 candidate 2026-08-11 01:14:59 +03:00
Matysh f8f1718ad2 Release v1.61.0-beta.5 candidate 2026-08-10 18:01:16 +03:00
Matysh 1ed281b0dd Release v1.61.0-beta.4 candidate 2026-08-10 14:32:20 +03:00
Matysh cd55a8e897 Release v1.61.0-beta.3 candidate 2026-08-10 09:44:31 +03:00
Matysh fb382bfa11 Release v1.61.0-beta.2 candidate 2026-08-10 00:24:42 +03:00
Matysh 2219700d63 Release v1.60.2
Validate / hacs (push) Failing after 12s
Validate / hassfest (push) Failing after 12s
Validate / frontend (push) Successful in 3m58s
Validate / backend (push) Failing after 8m11s
Validate / smoke (push) Failing after 22m39s
2026-08-08 17:39:25 +03:00
Matysh 2a8302f4d6 v1.60.2-beta.3: unify boundaries and device presentation 2026-08-08 15:46:07 +03:00
Matysh d48d220a8c v1.60.2-beta.1: add persistent physical geometry 2026-08-07 22:02:41 +03:00
Matysh 29fb9deb43 v1.60.0-beta.1: unify background editing and device deletion 2026-08-07 11:14:20 +03:00
Matysh 25f43da1bd v1.59.1: unify device and light state
Validate / smoke (push) Failing after 19m18s
Validate / hacs (push) Failing after 1m11s
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Validate / frontend (push) Successful in 3m0s
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2026-08-06 21:45:18 +03:00
Matysh d2bec266ed v1.59.0-beta.10: unify device visuals and wall refinements
Validate / hacs (push) Failing after 6s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 3m19s
Validate / smoke (push) Failing after 1m12s
Validate / backend (push) Failing after 7m45s
2026-08-05 23:38:01 +03:00
MatyshandCursor 7333223a55 v1.59.0-beta.7: audit fixes, wall fill under hatch
Atomic wall intervals, open_spans in resize/Undo/Split/Delete, backend
open_spans schema, warm-nav ownership, smoke hygiene.
Wall fill colour paints under the hatch (both, not either/or).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-05 17:52:26 +03:00
MatyshandCursor 31cd4142ac feat(dev): furniture, hide layers, styling hooks, wall-thickness spec
Ship the unreleased 1.59 batch on dev: top-view furniture in the decor
layer, space toggles to hide decor/openings, stable card-mod data-*
hooks, HA entity value formatting, and the approved wall-thickness
spec (docs only — not implemented yet).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-05 11:41:00 +03:00
Matysh 0ee80a6a52 v1.59.0-beta.2: live text labels, text block frame, warm-memo owners
Validate / hacs (push) Failing after 7s
Validate / hassfest (push) Failing after 7s
Validate / frontend (push) Successful in 2m29s
Validate / backend (push) Failing after 8m30s
Validate / smoke (push) Failing after 13m24s
2026-08-04 23:44:59 +03:00
Matysh 1da1aba625 Curtains never wear a coloured plate
Validate / hacs (push) Failing after 1m8s
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Validate / frontend (push) Successful in 2m26s
Validate / backend (push) Failing after 7m59s
Validate / smoke (push) Failing after 9m32s
Owner's contract, 2026-08-04, verbatim: «у штор не должно быть жёлтой подложки
никогда, индикация открыто/закрыто за счёт морфинга иконки».

WHAT 'open' WAS. `.dev.open` is not a border — it is the badge FILLED with
--hp-open (#ff9f43), border and glyph colour included: a solid orange plate,
one step down from the yellow «включено» one. Covers shared a branch with
`valve` and took it in `open` AND `opening`, so a travelling curtain wore the
orange plate UNDER the breathing ring the owner approved a day earlier — the
plate he had just said should stay neutral while it moves, kept for the state
it stopped in. Since de53d53 an «Открыть/закрыть» marker reads its cover
wherever that entity sits, so the paint had just reached every curtain that
had the action set, his own included.

WHAT IT IS NOW. `_stateClass` returns no plate class for the `cover` domain in
any state: closed, open, ajar (HA reports a positioned cover as plain 'open'),
opening and closing all keep the neutral badge, and motion is the `.covermove`
ring alone. Open/closed is told by the ICON — which makes the morph the only
signal there is, so it had to stop having holes:

- `awning` mapped BOTH states to `mdi:awning-outline` — one glyph for open and
  closed, i.e. no indication at all for that class. Now outline (retracted) ->
  `mdi:awning` (extended).
- a cover with NO device_class (z2m ships plenty) only morphed if its icon
  happened to be in a device_class pair — and the icons the card itself hands
  out are not: the name rule «штор|curtain|blind|shade» gives `mdi:roller-shade`,
  «ворота|garage|gate» gives `mdi:garage-variant`. Those, plus
  `mdi:blinds-horizontal` and `mdi:door`, are now recognised as pairs on the
  base icon (COVER_ICON_ALIASES — base-icon matching only, never picked by
  device_class, so nothing is swapped for a guess).
- a hand-picked icon still wins outright everywhere, with ONE exception: a
  cover whose custom icon IS one of those pair members morphs inside THAT pair
  (`mdi:curtains` <-> `mdi:curtains-closed`) — never traded for another family.
  Without it, choosing an icon would silently switch the marker's only
  indicator off.

WHAT KEEPS THE FRAME, deliberately: door / window / garage_door / opening
binary sensors, an unlocked lock — and `valve`, which parts ways with `cover`
here. No icon pair morphs for a valve, so the frame is the only thing it has
to say «открыт» with; sweeping it along would have left those markers mute for
a rule that names the curtains. If the two domains should ever read alike, a
valve needs an icon pair first (docs/FILTERING.md).

smoke_cover_no_plate.mjs walks one curtain through closed / open / ajar /
opening / closing and reads the COMPUTED plate colour against probes of
--hp-bg, --hp-on and --hp-open: neutral every time, never yellow, never
orange, no 'on'/'open' class, the breathing ring in the two travelling states
and nowhere else. It also checks the morph for all ten classes both ways, the
no-device_class and custom-icon paths, and — the point of the whole bottom
half — that an unlocked lock and an open window sensor STILL come out orange
(and a locked lock neutral again, so the frame still means something). 13
checks are red on the parent commit. The unit suite gains a loop that fails
any class mapping both states to one glyph. smoke_cover_tap and
smoke_cover_not_primary flip their «open frame» assertions to the new
contract; docs/FILTERING.md gets the state table and the valve reasoning,
docs/TESTING.md the checklist item. shot_cover_states.mjs captures the four
states side by side.
2026-08-04 04:38:23 +03:00
houseplan-dev a7d58f0552 Open/close finds the cover even when it is not the primary entity
Owner's report 2026-08-04: «в настройках "открыть\закрыть", а по нажатию
по-прежнему инфо-карточка».

Diagnosed on his own config, not guessed. The two curtain markers in the
office (`.storage/houseplan.config`) carry `tap_action: "cover"` exactly
as the dialog wrote it — so saving was never the problem. The devices
are Aqara «Roller shade driver E1», and their entity registry reads:

  cover.shtory_v_kabinete_sprava            hidden_by: integration
  switch.shtory_..._reverse_direction       visible
  sensor.shtory_..._motor_state             visible
  binary_sensor.shtory_..._running          visible
  + battery / temperature / linkquality     diagnostic

`primaryEntity` ranks visible above hidden (that tier loop is deliberate
— a TRV's anti-scaling switch must not outrank the head that heats), and
inside a tier `switch` outranks `cover`. So the marker's primary was
`switch.*_reverse_direction`, `_clickDevice` handed the domain `switch`
to `resolveTapAction`, and `want === 'cover'` with `domain !== 'cover'`
degrades to 'info' — the info card the owner kept getting. The dialog
meanwhile went on offering the action, because `_bindingCoverTap` had
always looked at EVERY entity of the device. The two checks disagreed
about what the device is.

