Commit Graph
21 Commits
Author SHA1 Message Date
Claude c22a1f43db feat(editors): три диалога настроек собраны в карточки-группы
«Общие настройки», «Пространство» и «Устройство на плане» были плоскими
столбцами. В «Общих» девять подписей-заголовков шли вперемешку с рядами и
абзацами; в «Устройстве» на 760 строк формы не было ни одного деления, и
«Название» лежало в одном списке с «Дополнительными действиями».

Теперь это карточки общего набора: семь в «Общих», четыре в «Пространстве»,
пять в «Устройстве». Набор взят как есть — он поднят в #594 и доказан на диалоге
комнаты и редакторе панели (#597).

Шесть пояснений переехали под «?» к своему заголовку, подзаголовку или строке;
текст не переписан. Два сообщения о СОСТОЯНИИ остались на виду — решение
владельца: `gs.sun_missing` и `marker.run_target_gone` говорят, что настройка
сломана прямо сейчас, а второе ещё и называет пропавшую цель подстановкой,
которой в статической подсказке взяться неоткуда.

`gs.hint` при этом переехал из ленивого support-словаря в основной: «?» читает
текст через `_t`, а не `supportT`. Тест мёртвых ключей сливает оба словаря, так
что копия в support удалена во всех четырёх локалях.

Классы-опоры сохранены намеренно: `.srcrow`, `.dispsection`, `.gsrow`,
`.colorrow`, `.namein`, `.areasel`, `.tempin` остались на своих элементах, а
карточки добавились вокруг. За эти имена держатся одиннадцать смоков, и потеря
любого превратила бы ревью в чтение переписанных свидетелей.

Изменён ровно один смок — `smoke_general_settings`, и изменён в сторону
строгости: вместо одного списка подписей он снимает теперь два (заголовки
карточек и подзаголовки внутри), требует непустоты каждой карточки, проверяет
что радиус свечения лежит ВНУТРИ карточки свечения (подпись такой границей не
была), что четыре переехавших пояснения доступны кнопкой и что их абзацев в
форме не осталось.

`src/houseplan-onboarding-runtime.ts` затронут двумя строками: он второй
потребитель переименованных ключей `space.hide_*_tip` → `space.hide_*.help`.
Один текст — один ключ; дублировать его ради неприкосновенности файла хуже.

Потолок стартового графа поднят 291 400 → 292 500. Выросли СТРОКИ, а не код:
12 новых ключей в четырёх локалях плюс переехавший `gs.hint`. Разметка диалогов
как была в ленивом редакторском графе, так там и осталась.

Свидетели: `state-callout-hidden-under-help` прячет сообщение о состоянии под
«?» и краснит новый блок `smoke_tap_run`; `dialog-card-loses-its-heading`
обнуляет заголовок карточки и краснит `smoke_general_settings` — карточка без
заголовка это снова плоский список, только с рамкой.

Issue: #598
User-Visible: yes
2026-09-19 17:52:49 +03:00
Sergey Matyunin 59c5f6f6f2 test: обновить инвентарь общих настроек (#577)
Issue: #577
User-Visible: no
2026-09-15 01:09:57 +03:00
Sergey Matyuninandclaude[bot] 1a953718a7 test: cover help and feedback browser flows (#43)
Issue: #43
User-Visible: no
2026-09-02 00:05:37 +00:00
Matyshandclaude[bot] 9b519b0d4c fix: preserve editor behavior across lazy runtime
Issue: #337
User-Visible: no
2026-08-28 05:40:28 +00:00
Sergey Matyunin debb13baa2 feat: add four-phase sun background
Issue: #146
User-Visible: yes
2026-08-14 17:17:25 +03:00
Matysh 37032203dd fix: harden v1.62.0-beta.10 candidate
User-Visible: yes
Issue: #108
2026-08-13 00:14:51 +03:00
Matysh 446f33ed31 Release v1.62.0-beta.1 candidate 2026-08-11 19:15:21 +03:00
Matysh cd55a8e897 Release v1.61.0-beta.3 candidate 2026-08-10 09:44:31 +03:00
Matysh 7d152e04f9 test: align smoke contracts with independent Glow
Validate / hacs (push) Failing after 11s
Validate / hassfest (push) Failing after 10s
Validate / frontend (push) Successful in 2m21s
Validate / backend (push) Failing after 8m22s
Validate / golden (push) Failing after 7m32s
Validate / smoke (push) Failing after 16m23s
Validate / performance (push) Failing after 1h35m4s
2026-08-10 00:35:23 +03:00
Matysh ddbd3288fe Fix prerelease smoke regressions 2026-08-08 21:42:49 +03:00
Matysh 2a8302f4d6 v1.60.2-beta.3: unify boundaries and device presentation 2026-08-08 15:46:07 +03:00
Matysh 6a9122f41f v1.59.2: make dialogs accessible 2026-08-07 07:47:37 +03:00
Matysh e0f6746d7f v1.59.0-rc.1: optimize plans and polish editor feedback
Validate / hacs (push) Failing after 7s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 3m12s
Validate / backend (push) Failing after 8m53s
Validate / smoke (push) Failing after 13m51s
2026-08-06 10:14:52 +03:00
Matysh e188f9d609 v1.59.0-beta.8: audit follow-ups and inner-corner sun rays 2026-08-05 20:07:27 +03:00
Matysh 2fd46493db v1.58.0-beta.1: backdrop transform, paper by rooms, decor tool fix 2026-08-04 14:13:38 +03:00
Matysh df233905c5 DEV-B58: one bound, one grid — the canvas border and the snap contract
Validate / backend (push) Failing after 8m25s
Validate / smoke (push) Failing after 12m2s
Validate / hassfest (push) Failing after 7s
Validate / hacs (push) Failing after 7s
Validate / frontend (push) Successful in 2m48s
Two owner reports after v1.57.0, both about coordinates.

=== DEV-B58-01: nothing stops at the old canvas border any more ===

The infinite canvas freed the FRAME and the DRAWING; it did not free the
drag handlers, and both the owner and a user hit that within a day:
"названия комнат и устройства не перетаскиваются дальше старых границ
холста".

Two clamps survived v1.57.0, and the second is the worse one:

  * `_pointerMove` (device marker) clamped into `_baseVb()` — the CONTENT
    FRAME, with a 0.8 % inset. A marker could never be dragged past the
    outline of what was already drawn, so a plan could not be extended by
    putting a device where the next room was going to be.
  * `_labelMove` (room label) clamped into `_spaceModel().vb` — the
    space's STORED `view_box`, which is `[0,0,1,1]` for every plan the
    card has ever written. Literally the old square: a room drawn at 2.5
    had a name that could not reach its own room.

And one asymmetry: `_decorCommitDraft` and the decor text anchor had no
guard at all, while `_decorMoveUpdate` did — a draft could be born
outside the range the mover then refused to leave.

The rule now is one line: an editor gesture has exactly ONE bound,
`+/-CANVAS_LIMIT`, the same number `validation.py` enforces, and it is a
garbage limit rather than a frame. `clampCanvasR` / `clampCanvasN` in
space-geometry.ts are the only two functions allowed to impose it, and
`_snap()` applies it on the way out, so every gesture that goes through
the snap is bounded by construction.

demo/smoke_drag_bounds.mjs starts from an ORDINARY plan (rooms inside
0..1, so the old clamps really were in the way), drags a marker, a room
name, a decor shape and an opening far past the old square, checks each
arrives, is stored, survives a rebuild and takes the frame with it — and
that a wild drag still parks at exactly 5000 rather than 1e12. Seven of
its eleven facts fail by name on 85263d5.

=== DEV-B58-02: everything strictly on the grid ===

The owner's suspicion first, answered honestly in docs/CANVAS.md §9.2:
THE GRID STEP DID NOT CHANGE. `_gridPitch = NORM_W / GRID_N = 1000/240`,
both constants, independent of the frame, the view, the zoom, `view_box`
and `cell_cm`; `git log -S` shows neither touched since v1.4.0. So the
move to the infinite canvas did not put any existing element between the
nodes. `gridLevels()` changes what is DRAWN, never what is SNAPPED TO.

What WAS off the grid, and is now fixed:

  * auto placements. `defaultPositions`, the `spaceCenter` fallback and
    an undragged room label used centroids, which are not nodes for an
    odd-sized or polygonal room. This is the likeliest thing the owner
    was actually looking at.
  * `_decorMoveUpdate` snapped the DELTA, which preserves whatever
    off-grid offset a shape already had for ever, one step at a time. It
    snaps the resulting anchor now, so one drag is enough.
  * `snapToGrid`/`snapR` returned 500.00000000000006 for an exact 500 —
    the round trip through a non-dyadic pitch. They are bit-identical on
    a node now, so "is this on the grid?" stops answering no.

Openings and split points on a wall are deliberately NOT rounded to a
node — a door on a node but off its diagonal wall is broken geometry.
They are WALL-bound: projected onto the wall, then the offset ALONG it
quantised to the same step (`snapToWall({step,length})`,
`snapPointAlongPoly`). On the axis-aligned, grid-drawn walls the editor
itself makes, the two rules give the same point. The centre magnet is
consulted FIRST, so a wall whose middle is not a node can still hold a
centred window (this is what smoke_opening_measure caught).

Shift now means one thing everywhere: suspend the snap for this gesture.
It keeps its two older meanings (no centre magnet, coarse 15° compass).

=== And why an ACTION rather than a silent migration ===

Old plans may hold coordinates between the nodes. The card does not
round them on update. General settings grow a Grid group with
«Выровнять всё по сетке», which first states how many elements will
move and by how much at most, warns that there is no undo, and only then
writes — one config/set plus the layout updates, in one go.

