A floor with stairs pays for them on every switch to it: the stair layer
is emptied on other floors, so Lit recreates every symbol on each return
and the browser lays out and paints it again. With 250 stairs (the
large-house fixture, the per-floor limit) that was 2,875 SVG elements and
about 40 ms per entry locally; each stair carried 3-7 separate tread lines
with four bound coordinates each.
The treads of one stair are now a single <path class="hp-stair-tread">
with one `M a L b` subpath per tread, in geometry order and with the
numbers the lines carried. Treads of one stair never overlap (straight:
parallel, >= 20 cm apart; spiral: inner ends >= 6.7 cm apart at the
3.6 cm stroke), so the path paints the same pixels at any opacity. The
outline points and the tread data are built once per cached geometry
object (cachedStairMarkup, weak keys), not on every render. The View and
plan-editor layers share the strings; outline, hit polygon, trapezoid,
arrow, attributes and handlers are unchanged. Floor 1 of the fixture
drops from 4,210 to 2,960 elements.
Witnesses: the unit test for the path data and its cache, and the
smoke_stairs markup checks in View and in the plan editor, are red on
dev. The stairs-view-tread-lines mutant restores the View lines.
Issue: #740
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The body of _process.yml is read from dev (@dev, #623), so the flags and
formats it passes to scripts are dev's. After "Опубликовать документ ревью"
the working copy of job integrate is the task branch, and a show/ship branch
with a clean merge is not rebased before review: its scripts/ may lag dev by
days. review-doc-guard.mjs silently ignores unknown flags (the anchor lost
#726 route and #737 usage), and a stale merge-candidate.mjs merges the old
way. Only two calls (#723 push refusal, #726 route) were taken from dev, each
with its own extraction, and on ship/reuse the remaining ones ran dev's
version anyway: the script version depended on the path.
Now one step right after setup-node extracts
`git archive origin/dev scripts .github/workflows/validate.yml` into
$RUNNER_TEMP/dev-tools and every repo script of the job runs from there via
TOOLS (review-result-gate, review-doc-guard, reviews-index, merge-candidate,
process-track route, status-label). validate.yml is part of the snapshot
because workflow-jobs.mjs reads it relative to itself; without it ci-proof
answers `failed (#622)` and every code merge would return to S6. The working
copy stays the material: git, the document and paths are judged there.
PROCESS.md §10.4 gets the paragraph "Скрипты конвейера — из dev": the
model_review exception, merges of pipeline changes judged by dev's version,
and compatible edits of the Validate proof contract.
Tests: test/process-integrate-tools.test.mjs is the job contract (no step
calls scripts/ from the working copy, every call goes through the snapshot,
one archive from origin/dev with validate.yml, and the step as is yields a
directory where ci-proof resolves the job contract); publish-push-refusal
runs the publish step and the #413 step on real bash with a task branch whose
review-doc-guard.mjs exits 7 (red with the old call). Existing harnesses take
the snapshot step before the publish and decide steps; the #706 mutant anchor
follows the status-label call.
Issue: #749
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Rule 8 skipped the status check for any range without class A files, so a
task in S3-spec or S4-spec-review could push a branch of tests, demo or
scripts with only a warning. §11.8 forbids exactly that: before S5 neither
class A commits nor the branch itself is pushed, because the spec-review
step takes the freshest origin/issue/<NN>-* as its material and lays the
SPEC-REVIEW document there, putting code in front of a spec reviewer who
must not read it (§2.4).
The #562 entry was written for a task before its first S status. The
decision is now made per issue in checkIssueStatuses: the status stays
optional only when the range is infrastructural and the issue carries
neither S3-spec nor S4-spec-review. Such an issue gets a rule 8 refusal
naming its status and §11.8; the range-wide #562 warning is still printed.
No status, S1-new/S2-analysis (reviewer-filed infra issues) and S5-S8 keep
their old outcome; closed, blocked and fail-closed checks are untouched;
rule 10 is still called only for ranges with class A.
PROCESS.md §10.2 gets the one-sentence exception, the mutation registry a
mutant that drops the S3/S4 condition.
Issue: #753
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
A same-route remount that cannot edit yet - hass arrives after the
element is inserted (the demo's own order), or a non-admin waits for the
server's can_write - keeps the editor in _pendingNavMode and enters it
later through _resumePendingNavMode -> _setMode. The draft revival was
wired only into the immediate warm adoption (_requestMode(..., adopt)):
on the pending path the draft was lost, _warmRevivePending stayed up for
the instance's life, _warmSnapshot stopped writing dlg, and the next
remount brought back the predecessor's stale draft.
The adoption tail (draft revival once under a held refit, then the
settled stage as the refit baseline) is shared by both paths: the
sequencing lives in src/warm-mode-adoption.ts, the refit bookkeeping in
the card's _holdWarmRefit/_releaseWarmRefit. The pending mode still enters through _setMode, the transition
authority smoke_nav_persist holds it to; resumeWarmMode then settles the
revival. _setMode ends the passive boot grace and refits the camera to
a header measured before the editor chrome rendered, so a camera the
pending window left untouched is put back and held exactly as an
immediate adoption holds it; a camera that has already moved on (View
refit, the user's pan, another space) is left to the ordinary refit. A
mode that did not commit, an explicit mode command in the pending window
and a route departure settle the revival too: no outcome leaves
_warmRevivePending up. The core file gives back 4 lines.
smoke_warm_dialogs gains section H through the UI: the three late-write
orders keep mode, draft, dirty baseline and a frame-by-frame identical
viewport; the chain carries this instance's draft, not the predecessor's;
a space switch in the pending window eats the draft. 14 checks are red
on dev. The mutant warm-pending-mode-leaves-revive-waiting is guarded by
the smoke; docs/WARM-REMOUNT.md §2 describes the pending editor.
Issue: #756
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The space card drew its rooms with a bare map(), so Lit reused room nodes by
position, and `.room { transition: 0.12s }` (planStyles is part of this card's
styles too) drew a node's fill and stroke in from whichever room held it
before. Two paths change the room set in the same DOM: a new `space` in
setConfig of the same element (the card editor's preview), and a config event
from any device that inserts, removes, reorders or re-zones a room of the
shown space. Filled rooms faded out and back in for ~0.12 s, unfilled ones
briefly darkened in a filled room's place.
The list is now keyed(space.id, repeat(rooms, (r, i) => r.id || i, ...)),
the same shape as the full card after #742: the outer key handles the space
change, the inner one keeps a node bound to its room inside a space. An
id-less room keys by its numeric index, which never equals a string id. The
transition itself stays: it smooths a real fill change on the same room. The
#742 note in plan.styles.ts now names the space card as well.
Witness: a new section of smoke_space_card. The config is delivered by a
server push (__hpTest.setServerConfig), the event the card subscribes to.
