53 Commits
Author SHA1 Message Date
Matysh 6c90e03427 zoom-out, device-aware content frame, and the editor no longer shifts the plan
Three owner reports:

- The content frame behind the default zoom only looked at rooms, and devices
  are allowed to stand outside every one of them — a gate sensor by the fence
  was left outside the opening view. contentBounds() takes the marker positions
  now, and they count as content even on a space with no rooms at all.

- Entering an editor 'strangely shifted' the plan. The stage height was
  100dvh minus a hard-coded 118px of header, and the editor header is ~90px
  taller than that: the whole scene slid down by the difference and its bottom
  went below the fold. The card now measures where the stage actually starts
  (HA toolbar, margins and our header included) and gives it the rest of the
  viewport; the measurement is deferred a frame because setting state straight
  from a ResizeObserver callback trips the 'undelivered notifications' error,
  which smoke_dialog_zombie rightly counts as a page error.

- Zoom stopped at the base fit. The floor is 0.4× now, and zoomed out the
  clamp centres the content instead of pinning it to the top-left corner —
  with the view larger than the plan there is nothing to clamp against.

New smoke: smoke_zoom_out.mjs (editor keeps the stage inside the viewport,
0.4 floor, centring, the device-stretched frame); a unit test for the extra
points of contentBounds. Not released — the next release goes out after the
v1.49.0 audit.
2026-07-28 23:40:39 +03:00
Matysh f5e6c0318d v1.49.0: content-fit zoom, swipe animation, wording, and the v1.47.0 review
Owner's batch:
- zoom now opens on what is DRAWN (rooms + 5% margin) for spaces with no
  background image; with one the image is the plan and still fits whole. A small
  plan on the square canvas no longer opens as a speck.
- swiping between spaces, and the kiosk carousel, slide sideways; honours
  prefers-reduced-motion.
- the room settings button reads 'Room settings' and lightens on hover.
- 'curation' is filtering everywhere: UI strings, docs, code.

Checked the yard while I was there: its drawing sits off-centre because it was
drawn that way — before the migration x spanned 0.12..0.54 with 0.12 and 0.46 of
margin. The migration added 0.1465 on each side, symmetrically. Content-fit zoom
makes it moot anyway.

From the v1.47.0 review:
- HP-1470-02: the picker let you delete the plan you had just selected — it is
  not in the stored config yet, so the server rightly called it free, and the
  save then stored a url with no file. The button is disabled, and since two
  clients can do this in either order, config/set now verifies every internal
  plan url against the disk under the write lock and answers .
  External and legacy urls are not ours to police.
- HP-1470-01: growth is bounded at the door rather than by deleting old files —
  that mistake cost real plans twice. check_quota refuses an upload that would
  push the store past 256 MB / 200 plans (1 GB / 1000 attachments) or leave less
  than 512 MB free. The plan list is capped at 60 newest with a total, and
  thumbnails load lazily.
- HP-1470-03: picking a saved plan waited for nothing and stored a fallback
  ratio when the signature had not arrived — a square plan came out stretched.
  It waits for the signature, binds the result to the dialog that asked, and the
  dialog preview is signed too.
- report §5: the last lifecycle comments still described age-based collection.

Not released yet — the owner asked for a release once the batch is done.
2026-07-28 22:44:09 +03:00
Matysh 94b298962a v1.48.0: the canvas is always square, the plan is centred inside it
A space carried an aspect ratio, and coordinates were normalised against it: x
by the width, y by the height. Every geometric question therefore depended on a
per-space number, and picking a canvas orientation was a decision the user had
no reason to make. The render space is now NORM_W x NORM_W and a plan image is
fitted into it by its OWN ratio, centred — wide plans get margins above and
below, tall ones at the sides.

Migration (geometry_migration.py, pure and unit-tested) runs once at setup under
the write lock. Nothing about a drawing changes: the old box is padded out to a
square and every coordinate re-expressed against it — rooms as rects and
polygons, openings and their lengths, decor, view_box, and the marker positions
in the separate layout store. In render units it is a uniform scale plus an
offset, so angles and proportions are exact. cell_cm is scaled for tall plans,
because the grid pitch is a fraction of the width: without it a wall would
measure less than it does.

 is now dropped by the schema rather than accepted — a stale tab sending
it would be sending coordinates from the old normalisation too, and honouring
the field would not make them right.

The demo fixture was migrated with the same transform, so the smokes exercise
the new geometry rather than a square-native fake; six of them needed their
render-space helpers updated and one its click coordinates.

