Commit Graph
16 Commits
Author SHA1 Message Date
Matysh 694e1e9a3b filtering: hiding is an explicit per-device flag (docs/FILTERING.md)
Agreed with the owner: whether a device is on the plan is a CHECKBOX
('Hide device from plan', every kind incl. virtual), not a runtime
algorithm. The old filter survives only as the SEEDER of those flags.

- marker.hidden is the flag; hidden devices are BUILT (room LQI counts
  them — owner's decision) but rendered only in the device editor with
  'Show hidden' on, ghosted. They cast no glow and no light fill: an
  invisible device casts no visible light (owner's decision).
- seedHiddenBindings(): non-physical devices (excluded domains, Group,
  scene, bridge, myheat children, grouped lamps) in bound areas WITHOUT a
  marker. The editing client materialises them into hidden:true stub
  markers, sets settings.filter_seeded, retires settings.show_all, and
  strips fresh-hidden ids from the red-dot list. Unticking the checkbox
  keeps a hidden:false marker — the seeder never revisits a marked device,
  so the user's decision is final. New non-physical devices hide silently;
  physical ones keep the red-dot flow.
- legacy configs (no filter_seeded) keep the OLD behaviour verbatim —
  runtime filter, shared show_all, hidden-means-gone — until an editing
  client materialises them, so a read-only tablet never sees a half-state.
- 'Show all' is renamed 'Show hidden' and is LOCAL to the tab; the shared
  settings.show_all retires with the runtime filter.
- 'Remove from plan' disappears for auto/entity devices (the checkbox is
  the way); a virtual device's Delete remains a real deletion.
- docs/FILTERING.md is the source of truth for the mechanism.

Tests: seeder/seeded/legacy/lights units (146), smoke_hidden_flag with 12
assertions (68 smokes). Inventory: 146 / 51 / 43 / 68.
2026-07-29 11:35:35 +03:00
Matysh e04ef2f2e6 feat v1.44.0: control-first device card + light-source flag (user feedback)
- device card opens with controllable entities: toggles inline (finger
  targets), cover/lock/climate hand off to HA more-info; metadata and
  manuals moved below; config/diagnostic entities filtered; locks still
  never toggle from a card
- marker.is_light: a smart switch driving dumb fixtures glows in the
  light-sources fill (its own entity or the bound controls) — no
  light-group helper needed
- backend schema; smoke_card_controls.mjs, smoke_glow extended; docs
  same-commit
2026-07-27 12:41:26 +03:00
Matysh 10d4084d17 feat v1.42.1: room-card font sizes — 3 sliders with a live preview
- space.settings.card_font_scale (tier 2 base) + room.settings
  name_scale/label_scale (tier 3), 50-300%, multiplied together and
  stacking with resize-k and kiosk per-screen multipliers
- live sample card in both the space and room dialogs
- backend schema; smoke_font_scales.mjs (9 checks); docs same-commit
2026-07-27 10:12:22 +03:00
Matysh 19e19b5c5f feat v1.42.0: room settings — the third settings tier
- four-tier principle fixed in ARCHITECTURE: global > space > room >
  device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
  schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
  re-area (current area included in the list), fill override (may opt
  out of glow darkness), explicit temp/hum source with a searchable
  device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
  without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
  same-commit
2026-07-27 09:58:21 +03:00
Matysh 1d6ca968e8 feat v1.41.0: kiosk mode for wall tablets and TVs
- kiosk: true — header hidden, editors hard-blocked, full-height stage;
  full View interactivity preserved (live states, glow, taps, locks)
- swipe between spaces at 1:1 (swipeTarget pure helper, wrap + dots
  indicator), pan wins while zoomed, double tap resets zoom
- cycle: N auto-carousel with 60 s pause after any touch (TV/burn-in)
- per-SCREEN size multipliers (icons x0.5-3, room-card font) in
  localStorage via a 3 s long-press popover; clampScale helper
- GUI editor fields, README wall-tablet recipe, +2 unit tests (111),
  smoke_kiosk.mjs (12 checks); TESTING/CHANGELOG same-commit
2026-07-23 21:12:58 +03:00
Matysh 20c7b55a87 feat v1.37.0: open boundaries (virtual walls)
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
  shared wall pair under the click (sharedBoundary collinear-overlap
  math + distToSegment pull, same as Split); dashed rendering with an
  amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
  either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
2026-07-23 14:18:50 +03:00
Matysh 81ea5c0f3c feat v1.36.2: per-source glow radius
- marker.glow_radius_cm overrides the global default per device (field
  in the marker dialog, HA units, placeholder = global default); pools
  and door sectors use the per-source radius
- backend schema; smoke_glow extended (11 checks); docs same-commit
2026-07-23 13:53:19 +03:00
Matysh d7a1b344e4 feat v1.36.0: marker controls — wall switches that really switch
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
  tap_action=toggle flips them with HA-group semantics in one call
  (controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
  virtual dumb-switch markers finally show something); info card lists
  targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
  (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 13:10:58 +03:00
Matysh 9fd36bd710 feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)
- area-less rooms appear in the marker room list ('no area, manual'); markers
  store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
2026-07-22 10:25:20 +03:00
Matysh d1a79cd0b4 feat v1.26.0: state-reflecting icons + 'value instead of an icon' display (issue #3)
- stateIcon(): door/window/garage open-closed, lock locked-unlocked, bulb on;
  custom icons and unavailable/unknown never morph; gated by live_states
- marker display 'value': the measurement (with unit) is the marker body,
  corner badges hidden; numeric fallback chain temp - hum - primary state
- TESTING.md rows, smoke_state_value.mjs, +1 unit test
2026-07-22 10:17:32 +03:00
Matysh ff7c1b883c feat v1.23.0: doors & windows with live open/lock state
New markup tool 'Opening': click a wall — the opening snaps onto the nearest DERIVED
room wall (v1.19.0 model: openings keep absolute coords, so room edits never break
them) and takes its angle. Dialog: type, length in real cm (door 90 / window 120 —
per-space scale makes it honest), contact sensor (invertible), lock (doors).