Red on dev: node r1 reused for g1 with fill/fill-opacity transitions and a
first-frame fill of rgba(0, 0, 0, 0) / 0; a room inserted first shifts all
four nodes and replays fill transitions. A real custom_fill change still runs
a fill transition on the same node (catches `transition: none`). One mutant:
inner key replaced by map(), guarded by AC2 (checked by hand: red).
Issue: #745
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The lazy-runtime contract (#353) says a non-terminal failure waits for
the next explicit intent and that there are no background retries. But
_renderBody calls ensure() on every repaint while a surface waits for
the editor or onboarding runtime, and to the loader that call was
indistinguishable from an intent. Surfaces the core opens without the
runtime - the kiosk size dialog after a 3 s hold, the floor import
wizard on an empty plan, a dialog a warm remount revives - therefore
turned one failure into a loop: the loader's own state change, the
toast and its expiry, every hass tick repainted, started a new cycle
and showed a new toast every ~3.5 s. A wall tablet whose old hashed
chunks answer 404 after an integration update sat in that loop forever.
EditorRuntimeLoader.ensure takes an intent: the render calls it as
'reconcile'. A reconcile starts the first cycle a surface needs, but
after a non-terminal failure it returns false without loading until an
explicit ensure() - a tab, an opener, _requestMode, "Add space" - has
started a new cycle. Explicit calls, the terminal fingerprint failure,
ready and an in-flight cycle behave as before, for every loader
instance. The card's render lines stay line-neutral.
smoke_lazy_editor_chunk gains the three surfaces offline through their
real paths (a 3 s touch hold on a kiosk card, an empty plan pushed by
the server, General settings revived by a remount): one cycle, one
notice and an idle loader over 8 s, then the Plan tab and "Add space"
heal. On dev: 4 requests / 3 notices, 6 / 2 and 3 / 2. The loader unit
test pins reconcile versus intent; the mutant
render-reconcile-restarts-editor-runtime-cycle is guarded by the smoke.
Issue: #757
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The flat room list was a bare map(), so Lit reused room nodes by position.
On a floor switch the previous floor's room node became the new floor's room
and `.room { transition: 0.12s }` drew its fill and stroke in from the old
computed values: one paper-white frame, then two or three frames darker than
the final fill (alpha rises while fill-opacity falls), then the fill. Between
two filled floors the fill bled in from the other floor's colour.
The list is now keyed(space.id, repeat(rooms, (r, i) => r.id || i, ...)), the
shape #534 settled on for openings and markers. The outer key handles the
floor switch, including room ids repeated on two floors (ids are unique only
within a space); the inner key keeps a node bound to its room inside a space,
where inserts, merges, splits and the editor filter shift positions. An
id-less room keys by its numeric index, which never equals a string id. The
transition itself stays: it smooths hover and a real fill change on the same
floor.
Witness: a new section of smoke_space_switch_transitions, before physicalize
(after it the first room changes template branch and the node is recreated
anyway). Red on dev: five transitions on g1, node r1 reused for g1, computed
fill rgba(0, 0, 0, 0) / 1; room nodes swapped by an insert; same-id case
reuses r1. A real custom_fill change still runs a fill transition (catches
`transition: none`). Two mutants: inner key removed, outer key removed.
Issue: #742
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
In 2.5D with a backdrop image every floor switch rendered the card twice
before the first frame. The paper key of the first-frame state (#654)
held the space id, so each switch cleared the ready paper: the first
render inserted the loading veil, updated() probed the computed card
background with a temporary span and asked for a second full update,
which removed the veil again. The colour itself never changed: it is the
theme card background, and no space sets those variables. Locally this
second pass was about 50 ms per warm switch on the large house.
The paper under a backdrop is now resolved once per theme identity
(dark mode, default and dark default theme, theme) and card mode. The
state keeps the resolved paper of the current theme and mode beside the
current paper, so a floor with a backdrop is ready in prepare() when that
paper is known -- also after a drawn floor in between -- and the switch
renders once: no veil, no probe, no second update. A drawn plan keeps its
white paper without the DOM. Any change of the theme identity or the
mode, also one made in Flat or in an editor, drops the kept paper, so the
first backdrop floor after load, a theme change and a trip to an editor
take the #654 path unchanged. isoPaperContext still takes the floor; it
deliberately leaves it out of the identity.
Witnesses: the #739 unit test is red on dev at "a floor switch shows no
veil" and on a key-only variant (space dropped, no theme cache) at
"drawn -> backdrop keeps the known theme paper"; the new
smoke_iso_floor_switch is red on dev (2 updates, 1 colour probe and a
veil insertion in every click task). The iso-paper-resolved-per-floor
mutant puts the floor back into the theme identity.
Issue: #739
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The owner decided on 30.09 that the moon is not part of the "Follow the Sun"
environment but a switch of its own: with a static background (global or a
space's own) the card showed no moon even with the switch on, and the switch
said nothing about why the moon was missing right now.
With a static background there is no environment, so the moon stands in its
own layer, `.hp-moon-sky`: the first child of `.stage` / `.hp-static-stage`,
the whole scene, no z-index, filter or will-change, under the plan by DOM
order, fading with the #101 View weight. Inside is the very #661 element, so
place, size, art and fades are unchanged, and a background switch moves it to
its new parent in the same render without a flicker. The phase comes from the
same `resolveDayCycle`, computed only while the moon is on and on View; without
`sun.sun` both cards keep their 30 s clock ticker and re-render only when the
phase changes (the environment is still compared by its whole fingerprint).
General settings get a second caption line under the moon switch
(`data-moon-status`): one snapshot per opening, judged by the lazy chunk as if
the switch were on, first reason wins (no home, day, below 3°, under 3 %),
numbers rounded and clamped below the threshold they missed. `moonStatus`
decides "shown" with the same `moonShownAt` as the element. It lives in a
WeakMap beside the draft, so it never makes the dialog dirty; a closed
opening's result is dropped. The dialog loads the chunk through the gate's
loader (`withMoon`), now shared by every caller while a load is in flight, so
there is still one fingerprint check and one retry token.
Bundle (same build, against origin/dev): initial View 300 072 -> 300 248 B gzip
(+176 B, under the 500 B of the spec; budget and ceiling not raised); lazy
editor 238 558 -> 238 991 B (+433 B, the line and English strings); lazy moon
11 385 -> 11 712 B (+327 B, layer CSS and status). `src/moon.ts` stays out of
the initial and the editor graph; bundle-budget now refuses an editor/moon
overlap. Monolith metrics: hostRefs 4 885 -> 4 888 — the three `host.` reads of
`src/editors/moon-status.ts` (hass, `_settingsDialog`, requestUpdate) through
its own three-member interface, not the editor port; the other five metrics
are unchanged. houseplan-editor-runtime.ts grows by two lines (import, call).