  1. A migration moves the user's data without asking. A house plan is a
     drawing; the card has no mandate to redraw it on a version bump.
  2. Some elements are off-grid ON PURPOSE — a small decor label nudged
     next to an icon, a window on a diagonal wall, a plan traced over a
     photo whose scale was never a whole number of cells.
  3. A silent migration is unattributable: when a room looks 3 cm wrong
     the owner cannot tell whether the card did it or they did.
  4. An update that rewrites stored geometry cannot be undone by
     downgrading the card. A button can simply not be pressed.

`alignAllToGrid()` (src/align-grid.ts) is pure — it copies its input and
returns the new spaces, the new layout and the report — so the dialog
measures and commits the SAME object and cannot promise one thing and do
another. test/align-grid.test.mjs pins what moves, what does not (a
stray opening with no wall in reach stays put), that a rect's FAR corner
lands on a node too, and idempotency: a second run reports moved 0,
changed false, and deep-equals the first. demo/smoke_grid_snap.mjs does
the same through the DOM plus every by-hand placement.

docs/CANVAS.md §9 carries the whole contract; docs/TESTING.md gains
three manual items. i18n en/ru. The backend is untouched — same
coordinates, same schema.
2026-08-04 12:42:16 +03:00
Matysh 53e1c7163d General settings: About block — card version, GitHub and Telegram links
Validate / hacs (push) Failing after 9s
Validate / hassfest (push) Failing after 8s
Validate / frontend (push) Successful in 2m22s
Validate / backend (push) Failing after 7m51s
Validate / smoke (push) Failing after 1m3s
- new i18n group gs.about_* (en/ru), rendered after the Sun group
- version line reuses CARD_VERSION (integration version is not exposed
  to the frontend by any backend response, so no second line)
- links open in a new tab (rel=noopener), mdi:github / mdi:send icons
- demo icons.js: added the two mdi paths for the ha-icon shim
- smoke_general_settings: pins the About group, the rendered version
  (must equal CARD_VERSION extracted from the built bundle) and both
  link href/target/rel; verified red on the pre-feature bundle
2026-08-03 17:04:53 +03:00
Matysh 1e0295a370 SUN: adjust pinned dialog inventories + screenshot script
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 1m22s
Validate / backend (push) Failing after 4m10s
Validate / hacs (push) Failing after 7s
Validate / smoke (push) Failing after 12m53s
smoke_general_settings: the settings dialog now has 14 gsrows and a Sun
group; smoke_temp_fill: the space dialog gained the per-space compass
field. demo/shot_sun.mjs renders the evening-wedges and compass shots.
2026-08-03 01:41:26 +03:00
Codex 6414873fb0 feat: background color around the plan — global + per-space (HP-1554)
New setting 'background around the plan' (#rrggbb):
- global: config.settings.bg_color, edited in the gear dialog with a live
  preview and a 'theme default' reset (empty = keep the stylesheet default);
- per-space override in the space dialog next to the room colors, empty =
  inherit the general setting (the show_lqi/fill_mode pattern);
- applied to the stage in view and kiosk modes (editors keep their own
  canvas) and to the static houseplan-space-card;
- backend validates both keys with the same strict #rrggbb match as
  room_color; garbage strings are rejected (test_bg_color_setting).
smoke_bg_color covers apply/override/inherit/reset, dialog previews, the
wire format of the cleared override, kiosk and the static card.
2026-08-02 10:48:51 +03:00
Matysh 41b20e1901 test v1.43.2: smokes that can fail, in CI, and an honest TESTING.md
T1: demo/serve.mjs exports check/checkAll/finish — all 48 smokes now
assert named facts and exit non-zero on a mismatch or an uncaught
in-card exception (verified by breaking the kiosk guard on purpose).
Informational values were frozen from a v1.43.1 run and cross-read
against the source; timings assert budgets, not exact numbers.

T2: new CI job 'smoke' gated on 'frontend', builds a FRESH bundle
before running (the committed demo/srv/assets copy is a snapshot) and
uploads per-file logs on failure.

T3: [auto] now means 'a named failing check exists' and each line names
it (43 lines); 72 aspirational markers honestly downgraded to [manual].
Fixed the 'ZERO edit buttons' contradiction (wrong since v1.30.1) and
the opening-click line (true again since v1.43.1).

Three smokes carried pre-v1.39.0/v1.25 expectations and were testing
old behaviour: tap defaults for lights, card-wide tap action, label drag
requiring plan mode.

DEVELOPMENT.md documents the harness contract.
2026-07-27 11:20:31 +03:00
Matysh 90c558eee7 feat v1.24.0: general settings (global fill palette) + per-space LQI toggle
- General settings dialog: fill colors grouped by mode (light on/off, temp
  cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
  between the endpoints; stored in settings.fill_colors (defaults omitted);
  space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
  show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
  smoke_general_settings; TESTING.md updated in the same commit
2026-07-22 09:28:38 +03:00