Not released — dev only, per the owner's instruction.
2026-07-28 22:20:59 +03:00
Matysh a49b5e6d2e fix: collision names must survive the sanitiser the content view applies
unique_filename produced 'manual (2).pdf'; HouseplanContentView sanitises the
name in the REQUEST too, turning ' (2)' into '_2_', so the file was written and
then 404'd. The same pattern was already in files/migrate, so a rebind that hit
a name collision has been producing dead links. Both use the shared helper now,
with '-2', which round-trips sanitize_filename — asserted.
2026-07-28 16:16:07 +03:00
Matysh 96d387ff1d v1.45.4: review of v1.45.3 — R5-1, R5-2
Validate / hassfest (push) Failing after 49s
Validate / hacs (push) Failing after 52s
Validate / frontend (push) Successful in 1m43s
Validate / backend (push) Failing after 8m30s
Validate / smoke (push) Successful in 4m52s
R5-1: the backend signs each path independently and answers successfully with
whatever it managed, skipping (and logging) the rest. The card read any
successful call as 'the batch is done', cleared the backoff for every path in
it, then wrote only the urls that came back — so a path the backend kept
skipping was asked for again on every render, the exact amplification the
backoff was added to stop. A path now counts as signed only when the answer
carries a url for it; the others back off individually, keys that were not
requested are ignored, and onUpdate fires only when a new signature landed.

R5-2: docs/STATUS.md still described main as holding releases up to v1.40.1 and
quoted test counts several releases old, while the version line beside them was
kept current — a handoff reader got a wrong branch model and less coverage than
exists. Branch roles are now accurate, and the counts are gone rather than
corrected: scripts/inventory.mjs (npm run inventory) prints them from the tree,
so there is nothing left to drift.

Tests: three unit cases for empty/partial/foreign-key answers, verified to fail
against a v1.45.3 checkout; a backend test pinning the partial-success contract
by making async_sign_path raise for one path of two.
Docs: CHANGELOG.md + CHANGELOG.ru.md + TESTING.md + STATUS.md.
2026-07-28 08:49:11 +03:00
Matysh 2e2d353b04 v1.45.2: hardening from the v1.45.1 review — R4-1, R4-2
R4-1: collecting superseded plan files runs after the configuration is already
durable, but an error listing the directory propagated out of config/set. The
client saw a failure for a revision the server had committed, and its retry
came back as a conflict. collect_plans now reports 0 instead of raising, and
config/set logs and proceeds — the event fires, the revision is returned.

R4-2: the pending set was cleared when a batch went out, not when it came back,
so every render during an in-flight content/sign queued another request: six
calls where one was needed, and unbounded on a socket that is slow rather than
busy. Queued and in-flight are separate states now; a failure backs off (2 s
doubling to 60 s) instead of retrying on the next frame; an in-flight entry
expires after 15 s so a promise that never settles cannot wedge retries; a late
answer after dispose() no longer renders.

Tests: test/signing.test.mjs — eight cases with hand-settled promises, verified
against a v1.45.1 checkout where four of them fail (2 sign calls instead of 1,
no backoff, a late answer rendering after teardown). Backend: a broken
collector still yields a successful save whose revision the next CAS accepts.
Pure collector: a disappearing directory returns 0.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
2026-07-28 00:13:45 +03:00
Matysh 5d2dbb1009 v1.45.0: external review of v1.44.8 — R2-1, R2-2, R2-3
R2-1 (high): plan replacement committed filesystem state before the config CAS.
The upload wrote the final name and unlinked the other extension, so a rejected
config write left the live plan already replaced — or the stored config
pointing at a deleted file. Uploads now go to <space>.<token>.<ext> and delete
nothing; houseplan/plan/cleanup runs only after the config write is accepted.
The '.' separator is load-bearing: a space id cannot contain one, so cleaning
'f1' can never reach the files of 'f1-attic'.

R2-2: the backend signs at most MAX_SIGN_PATHS (200) per request and ignores
the rest silently, while the card sent its whole cache in one call and trusted
any cached entry forever — past 200 attachments the later ones stopped being
refreshed and expired for good. Requests are chunked to the shared constant,
entries carry their issue time (aging urls keep rendering while a replacement
is fetched, expired ones are dropped), and the cache is pruned to urls the live
config still references.

R2-3: areaClimate() rescanned the whole registry per room and per measurement.
areaClimateMap() classifies once and returns Map<area,{temp,hum}>, memoized on
hass identity so fresh states are always observed. Smoke measurement: 133
registry scans per update with 44 rooms before, 2 after, flat in room count.

Also: smoke_ux_fixes wrote its screenshot to a hard-coded /tmp path and could
not run on Windows.

