Stage 5 of #780.
- Import summary: «Strips left unbound after import: {n}» from the backend
`unbound_led_strips` count; «Optimize plans» reports strips passing
through walls per space and edits none (AC16).
- Linear field for long strips (ТЗ §13.2): pieces of at most the radius
along the polyline, emitters thinned to r/4, each piece clipped to the
visibility fans of its own emitters as separate clipPath children (no
boolean pass per piece), one floor clip for the whole layer, no fan at
all where nothing blocks within the radius; a grid index of body faces
and boxed inside tests; unchanged fields skip re-diffing. 50×50 on the
large house: first stable frame ~1.4 s, warm space ~1.1 s locally.
- led-strips-v1 profile: demo/benchmark_led_strips.mjs with the derived
large-house fixture (10×5, 50×50, none), absolute limits of the ТЗ table
in demo/performance/budgets-led-strips.json, exact counters (zero
recomputes on HA ticks/camera/colour, ≤50 cache entries, no growth over
20 cycles); added to the full performance workflow.
- Bundle: LAZY_LED_GZIP_CEILING 10 KiB, LAZY_LED_EDITOR_GZIP_CEILING 11 KiB
(measured + 10 %, rounded up); overlaps with the initial and editor
graphs refused; the lazy editor graph stays inside its ceiling.
- Smokes smoke_led_strip_draw/bind/glow, linked in smoke-links; 13 mutants
in the registry (7 browser guards in the inventory); config field registry
entry `spaces[].led_strips`.
- Golden: five new scenes on the `golden-led` space of the visual fixture
(`ledStrips` option, the designer's four strips on #868D94), matrix v71.
- Docs: LIGHT, DEVICE-PRESENTATION, USER-GUIDE (en/ru), UX-MODES,
ARCHITECTURE, ISOMETRIC, CONFIG-COMPATIBILITY, TOUCH-SUPPORT, demo/stand
README, performance README; docs/design/led-strips with the unchanged
designer archive, two paired frames and ACCEPTANCE.md; both changelogs.
Issue: #780
User-Visible: yes
Stage 4 of #780 (ТЗ §4–§5). «LED strip» next to «Add» draws a chain with
clean clicks only (pan, pinch, a second finger, cancel and the synthetic
click after navigation add nothing), snaps to the grid and to physical wall
faces / zero-wall axes, stops at the first face of masonry, partitions,
columns and windows (doors, gates and passages are cut by geometry), Shift
gives 45°. Ctrl+Z removes the chain's own point first, Esc finishes, a
double click or a click on the first point (≥3 vertices) closes; fewer than
two distinct points write nothing. A finished strip opens the device picker
(lights first, taken markers explained, «New device…» binds in that
dialog's own write, «Later» keeps unbound geometry).
A selected strip shows its vertex handles (a drag re-checks both neighbours
and the whole path) and a new Devices tray branch: device settings,
bind/change, unbind, show as icon, delete. The device dialog gets the
representation section: show as strip (restores a hidden shape at once or
draws one for this marker, behind the dialog's own save/discard guard),
show as icon, unbind/delete for a hidden shape. Every geometry or
representation change is one optimistic write and one LED command of the
device history; Undo/Redo restores only its own strip record and refuses
when a newer change sits on it. A rebinding renames the link in the marker
save, a deleted marker leaves an unbound strip, a bound marker may not move
to another space. Plan/Background show strips as a passive translucent mark.
The tool, its `led` dictionary (en static, ru/de/fr lazy) and placement
geometry are a new lazy `led-strip-editor` chunk (9.5 KB gzip), loaded only
on the tool, an editable strip in the shown space or a strip device's
dialog. The initial graph gets the loader and delegation only
(src/led-strip-card.ts); the lazy editor graph +122 B, inside its ceiling.
Mutant anchors follow the moved code (marker dialog guard, static LED layer).
Issue: #780
User-Visible: no
Manual review requested by the owner after the automated reviewer failed.
Material e931a949: green, no High/Medium findings, one non-blocking Low.
Issue: #781
User-Visible: no
Manual review requested by the owner after the automated reviewer failed.
