The label box is centred on the room point, so anything taking part in its
layout SHIFTS THE NAME: entering the plan editor pushed it down by the gear
button's height (owner's report). The name is the anchor now — the metrics
and the gear button hang below it as absolutes, outside the centring math —
so the name renders in exactly the same spot in view mode and in the editor,
and the settings button is the bottom row of the card. Verified by measuring
the name's vb-coordinates in both modes: identical to the pixel.
Owner's batch:
- zoom now opens on what is DRAWN (rooms + 5% margin) for spaces with no
background image; with one the image is the plan and still fits whole. A small
plan on the square canvas no longer opens as a speck.
- swiping between spaces, and the kiosk carousel, slide sideways; honours
prefers-reduced-motion.
- the room settings button reads 'Room settings' and lightens on hover.
- 'curation' is filtering everywhere: UI strings, docs, code.
Checked the yard while I was there: its drawing sits off-centre because it was
drawn that way — before the migration x spanned 0.12..0.54 with 0.12 and 0.46 of
margin. The migration added 0.1465 on each side, symmetrically. Content-fit zoom
makes it moot anyway.
From the v1.47.0 review:
- HP-1470-02: the picker let you delete the plan you had just selected — it is
not in the stored config yet, so the server rightly called it free, and the
save then stored a url with no file. The button is disabled, and since two
clients can do this in either order, config/set now verifies every internal
plan url against the disk under the write lock and answers .
External and legacy urls are not ours to police.
- HP-1470-01: growth is bounded at the door rather than by deleting old files —
that mistake cost real plans twice. check_quota refuses an upload that would
push the store past 256 MB / 200 plans (1 GB / 1000 attachments) or leave less
than 512 MB free. The plan list is capped at 60 newest with a total, and
thumbnails load lazily.
- HP-1470-03: picking a saved plan waited for nothing and stored a fallback
ratio when the signature had not arrived — a square plan came out stretched.
It waits for the signature, binds the result to the dialog that asked, and the
dialog preview is signed too.
- report §5: the last lifecycle comments still described age-based collection.
Not released yet — the owner asked for a release once the batch is done.
Closes both findings from the v1.46.6 review with one feature, because they are
the same gap seen from two sides. HP-1466-02: a detached plan stayed on disk and
could not be re-attached from the card — the old url is nowhere in the config,
and the backend test 'proved' reattach by remembering it in a Python variable.
HP-1466-01: files kept forever with no way to see or remove them is not a
policy, it is accumulation.
New: houseplan/plans/list (name, url, size, modified, and which spaces use it)
and houseplan/plans/delete, which refuses while a space still references the
file — the stored configuration answers that, not the client. In the space
dialog, 'Already uploaded' shows the list with thumbnails; one click attaches,
reading the aspect from the image as an upload does; the trash button is the
only way a plan file is ever deleted.
That also bounds the disk without any timer, which is the part every automatic
attempt got wrong: v1.46.4 deleted detached plans, v1.46.5 raced the retry that
was about to reference an upload. The user decides, and can now see what they
are deciding about.
Docs: comments in plans.py and websocket_api.py still described the age-based
collection v1.46.6 removed (report §6); ARCHITECTURE gained the two new routes
and an explanation of why the listing is what makes 'never delete' livable.