Tests: smoke_plan_upload_reject, smoke_sign_cap, smoke_climate_once (all fail
on v1.44.8), three backend tests for versioned plan names and cleanup scoping,
unit tests for chunk/referencedContentUrls and areaClimateMap.
Docs: CHANGELOG.md + CHANGELOG.ru.md + ARCHITECTURE.md + TESTING.md + STATUS.md.
2026-07-27 21:08:34 +03:00
Matysh ebeaa5c0c6 v1.44.6: room climate counts only air temperature
After v1.44.5 read the area registry instead of visible icons, every hidden
temperature entity in the area became a candidate, including ones measuring
something other than room air. Verified against a live 60-area install: a NAS
processor temperature, kettle water, a 90 C sauna heater and a virtual
better_thermostat all leaked into room averages.

- areaClimate(): skip entity_category (diagnostic/config), skip EXCLUDED_DOMAINS
  platforms, skip entity ids naming a non-air medium (water/coolant/flow_temp/
  return_temp/target/setpoint/chip/cpu/processor/board/device_temp/batter/
  freezer/fridge/oven/kettle/boiler).
- rules.ts: kettle/thermopot -> mdi:kettle, sauna/harvia -> mdi:hot-tub, so they
  no longer fall through to the generic thermometer rule.
- test: all four real false positives asserted out, one real sensor left.
- docs: CHANGELOG.md + CHANGELOG.ru.md + STATUS.md snapshot.
2026-07-27 14:38:50 +03:00
Matysh 715a93ec61 fix v1.44.5: room climate counts hidden sensors; drop the stale room tooltip
- areaClimate() walks the HA registry for the area instead of the list
  of VISIBLE icons: a thermometer hidden by curation or by the user was
  silently dropped from the room card, tooltip and temperature fill
  (field report). Curation still filters fridges/TRVs; the auto icon is
  used on purpose so a custom marker icon cannot change what a device
  measures; an explicit per-room source still wins
- room tooltip no longer says 'open the area' — room clicks were removed
  in v1.40.1 (the link icon does it)
- +1 unit test (120); both changelogs updated
2026-07-27 14:21:50 +03:00
Matysh ae9168f6ec fix v1.44.2: external review CR-1..CR-3
CR-1: the lock invariant is restated precisely (never by an accidental
tap; the door card's labeled button is the ONE sanctioned surface),
unlocking now confirms, and smoke_lock_invariant exercises all five
actuation paths (icon tap, controls[], card entities, _cardToggle,
opening card).

CR-2: attachment migration is transactional — the server COPIES files,
the config is committed with its revision check, and only then the old
folder is removed via the new houseplan/files/cleanup. A rejected save
no longer leaves the stored urls pointing at an emptied folder.

CR-3: migrate returns an exact {source: written} mapping; only confirmed
copies are rewritten, destination name collisions get a unique name
instead of silently linking a pre-existing file, and a failed migration
raises a toast instead of being swallowed.

+1 unit test (119), +1 backend test, +1 smoke (51 total); docs
same-commit
2026-07-27 12:58:27 +03:00
Matysh 49b0cb4e05 perf/fix v1.43.1: external audit P1 — render cost, drag threshold, geometry, backend
L1: memoized space model + open pairs (structural fingerprint key, epoch
bumped synchronously at mutation time, not inside the debounce); hoisted
per-room geometry out of the render loop; smoke asserts zero recomputation
across state pushes.

L4: openings get the 3 px drag threshold used by every other pipeline and
only write when the geometry actually changed — taps open the dialog again.

G2: interiorPoint() replaces the vertex mean, so island rooms inside
concave (U/L) parents are accepted and their evenodd holes render; traced
duplicates still are not containment.

G3: segKey rounds before ordering — one shared wall, one key.

B2: _check_write fails closed when the entry is unavailable.
B3: layout/set honours expected_rev and returns the new rev.
B4: config/set without expected_rev over a non-empty store logs a warning.
B5: coordinates reject NaN/Infinity; spaces/rooms/markers/decor/layout capped.

+2 unit tests (118), +2 backend tests (14), smoke_render_perf; docs
same-commit
2026-07-27 10:58:18 +03:00
Matysh 0fd0ba408d fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
2026-07-27 10:44:58 +03:00
Matysh 19e19b5c5f feat v1.42.0: room settings — the third settings tier
- four-tier principle fixed in ARCHITECTURE: global > space > room >
  device, specific overrides general, unset inherits
- room.settings { fill_mode, temp_source, hum_source } with backend
  schema; pure roomFillModeOf + sourceValue (+2 test suites, 114)
- gear on room cards in the Plan editor opens Room settings: rename,
  re-area (current area included in the list), fill override (may opt
  out of glow darkness), explicit temp/hum source with a searchable
  device+entity dropdown; the same section in the creation dialog
- source feeds the room card, tooltip and temp fill; works for rooms
  without an HA area (user-feedback case #1)
- smoke_room_settings.mjs (10 checks); TESTING/CHANGELOG/ARCHITECTURE
  same-commit
2026-07-27 09:58:21 +03:00
Matysh 88dc0d1de7 fix v1.41.2: uploaded files survive marker rebinding
Validate / hacs (push) Failing after 5s
Validate / hassfest (push) Failing after 5s
Validate / frontend (push) Successful in 56s
Validate / backend (push) Failing after 6m31s
- new WS houseplan/files/migrate moves /files/<oldId>/ to the new id
  (admin-only, sanitized ids, merge-safe, removes the empty old dir)
- _saveMarker calls it and rewrites pdf urls (migratePdfUrls pure
  helper, +1 unit test, 112) when rebinding changes the id
- field incident: the sauna heater manuals pointed at an orphaned
  old-id folder that got cleaned up; data restored by hand on the
  home instance (official Harvia PDFs re-downloaded)
- TESTING/CHANGELOG same-commit
2026-07-26 17:42:28 +03:00
Matysh 1d6ca968e8 feat v1.41.0: kiosk mode for wall tablets and TVs
- kiosk: true — header hidden, editors hard-blocked, full-height stage;
  full View interactivity preserved (live states, glow, taps, locks)
- swipe between spaces at 1:1 (swipeTarget pure helper, wrap + dots
  indicator), pan wins while zoomed, double tap resets zoom
- cycle: N auto-carousel with 60 s pause after any touch (TV/burn-in)
- per-SCREEN size multipliers (icons x0.5-3, room-card font) in
  localStorage via a 3 s long-press popover; clampScale helper
- GUI editor fields, README wall-tablet recipe, +2 unit tests (111),
  smoke_kiosk.mjs (12 checks); TESTING/CHANGELOG same-commit
2026-07-23 21:12:58 +03:00
Matysh 82eed100b2 ux v1.40.2: default speaker icon for smart speakers (Alice et al.)
- rules split: mdi:soundbar only for soundbars; колонки/станции/yandex/
  alice/speaker -> mdi:speaker; +1 unit test (109)
2026-07-23 18:20:38 +03:00
Matysh df9e158efb feat v1.40.0: smart guides — alignment helper in every editor
- alignGuides/segmentAngle/is45 pure helpers (+2 unit tests, 108);
  per-context candidates (room vertices + path pts / other icons /
  decor endpoints+corners / other room cards), nearest per axis, max
  two guides, dashed accent lines with a source dot
- cursor badge shows length + angle, green on 45deg multiples
- indication only, no magnetism (owner's decision); guides live in
  plan/devices/decor, never in View
- smoke_align_guides.mjs (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 17:38:33 +03:00
Matysh 0522413c48 feat v1.39.0: pure light sources toggle on click by default
- resolveTapAction: no explicit action + domain light -> toggle (kettle
  et al. keep info via their non-light primary); explicit choice wins
- device dialog shows the effective default (defaultTap)
- unit tests updated (+1, 106); smoke_light_default_tap.mjs; docs
  same-commit
2026-07-23 17:28:38 +03:00
Matysh 05f162434b fix v1.37.3: true dashed open boundary, rendered above the glow
- outlineWithout trims the rooms' solid strokes under open stretches
  (.room.noedge kills the polygon stroke incl. hover; trimmed
  .room-outline path draws the remaining walls)
- dash color follows the space stroke color; openwalls layer moved
  after the glow layer
- +1 unit test (105); smoke_openwall extended; docs same-commit
2026-07-23 14:34:41 +03:00
Matysh 20c7b55a87 feat v1.37.0: open boundaries (virtual walls)
- room.open_to symmetric links; 'Open boundary' plan tool toggles the
  shared wall pair under the click (sharedBoundary collinear-overlap
  math + distToSegment pull, same as Split); dashed rendering with an
  amber hot state while the tool is active; Esc -> Draw
- glow: the clip becomes the transitive open zone (openZoneOf BFS,
  either-direction links) + door sectors from the zone's outer walls
- model rooms carry open_to; backend ROOM_SCHEMA open_to: [str]
- +3 unit tests (104), smoke_openwall.mjs (8 checks); docs same-commit
2026-07-23 14:18:50 +03:00
Matysh df2ed0c3e1 fix v1.36.1: hidden grouped lamps toggle the lamp, not the DND switch
- primaryEntity: tiered selection, domain priority beats hidden flag
  (hidden light > visible config switch); visible same-domain still wins
- live-debugged on the real install: individual lamps hidden in the
  registry (light group setup) got switch.*_do_not_disturb / identify
  buttons as primary — tap toggle 'did nothing'
- +1 unit test (101); TESTING/CHANGELOG same-commit
2026-07-23 13:24:02 +03:00
Matysh d7a1b344e4 feat v1.36.0: marker controls — wall switches that really switch
- marker.controls[]: bound light.*/switch.* entities; explicit per-marker
  tap_action=toggle flips them with HA-group semantics in one call
  (controlsAction + isControllable pure helpers, +2 unit tests, 100)
- icon state and RGB tint mirror the targets (stateless remotes and
  virtual dumb-switch markers finally show something); info card lists
  targets with states; locks filtered everywhere
- chips+search UI in the marker dialog; backend schema; smoke_controls
  (9 checks); TESTING/CHANGELOG same-commit
2026-07-23 13:10:58 +03:00
Matysh 7eaf513c9e feat v1.35.0: glow fill — dark house with glowing light sources
- fill_mode 'glow': uniform darkness over every room; lit lamps render
  radial gradient pools (rgb_color -> color temp via kelvinToRgb ->
  configurable default; brightness scales alpha)
- pools clipped by the source's room + doorway sectors (doorSector rays
  to door edges; hasRoomBehind blocks entrance doors); windows and
  islands don't participate (no shadow casting, documented)
- glow radius in HA units (m/ft) in general settings, stored in cm;
  palette group glow_base/glow_light; backend schema updated
- +4 unit tests (98 total); smoke_glow.mjs (10 checks); docs same-commit
2026-07-23 12:51:48 +03:00
Matysh 031e5439eb feat v1.34.0: island rooms — nested contours with evenodd holes
Validate / hacs (push) Failing after 5s
Validate / hassfest (push) Failing after 6s
Validate / frontend (push) Successful in 47s
Validate / backend (push) Failing after 3m19s
- roomsOverlap: full nesting is legal (islands), edge crossings and
  partial overlaps still rejected; polyContainsPoly + islandsOf pure
  helpers (+2 unit tests, 94 total)
- draw tool: per-click point-in-room rejection removed, validation at
  contour closing; parent rooms with islands render as evenodd paths
  (ring fills correctly, island stays clickable through the hole)
- smoke_island_rooms.mjs; smoke_merge_split stale room-count asserts
  fixed (rg pushed a 5th room; cancelWhole silently false for ages)
- TESTING/CHANGELOG same-commit
2026-07-22 22:59:43 +03:00
Matysh 5e6f9c407c feat v1.32.0: polyline split, tool cursors, Esc walk-back in merge/split
- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior
  vertices; validates wall crossings, self-intersection, degenerate
  parts; splitRoom delegates (2-point path); +3 unit tests (93 total)
- split UI: interior clicks add snapped intermediate points, live
  polyline + vertices + preview; new/updated toasts
- cursors: pointer for merge/delroom and split room-pick stage,
  crosshair while cutting (stage tool-* classes)
- Esc: split — drop last point, then room pick, then back to draw;
  merge — clear selection, then back to draw
- smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
2026-07-22 14:27:39 +03:00
Matysh 821bdfbd9a feat v1.31.0: room cards — metrics line + proportional resize
- room label becomes a card: name on top, optional metrics below
  (temperature / humidity / avg zigbee / lights), four checkboxes in
  space settings, all off by default; lights render On/Off or '1 of 3'
- areaHum + areaLightStats pure helpers (+3 unit tests, 90 total)
- resize via corner handles in the Plan editor (hover), uniform 0.5-3x,
  scale stored as layout k next to the position; drag preserves it
- fix latent v1.25 regression: draggable HTML labels were never rendered
  in the Plan editor (static SVG only) — real name-only cards now render
  there, draggable and resizable
- repair merge/split smokes still calling removed _toggleMarkup
- validation.py: 4 label_* bools; smoke_room_cards.mjs; docs same-commit
2026-07-22 12:01:14 +03:00
Matysh 71f44fd528 feat v1.29.0: 'new device' flag with a red dot
- auto devices/light groups appearing after install get a server-side 'new'
  flag (settings.new_device_ids) and a red dot top-right of the icon; opening
  the device's editor clears it for every client
- known_devices baseline seeded silently on first run — upgrades never flood
  the plan with dots; hand-made markers never flagged
- pure diffNewDevices + unit tests; backend schema; smoke_new_device.mjs;
  TESTING.md row
2026-07-22 10:48:55 +03:00
Matysh 9fd36bd710 feat v1.28.0: sub-area rooms — manual device placement without an HA area (issue #3)
- area-less rooms appear in the marker room list ('no area, manual'); markers
  store room_id and land at the room centre; dialog reopen restores the choice
- pure parseRoomRef (space#area / space#@roomId) + unit tests; backend schema
- ROADMAP phase 11 closed; TESTING.md row; smoke_subarea.mjs
2026-07-22 10:25:20 +03:00
Matysh 794b02b84f feat v1.27.0: RGB light colors + red alarm pulse (issue #3)
- lightColorOf(): on+rgb_color tints icon/glow/ripple (explicit ripple color wins);
  brightness ignored by design; off/white/unavailable unchanged
- isAlarmState(): leak/smoke/gas/CO/safety/tamper/problem sensors and sirens in
  'on' pulse a red ring over any display mode; outages never alarm;
  prefers-reduced-motion honoured
- +2 unit tests, smoke_rgb_alarm.mjs, TESTING.md rows
2026-07-22 10:21:08 +03:00
Matysh d1a79cd0b4 feat v1.26.0: state-reflecting icons + 'value instead of an icon' display (issue #3)
- stateIcon(): door/window/garage open-closed, lock locked-unlocked, bulb on;
  custom icons and unavailable/unknown never morph; gated by live_states
- marker display 'value': the measurement (with unit) is the marker body,
  corner badges hidden; numeric fallback chain temp - hum - primary state
- TESTING.md rows, smoke_state_value.mjs, +1 unit test
2026-07-22 10:17:32 +03:00
Matysh b7599c642c feat v1.24.2: 'no light sources' color in the lights fill group
Default opacity 0 preserves the historical no-fill behavior; assigning an
opacity tints lightless rooms distinguishably from 'all lights off'.
2026-07-22 09:38:05 +03:00
Matysh 90c558eee7 feat v1.24.0: general settings (global fill palette) + per-space LQI toggle
- General settings dialog: fill colors grouped by mode (light on/off, temp
  cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
  between the endpoints; stored in settings.fill_colors (defaults omitted);
  space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
  show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
  smoke_general_settings; TESTING.md updated in the same commit
2026-07-22 09:28:38 +03:00
Matysh 3e53b012be feat v1.23.1: openings — hover outline, drag along walls, double-click properties
- Hover: an accent outline hugs the opening's wall strip + grab cursor.
- Drag (view mode): re-snaps continuously to the nearest derived wall; snapToWall now
  normalizes the angle to [-90,90) — neighbouring rooms yield the same wall in opposite
  directions, which used to flip the hinge while dragging across segment boundaries.
  setPointerCapture wrapped in try/catch (an inactive pointerId must not kill the drag).
- Click still opens the status card (via a 250ms timer); double click opens the
  properties dialog from view mode. Hit zone is now a slightly thicker strip along the
  wall instead of the whole swing square (fewer accidental hovers). +1 test (77).
Verified live: drag moved a test door exactly along a vertical wall (angle 90 -> -90),
click/dblclick/markup-tool paths all работают; the user's 12 real openings untouched.
2026-07-17 07:43:10 +03:00
Matysh ff7c1b883c feat v1.23.0: doors & windows with live open/lock state
New markup tool 'Opening': click a wall — the opening snaps onto the nearest DERIVED
room wall (v1.19.0 model: openings keep absolute coords, so room edits never break
them) and takes its angle. Dialog: type, length in real cm (door 90 / window 120 —
per-space scale makes it honest), contact sensor (invertible), lock (doors).
Rendering after easy-floorplan (MIT): hinged leaf + swing arc drawing on via
stroke-dashoffset; window = two casements. No sensor → static plan defaults (door
open, window closed); unavailable freezes the default (pure openingAmount, tested).
Lock: padlock badge (green locked / orange unlocked / grey unknown); the lock is
never toggled from the plan — clicking shows an info card with both states.
snapToWall + openingAmount in logic.ts; space.openings validated server-side.
+2 tests (76). Verified live on the dacha (real TTLock + TRV window sensor).
2026-07-17 07:21:20 +03:00
Matysh 7c9731655e feat v1.22.0: presence ripples, per-device icon size/rotation, one-click HACS badge
Visuals borrowed from easy-floorplan (github.com/nicosandller/easy-floorplan), model kept ours.
isActiveState is independent of the live_states toggle; unavailable/unknown count as idle.
Honours prefers-reduced-motion. Badges scale with --dev-size. +1 test (74).
2026-07-17 07:02:22 +03:00