Fixed the way the climate temperature already does it: what a device
DOES is not always what its primary entity is. `coverEntityOf(entIds)`
(logic.ts) returns the first `cover.*` among all of the marker's
entities; `_clickDevice` uses it as the entity the tap acts on whenever
the explicit action is 'cover', and reads the domain, the device_class
and the current state off it, then calls the service on it. So the
guarded classes still degrade: a garage door's `cover.*` is found the
same way and `resolveTapAction` still answers 'info'. `_bindingCoverTap`
now goes through the same helper, so the option offered and the action
taken can no longer disagree about WHICH cover. No cover at all on the
device: `coverEid` is null, nothing changes, still the info card.

demo/smoke_cover_not_primary.mjs builds the owner's device entity for
entity (hidden cover + visible reverse-direction switch + diagnostics),
asserts the premise (the primary IS the switch), then goes end to end:
open the marker dialog, pick «Open/close», save through _saveMarker, let
the card rebuild the marker from that config, tap — cover.open_cover on
cover.office_curtain, then close_cover, then stop_cover while
travelling, and the service switch is never called. A garage
device_class on the same cover calls nothing, shows the info card and is
not offered in the dialog. Before the fix four of its checks are red.

Unit: coverEntityOf over the same entity list, empty/null input, two
covers (first wins) and a `sensor.cover_position` decoy.
2026-08-04 00:44:01 +03:00
houseplan dev b6675dc3a4 Covers: 'Open/close' tap action + travelling indication
The tap-action list gains 'cover' (i18n en/ru), offered only for a binding
that HAS a cover entity and never for the guarded classes garage/door/gate;
a value saved there anyway degrades to 'info', like a card-wide toggle does.

The service follows the CURRENT state: closed -> open_cover, open (incl.
ajar) -> close_cover, opening/closing -> stop_cover (a tap during travel is
a stop; the next one simply reverses), no readable state -> cover.toggle.
The existing 'ask for confirmation' checkbox guards it too.

Indication: a travelling cover breathes a soft yellow ring around the icon
(.covermove, the vacuum puck's 2.2s period, static under
prefers-reduced-motion) and its plate stays NEUTRAL — yellow means
'включено'. Static states morph the icon by state + device_class
(blinds/shutter/curtain/…); an unknown state morphs nothing and pulses
nothing. No position percentages.

Backend: validation.py accepts tap_action='cover' (+ test).
Smoke: demo/smoke_cover_tap.mjs. TESTING.md: checklist row.
2026-08-03 22:08:16 +03:00
Matysh ca66791440 Default room border/name colour: dark grey #55606c (was accent #3ea6ff)
Owner call 2026-08-03: the resolved default for spaces without an explicit
room_color is now a dark slate grey — reads on the white paper of drawn
plans and on the glow-dark theme. Spaces where the colour was ever chosen
keep their stored room_color; editor accents, resize handles, marker
ripple default and the compass needle stay on the accent colour.
Pinned defaults updated in test/logic.test.mjs and smoke_space_settings.
2026-08-03 16:38:53 +03:00
Matysh b70153769a OPENING DRAG: shoulders measure the ONE room edge under the opening, no collinear merge (owner 2026-08-03)
Validate / hacs (push) Failing after 6s
Validate / hassfest (push) Failing after 7s
Validate / frontend (push) Successful in 1m24s
Validate / backend (push) Failing after 5m25s
Validate / smoke (push) Failing after 7m57s
Owner: 'not like that — the whole wall is counted now, only the wall of ONE
room must count'. openingShoulders no longer merges collinear touching edges
of neighbouring rooms into a physical run: the wall is exactly the room-
polygon edge the opening is snapped to. Selection mirrors snapToWall
(nearest collinear edge, first in roomEdges order on a tie), so the ruler
always measures the same edge the drag snapped to; the center tick/magnet
now targets that edge's middle. Unit tests flipped to the new contract plus
a staggered shared-wall case; smoke_opening_measure recalculated for r1's
own edge 40..550 and grew a shared-wall scenario (both failed on the old
build, green now); docs/TESTING.md wording updated.
2026-08-03 12:21:02 +03:00
Matysh 5e5c06f126 OPENING DRAG: shoulder rulers + center tick with a soft magnet (owner 2026-08-03)
While an opening is dragged along a wall, a measure badge sits on the middle
of EACH shoulder: the along-the-wall distance from the wall end to the nearest
opening edge, live (segmentCm/formatLength, so metric/imperial and cell_cm are
honoured). Collinear touching room edges count as ONE physical wall — a user
thinks in whole walls, not the fragments roomEdges derives. When the opening's
center reaches the wall's center (±half a grid step) a perpendicular dashed
tick (alignment-guide look) appears through the wall center and the center
magnet-snaps; Shift disables the magnet. Everything vanishes on release.
Angled walls work: distances run along the wall, the tick is perpendicular.

