Commit Graph
112 Commits
Author SHA1 Message Date
Claudeandclaude[bot] 235f60e693 perf(card): a floor switch stops forcing layout and re-walking the config (#725)
Profiling #694 found three costs on every View pass, paid even with the
summary panel hidden.

The summary panel read the safe-area probe's computed style in layout(),
which the card reaches up to five times per render (renderControls,
menuItems, renderPanel twice, the clock check), and its updated()
measured the stage, probe and kiosk buttons after every DOM commit. The
insets now live in the measured state: measureLayout is the only method
that reads style or layout, and updated() calls it only when an input of
the measurement changed (probe, kiosk buttons or stage element, title,
language, mode, kiosk, kiosk scale, narrow, HA theme), after connect()
or an identity change, on visibility, once after document.fonts.ready,
and from resized() as before. A floor switch or an HA tick no longer
measures.

The _model getter rebuilt the config fingerprint (a walk over every
space and room with JSON.stringify of room settings) on each of its
dozens of reads per render. ConfigFingerprintPass remembers the whole
cache key (epoch and fingerprint) from the start of willUpdate() to the
end of render() while the epoch, the config object and its spaces array
are unchanged. Remembering only the fingerprint and concatenating the key
on every read was tried first: in 2.5D on the large house the switch cycle
measured slower than without any memo, and CPU profiles showed several
times more garbage collection on load and on the first visit of a floor;
one remembered key per pass has neither. Outside the pass (handlers, updated(),
timers) every read still builds the key, so an in-place edit without an
epoch bump stays visible (HP-1454-04). No write to the fingerprinted
fields is reachable from willUpdate() or render().

_isoScene read the stage box during render only to feed an aspect into
the overlay fit, whose frame has not depended on the aspect since #713.
It now uses the frame's own aspect and passes stageSize: null.

render-layout-read.mjs now also judges _isoScene and the whole summary
runtime except measureLayout, forbids layout property reads
(clientWidth, offsetTop, ...) besides the two calls, and reports every
violation. Two registered mutants restore the old reads.

No visible change: panel caps, side, offsets and kiosk clearance are
computed from the same values; the 2.5D frame is the same.

Issue: #725
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-10-01 03:17:40 +00:00
Claudeandclaude[bot] 6f17b6cd4c perf(card): a floor switch stops re-querying the same subtrees (#694)
A floor switch replaces the whole stage, so the card's pointer-hover
MutationObserver receives hundreds of records whose targets are the same
few containers. Each record re-ran `matches` and a `.devlayer` subtree
`querySelector` on its target, and kept doing so after the device layer
had already been found. The batch logic moves to `deviceLayerMutated` in
device-hit-owner.ts: a node is checked at most once per batch, the first
hit ends the checks, and every added node still goes through
`_syncPointerHoverSubtree` in record order. The card shrinks by 12 lines.

The View stair layer read the card's `_model` getter once more for every
navigable stair; the getter rebuilds the config fingerprint on each read.
`renderLayer` now reads it once.

`languageRenderGate` wrote `lang` on the host on every render. It now
writes it only when the value differs (language switch, English fallback,
a foreign value); an unchanged value is left alone.

No behaviour changes: DOM, tooltips and pixels are the same. Unit tests
count subtree queries per node, `_model` reads per render and `lang`
writes; one mutant per change restores the old behaviour.

Issue: #694
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-10-01 00:22:26 +00:00
Sergey MatyuninandClaude Opus 5.5 c8c470ed57 feat(view): the moon in its phase over the "Follow the Sun" background (#661)
At dawn, dusk and night the environment shows the moon in the top-left
corner of the scene, behind the plan: computed in the card from the home
coordinates and the browser clock (short Meeus series + topocentric
parallax, within 1.4° / 1.8 pp of JPL Horizons), one designer image under
a continuous phase mask with the lit side always on the left (owner
2026-09-29), a feathered terminator, 3°/3 % thresholds and the 2 s fade of
the window rays. Everything but a small gate lives in the lazy
moon-runtime chunk, with its own 30 s ticker. General settings: "Sun"
becomes "Sun and Moon" with one switch, on for new installations
(DEFAULT_CONFIG), off for existing ones.