Matysh 9288d74f6f fix+docs v1.21.1: audit of v1.16-v1.21
- fix: Split snaps the click to the room's nearest wall instead of the grid, so
  it works on non-grid-aligned rooms (imported/legacy polygons); the pull is
  capped (~6 cells) so accidental mid-room clicks stay a miss; splitRoom() still
  rejects a bad cut. closestPointOnBoundary() + unit test.
- docs: README (en+ru) documents Merge/Split/ruler/per-space scale (were undocumented);
  TESTING.md merge/split rows + fresh self-run; new smokes smoke_merge_split,
  smoke_split_nonsnap (incl. the capped-pull case).
- 73 frontend + 12 backend tests green; module eval + both cards register.
2026-07-16 11:43:15 +03:00
Matysh b706ad4b49 feat v1.21.0: merge and split rooms
- Merge: click a room, then a neighbour. Adjacency is decided by the RESULT, not a
  heuristic: mergeRooms unions the outlines and accepts only when they collapse into one
  hole-free outline (corner touch / apart / hole => refused). A dialog picks the surviving
  name+area; the kept room keeps its id so its label and devices stay put.
- Split: click the room, then two wall points; the chord cuts it, live ruler on the cut.
  The bigger part stays the room (name/area/devices), the smaller opens the new-room
  dialog. The cut is applied only on confirm — Cancel leaves the room whole.
- Boolean geometry via polyclip-ts (proper ESM + native types; polygon-clipping ships
  named types but a default-only ESM build, breaking either tsc or the runtime).
  Verified on the real plan, where neighbouring walls overlap collinearly rather than
  match exactly — the case a hand-rolled union gets wrong. Bundle 151->202 KB.
+5 tests (72). Verified live: merge of Сауна+с/у -> 4-vertex outline, non-adjacent
refused, split preserves area (26667 -> 13333+13333), cancel leaves the room whole.
2026-07-16 08:10:24 +03:00
Matysh 1552bff99a feat v1.20.0: rooms may not overlap
- A click strictly inside an existing room is refused while drawing; a click ON a wall
  stays legal (neighbours share walls, and real walls overlap collinearly rather than
  match exactly, so vertices land on existing outlines mid-span constantly).
- Closing an outline that overlaps an existing room is refused — vertex checks alone are
  not enough, an outline drawn AROUND a room has every vertex outside it. Nesting counts
  as overlap. The outline stays open so it can be corrected.
- New pure geometry: roomPoly, pointOnBoundary, pointStrictlyInside, segmentsProperlyCross
  (touching/collinear deliberately not a crossing), roomsOverlap. +4 tests (67).
Verified live: all 15 existing neighbour pairs stay clean (no false positives).
2026-07-16 07:59:01 +03:00
Matysh 65268a7985 feat v1.19.0: a line is never an entity of its own — walls are derived from rooms
A wall can only exist as an edge of a closed room:
- roomEdges(rooms) derives walls from room outlines, deduping shared ones, so deleting a
  room keeps the borders its neighbours still contribute and drops the rest — the rule
  falls out of the model instead of needing bookkeeping.
- Nothing is persisted while drawing: an outline you never close leaves no lines behind
  (previously every click pair was written to space.segments immediately).
- The 'Erase line' tool is gone; space.segments is stripped on every save (validation
  still tolerates it on read so a stale tab cannot fail a save).
- Dead code out: _addSegment/_removeSegmentByKey/_distToSeg/_pathSegs/_segKey.
Docs (ARCHITECTURE/TESTING/CHANGELOG) updated in the same commit. +2 tests (63).
2026-07-16 07:27:23 +03:00
Matysh 18a0d279a7 feat v1.18.0: live segment ruler while drawing rooms + per-space scale
Validate / hacs (push) Has been cancelled
Validate / hassfest (push) Has been cancelled
Validate / frontend (push) Has been cancelled
Validate / backend (push) Has been cancelled
- Draw mode shows the current segment length near the cursor (metres or feet+inches
  per the HA unit system). New pure helpers segmentCm/formatLength (unit-tested).
- New per-space 'Scale (grid cell size)' field (space.cell_cm, default 5 cm) so each
  plan has its own real-world dimensions. i18n en/ru, .measurelabel style. +3 tests (61).
2026-07-14 18:48:56 +03:00
Matysh 6cbf4ece4e fix v1.17.2: gate the humidity badge on device_class:humidity (primary entity), not the water-percent icon — so a humidity sensor whose name forces another icon (e.g. Myheat) still shows its %. +1 test.
Validate / hacs (push) Has been cancelled
Validate / hassfest (push) Has been cancelled
Validate / frontend (push) Has been cancelled
Validate / backend (push) Has been cancelled
2026-07-11 15:06:51 +03:00