- src/logic.ts: openingShoulders() — pure shoulder/centered math (unit-tested)
- src/houseplan-card.ts: _opMeasure state fed by _opPointerMove, badge layer
  next to the resize badges, _renderOpeningCenterTick in the SVG
- demo/smoke_opening_measure.mjs: real-pointer drag; numbers checked against
  the demo geometry (4.56/5.52 m, 5.04/5.04 m at center), magnet == 0.5,
  Shift keeps 0.4987, everything gone after drop (was red without the feature)
- docs/TESTING.md: checklist line
2026-08-03 11:59:57 +03:00
Matysh c024c6d75a BG: drawn-plan paper follows the room contours, not their bounding box
Owner: the white backing must hug the ROOMS — an L-shaped house or detached
buildings grew a white square around the plan. Drawn plans now paper one
opaque shape per room (paperRoomShapes in logic.ts) in exactly the room's own
geometry — polygon points / rounded rect verbatim — so the union of the stack
is the paper: islands paint over their parent, open (virtual) boundaries
change nothing, and the scene bg_color / daynight sky reaches the exterior
walls, shows in the L's pocket and between buildings. Image plans keep the
backdrop-image rect (the canvas IS the paper). A live resize preview
(_rszPreview) feeds _renderCfg, so the paper moves WITH a dragged wall.
Static space-card follows the same contract. Paper is fill-only (stroke:none).

smoke_bg_color §11–13 rewritten: L-shaped + detached test rooms, paper-per-
room DOM checks, resize-preview wiring, pixel probes (acid in the pocket and
between buildings, none inside rooms); §13 injects the snapshot directly —
the module-level config-store cache made the old WS mock a no-op. Was 8 red
on the previous build, green now. docs/SUN.md + docs/TESTING.md contract
updated; unit test for paperRoomShapes.
2026-08-03 08:38:48 +03:00
Matysh 3e976562ff tap action: run an automation, a script or a scene — with a confirm guard
Owner's spec (2026-07-29), agreed points: one 'Run' action covering the
three runnable domains of HA (a script is the idiomatic 'action' — with
automations alone people would build trigger-less dummies); the confirm
checkbox guards BOTH toggle and run; covers and valves join the card-wide
toggle so curtains work natively.

- marker.tap_action gains 'run'; marker.tap_target (schema-bounded to
  automation./script./scene. ids); marker.tap_confirm.
- the dialog: a searchable picker over the three domains (friendly name +
  kind), save refuses a run action without a target, a vanished target gets
  a warning hint; the checkbox shows for any actionable tap (explicit or
  effective-default toggle).
- the tap: automation.trigger / script.turn_on / scene.turn_on, started/
  error toasts; with confirm on — our own dialog (not window.confirm, it
  must work on a wall tablet), Esc/backdrop/Cancel = no call. The guard
  covers the controls-toggle path too.
- 'run' is explicit-only by construction: it needs a per-marker target, so
  it can never arrive as a card-wide default.
- covers: the old test pinned 'garage stays shut' — that intent survives as
  COVER_GUARDED_CLASSES (garage/door/gate stay out of the CARD-WIDE toggle;
  an explicit per-device toggle remains the owner's conscious choice).
  Locks/alarms stay forbidden everywhere, run included is not affected —
  we do not inspect automation contents, same trust as HA's own Run button.

Tests: unit resolveTapAction/runServiceFor + cover guard, backend schema
parity picks 'run' automatically + tap_target bounds, smoke_tap_run with 11
assertions (picker, search, save guard, confirm cancel/ok, per-domain
services, missing target). smoke_tap_ctx: 4 options now.
Inventory: 148 / 52 / 43 / 72.
2026-07-30 01:26:30 +03:00
Matysh fa15598e67 room settings button: centroid pull breaks the plateau tie
The inscribed-circle criterion is FLAT along the long axis of any elongated
room — every midline point fits the same circle — and a plain argmax took
the first plateau sample: left of centre on the owner's kitchen-living
room, above centre in the sauna. The score now subtracts a soft pull
toward the area centroid (shoelace-weighted): on the plateau the nearest-
to-centroid point wins, while real clearance differences still dominate,
so the point never wanders into a thinner limb of an L.