Material af09d36d: green, no High/Medium findings, one non-blocking Low.
Issue: #765
User-Visible: no
The physical bodies, the wall union pool, the inner room contours and the
clean floor carried the global config epoch in their keys. Every edit of
any floor bumps it, so after one edit every other floor was cold again:
in large-house the first visit to an untouched floor rebuilt its wall
union and paid ~0.7 s flat / ~0.65 s 2.5D instead of ~40-55 ms.
A floor's geometry reads only its own config record (spaceModels) and
constants, so the key is now a content fingerprint of that record
(src/floor-geometry-key.ts), remembered per epoch and per record object.
The geometry also reads the current floor's config next to the model it
is given; when those records differ the key covers both. The live resize
preview is its own record, so preview frames get their own key; the
editor runtime seeds the pool and re-keys the bodies through the same
reader. The stairs editor no longer clears the clean floors of every
floor: the stairs are part of the floor's record.
The #735 switch-cycle guard now also sees the union pool and the inner
contours (optional members of the large-house card contract, so an older
comparison bundle reads 0). smoke_floor_geometry_cache proves the warm other floor and the
invalidation against an independent card (multi-floor push with shared
walls, a stair, a resize preview and its cancel); two mutants guard it.
Issue: #744
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Validate on the conveyor's rebase eb439e81 failed preflight: the branch
changes visual sources (stairs), so the screenshot check is strict on it,
and the fingerprint was stale against the moved dev (#739, #742, #759).
The branch is rebased onto b84465e5 (inventory counts merged with #742:
lifecycle 89, total 204/200) and `docs:accept --identical` re-captured
all 11 frames: pixel-identical, only the source fingerprint moves.
Issue: #740
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
A floor with stairs pays for them on every switch to it: the stair layer
is emptied on other floors, so Lit recreates every symbol on each return
and the browser lays out and paints it again. With 250 stairs (the
large-house fixture, the per-floor limit) that was 2,875 SVG elements and
about 40 ms per entry locally; each stair carried 3-7 separate tread lines
with four bound coordinates each.
The treads of one stair are now a single <path class="hp-stair-tread">
with one `M a L b` subpath per tread, in geometry order and with the
numbers the lines carried. Treads of one stair never overlap (straight:
parallel, >= 20 cm apart; spiral: inner ends >= 6.7 cm apart at the
3.6 cm stroke), so the path paints the same pixels at any opacity. The
outline points and the tread data are built once per cached geometry
object (cachedStairMarkup, weak keys), not on every render. The View and
plan-editor layers share the strings; outline, hit polygon, trapezoid,
arrow, attributes and handlers are unchanged. Floor 1 of the fixture
drops from 4,210 to 2,960 elements.
Witnesses: the unit test for the path data and its cache, and the
smoke_stairs markup checks in View and in the plan editor, are red on
dev. The stairs-view-tread-lines mutant restores the View lines.
Issue: #740
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
Five places still described the pipeline as it was before code that is
already in dev:
- the S3 hint of the task packet told the author to push the branch, while
the spec lives in the issue body (§2.3, #517) and nothing is pushed
before S5 (§11.8);
- process-gate printed «FAIL п.9 Gates: light» for a trailer nobody writes
or reads, while §10.2 item 9 is the unimplemented release:prerelease
verdict check. The check is removed; a contract test ties every RULES key
to an implemented item of §10.2 and every finding number to a RULES key;
- §10.4 item 4 demanded a heredoc in run:, while #723/#730 and their tests
demand the opposite: commit messages echo line by line into a file,
comment and summary texts come from code;
- the ship merge comment, AUTHOR.md, REVIEWER.md and AGENTS.md named only
the pre-beta document, though since #727 the night reads ship code first;
- the nightly publication committed «docs: ship review for nightly …
перед бетой» with the beta step's Issue: #696. It now has its own
subject (the document name), body and Issue: #727; the beta message is
unchanged.
The browser-guard inventory note still said growth above 200 fails
mutation-gate --check; since #699 it is a guideline and --check warns. Its
counts now match the inventory: 205, lifecycle 90.
Issue: #748
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd