# Feature surface and milestones > Moved verbatim from `docs/STATUS.md` by #634 so that the session entry > route stays small (`node scripts/entry-cost.mjs`). The documentation policy > of `STATUS.md` applies here unchanged: a user-visible feature gets its > bullet in the same commit as the behaviour. ## Current feature surface (since the 2026-07-17 snapshot) - **Configurable summary overlay** (#437, merged into `dev`): a two-part View control opens one adaptive form or toggles a browser-local preference. Shared ordered blocks can show readable HA entity states and three system values; local icon/text scaling applies to ordinary and kiosk View without changing editor geometry. The overlay is a screen-space layer on the right or bottom, respects native HA mobile mode, and temporarily hides in a small card. Shared saves remain revision-checked; read-only and kiosk users receive only the local controls. #505 aligns its split control, compact overlay and wide settings dialog with the designer reference. Both entry and exit animate; size controls are absent from this form without changing saved scales, and mobile visibility is disabled under draft local-off. The GitHub issue is the source of workflow status; `docs/design/505-summary-panel/` holds the reference and visual evidence instructions, not a separate backlog. - **Presence radars (#485 Stage 1, merged into `dev`):** an optional marker-owned, change-aware v1 configuration binds exact HA sources for recognized ESPHome LD2450 or explicit Cartesian, polar, range, zone-state and presence-only profiles. The backend owns freshness, pairing, projection, room clipping, ACL-filtered bounded frames and teardown. The lazy device editor owns source inspection and physical two-point setup; View receives only normalized live frames. Raw observations, calibration samples and the short target trail are session-only and excluded from config, exports and support data. - **Primary sidebar panel + optional cards** (#486): the integration registers `/houseplan` for every signed-in user after backend initialization. Its own HA app bar wraps the same `houseplan-card`, so spaces, permissions, actions and editor lifecycle stay shared; only the duplicated product title and outer dashboard-card chrome are removed. Failure to register the panel is isolated and reported in System Health. The optional full dashboard card requests full width in Sections by default; explicit HA sizing remains authoritative. - **Three editors + View**: Plan / Devices / Background (decor layer v1.33) as tabs with an X to close; View is the default; only the last space persists, while reload/return from another HA route always starts in View (#93). **Kiosk mode** (v1.41.0): `kiosk: true` — no header/editors, swipe between spaces, double-tap zoom reset, `cycle: N` carousel, per-screen size multipliers in localStorage. Discrete wheel, button, fit/home and kiosk-reset camera commands use one short retargetable transition; direct pan/pinch and reduced motion remain immediate (#82). - **Independent Glow overlay** (#55/#19, refined locally by #61/#65–#67): dark-room base is used only when the effective fill resolver returns `null`, including dynamic modes without usable data; resolved LQI/light/temp/custom colors keep their exact alpha while per-source pools remain visible. Pools use additive screen blending only after a cached real-pixel browser probe and otherwise fall back to normal composition; legacy `fill_mode: glow` remains losslessly readable/migratable. Marker roles are Auto/Always/Never; colour can remain live, be overridden with live brightness, or be fixed together with brightness. One perceptual alpha resolver gives every source the alpha at the centre of its pool; `GLOW_FALLOFF` then spends it over the whole radius. Per-source radius, doorway sight lines and transitive open boundaries remain — all three now fall out of the visibility region instead of separate layers. - **Custom room fill** (#56, space UX refined locally by #64): the space dialog uses persistent user color/opacity as its ordinary first/default fill instead of a redundant None option; a room keeps None as an explicit inherited-fill suppression. Effective inheritance is room → space → safe documented default; room reset restores space inheritance, and full/static renderers share the same projection. - **Universal device toggle** (#94, v1.62.0-beta.3): one `Toggle state` option is visible for every marker and resolves the exact binding, functional device role or explicitly configured controls. Hint, click, confirmation and cover presentation share one result; partial groups call only the shown available subset, stale controls never fall back, secure targets are no-op, and legacy `cover`/absent light defaults round-trip losslessly. **Lights toggle by default** (v1.39); other devices still default to the House Plan card. - **Contextual Zigbee topology** (#54, refined by #457 and #464 on current dev): an opt-in admin-only mouse hover shows direct neighbours without scanning. A deterministic per-provider uplink tree now adds arrows towards the coordinator while keeping non-route neighbour lines; a short bubble names a remote space or explains that the next device/coordinator is not on the plan. Active topology is above room names and unrelated markers, exact local endpoints remain above it, and unknown-LQI dashes have a dark contrast casing. Touch, kiosk, editors and the static card remain unchanged. - **Plan geometry**: polyline split (v1.32), island rooms w/ evenodd holes (v1.34), smart guides + 45° angle badge (v1.40), opening hover preview. Openings support doors, windows and compact wide gates; gates retain door contact/lock/Glow semantics but use two leaves opening only 10° outwards. - **Canonical wall model** (#282, #306, #478, current dev): Walls and Thickness accept `0..100 cm` for contour and independent segments. Model v10 migrates legacy virtual spans into stable `cm:0` atoms; a per-space dashed/solid selector controls both line style and Glow/sun transmission. It also converts persisted unfinished contours to ordinary partitions; new wall-chain segments are partitions from the first accepted click and chain state is session-only. A finished chain losslessly merges/reconciles its own seed component and finished-chain Undo/Redo restores the same fixed point; room Delete/Merge owns direct and vacuum room-reference cleanup (#477). Zero walls have no body, area or opening host, and there is no Boundary tool. - **Rooms**: room cards with metrics (temp/hum/lqi/light "1 of 3") and proportional resize (v1.31); link icon to the HA area (v1.40.1, room taps removed). **New-device red dot** (v1.29), lock action button (v1.30). - **Dialog UX**: binding radios + entities checkbox + search dropdown (v1.38.0); tap actions simplified to Device card / more-info / Toggle, right-click → more-info (v1.38.1); Esc closes every dialog (v1.30.4). Since #607, rejecting the real HA close button after an unsaved-changes prompt explicitly reconciles the nested modal before reopening it; the same Device, Room, Space or General-settings draft remains interactive. #609 keeps every shared settings form on the reviewed 560 px canvas and single HA-owned scroller in the authentic Home Assistant branch; at 480 px and below the form is edge-to-edge fullscreen, while generic dialogs retain their previous sizing. - **Room settings, tier 3** (v1.42.0): per-room fill/temp-source/label sizes; the settings button sits at the room's VISUAL centre (inscribed circle + centroid pull), icon-derived size, zooms with the plan (v1.51.0), and can be moved temporarily inside the room for the current Plan-editor session (#645). - **Files & plans** (v1.44–v1.50): signed content urls with sandbox CSP, copy-on-write plan files, "already uploaded" picker + explicit delete (v1.47.0), store quotas instead of any age-based deletion (v1.49.0), nothing is ever deleted on an inference (docs/SCOPE.md rule). - **Square canvas** (v1.48.0) with a crash-safe two-store migration (geom_pending, v1.50.0) and an explicit geometry/repair command (v1.50.1); content-fit default zoom with devices as content, zoom out to 0.4×, measured stage height (v1.49–v1.50.2). - **Explicit hide flags** (v1.51.0, docs/FILTERING.md): per-device `marker.hidden` seeded once from the old filter and controlled by the bottom-left "Hide" / "Show" action in the device dialog; local "Show hidden" ghosts; hidden counts toward room LQI on both cards, casts no light (v1.51.1). - **True plan deletion** (v1.60.0-beta.1, 2026-08-07): confirmed Delete beside Hide/Show; a minimal `marker.removed` tombstone prevents auto-rediscovery but exposes the binding to Add. Deleted devices are absent from every plan aggregate and linked marker presentation; layout/files/trails are cleaned and stale layout writes are rejected. Exact contact/lock references owned by architectural openings remain active without restoring the standalone marker; live text and other marker