Verified on a replica of the owner's floor: kitchen slab centre within a
few units, sauna dead-centre both axes. Units: wide and tall rectangles
centre on both axes; the L keeps to its slab near the centroid x.
2026-07-29 14:00:52 +03:00
Matysh 9eec856d50 room settings button: the VISUAL centre for L-shaped rooms
The owner's kitchen-living room is L-shaped, and interiorPoint() only
promises 'somewhere inside' — the button sat near the seam, visibly
off-centre. poleOfInaccessibility() (largest inscribed circle, grid search
plus one refinement pass) puts it in the middle of the widest open space:
the slab of an L, the exact centre of a rectangle or square. Cached per
poly array in a WeakMap — the memoized model keeps the arrays stable, so
the search runs once per geometry, not per render.

Unit: square -> centre; thick-slab L -> mid-slab, always inside.
2026-07-29 13:55:03 +03:00
Matysh a49b5e6d2e fix: collision names must survive the sanitiser the content view applies
unique_filename produced 'manual (2).pdf'; HouseplanContentView sanitises the
name in the REQUEST too, turning ' (2)' into '_2_', so the file was written and
then 404'd. The same pattern was already in files/migrate, so a rebind that hit
a name collision has been producing dead links. Both use the shared helper now,
with '-2', which round-trips sanitize_filename — asserted.
2026-07-28 16:16:07 +03:00
Matysh 5d2dbb1009 v1.45.0: external review of v1.44.8 — R2-1, R2-2, R2-3
R2-1 (high): plan replacement committed filesystem state before the config CAS.
The upload wrote the final name and unlinked the other extension, so a rejected
config write left the live plan already replaced — or the stored config
pointing at a deleted file. Uploads now go to <space>.<token>.<ext> and delete
nothing; houseplan/plan/cleanup runs only after the config write is accepted.
The '.' separator is load-bearing: a space id cannot contain one, so cleaning
'f1' can never reach the files of 'f1-attic'.

R2-2: the backend signs at most MAX_SIGN_PATHS (200) per request and ignores
the rest silently, while the card sent its whole cache in one call and trusted
any cached entry forever — past 200 attachments the later ones stopped being
refreshed and expired for good. Requests are chunked to the shared constant,
entries carry their issue time (aging urls keep rendering while a replacement
is fetched, expired ones are dropped), and the cache is pruned to urls the live
config still references.

R2-3: areaClimate() rescanned the whole registry per room and per measurement.
areaClimateMap() classifies once and returns Map<area,{temp,hum}>, memoized on
hass identity so fresh states are always observed. Smoke measurement: 133
registry scans per update with 44 rooms before, 2 after, flat in room count.

Also: smoke_ux_fixes wrote its screenshot to a hard-coded /tmp path and could
not run on Windows.

Tests: smoke_plan_upload_reject, smoke_sign_cap, smoke_climate_once (all fail
on v1.44.8), three backend tests for versioned plan names and cleanup scoping,
unit tests for chunk/referencedContentUrls and areaClimateMap.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
2026-07-27 21:08:34 +03:00
Matysh ae9168f6ec fix v1.44.2: external review CR-1..CR-3
CR-1: the lock invariant is restated precisely (never by an accidental
tap; the door card's labeled button is the ONE sanctioned surface),
unlocking now confirms, and smoke_lock_invariant exercises all five
actuation paths (icon tap, controls[], card entities, _cardToggle,
opening card).

CR-2: attachment migration is transactional — the server COPIES files,
the config is committed with its revision check, and only then the old
folder is removed via the new houseplan/files/cleanup. A rejected save
no longer leaves the stored urls pointing at an emptied folder.

CR-3: migrate returns an exact {source: written} mapping; only confirmed
copies are rewritten, destination name collisions get a unique name
instead of silently linking a pre-existing file, and a failed migration
raises a toast instead of being swallowed.

+1 unit test (119), +1 backend test, +1 smoke (51 total); docs
same-commit
2026-07-27 12:58:27 +03:00
Matysh 49b0cb4e05 perf/fix v1.43.1: external audit P1 — render cost, drag threshold, geometry, backend
L1: memoized space model + open pairs (structural fingerprint key, epoch
bumped synchronously at mutation time, not inside the debounce); hoisted
per-room geometry out of the render loop; smoke asserts zero recomputation
across state pushes.

L4: openings get the 3 px drag threshold used by every other pipeline and
only write when the geometry actually changed — taps open the dialog again.

