Commit Graph
11 Commits
Author SHA1 Message Date
Matysh 5ab41a7299 refactor: remove persisted room drafts
Issue: #478
User-Visible: yes
2026-09-06 17:38:47 +03:00
Matysh f62926fbeb feat: make Glow follow door opening state (#20)
Issue: #20
User-Visible: yes
2026-08-28 22:33:07 +03:00
Sergey Matyunin 4a798e3e13 fix: canonicalize persisted geometry
Issue: #224
User-Visible: yes
2026-08-22 14:47:38 +03:00
Sergey Matyunin 3d11758e2b fix: keep Glow visible with noisy floor geometry
Stabilize polygon-boolean inputs at render time and isolate residual
room failures without weakening fail-dark clipping.

Issue: #218
User-Visible: yes
2026-08-20 14:05:22 +03:00
Sergey Matyunin c8755b7c51 Fix Glow fail-dark source guard
Issue: #187
User-Visible: yes
2026-08-19 04:09:13 +03:00
Sergey Matyunin 09143e23a6 perf: remove v1.64 render regressions
Issue: #156
User-Visible: yes
2026-08-14 22:27:29 +03:00
Sergey Matyuninandclaude[bot] 087f7cf381 feat: join independent wall junctions
Issue: #141
User-Visible: yes
2026-08-14 12:11:08 +00:00
Matysh 9e74051652 Release v1.62.0-beta.8 candidate
Issue: #75
Issue: #76
Issue: #95
User-Visible: yes
2026-08-12 19:18:54 +03:00
Matysh c41231a7ba Release v1.62.0-beta.3 candidate 2026-08-12 02:33:54 +03:00
Matysh c237baaffd Release v1.61.0-beta.7 candidate 2026-08-11 02:49:42 +03:00
Matysh d48d220a8c v1.60.2-beta.1: add persistent physical geometry 2026-08-07 22:02:41 +03:00