The initial View graph sat 728 B under its budget: the gate is paid for by
moving fifteen dialog-only strings of General settings into the lazy
settings dictionary (#459) and by one build fingerprint literal instead of
three, so the graph ends 4 B above dev. Golden: two new moon scenes, and
the two General settings help frames show «Sun and Moon»; the WSL artifact
test fixture now models scenes whose first capture awaits acceptance.

Issue: #661
User-Visible: yes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-30 12:25:46 +03:00
Claudeandclaude[bot] 89e8aecbc1 refactor: вынести box-модель лестниц в ленивый модуль stairs-box.ts (#676)
Просмотр импортирует stairTargetState из stairs-editor-model.ts, и общий
модуль Rollup кладёт в eager-чанк: новые функции протяжки, ресайза, магнита
и диалога утянули туда 2,5 КБ gzip и выбили бюджет первого View. Теперь
eager-модуль снова маленький, а всё редакторское живёт в stairs-box.ts,
который импортирует только ленивый редактор: initial View 299 165 Б при
бюджете 301 066, запас 1 901 Б.

Потолок ленивого редактора 236 400 → 239 000 (замер 237 985) с записью
истории в bundle-budget.mjs; база монолита bundleBytes поднята тем же
коммитом (+10 069 Б сырых — код слоя редактирования). Хук data-hp получил
запись stair-frame; смок не пишет в приватное поле.

Issue: #676
User-Visible: no
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-27 14:41:18 +00:00
Claude 47c245b5ba perf: вычитать лестницы из площади пола только по запросу (#669)
Путь чистого пола строят четыре места рендера, а площадь читают только
подсказка комнаты и PDF. cleanFloorForRoom больше не вычитает лестницы при
построении пути: площадь считается при первом чтении и хранится в том же
закэшированном объекте. geometryMinusStairs передаёт в polyclip только
контуры лестниц, чей габарит пересекает вычитаемую геометрию, — результат
тот же, а комната на этаже с 250 лестницами больше не прогоняет все 250.

Issue: #669
User-Visible: no
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018qZfe7YS4rqEMKoVeS3GKd
2026-09-27 09:48:02 +03:00
Sergey Matyunin d03a68b88a feat: добавить лестницы между этажами (#663)
Прямые и винтовые лестницы получили отдельную модель, инструменты редактора, безопасную межэтажную навигацию, вычитание из чистой площади и плоское отображение в 2.5D.

Issue: #663
User-Visible: yes
2026-09-26 21:00:43 +03:00
Sergey Matyunin f5c6d70b7c fix: stabilize cold 2.5D first frame
Issue: #654
User-Visible: yes
2026-09-26 09:05:20 +03:00
Claude e5ab4659f6 feat: 2.5D stage 6 — public setting, raised tiles, soft sun, theme-free walls (#649)
- settings.volumetric_view (General settings › Display, third switch) replaces
  the alpha entry, the header projection toggle and the phone-menu item; one
  rule for card, sidebar page and kiosk; editors stay Flat; backend accepts
  only a boolean, support package copies it.
- Raised tiles in 2.5D View: no ring, rounded body min(0.275 D, 0.3 h), edge
  0.1 D with the lab filters, ×1.12 size also in layout/collision, lift
  0.075 D, one floor-shadow layer under all markers (theme × floor table),
  frames hugging tile and edge (Alert > Focus > Selected > Hover), forced
  colours without edge and shadow (src/iso-tiles.ts, styles/iso-tiles).
- Soft sun wash instead of projected Flat wedges (src/iso-sun.ts): same gates
  and windows as sun_rays, length from elevation, parallelogram along the sun,
  tone and streaks by floor lightness, sill line.
- Walls take the user's wall colour (top opaque, sides × .77/.68/.60); theme
  rules for walls/openings/labels removed; furniture uses the Flat stroke rule.
- Smokes smoke_iso_tiles/iso_sun/iso_theme_walls/volumetric_setting, 16 new
  mutants, acceptance scenes STAGE6_ACCEPTANCE_SCENARIOS (golden with their
  Linux CI baselines), ACCEPTANCE.md side by side.

Issue: #649
User-Visible: yes
2026-09-25 18:55:14 +03:00
Claude 255330b9bc Шапка на телефоне: одна строка — вкладки, масштаб и шестерёнка с меню остального (#616)
На окне не шире 480 px шапка карточки и страницы бокового меню занимает одну
строку ≤ 56 px: вкладки пространств (без шестерёнок и «+», прокрутка вбок,
текущая вкладка докручивается в видимую область), масштаб, одна шестерёнка
«Действия и настройки» и у админа слот крестика #647. Заголовок скрыт.

Меню шестерёнки (src/header-menu.ts): редакторы, настройки и добавление
пространства, общие настройки, PDF, помощь, сводная панель и объёмный вид
(alpha) — в фиксированном порядке и с теми же условиями и действиями, что у
прежних кнопок. Пункт закрывает меню; Escape возвращает фокус на шестерёнку;
касание вне меню поглощается прозрачной подложкой. На > 480 px шапка прежняя,
в киоске меню нет.

- три кнопки шапки вынесены в renderHeaderActions — шапка карточки не растёт;
- сводная панель отдаёт свои пункты методом menuItems();
- i18n: title.header_menu (en/ru/de/fr);
- потолок initial View 291 000 → 292 600 (замер 291 635), база bundleBytes;
- смок smoke_mobile_view_header, юнит header-menu, 10 мутантов; смоки
  support_feedback, gear_tabs, modes, toolbar_stable_width переведены на
  меню на ≤ 480 px; подпись вкладки в span.tabtitle без pointer-events;
- USER-GUIDE.ru, UX-MODES, TOUCH-SUPPORT, STYLING-HOOKS, data-hp-contract,
  оба changelog.

Issue: #616
User-Visible: yes
2026-09-25 14:22:36 +03:00
Sergey Matyunin 62d0f50593 feat(editor): перетаскивание кнопки настроек комнаты (#645)
Кнопка сохраняет положение в пределах комнаты только на время сессии редактора,
корректно отменяется при pinch/cancel и учитывается подписями Resize.

Issue: #645
User-Visible: yes
2026-09-25 08:33:07 +03:00
Claude 2bf929e34e fix(settings): colour tiles show alpha as a checkerboard (#615)
General settings colour tiles (room fills and glow) paint their colour at
its opacity over the checkerboard again, so "No light sources" at 0 % no
longer looks like solid grey. The label ink is chosen from the visible
colour (hex mixed with the checkerboard by alpha). Colour plates
(flat-swatch without cover-swatch) stay solid — now witnessed by the

- hp-color-opacity: one `_solidSwatch` condition drives background and
  opacity; cover-swatch keeps the checkerboard
- editors/color-tile-ink.ts: pure isLightHex/colorTileInk, unit-tested
- smoke_dialog_polish_605: tileAlpha, defaultsDiffer, noneInkDark,
  liveAlpha, platesFlat, plateSolid; oneSurface drops the opaque check
- mutants M-615-tile, M-615-plate, M-615-label
- USER-GUIDE (ru/en): "Colour tile" row; both changelogs

Issue: #615
User-Visible: yes
2026-09-25 02:13:32 +03:00
Claude 82a48ee0ce perf(i18n): словари settings/support/topology — ru/de/fr ленивыми чанками; потолок онбординга (#627)
- ru/de/fr трёх словарей пространств — девять ленивых чанков (по одному на
  пару «пространство × язык»), английский статически как слой отката;
  рантайм — тот же LanguageRuntime (две попытки, отпечаток сборки, fallback,
  общий тост отказа), src/i18n/namespace-language.ts.
- Загрузчики рантаймов онбординга и редактора отдают поверхность в рендер
  только после того, как словарь текущего языка осел; гейт хоста учитывает
  словари загруженной на нём поверхности (смена языка на лету — ветка warm).
  Оверлей Zigbee ждёт topology до первой отрисовки.
- bundle-manifest: граф lazyNamespaceLocaleFiles, девять retry-токенов со
  строгим счётом «ровно один». bundle-budget: потолок онбординга 28 500
  (замер 27 470), редактор 245 400 → 228 900 (замер 227 869), проверки
  ленивости и владения по содержимому.
- Смок smoke_lazy_admin_locale (AC4–AC7); регресс-смоки, переключавшие язык
  синхронно, ждут гейт вместо ослабления проверок; пять мутантов.
- monolith-baseline bundleBytes 2 500 387 → 2 508 676: +10 чанков (rollup intro
  и export на каждый) и записи манифеста; gzip каждой поверхности при этом
  уменьшился.

Issue: #627
User-Visible: no
2026-09-24 14:51:18 +03:00
Claudeandclaude[bot] 66ae952c2a refactor(editor): диалог «Оптимизировать планы» — свой модуль с узким портом (#642)
Первый вынос из монолита по образцу live-*/RadarSetupController.
src/optimize-plans-dialog.ts: OptimizePlansDialogState, чистые
preflightDiagnostics/preflightVersionsDiffer и класс OptimizePlansDialog
(open/preview/toggleLivePositions/run/copyDiagnostics/
reportPreflightFailure/render, clipboardFallback) за портом из 18 членов.
Модуль не знает HouseplanEditorHostPort; импортирует его только рантайм,
карточка берёт тип.

Инлайн-фолбэк буфера обмена — WeakMap по объекту диалога
(CODE-REVIEW-295-r1 M2), дедуп dev-лога — поле класса: из карточки и порта
ушли _preflightClipboardFallback и _reportedPreflightFingerprint, пять
делегатов и две стрелки-заглушки. Харнесс (13 смоков, wall-draw-click,
golden) зовёт card._editorRuntime.optimizePlans.* — меняется только адрес.

11 текстовых утверждений i18n.test.mjs о разметке и тосте диалога и гварды
8 мутантов переехали в юнит test/optimize-plans-dialog.test.mjs
(test-build); новый мутант optimize-dialog-imports-host-port.

monolith-baseline: delegates 159→154, portMembers 350→348,
hostRefs 4948→4869, portPrivates 96→94, harnessPrivates 107→101,
bundleBytes 2499647→2499182. Потолки ядер опущены на выигрыш;
потолок lazy editor gzip пересчитан (+555 Б gzip при −465 Б сырых).

Issue: #642
User-Visible: no
2026-09-24 08:00:58 +00:00
Claudeandclaude[bot] 040ad3dc5d test(editors): unit contracts for dialog baselines and form problems (#631)
dialog-baseline.ts and the four *-form-state.ts modules were proven only by
browser smokes. Unit tests on test-build now pin stableKey (top-level order,
transient filter, nested values as-is), no-baseline => dirty, warm transfer,
the transient set of each dialog, and every *Problems code with its order.

room-form-state.ts joins tsconfig.test.json. Three form-state mutants move
from smoke guards to these units; six new mutants cover the new contracts.

Issue: #631
User-Visible: no
2026-09-24 05:09:23 +00:00
Claude a2d6371545 test(settings): cover dialog problem boundaries (#614)
Issue: #614
User-Visible: no
2026-09-23 16:10:09 +03:00
Claude 1a6b12af86 fix(settings): validate drafts and preserve dialog baselines (#614)
Issue: #614
User-Visible: yes
2026-09-23 15:27:51 +03:00
Claude 2cfb6d2169 fix: protect View config recovery (#612)
Issue: #612
User-Visible: yes
2026-09-23 10:34:09 +03:00
Sergey Matyunin 6de854a03d fix: разрешить перекрытия целей маркеров (#564)
Issue: #564
User-Visible: yes
2026-09-14 02:57:50 +03:00
Sergey Matyunin aa13e2264e fix: блокировать нажатия устройств после pinch (#563)
Issue: #563
User-Visible: yes
2026-09-13 18:44:07 +03:00
Sergey Matyunin a1fac44d72 fix: не откатывать конфигурацию поздним reload (#543)
Issue: #543
User-Visible: yes
2026-09-12 22:29:16 +03:00
Codex b7d8b9e6ee test: displayed version through a seam; docs:accept --identical for pixel-identical screenshots
Golden frames carried the card version text (about, version banner,
support/export previews), so every beta bump re-accepted up to 20
baselines that had not visually changed. The version now reaches the DOM
and stand requests through displayVersion() (src/card-version.ts); the
golden harness pins window.__HP_VERSION_OVERRIDE__ = '0.0.0-golden'
before the card is created. CARD_VERSION literals stay where the release
contract reads them; cache-busting and the console banner keep the literal.

Docs screenshots: `npm run docs:accept -- --identical` re-captures
locally, compares decoded RGBA pixels with the committed frames inside
Chromium (scripts/png-identical.mjs) and, only when every frame is
identical, refreshes the manifest fingerprints and captureScriptSha256;
bytes stay, any difference refuses with a per-frame count. First run on
this tree: 11/11 identical, manifest refreshed.

Mutants: version-seam-ignores-override, docs-identical-accepts-any-frame.

Issue: #512
User-Visible: no
2026-09-09 18:53:38 +03:00
Codex 9d6ac98d3a fix: attach a warm summary runtime before the first render (#506)
Every card instance attached its summary-panel runtime through
import().then(), even when the chunk had loaded long ago. The first render
therefore measured a header without summary controls; the controls arrived
a beat later, the stage shrank, the deferred refit opened a `stage-resize`
continuity candidate and the first HA tick paid three extra render passes
(Full Performance: blend stateUpdate1 50 → 130 ms, overlay 217 → 809 ms;
locally 4 performUpdate per tick instead of 1).

summary-runtime-loader.ts separates the summary code from its state: the
loaded factory is cached per page, every host builds its own runtime from
it (no shared preferences, drafts, subscriptions, timers or DOM). A warm
factory yields the runtime synchronously in connectedCallback, before the
first Lit render; a cold mount still pays one lazy import, concurrent cold
mounts share the pending import, a failed import is forgotten so the next
connection retries, and a disconnect cancels the pending attachment of that
connection. SummaryRuntimeSlot owns the per-host lifecycle so the card core
stays under its line ceiling.

Witnesses: loader unit tests (distinct instances, shared pending import,
cancelled attachment, retry after failure); demo/smoke_summary_warm_attach
(warm replacement and cold-key instance on a warm page own the runtime
before the first render, header/stage stable from the first frame, no
stage-resize, one performUpdate per geometry-neutral tick, a real viewport
resize still opens stage-resize); mutant summary-runtime-attaches-after-
first-render. smoke_summary_panel waited for `_summary` as a readiness
proxy; it now waits for the server config load, which stays asynchronous.

Local paired glow benchmarks (4× CPU throttle): blend 159.7 → 49.9 ms and
overlay 326.7 → 120.4 ms at stateUpdate1 with renders 4 → 1; the isometric
load loses the three summary-owned long tasks.

Docs screenshots: all 11 frames decode pixel-identical to the committed
ones; the manifest carries only the new source fingerprint. Initial View
ceiling recentred 299 100 → 299 600 for the +299 B loader.