Tests: AC9/AC10/AC15 and the sky layer in test/moon.test.mjs (the #661
"static -> nothing" check inverted), AC14 and the opening lifecycle in
test/moon-settings.test.mjs, smokes demo/smoke_moon_static.mjs (AC1-AC6; AC1
and AC3 were red on dev) and demo/smoke_moon_status.mjs (AC11/AC12), AC7 in
smoke_daycycle_layer_budget. Golden: two new scenes
(static-bg-moon-gibbous-white-light, static-bg-moon-crescent-south-dark,
matrix v70), the harness checks the moon's parent by background and waits for
the status line in the General settings frames. Four new mutants; the clock
ticker one is a browser guard (201 at the guideline of 200).
Issue: #718
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Profiling #694 found three costs on every View pass, paid even with the
summary panel hidden.
The summary panel read the safe-area probe's computed style in layout(),
which the card reaches up to five times per render (renderControls,
menuItems, renderPanel twice, the clock check), and its updated()
measured the stage, probe and kiosk buttons after every DOM commit. The
insets now live in the measured state: measureLayout is the only method
that reads style or layout, and updated() calls it only when an input of
the measurement changed (probe, kiosk buttons or stage element, title,
language, mode, kiosk, kiosk scale, narrow, HA theme), after connect()
or an identity change, on visibility, once after document.fonts.ready,
and from resized() as before. A floor switch or an HA tick no longer
measures.
The _model getter rebuilt the config fingerprint (a walk over every
space and room with JSON.stringify of room settings) on each of its
dozens of reads per render. ConfigFingerprintPass remembers the whole
cache key (epoch and fingerprint) from the start of willUpdate() to the
end of render() while the epoch, the config object and its spaces array
are unchanged. Remembering only the fingerprint and concatenating the key
on every read was tried first: in 2.5D on the large house the switch cycle
measured slower than without any memo, and CPU profiles showed several
times more garbage collection on load and on the first visit of a floor;
one remembered key per pass has neither. Outside the pass (handlers, updated(),
timers) every read still builds the key, so an in-place edit without an
epoch bump stays visible (HP-1454-04). No write to the fingerprinted
fields is reachable from willUpdate() or render().
_isoScene read the stage box during render only to feed an aspect into
the overlay fit, whose frame has not depended on the aspect since #713.
It now uses the frame's own aspect and passes stageSize: null.
render-layout-read.mjs now also judges _isoScene and the whole summary
runtime except measureLayout, forbids layout property reads
(clientWidth, offsetTop, ...) besides the two calls, and reports every
violation. Two registered mutants restore the old reads.
No visible change: panel caps, side, offsets and kiosk clearance are
computed from the same values; the 2.5D frame is the same.
Issue: #725
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
A floor switch replaces the whole stage, so the card's pointer-hover
MutationObserver receives hundreds of records whose targets are the same
few containers. Each record re-ran `matches` and a `.devlayer` subtree
`querySelector` on its target, and kept doing so after the device layer
had already been found. The batch logic moves to `deviceLayerMutated` in
device-hit-owner.ts: a node is checked at most once per batch, the first
hit ends the checks, and every added node still goes through
`_syncPointerHoverSubtree` in record order. The card shrinks by 12 lines.
The View stair layer read the card's `_model` getter once more for every
navigable stair; the getter rebuilds the config fingerprint on each read.
`renderLayer` now reads it once.
`languageRenderGate` wrote `lang` on the host on every render. It now
writes it only when the value differs (language switch, English fallback,
a foreign value); an unchanged value is left alone.
No behaviour changes: DOM, tooltips and pixels are the same. Unit tests
count subtree queries per node, `_model` reads per render and `lang`
writes; one mutant per change restores the old behaviour.
Issue: #694
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The ship limits count lines and files but not what was touched: a
12-line pointerdown handler passed them like a typo and merged unread.
The track rule also lived twice - the guard computed the cycle limit in
bash while process-track.mjs computed the track, and the two disagreed
on multiple track labels. The packet still told authors to rebase
show/ship branches that merge cleanly.
- scripts/change-risk.mjs: one pure classifier over `git diff -U0` from
the merge base. Class A lines only; comments, blank lines and pure
renames give no risk; deletions do. Area and token rules per class
(geometry, touch, migration, devices, perf, ux, visual render/ui),
evidence as path:line, five per class.
- process-track.mjs: owner confirmation is a comment line
"Трек: <x> — решение владельца" by the repo owner (latest wins, only
for the current track); several track labels read as the strictest
with a warning; cycleLimit, guardLimit and rebaseBeforeReview are the
single source. `stage` makes the whole S7 track decision in one call:
ship with risk and no confirmation is raised to show with evidence,
a confirmed ship keeps merging without the model and records the risk
for the batch review; show/ask get a risk note for the reviewer.
- _process.yml: the guard asks process-track.mjs for the limit and keeps
no track logic; the track step calls the script once and only
executes its raise flag and comment file; risk_note reaches the
Review prompt, ship_risk reaches the hp:ship-merge comment (marker
line unchanged).
- task-packet.mjs: track basis, limit and rebase policy; next step
without the stale rebase line; risk with its consequence per track;
required checks with reasons (ci:golden only on render risk);
changelog and visual evidence - from the same exports.
- ship-review.mjs: the batch brief prints the risk line of a ship merge.
- Canon: PROCESS.md §5, §5.1, §10.4, §11.7, both digests, AGENTS.md.
- Registry anchors that watched the moved code are moved, not dropped.
Issue: #707
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
After #714 the 2.5D overlay scene still carried what decides nothing:
- src/iso-overlays.ts: IsoOverlayPlacement loses tether and grounding (always
invisible) and raisedScene (always equal to visualScene); IsoOverlayOwner
loses area; IsoOverlayPlacementInput loses hovered, focused, selected and
filtersSupported, which the resolver ignored. IsoWallSilhouette and
tetherGeometry go with them.
- src/iso-scene-render.ts: the structural scene no longer projects wall
silhouettes (isoWallSilhouettesOf and IsoSceneCacheEntry.wallSilhouettes)
that served only as a cache key. The placement and render-scene caches are
keyed by the wall geometry the scene is drawn with (IsoOverlaySceneInput.
structure = scene.geometry): the structural LRU hands out the same object
across zoom, stage resize and HA state, and a new one after any wall, room
or opening edit. The resolveCollisions flag and its fit/live cache slots
are gone: since #713 both held equal placements, and 2.5D renders only in
View, where the fit probe and the live frame ask with the same devices, so
they now read one snapshot.
- src/houseplan-card.ts: the fit call passes no flag; the overlay scene gets
structural.geometry. data-hp-iso-nudged stays the constant "false" read by
the golden requireOneRise preflight, the live-touch smoke and the benchmark.