G2: interiorPoint() replaces the vertex mean, so island rooms inside
concave (U/L) parents are accepted and their evenodd holes render; traced
duplicates still are not containment.

G3: segKey rounds before ordering — one shared wall, one key.

B2: _check_write fails closed when the entry is unavailable.
B3: layout/set honours expected_rev and returns the new rev.
B4: config/set without expected_rev over a non-empty store logs a warning.
B5: coordinates reject NaN/Infinity; spaces/rooms/markers/decor/layout capped.

+2 unit tests (118), +2 backend tests (14), smoke_render_perf; docs
same-commit
2026-07-27 10:58:18 +03:00
Matysh 0fd0ba408d fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
2026-07-27 10:44:58 +03:00
Matysh 19e19b5c5f feat v1.42.0: room settings — the third settings tier
- four-tier principle fixed in ARCHITECTURE: global > space > room >
  device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
  schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
  re-area (current area included in the list), fill override (may opt
  out of glow darkness), explicit temp/hum source with a searchable
  device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
  without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
  same-commit
2026-07-27 09:58:21 +03:00
Matysh 88dc0d1de7 fix v1.41.2: uploaded files survive marker rebinding
Validate / hacs (push) Failing after 5s
Validate / hassfest (push) Failing after 5s
Validate / frontend (push) Successful in 56s
Validate / backend (push) Failing after 6m31s
- new WS houseplan/files/migrate moves /files/<oldId>/ to the new id
  (admin-only, sanitized ids, merge-safe, removes the empty old dir)
- _saveMarker calls it and rewrites pdf urls (migratePdfUrls pure
  helper, +1 unit test, 112) when rebinding changes the id
- field incident: the sauna heater manuals pointed at an orphaned
  old-id folder that got cleaned up; data restored by hand on the
  home instance (official Harvia PDFs re-downloaded)
- TESTING/CHANGELOG same-commit
2026-07-26 17:42:28 +03:00
Matysh 1d6ca968e8 feat v1.41.0: kiosk mode for wall tablets and TVs
- kiosk: true — header hidden, editors hard-blocked, full-height stage;
  full View interactivity preserved (live states, glow, taps, locks)
- swipe between spaces at 1:1 (swipeTarget pure helper, wrap + dots
  indicator), pan wins while zoomed, double tap resets zoom
- cycle: N auto-carousel with 60 s pause after any touch (TV/burn-in)
- per-SCREEN size multipliers (icons x0.5-3, room-card font) in
  localStorage via a 3 s long-press popover; clampScale helper
- GUI editor fields, README wall-tablet recipe, +2 unit tests (111),
  smoke_kiosk.mjs (12 checks); TESTING/CHANGELOG same-commit
2026-07-23 21:12:58 +03:00
Matysh df9e158efb feat v1.40.0: smart guides — alignment helper in every editor
- alignGuides/segmentAngle/is45 pure helpers (+2 unit tests, 108);
  per-context candidates (room vertices + path pts / other icons /
  decor endpoints+corners / other room cards), nearest per axis, max
  two guides, dashed accent lines with a source dot
- cursor badge shows length + angle, green on 45deg multiples
- indication only, no magnetism (owner's decision); guides live in
  plan/devices/decor, never in View
- smoke_align_guides.mjs (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 17:38:33 +03:00
Matysh 0522413c48 feat v1.39.0: pure light sources toggle on click by default
- resolveTapAction: no explicit action + domain light -> toggle (kettle
  et al. keep info via their non-light primary); explicit choice wins
- device dialog shows the effective default (defaultTap)
- unit tests updated (+1, 106); smoke_light_default_tap.mjs; docs
  same-commit
2026-07-23 17:28:38 +03:00
Matysh 05f162434b fix v1.37.3: true dashed open boundary, rendered above the glow
- outlineWithout trims the rooms' solid strokes under open stretches
  (.room.noedge kills the polygon stroke incl. hover; trimmed
  .room-outline path draws the remaining walls)
- dash color follows the space stroke color; openwalls layer moved
  after the glow layer
- +1 unit test (105); smoke_openwall extended; docs same-commit
2026-07-23 14:34:41 +03:00
Matysh 20c7b55a87 feat v1.37.0: open boundaries (virtual walls)
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
  shared wall pair under the click (sharedBoundary collinear-overlap
  math + distToSegment pull, same as Split); dashed rendering with an
  amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
  either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
2026-07-23 14:18:50 +03:00
Matysh d7a1b344e4 feat v1.36.0: marker controls — wall switches that really switch