Issue: #506
User-Visible: yes
2026-09-09 13:57:53 +03:00
Matysh d12488f40d fix: harden presence radar stage one
User-Visible: yes
Issue: #485
2026-09-09 03:52:23 +03:00
Matysh 58f5f18540 feat: add presence radar stage 1
User-Visible: yes
Issue: #485
2026-09-09 03:51:25 +03:00
Sergey Matyunin 578cae5240 fix: harden summary panel settings and writes (#493)
Issue: #493
User-Visible: yes
2026-09-09 02:53:36 +03:00
Sergey Matyunin 89976c85ed fix: settle first camera action after summary layout (#437)
Issue: #437
User-Visible: yes
2026-09-08 19:51:04 +03:00
Sergey Matyunin 3c1a9f8ff7 fix: harden summary panel review cases (#437)
Issue: #437
User-Visible: yes
2026-09-08 19:20:39 +03:00
Sergey Matyunin 96e07b9a02 feat: add configurable summary panel (#437)
Issue: #437
User-Visible: yes
2026-09-08 18:49:36 +03:00
Matysh 15b060ac38 fix: polish PDF export
Issue: #482
User-Visible: yes
2026-09-07 11:06:28 +03:00
Matysh d277eeb73b feat: export current space as architectural PDF
Issue: #53
User-Visible: yes
2026-09-07 03:47:57 +03:00
Matyshandclaude[bot] a979699a57 fix: keep editor writers at optimizer fixed point
Issue: #477
User-Visible: yes
2026-09-06 17:52:05 +00:00
Sergey Matyunin ee7d486924 feat: implement isometric stage 3
Issue: #160
User-Visible: no
2026-09-06 07:06:54 +03:00
Matysh 152a6ca5cc test: isolate version recovery reload guards
Issue: #462
User-Visible: no
2026-09-05 16:10:19 +03:00
Matysh fcf0ce80eb fix: make card resource recovery observable
Issue: #462
User-Visible: yes
2026-09-05 16:04:54 +03:00
Sergey Matyunin 793d06c75e feat: show Zigbee routes to coordinator
Issue: #457
User-Visible: yes
2026-09-05 10:50:19 +03:00
Sergey Matyunin b286d7ba43 feat: copy spaces without room bindings
Issue: #456
User-Visible: yes
2026-09-05 09:25:08 +03:00
Sergey Matyunin c0d61ca3d2 fix: keep large-plan interactions off the full render path
Issue: #451
User-Visible: yes
2026-09-04 22:03:45 +03:00
Sergey Matyunin 85702afc0c feat: add contextual Zigbee topology hover
Issue: #54
User-Visible: yes
2026-09-04 14:40:09 +03:00
Sergey Matyunin 4aad9facdf feat: fit rooms from view
Issue: #152
User-Visible: yes
2026-09-04 10:24:25 +03:00
Codex ca6ebc3035 feat: assign each robot map to a floor in the device editor
User-Visible: yes
Issue: #162
2026-09-03 19:18:13 +03:00
Codex 9126e5b430 feat: pure map-to-space routing contracts for multi-floor vacuums
User-Visible: no
Issue: #162
2026-09-03 19:18:13 +03:00
Codex d4dd027b0a build: prepare v1.71.0-beta.2 candidate
Issue: #426
Issue: #427
Issue: #428
Issue: #431
Issue: #432
Issue: #434
User-Visible: no
2026-09-03 15:23:40 +03:00
Sergey Matyuninandclaude[bot] dc95563d96 feat: add reusable custom decor images
Issue: #51
User-Visible: yes
2026-09-02 21:56:04 +00:00
Sergey Matyuninandclaude[bot] f5ba67d069 feat: add private help and feedback reports (#43)
Issue: #43
User-Visible: yes
2026-09-02 00:05:36 +00:00
Sergey Matyunin b4809a12ff fix: await draft deletion through the card facade (#405)
Issue: #405
User-Visible: no
2026-09-01 22:23:57 +03:00
Matysh 633cb20e59 fix: follow Home Assistant Area marker moves
Issue: #126
User-Visible: yes
2026-08-31 09:45:53 +03:00
Matysh c91ac74e19 Implement unified dangerous-action confirmation
User-Visible: yes
Issue: #32
2026-08-31 00:46:54 +03:00
Matyshandclaude[bot] e2464cbb48 feat: add smooth viewport zoom transitions
Issue: #82
User-Visible: yes
2026-08-30 16:11:35 +00:00
Matyshandclaude[bot] bdf81fad58 feat: add device position undo history
Issue: #74
User-Visible: yes
2026-08-30 13:16:27 +00:00
Codexandclaude[bot] 187c90ba69 fix: give static Glow the full card's cache hierarchy (#375)
V6a: pass the stable devices array to resolvedLightSources — the WeakMap
cache is keyed by array identity, a spread guaranteed a miss on every
render in BOTH cards (full-card regression since beta.4).
V6b: the static wall geometry now carries the same non-enumerable
sourceFingerprint tag the full card attaches, so buildLightBarrierScene
takes the fast recutWallBodiesGeometry path on door state changes.
V6c: the static barrier-scene cache is an LRU of 8 per space (parity
with _lightBarrierPool) — a flipping door reuses both of its scenes.
V6d: enabledClip is cached by geometry fingerprint + disabled-room set,
with the full card's bbox prefilter for decor bodies.

User-Visible: yes
Issue: #375
2026-08-29 18:09:53 +00:00