Tests: iso-overlays pins the placement fields; iso-scene-render builds the
structure with buildIsoWallGeometry, the #714 zoom/resize and #711 state tests
stay, fit and live are asserted to share one snapshot, and two #724 AC2 tests
run the production path (createIsoStructuralSource -> resolveIsoScene ->
buildIsoOverlayRenderScene): a thicker wall with the same room rebuilds the
scene (red with a key without walls, e.g. keyed by the room rows), and a room
edit that moves the owner gives the new owner (red with a constant key). The
silhouette-construction test goes with the construction.
Mutants: #473 W2 (iso-placement-cache-survives-silhouette-change, id kept for
history) now keys the placement cache by a constant instead of input.structure
and its guard also runs the #724 AC2 tests; W6 patches the new structure line;
the W5 description no longer speaks of a nudge. The isometric-contract regex
checks the new key instead of the silhouette construction. docs/ISOMETRIC.md
names the key.
Live 2.5D output is unchanged: the 21 isometric golden scenes pass on the
accepted baselines.
Issue: #724
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
`workflow_dispatch` runs the file from the chosen ref, but GitHub lists a
workflow and accepts a dispatch (button, `gh workflow run`, API) only when
its file exists on the default branch. `ship-review.yml` (#696) and
`beta-derived.yml` (#697) lived only in `dev`, so neither could be started
at all, and the comment "the file runs from `--ref dev`, no mirror in
`main` needed" was wrong. Both beta steps are needed before the next
promotion would bring them to `main`.
They now follow the #623 layout instead of a full copy in `main`: a thin
caller (trigger, dispatch inputs, run-name, permission ceiling, concurrency)
calls `_ship-review.yml` / `_beta-derived.yml` at `@dev` with
`secrets: inherit`. A full copy would either need a mirror on every edit or
drift silently, and a dispatch from `main` (the button's default) would run
the stale copy; the thin caller runs the dev body from any ref. The caller
ceiling is the union of the body jobs' permissions (#556): ship-review
`contents: read` + `issues: read`, beta-derived `contents: read` +
`actions: read`; writes to `dev` stay with HP_PROCESS_TOKEN as before.
`workflow_sync` in validate.yml now compares eight files, and
test/default-branch-workflows.test.mjs lists the two dispatch-only files
explicitly with the reason checked (only `workflow_dispatch`). Workflow
tests and the #697 provenance mutant read the bodies. PROCESS.md §10.4,
§8 and §11.7 say how these are run and that a new thin file is mirrored
into `main` before it is merged into `dev`.
Issue: #716
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Since #713 every raised device tile and lock badge is its floor anchor lifted
by one shared wall-top rise and room names stay on the floor, so the live
scene no longer called the #651 search. What was left of it only cost code,
build time and review attention:
- src/iso-overlays.ts: resolveIsoOverlayRigidGroups, resolveIsoOverlayCollisions
with their boundary-candidate machinery, the nudge search in
resolveIsoOverlayPlacement (the vector to the room safe point, the near-wall
test, the zoom hint), the safe point itself, the nudge/nearWall/cleared/capped
and status/reason fields, and ISO_OVERLAY_MAX_NUDGE_CSS_PX /
ISO_OVERLAY_SAFETY_GAP_CSS_PX.
- src/iso-scene-render.ts: the zoom reuse fast path and the CSS-pixel scale it
compared; a placement now depends only on anchor, owner, footprint and rise,
so zoom and stage resize reuse it by signature. residualPairs is gone and the
memo key is called layoutSignature.
- src/houseplan-card.ts: the overlay scene no longer receives the view, the
reference view or the stage rect it only fed to that scale;
data-hp-iso-nudged stays as the constant "false" that the golden
requireOneRise preflight, the live-touch smoke and the Stage 4 benchmark read.
The #585/#651 unit tests and the seven mutants that guarded only the removed
code are deleted; kept tests drop their nudge assertions, and a stage resize is
now pinned as a non-layout event. docs/ISOMETRIC.md keeps #651 as history only.
Live 2.5D output is unchanged: the 21 isometric golden scenes pass on the
accepted baselines.
Issue: #714
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merge-candidate treated any push stderr containing "rejected" as a stale
lease. A `! [remote rejected]` from GitHub itself - in #700 the rebased
candidate changed .github/workflows/ and the conveyor token has no workflow
permission (runs 36484993494, 36487044060) - became "the branch moved after
the reviewed material (#312)", and the stderr was never printed, so the
author was sent to look for a commit that did not exist.
classifyPushRefusal now tells three outcomes apart: a stale lease
(`[rejected] (stale info)`, `fetch first`, a server-side lock race) keeps
the old behaviour; GitHub's workflow refusal (PAT, OAuth App, GitHub App,
bot and integration wordings) and any other `[remote rejected]` get their
own outcome, S6-in-progress and a comment naming the reason. The workflow
comment says what to do: the author rebases and pushes, or the owner grants
the permission. The git answer goes to the log and the comment with tokens
and credential URLs cut out; the merge-step failure comment is redacted too.
The rebase guard in _process.yml parses its push refusal with the same code
(`merge-candidate.mjs --push-refusal`): a stale lease is the old error, a
workflow refusal returns the task to S6 without review like a conflict, and
material/reuse/gate skip the rebase that never reached the branch.
Mutant push-refusal-kinds-glued restores the old regex; guard: #705 AC1.
Issue: #705
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- Vertical oblique projection: the floor matrix is the identity and a height
rises straight up by z·sin 20°, so the on-screen wall height is unchanged
and the cos 20° foreshortening of the plan, decor and anchors is gone.
- Device tiles and lock badges stand on the wall-top plane with one common
shift; the #651 placement search no longer runs in the live scene (its
removal is #714). Room names keep their Flat floor point.
- The 2.5D fit no longer reserves the 48 CSS px nudge budget.
- Switching projection keeps the camera when the previous projection was on
screen: saving the setting, entering an editor from 2.5D and adopting a warm
memo from the other projection re-read only the scalar zoom. A cold 2.5D
start still opens the 2.5D home.
- Opening faces are ordered along the oblique projector (s·y + z).
Witness: demo/smoke_iso_flat_parity.mjs (AC2–AC5, AC11) is red on the old code.
Issue: #713
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At dawn, dusk and night the environment shows the moon in the top-left
corner of the scene, behind the plan: computed in the card from the home
coordinates and the browser clock (short Meeus series + topocentric
parallax, within 1.4° / 1.8 pp of JPL Horizons), one designer image under
a continuous phase mask with the lit side always on the left (owner
2026-09-29), a feathered terminator, 3°/3 % thresholds and the 2 s fade of
the window rays. Everything but a small gate lives in the lazy
moon-runtime chunk, with its own 30 s ticker. General settings: "Sun"
becomes "Sun and Moon" with one switch, on for new installations
(DEFAULT_CONFIG), off for existing ones.