Matysh 6609bfadd5 feat v1.17.1: show humidity value (%) next to the icon like temperature — isHumEntity/humFor, DevItem.hum, .hval badge + tooltip, for humidity devices and standalone humidity entities. +2 tests. 2026-07-11 15:02:33 +03:00
Matysh 498b852e86 feat v1.17.0 (issue #1): place individual entities as their own icons (not just whole devices) — binding picker surfaces entities while searching; entity markers get an auto icon (name/device_class) + temperature. +1 test. 2026-07-11 14:53:40 +03:00
Matysh 1847c7b8ed feat v1.16.0: new read-only houseplan-space-card (static single-space schematic, pointer-events:none, deep-link button) + #space=<id> deep-link in the full card. Shared space-geometry/space-render + module-level config-store cache. +6 unit tests, smoke_space_card & smoke_deeplink. Docs in same commit. 2026-07-08 19:38:31 +03:00
Matysh dc8cf3070d fix v1.15.2: average room temperature counts only thermometer/air-monitor devices; isTempEntity excludes chip (*_device_temperature) and diagnostic-category temps (+3 tests). Docs: CHANGELOG/STATUS/TESTING in same commit. 2026-07-08 16:42:16 +03:00
Matysh 3eb5b4a14d feat v1.15.0: temperature room fill (blue/green/yellow) with editable comfort bounds
- fill_mode 'temp': below comfort → #4fc3f7, inside → #66d17a, above → #ffd45c;
  bounds default 20-25°C, editable in the space dialog (visible only for this
  mode), swapped bounds tolerated; rooms without a temperature reading unfilled
- areaTemp(): average of the area devices' temperatures
- tests: roomFillColor temp bands + bounds, spaceDisplayOf defaults, areaTemp,
  backend schema (fill_mode temp + temp_min/temp_max); smoke_temp_fill.mjs
- TESTING.md updated in the same commit (policy)
2026-07-07 18:23:22 +03:00
Matysh 4f8e98cdc7 feat v1.14.0: per-space display settings, hand-drawn spaces, manual-testing checklist
- space dialog 'Display' section: room borders/names toggles, color+opacity,
  fill by zigbee signal or lights (tri-state: on/off/no-lights)
- draggable room name labels persisted as layout rl_<roomId>
- 'no image, outline by hand' space source with canvas orientation; image
  optional now; switching an existing space to draw detaches its plan
- demo/ synthetic-home harness lives in the repo (serve.mjs + smokes + icons gen)
- docs/TESTING.md checklist (same-commit update policy); self-run found and
  fixed: plan_url not detached on image->draw, _stateClass crash on states
  without entity_id; perf measured (162 devices ~14ms build)
- backend: SPACE_DISPLAY_SCHEMA validation (+test)
2026-07-07 13:41:51 +03:00
Matysh 37604fa17e fix+test v1.13.2: audit round 3
- 12-test buildDevices suite on a fake hass (curation, markers, groups, dedup,
  icon rules, lock override, device_class fallback, primary/LQI/temp)
- t() substitutes all placeholder occurrences (pure subst() + regression test)
- _saveConfigNow resyncs config on rev conflict before rethrowing
- pointercancel clears the long-press timer (phantom info card on touch)
- repairs.py: plan-file check re-runs after every config save
- test build compiles devices.ts/types.ts; fix-test-build.mjs adds .js to ESM imports
2026-07-06 03:37:30 +03:00
Matysh afa8398602 feat v1.13.0: universality — floors-import wizard, editable icon rules, tap actions (phase 9)
- floors wizard: spaces from the HA floor registry, step-by-step with mandatory
  plan upload per floor, skip support, auto-markup after the last one
- icon rules as data (settings.icon_rules) + in-card editor with live test,
  invalid-regex guard, bilingual defaults, device_class fallback chain
- tap_action (card) + per-device override; security model: card-wide toggle only
  for light/switch/fan/humidifier, explicit override for covers, never lock/alarm;
  600ms long-press always opens the info card
- i18n dictionaries → src/i18n/*.json (+parity tests); light-theme badge fixes
- frontend tests 15→28
2026-07-06 00:54:13 +03:00
Matysh 94fb4af14c feat v1.11.0: full English translation + en/ru UI localization
- All card UI strings moved to src/i18n.ts (en/ru); language follows the HA
  profile automatically, new 'language: en|ru' card option forces it; GUI
  editor localized and got the language dropdown; generated device names
  localized via BuildCtx.loc.
- English-only codebase: comments, docstrings, test names, backend error
  messages and logs. Russian remains only in the ru dictionary, ru.json,
  iconFor regexes matching Russian device names (+their fixtures) and README.ru.md.
- Docs English-first: README (EN) + README.ru.md, ARCHITECTURE/DEVELOPMENT/
  ROADMAP/CHANGELOG fully translated; translations/en.json had Russian - fixed.
- Removed obsolete RELEASE_NOTES_v1.9.3.md and scripts_publish.sh.
2026-07-05 21:43:58 +03:00