controls retain the older re-add-to-reactivate contract. - **Yellow = working right now** (v1.51.0): climate uses `hvac_action` when available and falls back to a current advertised non-off HVAC mode only when the integration omits the action; service switches can no longer become primary, and glow pool and icon share one condition. Editor gestures on touch (pinch/pan) landed the same release. - **Unified device status/activity** (v1.59.0-beta.10; pulse pipeline #98 local): four display modes (Icon + state / Icon + state and activity / Value + state / Always static icon), one semantic resolver for yellow actual work, orange open/unlocked, unavailable and always-red alarms; activity projects to three finite waves for a short event or one continuous pulse for presence, mechanical travel and running. Always-static deliberately suppresses every state-driven visual, satellite badge and live vacuum overlay while leaving hover, actions, Glow and controls intact. Legacy Ripple-only migrates to Icon + activity on the next save. - **Passive media lifecycle** (v1.60.0-beta.1): every `media_player`, regardless of model, stays neutral while powered or playing and fades to the existing unavailable appearance on explicit `off`; transport playback is no longer classified as yellow actual work and no new visual state is introduced. - **Unified Background editor** (v1.60.0-beta.1): typed decor model, physical cm/in strokes and text size, independent contour/fill opacity, decor+room smart magnet, common selection/resize/rotate frame for every decor kind, numeric geometry properties, and shared 50-command Undo/Redo. The plan image now has an exclusive tool, 0.5 editor de-emphasis elsewhere, independent axes, rotation, numeric properties and rotated content bounds. Legacy `width` and `plan_scale` remain read-compatible and migrate only through explicit plan optimisation. Furniture properties also expose the symbol itself. See `DECOR-EDITOR.md`. - **v1.59.0-rc.1** (2026-08-06): whole-plan lossless optimization with an atomic config+layout commit and safe undo; the yellow actual-work plate is retained alongside source glow; all Background objects have Select-mode double-click properties; View hover highlights every room and reports its clean-floor area. Audit fixes add eager activity baselines/source resets, lossless legacy live-text editing, exact wall-fragment endpoints/compaction, editor-visible virtual walls and prerelease-discovery reporting in CI. - **v1.59.0-rc.2** (2026-08-06): Plan actions have one meaning each; Room outline names the closed-contour tool; one named 50-command Undo/Redo stack covers committed plan geometry; positional placement is always grid-bound. Glow and toast overlays no longer steal room/tool pointers, View hover covers shared thick walls, device Hide/Show is explicit, the static no-op aspect field is gone, and the new user guide/product audit replaces archived docs. - **v1.59.0** (2026-08-06): The stable 1.59 line includes all beta/RC work. Room hover follows clean-floor wall faces, including nested contours and projected opening gaps. Thick-wall rendering unions each room's own wall ring, so one room's floor cannot erase another room's wall or leave white slivers at complex crossings. - **v1.59.1** (2026-08-06): device markers resolve a semantic entity role instead of trusting registry order; one light-source resolver now drives Glow, Light fill, room statistics, marker feedback and controls. Glow uses 0.7 opacity. Current dev keeps external `controls` non-spatial: they still drive group state, but only a real lamp marker or explicit `is_light` marker can place a Glow pool. Compacted real walls retain their correct inner face and body at real/virtual T-junctions. - **v1.59.2** (2026-08-07): every modal uses the shared `hp-dialog` shell, backed by Home Assistant's `ha-dialog` with a native demo fallback. Titles, modal semantics, initial focus, focus trapping, Escape and restore focus are consistent across all editors, nested dialogs and dialog replacement flows. ## Recent milestones (details in CHANGELOG.md) - **v1.10.0** — audit & refactor: asyncio.Lock around all store writes (race fix, atomic `expected_rev`), point `layout/update` instead of full `layout/set` (anti last-writer-wins), new `layout/delete`, `safeUrl()` XSS guard, `fetchWithAuth`, KEY_HASS, streaming upload cap, card split into modules (`styles.ts` / `types.ts` / `devices.ts`), dynamic spaces in the GUI editor, dead code removed. - **v1.11.0** — full