Seen on the live instance: in the editors the dot grid covered only part of the
canvas. The grid is drawn over the space's view_box, and I transformed that box
along with everything else — so it still described the old plan area, and the
margins the square canvas had just added were outside it. Nothing to draw on,
which is precisely the room the change exists to give.
The viewport is now reset to the full square. It is also what 'fit to screen'
fits, so the whole canvas is reachable.
A space carried an aspect ratio, and coordinates were normalised against it: x
by the width, y by the height. Every geometric question therefore depended on a
per-space number, and picking a canvas orientation was a decision the user had
no reason to make. The render space is now NORM_W x NORM_W and a plan image is
fitted into it by its OWN ratio, centred — wide plans get margins above and
below, tall ones at the sides.
Migration (geometry_migration.py, pure and unit-tested) runs once at setup under
the write lock. Nothing about a drawing changes: the old box is padded out to a
square and every coordinate re-expressed against it — rooms as rects and
polygons, openings and their lengths, decor, view_box, and the marker positions
in the separate layout store. In render units it is a uniform scale plus an
offset, so angles and proportions are exact. cell_cm is scaled for tall plans,
because the grid pitch is a fraction of the width: without it a wall would
measure less than it does.
is now dropped by the schema rather than accepted — a stale tab sending
it would be sending coordinates from the old normalisation too, and honouring
the field would not make them right.
The demo fixture was migrated with the same transform, so the smokes exercise
the new geometry rather than a square-native fake; six of them needed their
render-space helpers updated and one its click coordinates.
Not released — dev only, per the owner's instruction.