Rendering after easy-floorplan (MIT): hinged leaf + swing arc drawing on via
stroke-dashoffset; window = two casements. No sensor → static plan defaults (door
open, window closed); unavailable freezes the default (pure openingAmount, tested).
Lock: padlock badge (green locked / orange unlocked / grey unknown); the lock is
never toggled from the plan — clicking shows an info card with both states.
snapToWall + openingAmount in logic.ts; space.openings validated server-side.
+2 tests (76). Verified live on the dacha (real TTLock + TRV window sensor).
2026-07-17 07:21:20 +03:00
Matysh 7c9731655e feat v1.22.0: presence ripples, per-device icon size/rotation, one-click HACS badge
Visuals borrowed from easy-floorplan (github.com/nicosandller/easy-floorplan), model kept ours.
isActiveState is independent of the live_states toggle; unavailable/unknown count as idle.
Honours prefers-reduced-motion. Badges scale with --dev-size. +1 test (74).
2026-07-17 07:02:22 +03:00
Matysh 6609bfadd5 feat v1.17.1: show humidity value (%) next to the icon like temperature — isHumEntity/humFor, DevItem.hum, .hval badge + tooltip, for humidity devices and standalone humidity entities. +2 tests. 2026-07-11 15:02:33 +03:00
Matysh afa8398602 feat v1.13.0: universality — floors-import wizard, editable icon rules, tap actions (phase 9)
- floors wizard: spaces from the HA floor registry, step-by-step with mandatory
  plan upload per floor, skip support, auto-markup after the last one
- icon rules as data (settings.icon_rules) + in-card editor with live test,
  invalid-regex guard, bilingual defaults, device_class fallback chain
- tap_action (card) + per-device override; security model: card-wide toggle only
  for light/switch/fan/humidifier, explicit override for covers, never lock/alarm;
  600ms long-press always opens the info card
- i18n dictionaries → src/i18n/*.json (+parity tests); light-theme badge fixes
- frontend tests 15→28
2026-07-06 00:54:13 +03:00
Matysh 94fb4af14c feat v1.11.0: full English translation + en/ru UI localization
- All card UI strings moved to src/i18n.ts (en/ru); language follows the HA
  profile automatically, new 'language: en|ru' card option forces it; GUI
  editor localized and got the language dropdown; generated device names
  localized via BuildCtx.loc.
- English-only codebase: comments, docstrings, test names, backend error
  messages and logs. Russian remains only in the ru dictionary, ru.json,
  iconFor regexes matching Russian device names (+their fixtures) and README.ru.md.
- Docs English-first: README (EN) + README.ru.md, ARCHITECTURE/DEVELOPMENT/
  ROADMAP/CHANGELOG fully translated; translations/en.json had Russian - fixed.
- Removed obsolete RELEASE_NOTES_v1.9.3.md and scripts_publish.sh.
2026-07-05 21:43:58 +03:00
Matysh e7cf0416be refactor+fix v1.10.0: аудит — гонки записи (asyncio.Lock, атомарный rev), точечный layout/update вместо layout/set (анти last-writer-wins), layout/delete, safeUrl против XSS в link/pdfs, fetchWithAuth, KEY_HASS, стриминговый лимит upload, модульность (styles/types/devices), динамические пространства в GUI-редакторе, чистка мёртвого кода (file/set, GROUP_TITLES) 2026-07-05 20:58:33 +03:00