The initial View graph sat 728 B under its budget: the gate is paid for by
moving fifteen dialog-only strings of General settings into the lazy
settings dictionary (#459) and by one build fingerprint literal instead of
three, so the graph ends 4 B above dev. Golden: two new moon scenes, and
the two General settings help frames show «Sun and Moon»; the WSL artifact
test fixture now models scenes whose first capture awaits acceptance.
Issue: #661
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Owner's decision in #694: icons must not change position with state.
Since #651 the rigid overlay layout sized a device by its value text and
badges, which change with HA state: a light toggling on changed its width
from 37.2 to 26.7 CSS px and re-laid out all 62 overlays of the dense
scene (~385 of 495 ms of stateUpdate; v1.77.0 had 208 ms).
- iso-scene-render.ts: the layout sees the state-free tile (icon at its
configured size, no value text, badge or supplemental metrics). An
HA-only change keeps the layout and refreshes only the visual extent
that scene bounds read, without a collision search.
- iso-overlays.ts: the rigid-group search skips candidates that already
lose to the fallback on room, then wall violations (lexicographic
bound). The result is unchanged — identical placement hash on the dense
scene — at about 35 % less work.
- docs/ISOMETRIC.md, changelogs; test #711; mutant
iso-device-layout-follows-state-again (written, not run — #709).
Local isometric-stage3-dense-v1, 3 samples: stateUpdate 522 → 89 ms
(v1.77.0: 208), modelReady 3665 → 3129, switchCycle 5544 → 4700.
Issue: #711
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Owner's decision 2026-09-29: mutants check the tests, not the product.
During development they are not run at all — not locally, not in CI,
not by the reviewer. The whole registry is the nightly run
(mutation-gate.yml, #513); a survivor files an issue (#472). The #693
post-mortem: 36 of 57 minutes of a one-line fix went to optional work.
- process-track.mjs: `mutants` is always false (no track, no label).
- classify-changes.mjs: Validate requests no diff mutants on any event;
the `mutants` input stays so old `-f mutants=…` calls do not fail.
- _process.yml: the default for the gate and the merge is false.
- pre-push-gate.mjs: the manual run no longer runs mutants.
- Canon: PROCESS §2.7 (a mutant is written, not run; `--check` keeps the
anchors), §5.1 (`ci:mutants` retired), §8 (ship/show: nothing beyond
gate:small and the spec — one proof per item, no `--smokes` on ship,
a stray flake is an issue, not an investigation), §10.4; AUTHOR,
REVIEWER, AGENTS, TESTING.
- Registry: four mutants of the old request rules replaced by
dev-mutants-requested-again and track-pays-for-mutants-again.
Issue: #709
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The Plan editor rule `.hp-stair.input-enabled .hp-stair-hit { cursor: move }`
also matched the View layer, which sets input-enabled only to receive
clicks. The hit area sits over the outline, so the link's pointer on the
group was never visible and every stair in View showed a drag it cannot do.
- src/stairs-view.ts: View stairs carry `hp-stair-view`.
- plan.styles.ts: `move` applies only without it; in View the hit area
keeps the group's cursor — pointer on a link, the stage's otherwise.
- demo/smoke_stairs.mjs: computed cursors in View (link, no target) and
in the Plan editor; the two View checks are red on the old code.
- test/stairs.test.mjs: the cascade without Chromium; mutant
view-stair-cursor-move-again.
- docs/STAIRS.md, changelogs.
Issue: #693
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The two remaining owner decisions of #690 and the legacy trivial text.
- scripts/smoke-select.mjs: VISUAL_MINIMUM, eight smokes of modes,
layers and rendering (under a minute locally). An executable diff
with no proven link now returns and prints it instead of only "the
reviewer decides"; #687 missed smoke_modes that way (item 1').
- scripts/gate-small.mjs: `--smokes` runs the minimum with the
selection.
- PROCESS §7.1 and AUTHOR.md: a raster, sharpness or compositing defect
needs a witness red on the old code for the owner's symptom and the
owner's confirmation in a real GPU browser (item 4).
- PROCESS §8, TESTING.md: the minimum in the smoke-select rule.
- scripts/task-packet.mjs: legacy `trivial` is product flow read as
track:show (§5.1), not a short track without a spec.
- Tests; mutants visual-minimum-silent-again,
visual-minimum-on-proven-link, gate-small-skips-visual-minimum;
task-packet-trivial-is-product-flow retargeted.
Issue: #690
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The label step after integration ran one gh call
`--add-label "$TO" --remove-label "$FROM"`. For the rereview outcome
TO == FROM == S7-code-review, and gh added and removed the same label:
#699 was left without a status and no new round started (run
36491087708).
- scripts/status-label.mjs: the same label is removed and set again
through relabel from process-reconcile (#555), so the labeled event
starts the next round and a failed restore fails the step; a
different label is still one call.
- _process.yml: the step calls the script.
- PROCESS.md: the exact-candidate rule names the relabel.
- test/status-label.test.mjs; mutants rereview-relabel-in-one-call and
process-label-step-combined-again.
Issue: #706
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CODE-REVIEW-699-r1 M1: `node scripts/ratchets.mjs tighten` was named only
by the warning `release:prerelease` prints at publication, when the
candidate commit is already made. The candidate checklist in
docs/DEVELOPMENT.md now runs it after `npm run bundle:release`, so the
caps come from the fresh dist/ and land in the candidate commit.
- test/ratchets.test.mjs pins the step and its order.
- Mutant release-runbook-forgets-tighten.
Issue: #699
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Validate on 3dd032d7 (run 36480911145): the mutant
initial-view-ceiling-unplugged survived. With the band over the ceiling,
ceiling + band (303 000) lies above the absolute INITIAL_VIEW_GZIP_BUDGET
(301 066), so every value the CLI test could feed went red on the budget
first and the ceiling check became unobservable.
- bundle-budget.mjs CLI: the initial View ceiling is judged before
assertBundleBudget, so a growth over the band names the ratchet that
caught it; the budget still stops anything the band lets through.
- The CLI test feeds ceiling + band + 1 and expects the band message.
- The mutant's anchor follows the moved lines.
Issue: #699
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Two-sided ratchets with zero slack made parallel tasks conflict on shared
numbers, recompute them after every rebase and hit a ceiling because a
neighbour merged first (#689 after #691).
- Core lines (test/core-file-budget.test.mjs): a branch may grow up to
CORE_BAND = 50 lines over the beta ceiling; shrinking no longer fails it.
- Bundle graphs (bundle-budget.mjs): initial View and lazy graphs fail only
above ceiling + 2 000 B; below the ceiling is not a branch finding. The
absolute INITIAL_VIEW_GZIP_BUDGET stays the wall.