- device card opens with controllable entities: toggles inline (finger
targets), cover/lock/climate hand off to HA more-info; metadata and
manuals moved below; config/diagnostic entities filtered; locks still
never toggle from a card
- marker.is_light: a smart switch driving dumb fixtures glows in the
light-sources fill (its own entity or the bound controls) — no
light-group helper needed
- backend schema; smoke_card_controls.mjs, smoke_glow extended; docs
same-commit
- the room gear became a fixed-size pill button (was 0.9em/60% opacity
inside the label — invisible in practice, field report); shown on
unnamed rooms too, which is where you name them
- metrics line 0.62em -> 0.75em (unreadable on tablets)
- tooltips: latch on the first touch/pen pointer event instead of
trusting (hover: none) alone; any touch drops an open tip
- smoke_feedback_v2.mjs; docs same-commit
- space.settings.card_font_scale (tier 2 base) + room.settings
name_scale/label_scale (tier 3), 50-300%, multiplied together and
stacking with resize-k and kiosk per-screen multipliers
- live sample card in both the space and room dialogs
- backend schema; smoke_font_scales.mjs (9 checks); docs same-commit
- four-tier principle fixed in ARCHITECTURE: global > space > room >
device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
re-area (current area included in the list), fill override (may opt
out of glow darkness), explicit temp/hum source with a searchable
device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
same-commit
- rooms inert in View (default cursor); mdi:open-in-new after the room
name (View, rooms with an area) navigates to the HA area
- smoke_room_link.mjs (7 checks); TESTING/CHANGELOG/UX-MODES same-commit
- alignGuides/segmentAngle/is45 pure helpers (+2 unit tests, 108);
per-context candidates (room vertices + path pts / other icons /
decor endpoints+corners / other room cards), nearest per axis, max
two guides, dashed accent lines with a source dot
- cursor badge shows length + angle, green on 45deg multiples
- indication only, no magnetism (owner's decision); guides live in
plan/devices/decor, never in View
- smoke_align_guides.mjs (9 checks); TESTING/CHANGELOG same-commit
- Virtual / Pick-from-HA radios; Show-entities checkbox with tooltip
gates device entities (groups/helpers always listed); searchable
dropdown only in HA mode, auto-opens when empty, closes on pick;
Save guarded until a binding is chosen; logic untouched
- smoke_binding_ui.mjs (16 checks); marker_stay/controls smokes green;
TESTING/CHANGELOG same-commit
- outlineWithout trims the rooms' solid strokes under open stretches
(.room.noedge kills the polygon stroke incl. hover; trimmed
.room-outline path draws the remaining walls)
- dash color follows the space stroke color; openwalls layer moved
after the glow layer
- +1 unit test (105); smoke_openwall extended; docs same-commit
- _openWallHit shared by click and hover; amber dashed preview of the
stretch that would open, red solid when the click would close it;
stage.wallhot drives the pointer cursor
- smoke_openwall_hover.mjs (9 checks); TESTING/CHANGELOG same-commit
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
shared wall pair under the click (sharedBoundary collinear-overlap
math + distToSegment pull, same as Split); dashed rendering with an
amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
tap_action=toggle flips them with HA-group semantics in one call
(controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
virtual dumb-switch markers finally show something); info card lists
targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
(9 checks); TESTING/CHANGELOG same-commit
- marker dialog stores autoIcon (DevItem.icon); ha-icon-picker gets it
as placeholder, fallback input too; 'Auto: mdi:...' hint with preview
under the picker, hidden once an explicit icon is chosen
- smoke_icon_placeholder.mjs; TESTING/CHANGELOG same-commit
- third mode tab: draw lines/rects/ovals/text with grid snap, drag
preview; select+move (Delete key), erase, color/width/fill controls;
Esc ladder; text dialog with S/M/L sizes and dblclick re-edit
- decor renders under rooms, visible in every mode, click-transparent
outside its editor; stored in space.decor with backend schema
(line/rect/ellipse/text variants), rev/optimistic locking as usual
- smoke_decor.mjs (19 checks); smoke_editor_tabs updated to 3 tabs;
TESTING/CHANGELOG/UX-MODES same-commit
- _openingPreview getter mirrors the click's snap (same eps, same
existing-opening hit test); dashed 90cm ghost + center dot on the wall
- smoke_opening_preview.mjs; TESTING/CHANGELOG same-commit
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
vertices; validates wall crossings, self-intersection, degenerate
parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
- .room.picked moved after .room.outlined: equal specificity, source
order silently killed the amber highlight in markup (gotcha x4,
documented inline)
- smoke_merge_highlight.mjs (waits out the 0.12s transition before
reading computed colors); TESTING/CHANGELOG same-commit
- room label becomes a card: name on top, optional metrics below
(temperature / humidity / avg zigbee / lights), four checkboxes in
space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
in the Plan editor (static SVG only) — real name-only cards now render
there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
- two tabs only: 'Plan editor' / 'Device editor'; View is the implicit
default state, no tab
- Device editor gets its own bottom toolbar (add/show-all/reset/rules
moved from the header), mirroring the Plan toolbar
- X button on both toolbars and inside the active tab returns to View;
re-click on active tab is a no-op; Plan<->Devices switches directly
- smoke_editor_tabs.mjs; TESTING/CHANGELOG/UX-MODES same-commit
- cog next to the space name shows in View/Plan/Devices (canEdit only);
'+' add-space tab stays Plan-only
- tabs flex-centered so the cog aligns with the tab text
- smoke_gear_tabs.mjs; TESTING.md + CHANGELOG same-commit
- View-mode door/window info card gets an Unlock (red) / Lock button when a
lock entity is bound and available; disabled while locking/unlocking,
hidden when unavailable
- plan-icon taps still never toggle locks (hard block untouched);
smoke_lock_action.mjs covers the full matrix incl. the block
- TESTING.md, CHANGELOG, UX-MODES same-commit
- auto devices/light groups appearing after install get a server-side 'new'
flag (settings.new_device_ids) and a red dot top-right of the icon; opening
the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
TESTING.md row
- device icons: pointer cursor in View (grab only in Devices mode); click
behavior untouched
- openings in View: pure drawings always — no cursor/hover/hit/click
- lock badge: the one exception — visible and clickable in View (info card),
inert in Plan; removed a duplicate pointer-events in .oplock
- smoke covers all cursor/badge cases
- op-hit: pointer-events none + default cursor by default; interactive (grab,
hover outline, drag) only inside Plan; lock badge is a pure indicator
- opening click edits in Plan with any tool; no interaction whatsoever in View
- smoke_inert_openings.mjs; TESTING.md updated
- lightColorOf(): on+rgb_color tints icon/glow/ripple (explicit ripple color wins);
brightness ignored by design; off/white/unavailable unchanged
- isAlarmState(): leak/smoke/gas/CO/safety/tamper/problem sensors and sirens in
'on' pulse a red ring over any display mode; outages never alarm;
prefers-reduced-motion honoured
- +2 unit tests, smoke_rgb_alarm.mjs, TESTING.md rows
- General settings dialog: fill colors grouped by mode (light on/off, temp
cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
between the endpoints; stored in settings.fill_colors (defaults omitted);
space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
smoke_general_settings; TESTING.md updated in the same commit
- Hover: an accent outline hugs the opening's wall strip + grab cursor.
- Drag (view mode): re-snaps continuously to the nearest derived wall; snapToWall now
normalizes the angle to [-90,90) — neighbouring rooms yield the same wall in opposite
directions, which used to flip the hinge while dragging across segment boundaries.
setPointerCapture wrapped in try/catch (an inactive pointerId must not kill the drag).
- Click still opens the status card (via a 250ms timer); double click opens the
properties dialog from view mode. Hit zone is now a slightly thicker strip along the
wall instead of the whole swing square (fewer accidental hovers). +1 test (77).
Verified live: drag moved a test door exactly along a vertical wall (angle 90 -> -90),
click/dblclick/markup-tool paths all работают; the user's 12 real openings untouched.
New markup tool 'Opening': click a wall — the opening snaps onto the nearest DERIVED
room wall (v1.19.0 model: openings keep absolute coords, so room edits never break
them) and takes its angle. Dialog: type, length in real cm (door 90 / window 120 —
per-space scale makes it honest), contact sensor (invertible), lock (doors).
Rendering after easy-floorplan (MIT): hinged leaf + swing arc drawing on via
stroke-dashoffset; window = two casements. No sensor → static plan defaults (door
open, window closed); unavailable freezes the default (pure openingAmount, tested).
Lock: padlock badge (green locked / orange unlocked / grey unknown); the lock is
never toggled from the plan — clicking shows an info card with both states.
snapToWall + openingAmount in logic.ts; space.openings validated server-side.
+2 tests (76). Verified live on the dacha (real TTLock + TRV window sensor).
Visuals borrowed from easy-floorplan (github.com/nicosandller/easy-floorplan), model kept ours.
isActiveState is independent of the live_states toggle; unavailable/unknown count as idle.