English translation + en/ru UI localization. - **v1.11.1** — brand images inside the integration; CI fully green for the first time. - **v1.11.2** — Description textarea fix in the device dialog. - **v1.12.0** — Quality Scale conformance: runtime_data, test-before-setup, unloading, single_config_entry, Store migrations hook, diagnostics, repairs, system health, uninstall cleanup, HA-harness tests in CI, quality_scale.yaml. - **v1.13.0** — universality: floors-import wizard, editable icon rules (+device_class fallback), tap actions with a security model, i18n dictionaries in JSON, light-theme pass. - **v1.13.1** — distribution: synthetic-home demo GIF in the README, issue templates, CONTRIBUTING.md, Discussions. Forum/Reddit drafts are in the user folder (`posts_drafts.md`) awaiting manual posting. - **v1.13.2** — audit round 3: buildDevices unit-test suite, multi-placeholder t(), conflict resync in _saveConfigNow, pointercancel long-press fix, repairs re-check on config save (repairs.py). - **v1.13.3** — privacy: legacy real-house assets/ removed; README screenshots synthetic. - **v1.14.0** — per-space display settings (borders/names/color/opacity/fills), draggable room labels, hand-drawn spaces (no image required), demo/ harness in-repo, docs/TESTING.md manual checklist (update with every functional change!). - **v1.15.0** — temperature room fill (blue/green/yellow) with editable comfort bounds. - **v1.15.1** — display-settings UX: radio fill selector, inline compact bounds (with the Number('')→0 bound-collapse bug fixed), avg room temp in the tooltip, darken-on-hover, wider space dialog. - **v1.15.2** — fix: average room temperature (fill + tooltip) counted non-thermometers (fridges/TRVs/chip `*_device_temperature`/diagnostic); now thermometer/air-monitor only. - **v1.15.3** — fix: device icon badge sat 1 px off its anchor (content-box + 1 px border); `box-sizing: border-box` centres it exactly on the device point. - **v1.15.4** — fix: real `ha-icon` (block + big line-height) put the glyph ~1.8 px low; `.dev ha-icon` is now a zero-line-height flex box. Reverted v1.15.3 border-box (shrank the badge). Verified live. Demo stub made faithful so the smoke guards it. - **v1.15.5** — fix: room hover was always grey; legacy overlay/yard hover rules scoped with `:not(.styled)` so filled rooms darken their fill, unfilled ones grey. - **v1.15.6** — room hover also reveals the border (stroke colour kept, hidden via opacity) even when borders are off. - **v1.16.0** — NEW read-only `houseplan-space-card` (static single-space schematic, pointer-events:none, deep-link button) + `#space=` deep-link in the full card; shared space-geometry/space-render + module-level config cache (config-store). - **v1.16.1** — space-card renders room fills as configured on the full card (snapshot), no longer omitted; +shared areaLqi(). - **v1.17.x** — entity markers get auto icon/temp (issue #1); correct resource URL documented (issue #2); humidity badge (gated on device_class, not the icon). - **v1.18.x** — live ruler while drawing rooms (metres / feet+inches) + per-space scale `cell_cm`; visibility fix (the badge lived in the markup-hidden devlayer). - **v1.19.0** — a line is never an entity of its own: walls derived from room outlines (`roomEdges`), unfinished contours persist nothing, Erase tool removed, `space.segments` stripped on save. - **v1.20.0** — rooms may not overlap (strictly-inside clicks refused, overlapping contours refused at close; shared walls stay legal). - **v1.21.x** — merge & split rooms (boolean geometry via polyclip-ts; merge = union collapses to one hole-free outline; split = wall-to-wall chord, bigger part keeps identity) + UX fixes. - **v1.22.0** — presence ripples (badge/ripple/icon_ripple + colour/size, `isActiveState`), per-device icon size/rotation (`--dev-size`), one-click HACS badge. NOTE: sources were lost in a sandbox reset after deploy and restored from conversation patches — push immediately after building, never wait for verification. - **v1.23.0** — doors & windows: "Opening" markup tool (snap onto derived walls, absolute coords), length in real cm, contact sensor + lock, animated leaf/arc, padlock badge, status card; lock never toggled from the plan. - **v1.23.1** — openings UX: hover outline + grab cursor, drag along walls (angle normalized to [-90,90) so the hinge never flips), click=status / double-click=properties, thicker hit strip. Release v1.23.1 published on GitHub (covers v1.22.0–v1.23.1).