- Monolith numbers (monolith-metrics.mjs, unused-locals-gate.mjs):
METRIC_BANDS — 5 for delegates, port members and privates, 25 for host.
refs, 2 000 B for dist/; a lower number is reported, not failed.
- Browser mutation guards: 200 is a guideline — mutation-gate --check warns
above it instead of failing; every guard still needs its reason line.
- scripts/ratchets.mjs: `report [--warn]` and `tighten` — on the beta
candidate the release manager sets every ceiling to the fact in one
commit; release:prerelease prints loose ceilings as a warning.
Canon: PROCESS.md §3 (browser guards, monolith numbers) and §8 «Храповики»;
docs/TESTING.md.
Issue: #699
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CODE-REVIEW-700-r1 Medium: `gh issue list … || true` turned a failed read
into an empty answer, and the step went on to gh issue create — a second
[workflow-sync] issue next to the open one on every network or rate-limit
failure. A failed read now warns and exits 0; creating stays reserved for
«read succeeded, nothing open».
Mutant workflow-sync-issue-duplicated-on-read-failure.
Issue: #700
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
11 of 85 returns in #600–#691 were the thin-workflow mirror check, and any
push could turn red because a foreign site behind a docs link was down.
- validate.yml preflight: on refs/heads/issue/* the workflow_sync mismatch
is a warning in the summary, not a failed verdict; push to dev, the beta
candidate and the release keep it red.
- On push to dev a mismatch opens one owner issue titled [workflow-sync]
(or comments on the open one), like the nightly mutation gate (#472);
preflight gets issues: write for that.
- check-docs --external=warn: external link failures become warnings; the
docs step passes it on task branches only.
Canon: PROCESS.md §10.4 («Workflow из ветки по умолчанию»).
Issue: #700
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Сверка PROCESS.md, ролевых выжимок, AGENTS.md, TESTING.md, CONTRIBUTING.md
и скриптов по 26 найденным расхождениям (D1–D26): трейлеры по классам
изменений, gate:small как единственный источник состава, пороги ревью,
путь реестра мутантов, golden по ci:golden, порядок чтения промпта ревью.
- scripts/change-classes.mjs: классы A/B/C/D — один модуль для
process-gate и проверки трейлеров.
- commit-msg: коммит только с файлами класса C (документация) трейлеров
не требует; указанные трейлеры по-прежнему проверяются.
- Маршрут автора без docs/STATUS.md: 5345 → 4703 слова.
- Промпт ревью читает SCOPE → AGENTS → REVIEWER, как ROUTES.reviewer.
Issue: #701
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370 merged issue/* branches sat on origin; the branch list stopped meaning
anything and an agent looking a branch up by number could take a stale one.
- merge-candidate.mjs: after a successful push to dev the task branch is
deleted with --force-with-lease on the tip the merge saw last — the
candidate published into the branch, or the material on fast-forward
(the index commit lives only in dev). A commit that landed after the
merge keeps the branch, and the merge comment says so; a failed delete
never undoes the merge. Failed, stale and conflicting merges keep it.
- The one-time cleanup of the already merged branches is not in this
commit: the list goes to the owner first.
Canon: PROCESS.md §10.4 (exact-candidate merge).
Issue: #702
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
14 of 48 returns in #600–#691 were rebase or merge conflicts on shared
files where the two edits do not contradict each other.
- .gitattributes: docs/CHANGELOG.md and docs/CHANGELOG.ru.md use the
built-in merge=union driver — both tasks' lines in ## Unreleased survive
a rebase, a merge and git merge-tree (#696's clean-merge test) without a
stop.
- rebase-generated.mjs: UPSTREAM_WINS — on a conflict in
scripts/monolith-baseline.json the rebase takes dev's side; the band test
on the candidate's Validate judges the merged tree (#699). Any other
conflicting path aborts exactly as before, with the full list.
- merge-candidate.mjs: the candidate's patch-id excludes the changelogs and
the monolith baseline next to docs/reviews, so a neighbour's line next to
the task entry does not re-send a green task to review.
- screenshots.json needs nothing: after #697 task branches do not commit it.
Canon: PROCESS.md, the rebase paragraph of the review index (#643).
Issue: #698
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The screenshot fingerprint and golden baselines stop being a tax on every
task branch:
- Task branches no longer commit docs/images/** or golden baselines. On a
branch the screenshot freshness stays a preflight warning; the review
prompt, REVIEWER.md and AUTHOR.md drop check-docs as a per-task gate.
- beta-derived.yml refreshes them on dev in one bot commit before the beta
candidate: canonical docs capture + docs:accept --reviewed, golden from
the golden-images artifact of a completed Validate on dev +
golden:accept --reviewed. A changed frame or scene is accepted only when
named in the inputs; undeclared differences refuse. Baseline commits carry
Release: and Baseline-Reviewed:; the subject is not a candidate subject.
- classify-changes: the Release: trailer on an issue/* branch no longer
switches on the heavy set. ci:full / ci:golden do: process-track emits
full=true, the review gate dispatches Validate with full=true and does not
accept a light proof.
Canon: PROCESS.md §3 п.13, §5.1, §8, §11.4; CONTRIBUTING.md.
Issue: #697
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show/ship stop paying for diff mutants and for every move of dev:
- scripts/process-track.mjs resolves the track from the current labels and
the diff (show for unlabelled infra, ask for unlabelled product work) and
checks the mechanical ship limits; outside them the pipeline comments and
relabels track:ship -> track:show in the same round.
- Validate on the review material is light on show/ship: a completed push
run on the exact SHA is proof, a dispatch asks mutants=false. ask and the
ci:mutants label keep the mutant dispatch.
- show/ship skip the pre-review rebase when git merge-tree with dev is
clean; the candidate is rebased once at merge and still passes Validate
before the push to dev. The light merge waits for the push run of the
candidate and dispatches only when none appears.
- ship inside the limits merges after the light Validate without a model
review; the issue gets a machine marker hp:ship-merge.
- ship-review.yml + scripts/ship-review.mjs read the code of all ship
tasks of a beta range in one model session and publish
docs/reviews/SHIP-REVIEW-<tag>.md; both beta publication paths refuse a
range with ship tasks the document does not cover or that carries a High.
- show reviews judge correctness and AC; the spec review installs neither
npm ci nor Chromium, the show review installs Chromium only when the issue
names a smoke.
Canon: PROCESS.md §5, §5.1, §10.4, new §11.7; REVIEWER.md, AUTHOR.md and
AGENTS.md digests.
Issue: #696
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CODE-REVIEW-695-r1 Medium: PROCESS §5.1 says an infrastructure task (§1)
without a track label reads as track:show, but neither the pipeline guard
nor the task packet did that.