Honours prefers-reduced-motion. Badges scale with --dev-size. +1 test (74).
- scale (cm/cell) input compact again (generic width:100% dialog rule stretched it)
- space with no background image gets a white paper canvas (.stage.noplan), so
hand-drawn rooms read like a plan on paper
- TESTING.md updated in the same commit
- Merge: click a room, then a neighbour. Adjacency is decided by the RESULT, not a
heuristic: mergeRooms unions the outlines and accepts only when they collapse into one
hole-free outline (corner touch / apart / hole => refused). A dialog picks the surviving
name+area; the kept room keeps its id so its label and devices stay put.
- Split: click the room, then two wall points; the chord cuts it, live ruler on the cut.
The bigger part stays the room (name/area/devices), the smaller opens the new-room
dialog. The cut is applied only on confirm — Cancel leaves the room whole.
- Boolean geometry via polyclip-ts (proper ESM + native types; polygon-clipping ships
named types but a default-only ESM build, breaking either tsc or the runtime).
Verified on the real plan, where neighbouring walls overlap collinearly rather than
match exactly — the case a hand-rolled union gets wrong. Bundle 151->202 KB.
+5 tests (72). Verified live: merge of Сауна+с/у -> 4-vertex outline, non-adjacent
refused, split preserves area (26667 -> 13333+13333), cancel leaves the room whole.
The v1.18.0 measure label was rendered inside .devlayer, which markup mode hides
entirely (display:none) so icons don't obstruct drawing. Moved it to its own
.measurelayer. Verified visually on a real segment (3.60 m).
- Draw mode shows the current segment length near the cursor (metres or feet+inches
per the HA unit system). New pure helpers segmentCm/formatLength (unit-tested).
- New per-space 'Scale (grid cell size)' field (space.cell_cm, default 5 cm) so each
plan has its own real-world dimensions. i18n en/ru, .measurelabel style. +3 tests (61).
- comfort bounds: parseFloat+isFinite guard (empty input collapsed a bound to 0
and the auto-swap made 'comfort from 25' behave as 0-25 → green at 24°)
- avg room temperature in the room tooltip (what the temp fill actually uses)
- hover darkens the current fill instead of recoloring blue; grey when unfilled
- fill mode as a radio group with short labels; compact inline bounds inputs
- space dialog widened to 500px; TESTING.md updated in the same commit
- fill_mode 'temp': below comfort → #4fc3f7, inside → #66d17a, above → #ffd45c;
bounds default 20-25°C, editable in the space dialog (visible only for this
mode), swapped bounds tolerated; rooms without a temperature reading unfilled
- areaTemp(): average of the area devices' temperatures
- tests: roomFillColor temp bands + bounds, spaceDisplayOf defaults, areaTemp,
backend schema (fill_mode temp + temp_min/temp_max); smoke_temp_fill.mjs
- TESTING.md updated in the same commit (policy)
- space dialog 'Display' section: room borders/names toggles, color+opacity,
fill by zigbee signal or lights (tri-state: on/off/no-lights)
- draggable room name labels persisted as layout rl_<roomId>
- 'no image, outline by hand' space source with canvas orientation; image
optional now; switching an existing space to draw detaches its plan
- demo/ synthetic-home harness lives in the repo (serve.mjs + smokes + icons gen)
- docs/TESTING.md checklist (same-commit update policy); self-run found and
fixed: plan_url not detached on image->draw, _stateClass crash on states
without entity_id; perf measured (162 devices ~14ms build)
- backend: SPACE_DISPLAY_SCHEMA validation (+test)
- floors wizard: spaces from the HA floor registry, step-by-step with mandatory
plan upload per floor, skip support, auto-markup after the last one
- icon rules as data (settings.icon_rules) + in-card editor with live test,
invalid-regex guard, bilingual defaults, device_class fallback chain
- tap_action (card) + per-device override; security model: card-wide toggle only
for light/switch/fan/humidifier, explicit override for covers, never lock/alarm;
600ms long-press always opens the info card
- i18n dictionaries → src/i18n/*.json (+parity tests); light-theme badge fixes
- frontend tests 15→28