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
  tap_action=toggle flips them with HA-group semantics in one call
  (controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
  virtual dumb-switch markers finally show something); info card lists
  targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
  (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 13:10:58 +03:00
Matysh 7eaf513c9e feat v1.35.0: glow fill — dark house with glowing light sources
- fill_mode 'glow': uniform darkness over every room; lit lamps render
  radial gradient pools (rgb_color -> color temp via kelvinToRgb ->
  configurable default; brightness scales alpha)
- pools clipped by the source's room + doorway sectors (doorSector rays
  to door edges; hasRoomBehind blocks entrance doors); windows and
  islands don't participate (no shadow casting, documented)
- glow radius in HA units (m/ft) in general settings, stored in cm;
  palette group glow_base/glow_light; backend schema updated
- +4 unit tests (98 total); smoke_glow.mjs (10 checks); docs same-commit
2026-07-23 12:51:48 +03:00
Matysh 031e5439eb feat v1.34.0: island rooms — nested contours with evenodd holes
Validate / hacs (push) Failing after 5s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 47s
Validate / backend (push) Failing after 3m19s
- roomsOverlap: full nesting is legal (islands), edge crossings and
  partial overlaps still rejected; polyContainsPoly + islandsOf pure
  helpers (+2 unit tests, 94 total)
- draw tool: per-click point-in-room rejection removed, validation at
  contour closing; parent rooms with islands render as evenodd paths
  (ring fills correctly, island stays clickable through the hole)
- smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts
  fixed (rg pushed a 5th room; cancelWhole silently false for ages)
- TESTING/CHANGELOG same-commit
2026-07-22 22:59:43 +03:00
Matysh 5e6f9c407c feat v1.32.0: polyline split, tool cursors, Esc walk-back in merge/split
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
  vertices; validates wall crossings, self-intersection, degenerate
  parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
  polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
  crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
  merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
2026-07-22 14:27:39 +03:00
Matysh 821bdfbd9a feat v1.31.0: room cards — metrics line + proportional resize
- room label becomes a card: name on top, optional metrics below
  (temperature / humidity / avg zigbee / lights), four checkboxes in
  space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
  scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
  in the Plan editor (static SVG only) — real name-only cards now render
  there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
2026-07-22 12:01:14 +03:00
Matysh 71f44fd528 feat v1.29.0: 'new device' flag with a red dot
- auto devices/light groups appearing after install get a server-side 'new'
  flag (settings.new_device_ids) and a red dot top-right of the icon; opening
  the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
  the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
  TESTING.md row
2026-07-22 10:48:55 +03:00
Matysh 9fd36bd710 feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)
- area-less rooms appear in the marker room list ('no area, manual'); markers
  store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
2026-07-22 10:25:20 +03:00
Matysh 794b02b84f feat v1.27.0: RGB light colors + red alarm pulse (issue #3)
- lightColorOf(): on+rgb_color tints icon/glow/ripple (explicit ripple color wins);
  brightness ignored by design; off/white/unavailable unchanged
- isAlarmState(): leak/smoke/gas/CO/safety/tamper/problem sensors and sirens in
  'on' pulse a red ring over any display mode; outages never alarm;
  prefers-reduced-motion honoured
- +2 unit tests, smoke_rgb_alarm.mjs, TESTING.md rows
2026-07-22 10:21:08 +03:00
Matysh d1a79cd0b4 feat v1.26.0: state-reflecting icons + 'value instead of an icon' display (issue #3)
- stateIcon(): door/window/garage open-closed, lock locked-unlocked, bulb on;
  custom icons and unavailable/unknown never morph; gated by live_states
- marker display 'value': the measurement (with unit) is the marker body,
  corner badges hidden; numeric fallback chain temp - hum - primary state
- TESTING.md rows, smoke_state_value.mjs, +1 unit test
2026-07-22 10:17:32 +03:00
Matysh b7599c642c feat v1.24.2: 'no light sources' color in the lights fill group
Default opacity 0 preserves the historical no-fill behavior; assigning an
opacity tints lightless rooms distinguishably from 'all lights off'.
2026-07-22 09:38:05 +03:00