- _process.yml guard: with no track:* and no small/trivial label, the
diff of the task branch against dev (compare API) with no class A file
gives the show cycle limit 2. A truncated compare answer (300 files)
proves nothing and keeps the limit 4.
- task-packet.mjs: an infrastructure packet names the track it runs on:
«инфраструктурный · show» without a label, the owner's label otherwise.
- Mutants guard-infra-keeps-ask-limit and
packet-infra-track-ignores-show-default.
Issue: #695
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The analysis of 85 closed tasks #600-#691 showed that the light track
cost as much as the full one (115 min and 12 events vs 102 and 13) and
that the owner had no label to choose the route. The owner accepted the
proposal on 2026-09-28.
- PROCESS §5 is the track table: track:ship (S1 -> S5, one line under
"## ТЗ", <= 30 src lines, batch review before the beta), track:show
(default, S2 -> S5, up to three AC, no spec review, 2 code cycles),
track:ask (full route). The owner's label beats the criteria, which
become a hint; any agent may raise a track, only the owner lowers it.
- §5.1: ci:full / ci:golden / ci:mutants order heavy checks on any track;
small and trivial read as track:show, no label as track:ask, an
infrastructure task as track:show.
- §2, §2.2, §2.4, §2.5, §4, §7.1, §7.2, §9, §11 follow; AUTHOR/REVIEWER
digests and AGENTS.md follow with the digest test and its mutants.
- task-packet.mjs reports the track via trackFromLabels(); the pipeline
reads track:show/track:ship for the cycle limit of 2 and lets an
explicit track:ask win. Pipeline behaviour by track is #696.
Issue: #695
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With the day/night background the plan went blurry after zooming from 100 %
(sharp when the page was opened at 800 %) and navigating a strongly zoomed
plan flashed the page white. Both came from #582's composition, not from the
wall hatch that #685 replaced:
- `.stage.daycycle.hp-safe-daycycle-outline .plan-svg` promoted the scene
with `will-change: transform`; Chromium freezes the raster scale of such a
layer, so the 100 % raster was shown stretched. The explicit layer #582
needs is now `will-change: opacity` (re-rasters at the current scale).
- The filtered outline had `overflow: visible` and a gesture exposed every
scene (#544) without bound, so the promoted layers grew with zoom squared
(CDP LayerTree, ~460 %: plan-svg 15.9x, outline 13.2x the stage; 39x after
navigating at 800 %). The full card clips its outline to its box and marks
it data-hp-live-overflow="clip" (never exposed); the live viewport bounds
every other exposure with an inline clip-path: inset(-25%) that leaves
with it, so idle DOM stays byte-identical (#531).
Owner-verified in Chrome 152 (built-in browser, DPR 2): sharp after 100 ->
800 %, no white flashes after reloading at 800 %.
Owner decision: #685's analytic gradient is reverted (13af1d5e), the single
<pattern> is back at every zoom; its close-up golden scenes stay and check
the pattern, its terminal-frame smoke checks the pattern.
Witnesses: demo/smoke_daycycle_zoom_layers.mjs (800 % x DPR 2: layers vs
stage, the hint, reload path, button/wheel/pinch); #582/#532 smokes now pin
the opacity hint; test/live-viewport.test.mjs (bounded exposure, clipped
scene); test/daycycle-layers.test.mjs (cascade). Four Node-guarded mutants.
Issue: #689
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The three #687 mutants now name a Node suite over the compiled Plan
stylesheet (test/plan-device-landmarks.test.mjs), as the #683 stair
cursor mutant does: the reviewed browser-guard inventory is at its cap
(200/200, #659). The suite pins no hiding in .stage.markup, the
filter: opacity(0.35) fade without an opacity override, the pointer
boundary on the marker, its subtree and ::before (and Background's),
and a fade scoped to the Plan stage. Parity of the 35% with Background
is a computed-style fact and stays with the smoke (#624 forbids text
reads of the monolith). The smoke now enters modes and tools through
window.__hpTest instead of private writes (#629).
Issue: #687
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
The Plan editor hid every device marker (display: none), so walls,
openings and stairs were placed against devices from memory. It now
shows them exactly as the Background editor does (#362): the same
markers as View, at the Background editor's effective opacity, fully
pointer-inert. The fade is filter: opacity(0.35) on each marker, not
on .devlayer, because room labels and room settings buttons share that
layer and stay opaque and interactive; filter multiplies the marker's
own opacity (.unavail -> 0.35 x 0.35), as the Background layer does.
Marker handlers already fail closed outside View/Devices.
demo/smoke_plan_device_landmarks.mjs proves AC1/AC2: same markers as
View, per-marker alpha equal to Background, core and capsule fall
through, a real click on a marker reaches the Walls tool and a room
settings button below, cursor and target unchanged, handlers inert, no
tabindex. Three mutants guard hiding, opacity override and the pointer
boundary. UX-MODES, DECOR-EDITOR, USER-GUIDE.ru mode table, changelogs.
Issue: #687
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Ревью #682 r1, Medium: перенос добавляет документу уровень вложенности
(`docs/reviews/X.md` → `legacy/reviews/<тег>/X.md`, `docs/specs/` →
`legacy/specs/`), а относительные ссылки внутри перенесённых документов и в
соседях, ссылавшихся на них, никто не пересчитывал — на `97d19268` 53 битые
ссылки в 46 файлах (заявление «все 26 резолвятся» в `7feb6177` было верно
только до переноса документов ревью). Гейты архив не смотрят.
`reviews-archive.mjs`: `repairLinks` пересчитывает ссылку, если она не
резолвится от нового места, а цель находится от нового или старого места
через карту переносов; битая и до переноса ссылка не трогается. `--apply`
делает это само, `--repair-links=<rev>` — для всех переименований
`<rev>..HEAD`, `--check-links` печатает битые. Этим коммитом
`--repair-links=origin/dev` переписал ровно 53 ссылки в 46 файлах; остались
две прежние «...»-заглушки в CODE-REVIEW-448-r2 (битые и на dev). Тесты:
перенесённый документ, сосед со ссылкой в архив, ТЗ со ссылкой на позже
перенесённое ревью, битая-до-переноса не трогается, в `legacy/` битых нет;
мутант `reviews-archive-links-from-new-place-only`. PROCESS §2.10 и
DEVELOPMENT › Release называют переписывание и `--check-links`.
Issue: #682
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Волна 5 эпика #674, инструментальная часть (класс B).
`scripts/reviews-archive.mjs --through=vX.Y.Z` печатает план переноса
документов ревью в `legacy/reviews/<тег>/`, `--apply` делает `git mv` и
пересобирает `docs/reviews/INDEX.md`. Членство — трейлеры `Issue: #NN` в
диапазоне линии, как у манифеста беты (#547) и ревью линии (#638). Правила —
в чистой `archivePlan`: задача уходит в последнюю свою линию; задача с
трейлером после тега остаётся целиком (её раунды ссылаются на прошлые);
закрытая без выпуска уходит с линией, где лёг её документ; документ задачи
без трейлера — с линией, где его добавили; RELEASE-REVIEW — в каталог
своего тега; чужие имена не трогаются. План по v1.77.0: 965 документов
332 задач, 154 остаются в открытой линии.
`legacy/` — класс C в process-gate. Сравнения деревьев с якорем вердикта
(`review-doc-guard.mjs` #499, `task-packet.mjs`) не видят переноса в
`legacy/reviews/`. `process-metrics.mjs` считает раунды по живому каталогу и
архиву. Порог «>900 документов» в тесте индекса снят: в каталоге остаётся
текущая линия. PROCESS.md §2.10 уточнён (правила членства, пустая очередь
S7, ревью линии до переноса), в DEVELOPMENT › Release — шаг чеклиста.
Юнит-тесты и два мутанта (`reviews-archive-moves-open-line-issue`,
`reviews-archive-first-line-wins`).
Issue: #682
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После волны 3 маршрут автора — 5,4 тыс. слов из 12 тыс.: мутант
`entry-cost-author-route-over-budget` добавлял 2 000 слов и оставался
зелёным. Теперь патч сам больше бюджета (12 001 слово), и свидетель краснеет
независимо от длины остального маршрута.
Issue: #680
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Волна 4 эпика #674.
docs/testing-notes/: восемь ручных чек-листов по поверхностям и индекс
удалены — ни одного отмеченного пункта, ручной фазы в PROCESS.md §2 нет.
Правило #650 (пустое совпадение --test-name-pattern) перенесено в
TESTING.md; пункты [manual] без автоматического свидетеля сведены в раздел
«Чего не проверяет автоматика» (реальный HA, сенсорное устройство, ресурсы
сервера, несколько клиентов, визуальная оценка, пользовательское
содержимое). В TESTING.md снят блок чек-листов v1.43–1.44 и приложения по
issue в разделе golden (#197/#249/#272/#275/#288/#261) — сцены объявлены в
demo/golden/matrix.mjs. Остался реестр браузерных гвардов #659
(mutation-browser-guards.md). test/testing-notes-index.test.mjs →
test/testing-doc.test.mjs: лимит 800 строк, правила #85, раздел ручных
проверок и живые ссылки TESTING.md; каталог testing-notes содержит только
реестр. Мутант testing-notes-index-drops-section (удалял строку индекса) →
testing-doc-drops-manual-section. golden-matrix: копия 67 id сцен #242/#250
в чек-листе снята, список и способ его измерения — в demo/golden/matrix.mjs.
docs/design/505-summary-panel удалён вместе с
demo/capture_summary_panel_505.mjs и маршрутом /reference/ фикстуры
диалога. docs/design/600-settings-dialogs: reference/, screenshots/,
pairs/, ARCHIVE-README, ISSUE-FORM, OPEN-POINTS удалены; SPEC,
IMPLEMENTATION-GUIDE, field-maps, ACCEPTANCE остаются; вывод
capture_design_pairs_600.mjs и verify_ha_form_shell_609.mjs --capture —
в artifacts/. docs/design: 68 файлов / 4,08 МБ → 13 / 0,70 МБ.
README-ha-dialog-505.md → README-ha-dialog.md (путь в release-review.yml);
demo/guard/README.md: запись гварда — в verify-guard.mjs, не в README.
docs/design/649-25d-stage6 не тронут — пункт после стабильного v1.78.0.
Issue: #681
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
#659 закрыл реестр браузерных гвардов ровно на 200 и проверяет число
точно: два новых смок-свидетеля #676 подняли его до 202, и юниты на
ребейзнутом кандидате покраснели («browser guard inventory is reviewed,
capped and exact»).
Оба инварианта — проводка Lit-шаблонов, которую без браузера не
импортировать, но можно засвидетельствовать по исходнику, как #659 сделал
для прежних трёх лестничных мутантов: подавление синтезированного click
после жеста (`_suppressClick` на один тик в конце протяжки и жеста узла,
`@click=${stop}` на обоих видах узлов) и условие подсказки Просмотра
(`if (!active) return;` — тот же признак, что делает лестницу ссылкой).
Мутанты переведены в группу `unitGuard('test/stairs-box.test.mjs')`,
свидетель — новый тест в `mutation-browser-offload.test.mjs`; поведение в
Chromium по-прежнему держит `demo/smoke_stairs.mjs` (AC6, AC8).
Issue: #676
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Просмотр импортирует stairTargetState из stairs-editor-model.ts, и общий
модуль Rollup кладёт в eager-чанк: новые функции протяжки, ресайза, магнита
и диалога утянули туда 2,5 КБ gzip и выбили бюджет первого View. Теперь
eager-модуль снова маленький, а всё редакторское живёт в stairs-box.ts,
который импортирует только ленивый редактор: initial View 299 165 Б при
бюджете 301 066, запас 1 901 Б.
Потолок ленивого редактора 236 400 → 239 000 (замер 237 985) с записью
истории в bundle-budget.mjs; база монолита bundleBytes поднята тем же
коммитом (+10 069 Б сырых — код слоя редактирования). Хук data-hp получил
запись stair-frame; смок не пишет в приватное поле.
Issue: #676
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Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Лестница рисуется протяжкой, как прямоугольник или эллипс декора: длинная
ось протяжки — ось подъёма, стрелка смотрит от нажатия к отпусканию, клик
ставит размер по умолчанию. Выделенная лестница получает рамку декора в
верхнем оверлее карточки — выше тел стен, с узлами постоянного экранного
размера и курсорами по мировому направлению узла; винтовая — четыре узла на
касательных. Ресайз идёт от противоположной стороны, не зеркалит и не
поворачивает; магнит работает по сторонам: в пределах 6 клеток и 5° сторона
ложится на видимую грань стены, при перемещении лестница доворачивается не
больше чем на 5°, при ресайзе и черновике — никогда. Грани перегородок и
колонн получают внешнюю сторону по обходу многоугольника.
Клик, синтезированный после жеста, глушится: под «Лестницей» больше не
появляется копия, под «Выбором» не пропадает выделение. Диалог свойств
считает в сантиметрах лестницы (30…10000), а не в конвертере толщины стены;
нетронутое поле хранит число бит в бит, «Сохранить» без изменений ничего не
пишет. В Просмотре наведение на лестницу с корректной целью показывает
«Переход на этаж …» — ровно при том же условии, что делает её ссылкой.
Чистые функции слоя — в stairs-editor-model.ts с юнитами; смок лестниц
покрывает протяжку, курсоры, рамку над стенами, клик после жеста, диалог и
пять состояний подсказки; реестр мутантов получил шесть свидетелей.
Issue: #676
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd