# House Plan architecture Updated: 2026-09-07 (#486 sidebar panel). The repository = a HACS integration (category **Integration**) that contains both the backend (`custom_components/houseplan`) and the Lovelace card (`src/` → `dist/`). ## Styles (#266) `src/styles.ts` is a 19-line aggregator: `cardStyles = [baseStyles, planStyles, devicesStyles, chromeStyles, dialogsStyles]` from `src/styles/*.styles.ts`. The array ORDER is part of the cascade contract — rules of equal specificity resolve by position, and the golden set is accepted against exactly this order. Surface ownership: `base` (host, variables, cross-surface groups), `plan` (stage scene, walls/axes/snap/decor/iso/resize ink), `devices` (markers, shells, vacuums), `chrome` (toolbars, tabs, menus), `dialogs` (dialogs, forms, pickers). A rule serving two surfaces lives in `base`; the invariants (no duplicate selectors across files, aggregator composition, media-wrapper survival) are pinned by `test/styles-split.test.mjs`, and `scripts/dev/styles-diff.mjs` proves any restyle-move refactor-only. ## Layout ``` houseplan-card/ ├─ src/ # card sources (TypeScript + Lit 3) │ ├─ houseplan-card.ts # eager View shell, HA lifecycle and projection │ ├─ houseplan-panel.ts # HA sidebar/app-bar host for the same full card │ ├─ editor-runtime-loader.ts # lazy loader: dedupe, retry and build handshake │ ├─ houseplan-editor-runtime.ts # Plan/Devices/Background composition root │ ├─ decor-image-editor.ts # lazy Background/Furniture image palette, upload and properties controller │ ├─ houseplan-onboarding-runtime.ts # first-space/import dialogs, independent of editor │ ├─ iso-scene-render.ts # hidden alpha-only Stage 4 scene/runtime boundary │ ├─ furniture-art-runtime.ts # page-scoped lazy designer furniture artwork (ready/pending/fallback) │ ├─ pdf/ # lazy read-only A4 scene, writer, dialog and embedded font │ ├─ iso-overlays.ts # pure raised-overlay ownership, collision and nudge │ ├─ hp-dialog.ts # shared HA/native modal shell, focus and transient-overlay lifecycle │ ├─ hp-confirm.ts # presentation for shared dangerous-action confirmation │ ├─ danger-confirm.ts # root-owned promise/token confirmation controller │ ├─ hp-help.ts # presentation-only, localized contextual-help surface │ ├─ floating-surface.ts # pure visual-viewport flip/shift geometry for dialog surfaces │ ├─ floating-surface-controller.ts # shared Popover/fallback portal DOM lifecycle │ ├─ editor-secondary.ts # context tray model, groups, focus/dismiss lifecycle and stable template │ ├─ editor-secondary.styles.ts # styles owned by the context tray/submenu surface │ ├─ device-inbox.ts # pure exact-binding lifecycle catalog + shared Add eligibility │ ├─ space-model-selection.ts # active-or-first and exact optional space selectors │ ├─ render/opening-tunnels.ts # immutable SVG projection of resolved tunnel geometry/fills │ ├─ editor.ts # GUI config editor (ha-form + selectors) │ ├─ rules.ts # icon rules (iconFor), filtering, groups, fallback order │ └─ data/ │ ├─ house.ts # geometry: ROOMS (rooms→area), FLOOR_VB (viewBox), names │ └─ backgrounds.ts # VECTOR plans (SVG base64) + FLOOR_BG_RECT (positioning) ├─ dist/ # entry + manifest + content-hashed JS chunks ├─ demo/golden/ # deterministic HP-QA-01 matrix, capture/verify/accept ├─ demo/performance/ # large-house budgets and same-runner comparison ├─ scripts/release-*.mjs # exact-SHA publication contract and local orchestrator ├─ .github/workflows/ │ └─ publish-prerelease.yml # draft-first one-button prerelease publication ├─ custom_components/houseplan/ # the HA integration │ ├─ __init__.py # setup: Store, WS commands, JS/card/panel lifecycle │ ├─ panel_registration.py # fail-soft owned /houseplan custom-panel lifecycle │ ├─ trails.py # server-side vacuum trail recorder (state-change driven) │ ├─ websocket_api.py # houseplan/layout/get|set|update │ ├─ config_flow.py # single entry; admin_only option (editing restricted to admins) │ ├─ const.py # DOMAIN, STORAGE_KEY, VERSION, FRONTEND_URL │ └─ frontend/houseplan-card.js # copy of dist, served as /houseplan_files/houseplan-card.js ├─ hacs.json # HACS manifest └─ docs/ # this documentation ``` Rollup emits two stable roots: `houseplan-card.js` for optional Lovelace cards and `houseplan-panel.js` for the primary HA sidebar page. The panel root imports the card implementation by its content-hashed name rather than duplicating it; the card initial graph never imports the panel shell. The panel does not go through the card's stable facade: that facade is the one address with no version in it — a dashboard reaches the same file through the Lovelace resource's `?v=`, and a relative specifier cannot inherit that query — while entries are served without `Cache-Control`, so a browser may keep its copy for hours. Routing the panel through it let a stale entry pull a stale chunk and run a previous card against the current backend in silence (#535). Both stable roots keep the fail-loud stale-load wrapper. Rollup embeds one source fingerprint in the eager entry and every fingerprint-checked lazy runtime. `dist/houseplan-assets.json` records the import graph, sizes and SHA-256 of every generated asset. View loads only the initial graph; Plan, Devices and Background share one editor runtime loaded on first intent. An empty installation loads a separate onboarding dialog chunk, so creating the first space does not require the editor asset; saving it then continues into Plan as before. The hidden isometric renderer is a third independent runtime and is not requested while `hp_alpha` is off. Its first load and cache-busted retry use the same exact-build fingerprint handshake and atomic install contract. The backend keeps the public entry URL stable and serves only manifest-listed JS basenames below `/houseplan_files/houseplan-assets/`. Performance, golden and smoke tooling verify the manifest and every asset before recording results, so a stale or partially copied tree cannot produce a false baseline. PDF export is a fourth independent, read-only runtime. Ordinary View contains only the administrator printer trigger and the same exact-build loader contract; the writer, print-scene geometry, dialog implementation, raster conversion and embedded Roboto subset stay in `lazyPdfFiles`. The runtime reads the already normalized current space and the same physical-geometry resolvers used by View, produces one deterministic A4 document in the browser and never writes config or layout. Dimension input is normalized before collinear compaction, accepts only canonical horizontal/vertical edges and deduplicates opposite pairs only inside one room contour or connected outer ring. Physical text bounds reuse the writer's actual font metrics and transform; dimension lanes use exact box/segment intersections against wall rings instead of sampled points, and parallel facade steps are kept in independent collinear groups. Exterior extension lines alone use a source-aware collision state machine: one continuous boundary/solid prefix connected to the measured corner may exit the wall, but every intersection, tangent contact or overlap after the first free interval rejects that lane. Dimension lines, shelves, labels and internal dimensions remain on the strict collision path. Physical wall components are emitted as even-odd clipped `#7f7f7f` paths with a page-anchored hatch, so openings cut both material layers cleanly. Page choice is made after the complete optional scene exists: actual command bounds select orientation and standard scale, then centre that whole scene. The footer uses a filled vector compass and deliberately has no symbol legend. The manifest and bundle gate require a non-empty PDF graph and reject any overlap with the initial View graph. Prerelease publication has one fail-closed contract shared by the local command and the manual GitHub workflow. The tag version must match all six shipped version authorities, both changelogs need a dated section, and the canonical bilingual `docs/RELEASE-NOTES.md` must link to immutable tagged changelogs. A public release is assembled as a draft, receives and verifies `houseplan-card.js` plus `houseplan.zip`, and becomes visible only after the exact candidate SHA has a green Validate. `RELEASE-MEMBERSHIP.json` binds the issue batch to that SHA through commit trailers and is itself covered by `SHA256SUMS`; the post-publication bookkeeping never selects the live S8 queue. The same manifest consumer makes local and workflow retries idempotent across comment, label-removal and close failures. Existing release-event workflows are kept as an independent recovery path; they enforce the same exact-SHA gate. `Validate` contains only the candidate performance smoke so ordinary betas do not wait for a full comparison. Every `main` promotion starts the dedicated `performance.yml` workflow; stable release assets additionally require that workflow to be green for the exact tagged SHA. Weekly and manual full runs keep the same profiler available between stable promotions. ## Key decisions 1. **One repository — integration + panel + cards.** The integration serves the JS through `async_register_static_paths`; the exact versioned module URL is the shared resource identity. A writable Lovelace resource registry is authoritative. YAML resources mode, an unavailable registry and terminal registration errors use `add_extra_js_url` as a truthful fallback; a pending/transient registry gets at most one lifecycle-bound retry. The typed registration outcome and final loader are exposed through System Health, and the first available frontend registration creates one localized persistent hard-reload notice. The initial `custom:houseplan-card` graph compares `CARD_VERSION` with the authoritative `integration_version` from each successful `houseplan/config/get`: ordinary View offers a manual reload, while kiosk may reload once per backend target and browser-tab session only in a safe idle state. `custom:houseplan-space-card` loads the same bundle but has no independent banner or reload controller. After storage migrations/repairs succeed, setup also registers a public HA custom panel at `/houseplan` with `require_admin=False`. The panel is a thin app-bar and container-size host around one ordinary `houseplan-card`; it does not introduce another configuration model or map HA kiosk state to card kiosk. Registration is fail-soft: a missing panel asset, foreign path collision or frontend API failure leaves the backend and Lovelace cards usable. Ownership is proven by the exact HA panel-registry object plus setup generation before unload removes `/houseplan`; foreign or newer panels are never overwritten or removed. System Health exposes bounded status codes and public URLs without exception text or private filesystem data. 2. **Icon layout lives on the server.** `helpers.storage.Store(1, "houseplan.layout")` → `.storage/houseplan.layout`. The card reads/writes via `hass.callWS` (`houseplan/layout/get|set|update`). Fallback — localStorage (when the integration is absent). 3. **No token.** Everything comes from the frontend `hass` object and its authenticated connection: `hass.states` is reactive, while a module-level `ha-binding-status` cache obtains the complete device/entity registries via `hass.callWS`. There is one fetch/in-flight request and one pair of registry subscriptions per HA connection, shared by every full/static card on the page; House Plan creates no direct socket or token. Newly observed rows in the live frontend projection augment an older full snapshot immediately, and a changed projection schedules a debounced full reconciliation. This keeps discovery and `disabled_by` changes reactive even when a registry event subscription is unavailable. 4. **Reactivity.** Every state change in HA leads to set hass → re-render. Temperatures/LQI/on-off are live by definition (verified by substituting state). Authoritative device/entity registry rebuilds also run the pure `device-area-relocation` resolver. Its pending ids override stale layout in both interactive and hosted-static projections immediately; a writer then deletes those layout entries before advancing bounded Area provenance in config. If that config write is rejected, every successfully deleted manual point is restored through the layout store before a retry; a failed restore falls back to the existing attention marker. Relocation invalidates only Undo/Redo commands owned by the moved device. Limited registry snapshots are read-only and never infer movement. 5. **One modal contract.** Card modals render through `hp-dialog`. An ordinary dialog uses `ha-dialog` when that component is registered as the instance is connected; otherwise it keeps the native `` fallback for its whole lifetime. Alert confirmations deliberately stay native so the browser owns their real `alertdialog` semantics. The native branch is a first-class modal: its outer dialog shrink-wraps and centres the bounded surface in the browser top layer with a backdrop. The wrapper reconciles the actual `:modal` state after render, update and reconnect; if a retained open flag has outlived the top-layer entry, it closes and reopens the same native dialog once. A late `ha-dialog` registration may affect only newly connected instances and never swaps an already open surface. The wrapper owns the title, initial focus, Escape close event and restore-focus session. Focus sessions are scoped to a card shadow root so nested dialogs return to their parent trigger and dialog replacement still returns to the original outside opener. `flex-content` forwards ha-dialog's `flexcontent`, making HA's `.body` a flex column so a consumer that is itself a scroll container (`min-height: 0`, `overflow: auto`, `overscroll-behavior: contain`) is height-bound and scrolls by itself; without it Chromium stops wheel and touch scroll chaining at the never-scrolling child (#508). The summary-panel settings dialog uses it; the native branch already bounds the surface with its own flex column. Its footer wrapper is a full-width slot item: HA lays the footer slot out as flex, so flattening that wrapper would shrink action rows to their content. The wrapper opts HA's title-height custom property into content sizing so localized titles may wrap without clipping. Dialogs with destructive and commit actions use two explicit wrapping groups: destructive actions stay left, while Cancel/Save move together to a right-aligned second line when translated labels do not fit. Dangerous actions additionally use one eager `HpConfirmController` owned by `HouseplanCard` and the stateless `hp-confirm` presentation. View, onboarding and lazy editor callers await the same replace-not-queue promise contract; X, scrim, Escape, route/mode/space change and disconnect all resolve as cancellation. An internal token rejects stale or duplicate decisions, and every caller re-resolves its target after `await` before changing config, layout or HA state. Native browser `confirm()` is not a supported runtime surface. 6. **Open passages are negative architecture.** `OpeningCfg.type=passage` shares placement, wall-cut and tunnel geometry with other openings but has no visible leaf, state binding or isometric panel. Backend semantic validation is change-aware: existing broken records remain readable, while new writes/imports are canonical. Static wall fingerprints include passage cuts only, preserving the historical output of doors/windows/gates. 7. **One transient-surface contract.** `hp-dialog` owns a scoped LIFO registry for explanatory/help and colour-picker surfaces. Escape and toast close the upper transient surface before the dialog, and a new transient surface replaces the previous one only inside the same dialog. `hp-help` and `hp-color-opacity` share the pure `floating-surface.ts` placement helper and `floating-surface-controller.ts` fallback/portal lifecycle, prefer the browser top-layer Popover API and use a real dialog-owned portal when that API is unavailable. Help text is localized by the owning card so two cards with different explicit languages remain independent. A help affordance exists only when both its localized body and complete accessible label are non-empty; the card factory and `hp-help` enforce this independently, so incomplete content cannot leave a dead focus target or a layout gap. English and Russian dictionaries remain in the synchronous graph. German is a fingerprint-checked lazy locale shared page-wide: every root card/editor uses the same render gate, keeps a previously committed frame stable during a language switch, and shows a language-neutral busy frame on a German cold start. Two failed content-hashed attempts settle on English rather than leaving an inert surface. The bundle manifest classifies this graph as `lazyLocaleFiles`, separate from editor and onboarding graphs. Designer furniture artwork follows the same shape (#474): the catalogue (ids, groups, default sizes) stays eager, the 60 SVG drawings live in `lazyFurnitureArtFiles` behind `FURNITURE_ART_RUNTIME`. Since #593 the library is designer artwork only — the twelve primitive symbols drawn from code are gone, so every piece waits for the chunk instead of twelve of them rendering regardless. Plan intake starts the load only when the plan draws a designer piece, the boot veil holds until the runtime settles (within the veil's hard cap), the editor imports the drawings statically and hands them over synchronously (`adopt`), and two failed content-hashed attempts — or a chunk from another build — settle into `fallback`: pieces render as unknown symbols and one toast is shown. 8. **One four-phase environment resolver.** `resolveDayCycle()` in `src/sun.ts` atomically chooses a strict real `sun.sun` sample or browser-local clock fallback and returns only phase/source/light tokens. `src/day-cycle-render.ts` owns the constant four-layer DOM and exact palette used by full View, kiosk, and `houseplan-space-card`; no surface copies thresholds or formulas. The environment is a pointer-inert sibling behind the plan. Before camera input, the zero-offset outline remains on the grouped paper footprint, preserving the reviewed single-SVG composition byte-for-byte. The first pan or pinch switches the card instance to an exact paper copy in a stage-sized sibling SVG, removes the filter hint from the visible `.hp-paperg`, and explicitly caches the stage-sized plan. Keeping the filter on the inner coordinate-space group while moving made 1 cm/point plans exceed WebView texture budgets (#582). The content tree has no brightness, tint, opacity, or blend changes. Full and static card lifecycles arm a 30-second timer only during clock fallback while visible, catch up on visibility return, and dispose it on disconnect. Window-ray geometry remains a separate north-gated consumer of `sun.sun`. ## Coordinate system - Base space: **1489×1053** ("pixels" of the old PNG render, 1 unit = 1 px). All rooms, icon positions and floor viewBoxes live in it. DO NOT change without a layout migration. - Vector plans are inserted as `` into the `FLOOR_BG_RECT` rectangle: - f1: scale **0.647**, offset **(490, 27)** → rect [490, 27, 774.2, 949.3] - f2: scale **0.896**, offset **(351, 21)** → rect [351, 21, 1048.4, 961.4] - computed via raster correlation (cv2.matchTemplate on binarized darkness maps) of the SVG render against the reference PNG; accuracy ~1 px. The scripts are reproducible (docs/DEVELOPMENT.md). - Rooms (`ROOMS`) are snapped to the inner faces of walls (semi-automatic: search for the nearest "dark line" along the profile + manual fine-tuning against overlay renders). ## Card data model (runtime) `SpaceModel` is absent when the authoritative configuration has no spaces. `_spaceModel()` therefore returns `SpaceModel | undefined`: it preserves the legacy active-or-first selection for rendering and current navigation, but it never invents a dummy space. Commands carrying a persisted or otherwise stable space id use the exact `_spaceModelById()` selector; a stale id aborts before config, layout, file or service side effects instead of mutating the first space. The first update that observes an authoritative empty `spaces` array runs one space-bound lifecycle cleanup. It releases tracked pointer capture, cancels pan/pinch/drag/resize/vacuum and geometry gestures, clears draft/history and space dialogs, cancels the debounced config write and returns the card to View. The global empty-state Create/import flows remain available. Recreating a space re-arms cleanup so a later WS transition back to empty is handled identically. Pure render/geometry helpers may return an empty result while the model is absent; mutation entry points must guard explicitly. `DevItem`: id (device_id), name, model, area, floor, icon, entities[], primary (the first resolved state entity for actions requiring one target), temp, members[] (light group), link/linkPrimary (Z2M group). Marker state consumes the complete resolved role, not this single compatibility field. `entities[]` contains active runtime entities only; `allEntities[]` is metadata-only, and `bindingStatus` distinguishes `active`, `ha_disabled`, `orphaned` and `unverified` without mutating persisted markers. `resolveHaBindingStatus()` is the only authority for saved HA bindings. Full registry data wins; a limited-permission client accepts positive live evidence but never guesses that a missing shortened row means disabled/deleted. Every plan-level consumer uses the active registry/state projection, so disabled bindings cannot leak through Glow, climate, LQI, live text, openings, controls or vacuum rendering. A bounded local runtime cache stores only the last authoritative active/disabled decision to avoid a stale warm-remount flash; it is not part of the server config or layout. Built from the registries (`_buildDevices`), rules carried over 1-to-1 from the prototype: - only devices with an area from the room list are shown; - hidden: entry_type=service, integrations from EXCLUDED_DOMAINS, model=Group, scenes, bridges, myheat sub-devices, duplicates by "name|area"; - **a device with a `lock.*` entity always gets `mdi:lock`** (TTLock locks in the registry are named "Dom"/"Terrasa"/"Kladovka" [House/Terrace/Storeroom] — unrecognizable by name); - lamps (mdi:lightbulb) with ≥2 in a room collapse into a group `mdi:lightbulb-group` (click → menu: the whole group + individual lamps). ## Live data - Value sources: `src/device-value-badge.ts` owns candidate discovery, source keys, HA formatting, units and unavailable handling for both an explicit `marker.value_source` inside the **Value + state** face and an explicit `marker.value_badge` satellite. Absence of `value_source` keeps the legacy automatic face resolver; absence of `value_badge` projects the legacy automatic temperature/humidity satellite. Renderers consume only the corresponding fields of `ResolvedDevicePresentation`. - LQI (zigbee): the average over `*_linkquality` entities → label under the icon; color via `lqiColor()`: ≤40 red → ≥180 green (hsl gradient). The room average is shown in the room tooltip. The same tooltip includes the formatted clean-floor area (inner contour for thick walls). View hover is a late plain-SVG wash plus wide/narrow accent strokes over that clean-floor geometry. It deliberately uses no CSS/SVG filters: promoting a filtered sibling makes Chromium briefly recompose and brighten the isolated screen-blended Glow layer. - Icon state classes: on (yellow), open (orange: cover/valve/lock/binary_sensor of problem classes), unavail (transparency, also used by a powered-down media endpoint). Yellow remains on the marker in source-glow fill mode: a light pool is spatial information, not a replacement for the universal working-state plate. ### Presence-radar runtime (#485 Stage 1) `marker.radar` is an optional, versioned source/installation namespace. The ordinary config transaction remains its only persistence boundary and `radar_validation.py` validates only a changed known version: untouched future versions are preserved inertly. Import virtualization removes hardware entity bindings. `settings.radar.show_live` is only a display preference and never authorizes source discovery, recording or hardware writes. `RadarCoordinator` owns exact HA source listeners, report-time freshness, independent-pair skew, source/calibration epochs, projection, real-room clipping and bounded public frames. It reconciles on config revision, has one runtime instance per integration entry and closes all listeners/timers on unload. The explicit profile/source-role inventory is the shared authority for those listeners, setup listeners and per-entity read ACLs. Common roles are `occupancy_entity`, `count_entity` and `availability_entity`; Cartesian slots add `x_entity`/`y_entity`, polar slots add `distance_entity`/`angle_entity`, range rows add `entity_id`, zone rows add `entity_id`, and slot/range presence gates add `presence_entity`. Unknown future fields remain inert instead of becoming sources by naming convention. Only the backend interprets raw HA states; the eager View graph receives normalized `targets/ranges/zones/health` snapshots from `houseplan/radar/subscribe`. Per-user entity-read ACLs are checked for initial and subsequent delivery. The two setup commands additionally require the existing `may_write` policy, validate bounded drafts and enforce subscription, payload and inspect-rate limits. The eager client split is `radar-model.ts` (frame validation/ordering/leasing), `radar-live.ts` (one active-space subscription and lifecycle) and `radar-render.ts` (pointer-transparent SVG only). Dots live below ordinary device markers. The server supplies already-clipped range segments; an empty segment list is authoritative and must not fall back to an unclipped arc. Transition eligibility is also a server fact: only a current same-slot step of at most 100 cm in a convex room may receive the CSS movement transition. Reduced motion disables it. The client diagnostic trail is per slot, limited to 8 seconds/32 points, resets on gaps or large jumps and never enters storage. The lazy editor split is `radar-editor.ts` (recognition/draft round-trip), `editors/radar-section.ts` (marker-dialog composition) and `radar-setup.ts` (session-only on-plan wizard). The physical mount/calibration is independent of marker layout. A two-reference result changes only the open editor draft; the third reference is a check and the ordinary revisioned marker Save is the only write. Source/profile/geometry changes invalidate calibration, while display-only switches do not. Page hide, Cancel, Escape, binding change and disposal release draft subscriptions and samples. Raw observations, calibration captures, live frames and trails are never put in config/layout, uploads, support reports or browser storage. See [`RADAR.md`](RADAR.md) for the user contract and [`specs/485-radar-presence-stage1.md`](specs/485-radar-presence-stage1.md) for the normative limits and acceptance matrix. ### Vacuum map-to-space routing authority `src/vacuum-routes.ts` owns the answer to "which map is on which floor" and is the only place that answers it. `effectiveRoutes()` reads explicit `marker.vacuum.map_routes` or, for a plan that predates #162, the legacy `calibration` dictionary as routes into the dock's space. `resolveRoute()` turns the observed map id per exact source into one of six results, never into a guess: two candidates are `ambiguous`, not "the first one". The result is computed once per frame into `render-device-snapshot.ts` (`facts.get('vacuum:')`), so `render()` cannot derive a second answer, and `planVacuumOverlay()` decides what the space currently on screen draws — the dock stays in `marker.space` while the live overlay follows the active route. The editing half lives apart, in the lazy editor graph: `vacuum-route-edit.ts` (add, re-target, delete, legacy conversion, matrix write, fit target) and `editors/vacuum-maps-section.ts` (the "Maps and floors" block). The View card must not pay for code it can never run. `custom_components/houseplan/ vacuum_routes.py` is a byte-for-byte mirror of the resolver and the legacy-run adoption rule, driven by the shared fixtures in `test/fixtures/vacuum-routes/`: the recorder files each point under the route that produced it, and a divergence between the two sides shows up as a robot on the wrong floor. ### Vacuum telemetry authority `src/vacuum.ts` owns pure normalization and arbitration. Telemetry paths are always `Pt[][]`; non-drawable segments are discarded before the 64-segment and 4000-point budgets, and the renderer emits one SVG path with independent `M` commands. `resolveCurrentVacPath()` is the only integration → server → local priority decision. `resolveVacSource()` is sticky for saved sources and limits automatic selection to compatible entities on the same HA device; the card adds registry status through the shared `resolveHaBindingStatus()` authority. `smoothVacPath()` is the shared pure presentation step for current and previous runs. It consumes calibrated flat plan coordinates and returns typed `move|line|quadratic` commands with a caller-supplied physical radius; the card then applies flat/isometric scene projection and SVG serialization. Each corner uses a quadratic inside the adjacent-segment convex hull, bounded by half of both segment lengths, so the 17.5 cm product limit, exact endpoints and literal subpath gaps are structural rather than renderer-specific accidents. Room auto-calibration uses the same shoelace `areaCentroid()` for plan polygons and robot outlines. Residuals are converted through resolved grid pitch and cell centimetres; matrices above the 40 cm threshold remain proposals until an explicit UI decision. `trails.py` owns persistent current/previous runs and a refresh-time `(marker, source)` health state whose missing/disabled reason is mutable and warning-deduplicated. ## Sizes `icon_size` in the config = **% of the visible plan area width** (default 2.5). The surface boundary resolves this legacy public unit to the current effective device base (`2.25` for the default) before the shared face sees it; the face does not apply a late visual factor. Implementation: `.stage { container-type: inline-size }` + sizes in `cqw`. Legacy px values (>8) are ignored. ## Sticky header `.head { position: sticky; top: var(--header-height, 56px) }`; it is MANDATORY that `ha-card { overflow: visible }` — `overflow: hidden` breaks sticky. ## Device markers (v1.6.0+) Per-marker appearance: `display: badge|icon_ripple|value|static_icon`. Entity semantics originate in `src/device-visual.ts`; `src/device-presentation.ts` resolves HA/registry/light sources and the complete renderer-ready projection, while the pure `src/device-presentation-policy.ts` is the single owner of lifecycle, availability, static/live/value and diagnostics priority. Its stable internal decision trace is specified by [`DEVICE-PRESENTATION.md`](DEVICE-PRESENTATION.md) and never enters stored config or UI. `src/device-pulse.ts` is the single pure projection from semantic activity to `none|alarm|short|continuous`, and `src/device-face.ts` renders one package-derived shell/core DOM on the full plan, device preview and static space card. The saved coordinate remains the icon-core centre; Text is shell-centred, while a Double shell extends around the anchored core. The 101.5/80 shell/core ratio, shared shell/core centre, Light/Dark context, full-text fitting and 44×44 core-centred interaction floor are renderer facts rather than surface-specific DOM. A positioned shell frame owns the complete visible capsule hit area; its event bubbles to the marker's one action path. Overlapping marker targets do not inherit DOM order. All painted shells share a layer above all invisible 44 px floors; `device-hit-owner.ts` then resolves the semantic owner in screen coordinates, preferring a painted capsule and otherwise the nearest core with a stable id tie-break. The card measures the current faces into a small spatial index only after render/resize invalidation, never by scanning layout on every pointer move. One owner is latched from pointerdown through hover/action/long-press/context-menu and a Devices-editor drag, so a terminal event cannot jump to a neighbouring marker. `badge` shows the icon/morph and semantic core; `icon_ripple` additionally shows three finite event waves or one continuous wave for presence, mechanical transition and actual work; `value` replaces the icon with the HA-formatted numeric or text value. Ambiguous/missing/unavailable sources fall back to the icon instead of selecting an arbitrary registry row. A critical alarm is red in every dynamic presentation. `static_icon` deliberately keeps the configured/automatic base icon on one neutral theme-aware core: state morphing, work/open/alarm/unavailable paint, activity, RGB, value, temperature/humidity/LQI badges and live vacuum overlays are all suppressed. Hover/focus, taps, controls and light aggregation keep their normal behaviour. An optional `marker.value_badge` adds a state/attribute, derived LQI or canonical `marker:` light-state section at right/bottom/left/top inside that shell. Explicit settings override the global legacy temperature gate; explicit off suppresses legacy output. Bottom badges stack above system LQI, and a derived LQI badge de-duplicates that system row. `hp-device-preview` fits and centres the complete face bounding box rather than allowing satellites to clip. An optional `marker.value_source` selects the same source kinds for the inner face when `display: value`. Missing explicit data renders a dash without falling back to another source or the icon; absence/`null` preserves the old automatic face selection. Derived marker references share the same rewrite and space-transfer seam as controls and value badges. `normalizeDeviceDisplay()` is the mandatory compatibility gate for every consumer and maps legacy `ripple` to `icon_ripple`. `markerLqiBand()` remains marker-only semantic metadata for accessibility, while `markerLqiColor()` delegates to the shared continuous `logic.ts::lqiColor()` red-to-green scale. The marker dialog builds its unsaved draft through `buildDevices`, then `hp-device-preview` shows the actual projection, integration provenance from registry/config-entry metadata and isolated short/continuous activity demonstrations. Runtime baselines are seeded as soon as a rebuilt registry becomes authoritative, before the next HA snapshot is classified; source-key changes reset any finite effect immediately. The backend accepts legacy `display: ripple` only for compatibility. `ripple_color` and `ripple_size` remain the stored names used by every unified pulse kind (alarm keeps its safety-red colour). Absent pulse size resolves to 1.5; explicit persisted color/size wins, followed by live RGB and the presence-green/work-amber/transition-blue fallback. Continuous/short/alarm durations are 3.6/3.3/2.4 seconds. Enter/Space on an interactive marker calls the same `_clickDevice()` path as pointer activation, so secure confirmation and Device-editor routing cannot drift. `size` (icon multiplier via the `--dev-size` CSS var — value badges scale along) and `angle` rotate/scale a single icon. Room drawing shows a live **ruler** (`segmentCm` + `formatLength`, metres or feet+inches by `hass.config.unit_system`); the scale is per-space canonical `cell_cm`. New spaces default to 1 cm in metric HA or 2.54 cm (shown as 1 inch) in imperial HA. Missing legacy data still reads as 5 cm and is not migrated. Legacy raw SVG constants are classified as visual units relative to the old 5 cm renderer and pass through `gridVisualScale()` / `gridVisualUnits()`. Physical cm paths, screen-fixed chrome, plan-relative marker/label sizes and grid geometry are deliberately excluded from that factor. Full/static roots expose the same `--hp-cell-visual-scale`; hidden isometric heights and user-space shadows include the factor in their structural cache inputs. `config.markers[]`: `{id, binding:'device:'|'entity:'|'virtual', space?, area?, hidden?, removed?, name?, icon?, model?, link?, description?, pdfs:[{name,url}]}`. A hybrid: auto-discovered HA devices appear on their own; a marker with `binding=device:` overrides them (metadata/rebinding/hiding), `entity:` — for groups/helpers, `virtual` — a manual icon without HA. The marker id = device_id / `lg_` / `v_` (preserves the position in the layout). The binding picker and the Device editor lifecycle catalog use the same pure `bindingCandidates()` eligibility helper; filtering/paging happens only after the full candidate snapshot, so large registries cannot hide later exact entities. The catalog's `buildDeviceInbox()` projection combines runtime devices, markers, tombstones, HA binding statuses and `new_device_ids` without owning persistence or Lit state. Manual files: transactional HTTP upload into `/houseplan/files//` (staging `up_*` folders promoted on save), served via signed `/api/houseplan/content/files/…` urls. Custom Background images use a separate content-addressed store at `/houseplan/assets/`. Raster input is fully decoded and SVG is parsed through a strict allowlist before promotion; the SHA-256 of canonical bytes is the persisted `asset_id`. Config never carries file bytes or a signed URL. `houseplan/assets/resolve` maps unique ids to authenticated content paths. Writers may resolve any catalog id; a read-only household member may resolve only ids referenced by the current saved config, with forbidden ids reported as ordinary `missing` entries. The reference snapshot is taken under the config write lock, but file I/O happens after releasing it. The resolve path reads only the requested sidecars rather than scanning the catalog. The HTTP content view keeps its authenticated/signed exact-URL contract. Resolve and HTTP GET share one HA-instance memory-only integrity verifier. It streams SHA-256 in bounded chunks and caches at most 256 actual digests by canonical path plus size/mtime/ctime signature. Per-file-version single-flight deduplicates concurrent reads without serialising different files; followers have a bounded wait. Both signatures require a regular file, and the second `stat` prevents a digest for bytes changed or replaced mid-read from entering the cache. Missing, changed, non-regular and corrupt files fail dark. The shared `ContentSigner` batches signatures for `` elements. Catalog deletion rechecks references across every space under the config write lock. Missing or corrupt assets are never painted in View. Physical inventory is separate from the strict catalog projection. Quota counts every regular `` blob by actual file size, including blobs with absent or malformed sidecars; a sidecar without a blob does not count. Entries which disappear or change type during the scan are skipped without aborting the remaining inventory. Re-uploading exact bytes repairs a digest-proven orphan before new-file quota checks and reports `reused:false`, while an already valid row reports `reused:true`. Explicit delete removes only the exact hash sidecar and exact allow-listed blob names under the reference/upload locks—never a prefix, temporary file, directory or unknown extension. There is no automatic orphan collector. Both cards treat `decor_assets_api` as fresh runtime authority: localStorage cannot grant it, and each successful `config/get` can revoke it. Static cards do not call resolve without exact v1 and clear their projection on downgrade. Resolve caching is scoped by connection, config revision and sorted unique id set (including missing results); failed transport calls are not cached. `removed:true` is a binding tombstone, not a renderable marker. It claims an HA binding against automatic discovery while intentionally exposing that same binding to the catalog's re-add flow. A device tombstone excludes all data of that device; an entity tombstone excludes the standalone entity binding but does not mutate the same entity out of a still-live parent device. A live exact `entity:X` marker is the one narrow override: it may coexist with a `device:D` tombstone, restoring X while the parent claim continues to suppress D and every sibling without its own live exact marker. The catalog exposes active children of a device tombstone only behind **Show entities**, so that combination is reachable without weakening ordinary runtime deletion. Runtime-filtered references such as `controls` and live text remain persisted and become active again after exact re-add. Exact `opening.contact` / `opening.lock` fields are a separate architectural-object role: their HA availability ignores marker tombstones but still uses `resolveHaBindingStatus()` to reject disabled, orphaned or unverified entities. Their painted state comes from the immutable active-registry frame, not directly from live `hass`. Re-adding a marker therefore cannot duplicate or rewrite an opening reference. Re-adding the same binding replaces its tombstone. Re-adding a child entity of a tombstoned device preserves the parent tombstone instead; virtual markers need no tombstone because they have no discovery source. ## Server-side configuration (current shape, v1.51+) ### Persisted colour boundary Every colour stored in Houseplan config has exactly one representation: `#RRGGBB` (case-insensitive hexadecimal digits, no whitespace or CSS functions). `src/color.ts` owns the frontend resolver and `custom_components/houseplan/validation.py::_COLOR` owns the write schema. Resolvers apply a safe default again at render time because an old, imported or manually edited store is returned without a destructive read migration. Home Assistant `rgb_color` is live state rather than persisted user input. It is accepted only as three finite numeric channels, clamped/rounded to 0–255 and emitted by the application as canonical `rgb(R, G, B)`. The final inline-style boundary accepts only stored hex or that generated form. Supporting arbitrary CSS colour syntax would require a separate product/security decision; it must not be added to an individual sink. `.storage/houseplan.config` (Store): ```json { "spaces": [{ "id","title","plan_url","plan_aspect", "plan_x","plan_y","plan_scale_x","plan_scale_y","plan_angle", "plan_scale", // legacy optional fallback, docs/BACKDROP.md "view_box":[4], "rooms":[{"id","name","area","poly|x/y/w/h","wall_ids":[…],"settings"}], "wall_segments":[{"id","a","b","cm","owners":[…]}], "partitions":[…], "wall_columns":[…], "openings":[…], "decor":[…], "settings":{…} }], "markers": [{ "id","binding":"device:|entity:|virtual","hidden","removed", "name","icon","display","controls","is_light","glow_color","tap_action", "room_id","pdfs",… }], "settings": { "exclude_integrations":[], "group_lights":true, "filter_seeded":true, "fill_colors":{…}, "icon_rules":[…], "known_devices":[…], "new_device_ids":[…] } } ``` All coordinates are **normalized (0..1 of the canvas)**; the canvas is always **square** (v1.48.0), render space `NORM_W × NORM_W` (1000×1000). A space has no proportions of its own — `plan_aspect` is the IMAGE's ratio, used to letterbox it centred on the square; optional `plan_x/y`, independent `plan_scale_x/y` and `plan_angle` then transform that rectangle (`planRect`, docs/BACKDROP.md). Legacy `plan_scale` feeds both axes, and the absence of every transform field is the centred default exactly. The schema bounds geometry to ±5000 with strictly positive sizes (HP-1501/1502). `device_overrides`/`virtual_devices` are long gone — markers carry everything. `marker.hidden` is the explicit reversible "hide from plan" flag seeded once by the old filter; `marker.removed` is the minimal delete tombstone (docs/FILTERING.md). Layout v2: `{device_id | rl_: {"s": space, "x", "y"}}` (normalized, bounded ±5000). Plan files: `/houseplan/plans/..` (copy-on-write, never overwritten), served via signed `/api/houseplan/content/plans/_/` urls; growth is bounded by store quotas, nothing is ever deleted for being old (docs/SCOPE.md). ## Room and independent wall geometry Model v10 separates a wall's durable identity from its current geometric lookup, gives zero thickness one canonical meaning and stores every accepted open-chain edge as an ordinary partition (#282, #306, #478). `wall_segments[]` is the authoritative catalog of atomic room-wall intervals; `rooms[].wall_ids[]` owns their ordered contour references. The historical polygon and positive-only `walls[]` list remain render/read compatibility projections. Room-wall openings reference `{kind:'wall', id, t}`; partition openings continue to reference `{kind:'partition', id, t}`. The shared frontend/backend materialiser lives in `src/wall-segment-model.ts` and `custom_components/houseplan/wall_segment_model.py`, with a common parity fixture. Read is projection-only. Before any physical-geometry mutation the card builds a local candidate, canonicalizes coordinates, materialises/updates the wall catalog, validates references and only then commits one config transaction. Initial legacy IDs are deterministic so frontend/backend and repeated migrations converge; genuinely new segments use UUIDs. Split lineage assigns the old ID to one deterministic child. Ambiguity fails closed with no partial config, history or revision update. `scripts/mutation-gate.mjs` guards every structural writer entrance. Active-chain Undo preserves the complete record of every surviving partition, including its stable ID; only a genuinely new edge receives a new identity. Each segment history snapshot carries session-only chain seed IDs. While the chain is active the snapshot is literal and Undo removes one point; after finish, Undo/Redo passes that seed scope through the same lossless finalizer so hidden collinear seams cannot return as durable Optimize debt (#477). The backend stale-client guard compares only room/compatibility contour geometry with `wall_segments[]`. Partitions, columns and explicitly hosted openings own their identity and may be written without a contour-catalog change, subject to the full schema (#314). Room-boundary walls remain *derived* from room outlines (`roomEdges`, deduped by `segKey`), so deleting a room keeps the boundaries its neighbours still contribute. Two explicitly typed exceptions are stored per space: `partitions` for independent wall segments (including accepted edges of the active Walls chain) and `wall_columns` for square/circular columns. They do not create a room or HA area and never split a room implicitly. Their physical bodies are unioned with room walls for rendering and light occlusion, and subtracted from clean room floor area. A finished partition may explicitly host a door, window, gate or passage; columns may not. `cm:0` is valid for contour atoms and partitions. It preserves the structural axis and stable identity but contributes no masonry body, floor subtraction, paper, opening tunnel or opening host. `space.zero_wall_style` selects one policy for all of them: missing/unknown and `dashed` paint a dash and omit the segment from Glow/sun barriers; `solid` paints one line and adds the exact axis as a zero-area visibility barrier. The resolver in `src/zero-walls.ts` is shared by flat/static/isometric presentation and light. Legacy `open_spans` (or `rooms[].open_to` only when spans are absent) are read-projected and atomized into `wall_segments[].cm=0` by the structural migration introduced in v9. Canonical v10 writes remove both deprecated fields and `room_drafts`; existing `cm:0` receives the same policy regardless of its provenance. Independent linear objects have two deliberate projections. Raw flat-capped quads preserve source identity for hit/selection/drag/properties/delete/history and furniture magnet behaviour. `physicalBodySet()` also derives exact endpoint↔endpoint and endpoint↔line topology, adds bounded mitre/bevel patches without persisted nodes or segment splits, and exposes the joined geometry to presentation and physics. Degree-one caps remain flat; an interior X crossing is only a boolean overlap. The full card caches this structural frame by space/config geometry, while static cards use a weak server-snapshot cache; cursor and HA state updates do not repeat the saved O(N²) node search. Rooms may not overlap (`pointStrictlyInside` + `roomsOverlap`; being ON a shared wall is legal — real neighbouring walls overlap collinearly rather than match exactly). **Merge/Split** use boolean geometry from **polyclip-ts** (chosen over `polygon-clipping`, whose ESM build exports only a default while its types declare named exports — breaking either tsc or the runtime): merge accepts a pair only when the union collapses into one hole-free outline; split cuts wall-to-wall with a chord, the bigger part keeps the room identity (name/area/devices). `wallBodiesGeometry()` is the canonical physical masonry for flat full/static rendering, hidden isometric projection and Glow/sun occlusion. Its exterior shell is derived from the union of room centrelines plus the surviving `outer` atomic intervals; internal/shared interval bodies are clipped to that union before the shell is restored. Consequently a Split edge ending at an exterior vertex cannot contribute a child-room mitre to the facade. Per-room rings remain an interior join/nested-room representation, and atomic quads provide a safe physical interval when an acute child ring cannot be subtracted. Paper and masonry paths are emitted by that same geometry pass. Computed independent junction patches enter through the same physical union. A partition-hosted opening is subtracted from its explicit raw body before that union. It also cuts a derived room wall only when the wall is exactly collinear and covers the complete hosted interval; crossing or nearby bodies remain opaque and room exterior authority remains intact. Virtual-wall junction patches are computed, scale-relatively normalised below the geometry epsilon, and unioned one at a time. Each such union is an optional transaction: a malformed/degenerate patch retains the previous canonical body and later patches still run. The surrounding structural pass is deliberately outside that fallback boundary: a core room-body failure remains `failed-core` and activates fail-dark behaviour. Successful geometry is a typed component set (`ok` or `degraded-extra`), not one all-or-nothing polygon. Every optional independent body and the final room-body/exterior-shell merge is transactional; if both operands are structurally valid but their union fails, the operand is retained as a separate non-cancelling component. Plan, View, Static, hidden Iso, paper and light consumers project the same component set. The strict mutation preflight rejects `degraded-extra`, while read-only rendering preserves all known-valid masonry without rewriting the saved plan (#197, #278). The same structural pass builds one scale-relative physical endpoint map for room profiles, exterior intervals and junction patches (#249). Co-directional duplicates collapse while opposite rays remain distinct. Each canonical direction retains the non-dominated finite `(half-depth, length)` supports of its source intervals, so local reconstruction cannot invent masonry, paper or an occluder after a real endpoint (#271). At degree 3+ nodes it uses `H = max(incident half-depth)` and clips excessive overlap to a straight bevel bounded by `1.25 × H`; degree-2 joins keep the legacy `MITRE_LIMIT = 4`. The final bevel is applied to canonical masonry after its room/atomic/exterior union, preventing later boolean inputs from recreating the discarded spike. Canonical masonry replaces each affected local mask with complete physical ray strips clipped to the bounded physical paper envelope, not just the room union, and retains overlap through the approved radius on both sides of the facade. Only the excessive portion beyond `1.25 × H` is removed. This prevents the repair from deleting an exterior half-strip into a white T-junction wedge while still rejecting the old unbounded spike. Paper applies that same bounded cut before re-unioning the room centre footprint (#261). The cut's offset faces meet at one point, which is not topological connectivity for polygon holes. A scale-relative local corridor overlaps both sides of that tip and the exterior angular sector; it keeps the approved `1.25 × H` endpoints and acute wall centrelines intact while preventing an enclosed white component. Room masonry, final masonry and paper use the same connector (#272). For #275, a pair-level perpendicular classifier marks only rays that have an orthogonal partner. Their finite physical strips are subtracted from every effective bevel cut and restored after local boolean work. The protected union is built once for the structural node map, rather than once per node, because adjacent repair masks may overlap and a later node pass must retain an earlier node's material. Non-orthogonal rays keep the bounded #249 cut. The shared result remains pre-opening geometry: explicit opening slots are subtracted afterward, and all SVG, paper, clean-floor, Iso and light consumers receive the same canonical topology. When a short ray ends inside another replacement window, the endpoint map also records any finite shared strip attached at that far endpoint (#288). The mask restores that attached strip in its own direction and depth, clipped to the local window; it does not turn the strip into another incident ray or scan unrelated walls. Canonical room masonry remains continuous without undoing the finite-ray phantom removal from #271. `wallBodiesGeometry.roomGeom` caches this repaired room masonry before openings and independent bodies; clean-floor consumers subtract it from each source room and clip their fallback, so fill cannot escape the building or silently drop a floor pocket. Full, Static, hidden Iso, room fills/hover and light barriers therefore observe the same topology, and cached HA/theme ticks do not rebuild the map. Before the exterior offset is built, each saved atomic endpoint splits its containing collinear union edge. Offset changes are explicit butt steps at that endpoint, including nonzero-to-zero transitions. The topology tolerance starts in render units and is divided by the current edge length before it is compared with or used to de-duplicate normalized `t` fractions; this keeps the result scale-independent and prevents one interval's depth from leaking into its neighbour. The full card retains the pair in `_wallUnionCache`; static cards retain it in a weak server-snapshot cache guarded by a structural geometry fingerprint. This is computed render state only: it never rewrites rooms or wall entries, and an HA state tick does not rebuild topology. ### Hidden Isometric Stage 2 composition (#122) The hidden `iso` View reuses that masonry but has one bounded structural scene, not a second house model. `_isoGeometryCache` remains an eight-entry LRU keyed by room/wall/opening geometry (including opening flips), scale/camera, fixed wall/floor-edge heights and an algorithm revision. Each value holds wall faces, the room/exterior slab edge, immutable opening jamb bases and the projected frame. HA state, theme, hover and filter support are presentation inputs and never enter this key. `floorFootprintGeometry()` derives only the union of room floors and exterior masonry; unlike wall volume, it has no independent partition/column input. `buildIsoFloorGeometry()` emits visible low faces for outer component rings, not internal edges or holes. `src/iso-openings.ts` stores jamb/axis topology and applies `openingAmount()` only during live projection, keeping contact updates out of the boolean geometry path. Composition is shared-viewBox SVG: ambient shadow/floor edge → the existing affine-projected floor/live scene → wall material and vertical panels → existing screen-facing HTML overlays. Internal wall-contact and opening-leaf shadows are deliberately absent. A constant set of gradients and one ambient filter serves every face. Unsupported decoration or forced colours remove nuance/ambient shadow without changing projection; only structural failure uses the Stage 1 latched Flat fallback. Details and fixed ratios are recorded in `docs/adr/122-isometric-stage2-composition.md`. ### Hidden Isometric Stage 4 visual handoff (#570) Stage 4 keeps the Stage 2/3 structural scene and fixes the camera authority at `rotDeg=0`, `tiltDeg=20`, with scale-aware wall height 84. `isoPlaneMatrix()` is shared by floor content, invisible footprint corners, point projection and inverse floor hit mapping. The projected frame includes the floor edge, wall/opening tops and low overlay plane; blur/shadow extents never enter fit. `src/iso-overlays.ts` is the pure boundary between floor-bound and low-plane presentation. Device roots, room-label/card roots and opening-lock roots keep an immutable floor anchor and receive one computed visual anchor four scale-aware units above the floor. Their conservative floor-parallel footprint stays calculation-only for collision and fit; Stage 4 paints no ground dot, tether, plate or per-marker shadow. The existing screen-facing HTML root remains the sole hit, focus, tooltip and action target. Vacuum, lighting, fills, backdrop and decor continue to consume `z=0`. Wall collision consumes projected top and visible-side silhouettes produced once from canonical physical masonry and stored in the eight-entry structural LRU. The pure resolver uses a four CSS-pixel safety gap and a bounded 48 CSS-pixel inward search toward a proven owning-room point. Every candidate path must remain strictly inside that room and outside its island holes. It changes only the visual anchor. Ownership failure, invalid wall geometry, an owner boundary or an exhausted cap yields a deterministic unchanged placement and no write. Room labels use their room, device markers prefer a valid explicit room and otherwise the smallest strictly containing room, and lock badges inherit the physical room side selected by opening-host geometry rather than re-inferring ownership from their offset point. After individual wall correction, one deterministic group pass separates the full screen-space roots of devices and lock badges within the same absolute 48 CSS-pixel cap. A bounded spatial grid avoids all-pairs scans; stable required displacement plus kind/id controls priority independently of HA registry order. Candidate generation is boundary-driven (#585): it starts with only the roots that actually overlap, adds newly encountered roots iteratively, and evaluates the origin projections and intersections of their expanded one-dimensional boundaries on the integer CSS-pixel lattice. Structural bounds and the 48 px rim are bounded fallback events, while the existing exact room-path, wall-silhouette and footprint predicates remain authoritative. This finds sub-4 px legal slits without either the lossy 4 px lattice or the former 7238-point disk scan. Room labels are excluded and remain below interactive roots. An impossible layout keeps every root and reports stable residual pairs rather than hiding, shrinking or moving an item across its owning-room boundary. Live placement is memoized by immutable geometry/footprint signatures; fit probes reserve the maximum envelope and skip this pass. Stage 4 opening bases retain state-independent full-depth reveals and matte door/gate leaf thickness. Windows use a 0.38H..1.00H fixed frame, a 0.40H..0.98H sash and 0.45H..0.93H glass with neutral rails and separate blue side/top glass materials. Live `openingAmount()` still projects leaves after the LRU hit. Passage has no decorative volume. Derived door/gate leaves pivot on the selected physical host face while the saved/Flat axis remains unchanged. The shared wall/opening painter queue retains its global screen-depth slots and reorders only one opening's existing slots by physical camera depth, preventing a rear sill from covering elevated glass or a rotating prism from inverting its faces. Door and gate faces have no stroke; window frame/glass borders remain. A bounded set of shared material definitions textures only generated 2.5D surfaces and uses one fixed visual-light vector for the single building ambient shadow; theme, HA Sun, hover/focus and filter capability remain presentation-only inputs. The DOM exposes fail-closed evidence without becoming public API: `.stage[data-hp-iso-stage="4"]` carries the structural build counter, low-plane interactive roots identify their overlay kind/raised/nudged state, and shared material definitions carry `data-hp-iso-material-def`. With borders disabled, raised roots and Stage 2/3/4 volume are absent while the true affine floor matrix remains active. Forced colours or missing filters strip texture and soft shadows only; topology/projection exceptions alone enter the established Flat fallback latch. Historical Stage 3 decisions remain in `docs/adr/160-isometric-stage3-overlays.md`; the current reviewed contract and designer handoff are attached to issue #570. ## Markup editor (v1.4.0+) State inside the card: `_markup` (mode), `_tool` (draw/column/merge/split/resize/opening/ wallthick/delroom), `_path` (the current outline, vertices on the GRID_N=240 grid). Clicks on the stage → `_svgPoint`→`_snap`. The outline is closed = a click on the first vertex → area select (hass.areas) + name → room {poly}. Polygon rooms and rectangles are rendered uniformly (hit-test: point-in-polygon / rect). All committed plan-geometry mutations enter one named 50-command Undo/Redo stack. Ctrl+Z, Ctrl+Shift+Z/Ctrl+Y and the toolbar buttons use the same stack; a new mutation after Undo drops the redo branch. The local stack survives the server echo of its own writes, but is cleared when a newer external config revision is adopted. Positional placement is always quantized to the plan grid. Shift may alter a gesture's geometry (square/circle creation, independent resize axes or free rotation), but it cannot create off-grid coordinates. Room Resize (#277) is a fixed-topology wall move, not a general polygon transform. `resolveSafeResize` admits one axis-aligned edge of one room or one exact endpoint-to-endpoint pair of two rooms. `applySafeResize` moves only the two existing endpoint vertices in those rooms; partial shared boundaries, diagonals, physical duplicates and third-room cascades remain visible disabled handles. `clampSafeResize` explores grid deltas contiguously from zero and memoizes exact checks in a weak, per-plan, 4096-entry cache, so an irregular pair stops at its first corner and cannot jump through it. `src/resize-controller.ts` is the sole owner of Resize selection, gesture, accepted preview, live labels and eligibility-cache state. The card remains a DOM/render/persistence adapter: it supplies immutable snapshots and pure callbacks, then applies only the controller's accepted commit result. The controller rebuilds every live candidate from one immutable `SpaceGeometryState`. `rekeyWallsAfterMove()` maps exact wall-owned records into that overlay; partitions, drafts, columns, decor and plan transform stay byte-equivalent. Wall rekey has a production-only fixed-topology mode: rigid moving edges translate all breakpoints, while length-changing side edges move only proven old-vertex → new-vertex endpoints. Before the overlay is accepted, the union of collinear room/partition carriers must cover every new exact wall record and no new lattice/carrier violation may appear. Historical invalid records are compared through the shared production helper in `src/wall-record-preservation.ts`, rather than repaired during an unrelated Resize. The controller uses exact multiplicity for every finite centimetre value, including `cm: 0`; the CLI migration/invariant adapter keeps its historical positive-value presence check. The renderer's canonical wall/floor result for the final preview cfg epoch is the pointerup preflight result. Success copies that exact overlay once and records one Undo/save; there is no commit-time simplify/degrade/reconstruction. Failure or cancellation writes nothing. Historical partial-shared and corner scale helpers remain pure-test history only and are tree-shaken from the production interaction path. Exact `a/b` wall endpoints remain identity and the quantised midpoint/direction `key` remains only a compatibility index. Live measurement layout is isolated in pure `src/resize-labels.ts` (#300). The controller supplies the accepted candidate, current view, cached stage size and the room gear's `iconCqw()`-derived footprint. It produces exactly two side-wall highlights/lengths plus one area/leader per affected room. The SVG ink sits above wall bodies and below openings/handles; HTML labels are pointer-inert. No `getBoundingClientRect()` enters the pointer path. Near-axis geometry has one shared classifier in `src/near-axis.ts` (#290). Walls applies it after architectural/grid resolution and before hover/commit, moving only the free endpoint. Resize validates that its fixed-topology output contains no near-axis edge. Explicit Optimize runs the lossy legacy repair only after grid alignment, moves coincident room endpoint owners atomically, then reuses ordinary opening projection and wall rekeying. Unique physical count, maximum centimetres and skipped candidates stay separate from ordinary grid movement; no load/save migration invokes this repair. `normalizeWallIntervals()` compacts atomic real-wall intervals only when both their centimetre thickness and ownership signature match (#299). The signature is `outer(A)` or the stable sorted pair `shared(A,B)`; an outer/shared transition, a change of shared pair, or ambiguous multi-owner geometry is a hard breakpoint. Explicit Optimize and the room-deletion transaction call this same normalizer, so neither path can create one saved record whose physical role changes halfway through its exact span. Ambiguous ownership fails closed per atom. All physical-geometry writers share the same transaction boundary (#278). `checkSpacePhysicalGeometry()` validates the exact candidate through canonical wall and floor builders before history or save. A failed or degraded candidate restores the immutable pre-edit state, creates no Undo entry and sends no WebSocket write. A physical fingerprint is checked again at the deferred write boundary so a stale success cannot approve a newer candidate. Marker, title, colour and other presentation edits bypass this structural check, allowing an old degraded plan to be exported or corrected without a background migration. `reconcileCoincidentPartitions()` is the shared structural canonicalizer (#276/#296/#477). Full-space use remains an explicit Optimize operation; the current wall-chain writer invokes it only at finish and only for the surviving seed component it just authored. It consumes canonical room-wall intervals and the partition-opening compatibility resolver; it does not implement a second nearest-wall model. A source axis is atomized at solid interval and opening boundaries. Exact one-owner outer or two-owner shared spans may be absorbed; ambiguous spans are recombined into deterministic residual partitions and keep their hosted openings. Converted openings are materialised onto ordinary room walls, and `max(roomCm, partitionCm)` keeps the original centred physical union envelope. Unknown partition semantics, gaps, overlapping openings and adjacent independent bodies fail closed. The candidate then crosses the existing whole-plan geometry preflight and one atomic Optimize write/Undo boundary. Render and unrelated ordinary save paths never invoke this pass, so `PLAN_MODEL_VERSION` remains unchanged. `OptimizeDependencies` is a narrow test/benchmark seam: production uses the real helper, while the committed large-house benchmark substitutes a no-op to measure only this pass and the unit contract instruments its exact per-space call count. A source-ownership assertion fails if a render/pointer module ever imports the helper. There is no separate Boundary tool or virtual-wall session. A wall chain and the Thickness editor both accept `0..100 cm`; an exact zero remains a normal stable wall carrier. Transitioning a positive hosted segment to zero is rejected atomically while any opening uses that target. Hit widths and junction ambiguity are still measured in CSS pixels and converted through the live viewBox, so the editable target does not collapse to the visual one-pixel line. Every completed Walls segment is persisted immediately as an ordinary `partition`, including the thickness selected when that segment was placed. The ordered path, chain id and participating partition ids are session-only. Changing Plan tool, editor or floor finishes an open chain through one bounded lossless finalizer before clearing that session state. The finalizer repeatedly merges only the seed-connected compatible collinear run, rehosts its openings, and reconciles only surviving positive seed partitions proven coincident with room masonry. Its cloned candidate crosses the current-model identity barrier, one local physical/junction proof and storage canonicalization before atomic adoption; rejection keeps the visible chain and original config. It adds no history command and never sweeps unrelated legacy debt. Esc, Reset, route/hash departure and a rejected-all room-face batch share this owner (#477). Pan, pinch, pointer cancellation and suppressed clicks never finish a chain or append a segment. A finished open chain is ordinary masonry and is not resumed after reload or remount. The intermediate click write has a deliberately narrower proof boundary (#461). On an already materialised model-v10 document, `commitWallChainSegmentGeometry()` first proves an exact one-partition append, then builds matching previous/candidate projections containing the new segment, incident junction rays, its collinear run and only physical envelopes that can interact with that component. It runs the normal production physical check once on that local candidate and passes the resulting wall geometry into the junction check instead of rebuilding the union. Unknown or mixed writes and pre-v10 documents fall back to `_commitPhysicalGeometry()`. Room creation from a closed chain always uses an independent full-space barrier; the local verdict is never a terminal approval. Both routes share the existing history, pending-write and backend-rejection rollback contract and still send the full configuration. `src/wall-face-graph.ts` derives an immutable planar graph from solid room edges and partitions, including the active chain. A sweep broadphase atomizes endpoint, T, X and collinear intersections; deterministic half-edge traversal extracts bounded canonical faces. The click handler diffs the graph before/after the latest segment and offers only newly created faces that contain an atom of that segment, ordered by area and canonical key. Exact or partial overlap with a room is rejected while legal nesting is preserved. A clean single-room divider reuses `splitRoomPath`, offering only the smaller child while the larger child retains the original room identity and metadata. An idle Walls click also queries the smallest exact unoccupied bounded face at the raw point; boundary/snap hits and desktop `Shift+click` remain drawing gestures. If no exact face exists, `src/wall-face-repair.ts` may plan one endpoint→endpoint or endpoint→solid-line move no longer than 2 physical cm. Room vertices are never movers, multiple valid repairs fail closed, and the immutable proposal is revalidated against current source/target geometry before it is applied. The move and room are one history/config transaction; rejecting or cancelling the room never applies the proposal. Room answers are buffered in `_wallFaceBatch`. Create/Keep-as-walls advance the queue without mutating geometry; Cancel/Esc restores the terminal draft. The last answer revalidates every face and capacity limit, then commits all accepted rooms, the split result and every unconsumed active atom in one Undo/Redo and config transaction. Existing saved source geometry is never atomized or rewritten merely because it participated in a face. `column` still creates a physical object whose size comes from the current Thickness field. The legacy root `space.segments` array is stripped on every save. Room deletion is likewise planned before mutation. `src/room-deletion.ts` classifies the selected room's atomic outer/shared/open intervals and its unhosted openings. Keep-walls materializes only exclusive positive solid intervals as partitions (reusing exact compatible masonry) and rehosts their openings. Delete-walls cascades only those exclusive openings. Shared walls, explicit partitions and partition-hosted openings survive. The selected room, wall profile/open spans, partitions and openings commit in one named geometry transaction through an accessible `hp-dialog`, never native `confirm()`. The same command rewrites room references in every marker: direct `room_id` is deleted (or remapped to the survivor for Merge), and exact values in cross-space `vacuum.segment_map` are deleted/remapped. History snapshots only these room fields, so Undo/Redo and write rollback are atomic with geometry while unrelated marker and vacuum fields remain live (#477). While drawing, the length of the current segment follows the cursor (`_fmtLen` → `segmentCm`/ `formatLength`): metres, or feet+inches when `hass.config.unit_system` is imperial. The scale is per-space `cell_cm` — canonical centimetres represented by one grid cell; new spaces use 1 cm or 2.54 cm/1 inch, while missing legacy values fall back to 5 cm. ## Editor chrome and contextual controls Every editor uses one stable primary `.editbar`. Its `.editbar-tools` contains only persistent tools and Undo/Redo; `.editbar-end` is a separate pinned end cap for Close. Selection, operation and tool-state changes must not insert controls into this measured row. Transient UI is resolved into one `EditorSecondaryModel` and rendered by the single `.editor-secondary-host` inside `.stage`. Generic state, group navigation, focus/animation lifecycle, outside-dismiss handling and the stable light-DOM template live in `editor-secondary.ts`; its CSS is isolated in `editor-secondary.styles.ts`. The root card only builds Plan/Decor models and supplies typed product callbacks. Keeping the existing light DOM is deliberate: layout selectors, focus queries and browser-smoke hooks remain unchanged. The host is absolutely positioned, has pointer events only on its visible surface and is outside the header/`_hdrH` measurement boundary. Plan selection actions, drawing thickness and operation hints, Background selection/style actions and the furniture palette all use this surface. The Device editor uses the same empty host and must route future marker quick actions through it. Every mutating secondary action captures a deterministic `contextId` and revalidates it before invocation, so a callback from an old selection cannot modify a newer target. `Delete`/`Backspace` do not fall through while focus is inside any secondary surface. The same host also implements an explicit second-level `EditorToolbarGroup` contract (launcher, one open group, keyboard navigation, focus restoration and outside-dismiss consumption), but no current tools are grouped without a separate product decision. The change is UI-only: plan/config models and geometry commands are unchanged. ## Doors, windows, gates & passages (v1.23.0+) `space.openings[]` — plan geometry, **not** markers: an opening needs an angle, a length and one wall, while markers are free points whose positions live in the layout store. Model: `{id, type: door|window|gate|passage, x, y, angle, length, host?, contact?, lock?, invert?, flip_h?, flip_v?}`. Room-wall openings omit `host` and retain the absolute-coordinate association. An independent-wall opening stores `host:{kind:'partition',id,t}`; the stable id and normalized position `t` are authoritative, while `x/y/angle` are an atomically refreshed compatibility projection. No explicit host ever falls back to a nearest wall. Rendering (after easy-floorplan, MIT): SVG symbol at the origin (jambs + hinged leaf + a quarter-circle arc revealed via `stroke-dashoffset`), translated/rotated onto the wall. Flat, preview and Static keep the visible group centred across wall depth; their shared pure placement helper returns an exact zero translation for every type and `flip_v` value. The derived 2.5D door/gate volume instead pivots on the selected physical host face so its prism does not begin inside masonry; this never changes saved coordinates or the Flat symbol. Windows remain centred through the reveal. `flip_v` changes door/window direction or the gate turn and selects the corresponding 2.5D host face. Windows are two casement leaves. A gate has the same data/light/contact/lock semantics as a door, but uses two centred half-width leaves opening only 10° toward the selected face and no large swing arc. Its default width in the editor is 300 cm. `openingAmount` (pure) maps the contact state to 0..1: no sensor → door/gate drawn open / window closed (static-plan convention); `unavailable`/`unknown` freeze that default. The lock renders as a compact package-derived shell/core HTML padlock badge (`.oplock`) in the device layer, with theme-aware locked/unlocked/unknown states; a lock is **never** toggled from the plan (`resolveToggleIntent` returns a secure no-op). View-mode UX: hover outline, drag along walls (continuous re-snap, saved on release), click → status card (250 ms timer), double click → properties dialog. In markup mode the "Opening" tool handles clicks instead. Contact and lock are exact HA references owned by the opening, not aliases of standalone markers. Their candidate/action path follows HA binding status while their render path follows the frozen active-registry projection; neither path consults marker tombstones. For that projection, the presence of an exact state is sufficient: registry-less YAML entities have no row, while explicit disabled/orphan rows have already been stripped together with their states. The render helper must never receive raw live hass. Plan-level consumers keep the tombstone policy described above. For a wall with thickness, one `OpeningWallIndex` resolves the atomic wall interval and adjacent room on each side of the centreline. Opening symbols, wall cuts and room-coloured tunnel patches all consume this association; none has a separate nearest-wall fallback. A candidate must be genuinely adjacent to the opening axis, so a detached parallel room inside one grid cell cannot own the far half. Full-width coverage, signed inner-face distance, room area and stable room id form the deterministic tie order. The full card caches that index and the batch tunnel geometry by space, `_cfgEpoch` and complete room/wall/opening geometry. A normal HA state tick therefore resolves only live room fill values, not `roomWallProfile` again. The batch helper removes already-painted intervals from later overlapping openings, preventing double alpha. A base patch beneath Glow/sun repeats the same frame-local effective fill as the room shape. Outer openings give the one room both halves; shared openings use a local-coordinate hard stop at `y=0`. Virtual spans and zero-thickness walls are ignored; legacy spans are clipped per atomic body. The same resolved host drives placement, symbol face, full-depth partition cut, static/hidden-isometric rendering, Glow and edit operations. Rigid host drag keeps `t` and updates every materialized projection in one history command. Hosted openings have two deliberate validation policies: render/read consumers use the historical zero-margin resolver, while creation and direct geometry edits use a strict resolver that reserves `wallCmToUnits(partition.cm) / 2` at each endpoint. The backend repeats that physical boundary as semantic delta validation; rigid partition translation and unrelated writes therefore keep a legacy near-end opening losslessly, while host/position/length/span/thickness changes opt it into the strict rule. Deleting a host with openings requires an explicit cascade dialog; an invalid host fails dark and is visible only as a rebind diagnostic in Plan. Structural room-face topology deliberately keeps every valid wall axis continuous through all opening types (#185). Zero-thickness axes remain graph edges; whether they transmit light is the separate `zero_wall_style` policy. ## Integration WS API | Command | Parameters | Response | |---|---|---| | `houseplan/layout/get` | — | `{layout: {device_id: {x,y}}, rev}` | | `houseplan/layout/set` | `layout`, `expected_rev?` (omission only at `rev=0` bootstrap) | `{ok, rev}` / err `conflict`; event `houseplan_layout_updated` | | `houseplan/layout/update` | `device_id`, `pos` | `{ok, rev}`; event `houseplan_layout_updated` | | `houseplan/config/get` | — | `{config, rev, virtual_lights:{rev,config_rev,off[]}, decor_assets_api?}` (runtime capabilities are optional for rolling compatibility) | | `houseplan/virtual_light/toggle` | `marker_id` | `{marker_id,on,rev}` / err `not_toggleable`; event `houseplan_virtual_light_updated` | | `houseplan/trail/get` | — | `{trails: {marker: {current, previous}}}` — vacuum runs, raw robot coords | | `houseplan/trail/delete` | `marker_id` | `{ok, removed}` — erase current/previous runs after marker deletion | | `houseplan/config/set` | `config`, `expected_rev` | `{ok, rev}` / err `conflict`; event `houseplan_config_updated` | | `houseplan/plan/optimize` | `config`, `layout`, both expected revisions | crash-resumable two-store commit + one-deep backup | | `houseplan/plan/optimize_undo` | both expected revisions | restores backup only before any later edit | | `houseplan/plan/set` | `space_id`, `ext` (svg/png/jpg/webp), `data` (b64, ≤8 MB) | `{ok, url}` — writes `..`, deletes nothing | | `houseplan/plans/list` | — | `{plans: [{name, url, size, modified, used_by}], total}` (newest 60) | | `houseplan/plans/delete` | `name` | `{ok, removed}` / err `in_use` | | `houseplan/layout/delete` | `device_id` | `{ok, rev}`; event `houseplan_layout_updated` | | `houseplan/geometry/repair` | `space_id`, `aspect`, `dry_run?`, `undo?` | preview / `{ok, rev, moved}` / `{restored}`; errs `nothing_to_repair`, `no_backup` | | `houseplan/files/migrate` | `from_id`, `to_id` | `{mapping}` — COPY, never move | | `houseplan/files/cleanup` | `marker_id`, `keep?` | replacement-only collection | | `houseplan/assets/list` | — | reusable image metadata plus authoritative `used_by` references | | `houseplan/assets/resolve` | `asset_ids[]` (max 200) | verified metadata/content paths plus missing ids; writer: catalog, read-only: saved references only | | `houseplan/assets/delete` | `asset_id` | explicit exact-id deletion of sidecar and allowed-extension blobs, only when no decor record refers to it | | `houseplan/content/sign` | `paths[]` | `{urls}` — authSig for ``/`` fetches | | `houseplan/export/create` | `kind`, `space_id?`, `plan_only?`, `card_version` | consistent versioned JSON document + safe filename; plan-only is valid only for one space | | `houseplan/import/revalidate` | preview `token`, `duplicate_policy?` | refreshed bounded preview and current expected revisions | | `houseplan/import/apply` | token, both expected revisions, content confirmation | crash-resumable paired config/layout commit; full import gets one-deep undo | `config/set.expected_rev` is semantically mandatory once a document exists. The wire schema permits omission only for the first empty-store bootstrap at revision zero, so the endpoint can return the stable `conflict` domain error instead of a generic format error. A revision-less write over `rev > 0` is rejected under the same `write_lock` before validation, no-op detection, backup cleanup, file collection or update events (#340). The same rule holds for `layout/set` (#356). External writers (scripts, automations, custom integrations) must therefore follow the read-then-write cycle the card uses: call `houseplan/config/get` (or `layout/get`), keep the returned `rev`, and send it back as `expected_rev`; a `conflict` answer means the document moved — re-read and retry with the fresh revision (#368). The normal frontend reaches `houseplan/plan/optimize` only after the exact preview candidate passes `src/plan-geometry-preflight.ts`. That pure barrier uses the same room/open-span/ordinary+hosted-opening projection, `physicalBodyParts`, `wallBodiesGeometry` and `floorFootprintGeometry` as the renderer for every space. The dialog retains statuses and a config fingerprint, not polygon output or exception text; a mismatch before Apply triggers a fresh check. A red result means zero WS calls. Python deliberately does not duplicate `polyclip-ts`: the endpoint remains the independent permission/schema/revision and crash-resumable atomicity boundary, not a consumer-supplied preflight attestation. `src/space-reference-repair.ts` keeps orphan-layout classification pure. The card builds a runtime-only owner roster from the complete HA device/entity registries, current states and config names, and marks absence authoritative only after the registry load succeeds. The repair pass may then distinguish a proven-absent room label/device/group position from a live owner in a deleted space and from an unverified future or registry-limited owner. The first enters the default candidate, the second only an explicit secondary opt-in, and the third never a destructive candidate. No registry data or classification status is persisted; Apply still sends only the exact ordinary config/layout pair that was previewed. Manual attachments upload over HTTP (streaming, transactional staging), not WS — the old `houseplan/file/set` was removed in v1.10.0. A usable `Content-Length` is checked conservatively against the hard limit, aggregate quota and free-space floor before multipart streaming begins; chunked uploads retain the streaming cap. The exact staged size is checked again under the runtime `upload_lock` immediately before promotion. Decor-image decoding is also serialized by that lock so compressed images cannot multiply peak Pillow memory across concurrent requests. Manual virtual-light state is operational data, not plan configuration. The integration owns a separate versioned `houseplan.virtual_lights` Store whose bounded payload contains only `{rev, config_rev, off[]}`. The existing shared write lock serializes config reconciliation and atomic toggles. Eligibility is always recalculated from server config; the toggle command accepts no desired state, entity id or service. It is intentionally available to every authenticated View user, while config writers remain governed by `may_write`. The runtime revision, reply and event are immediate; rapid toggles are coalesced into one delayed durable write of the latest state. Config transitions and integration unload flush pending state before continuing. A config-revision gap from an older writer clears manual off bits to the compatibility default `on`. The first `config/get` frame carries the coherent operational snapshot. Full cards subscribe directly to the update event; all `houseplan-space-card` instances share the module-level config cache and one subscription. Local storage may retain the last snapshot for continuity, but never authorizes an optimistic toggle. The data is excluded from marker/layout schemas, portable export/import and the HA entity registry. Portable import preview uses authenticated `POST /api/houseplan/import/preview`. The endpoint streams at most 8 MiB, strictly rejects duplicate/prototype keys, non-finite numbers and future model versions, and retains the parsed candidate only in memory for ten minutes. Its opaque token is bound to the HA user, normalized-candidate digest and the exact config/layout revisions. Parsed candidates are capped globally as well as per user. Plan-only export is a server-owned, fail-closed projection rather than a client-side scrub. It removes every marker and all device layout, preserves only canonical room-label placements, and copies one space through explicit geometry/presentation allowlists. The parser recomputes that projection and its placement manifest before showing a plan-only preview, so manually adding a private field while keeping `transfer.plan_only: true` is rejected. Export snapshots config and layout as one coherent deep copy while holding the shared write lock, then releases the lock before schema projection and content hashing in the executor. Thus an export reflects exactly one stored pair while ordinary reads and later writes do not wait for archive materialization. Import attachment/asset scans likewise run in the executor; only the paired revision check and commit remain serialized. The browser never parses imported configuration. Optimize, Optimize Undo, full import, space deletion and maintenance share the `optimize_pending` crash-recovery intent and the one-deep backup slot; the backup carries `kind: optimize|import`, while every layout-store writer goes through `async_save_layout_state` so unrelated store metadata survives. Each paired writer persists an exact target intent before either half, retries convergence once, then durably replaces it with an exact before-pair rollback intent before reporting failure. HA Store exceptions are resolved by reloading and comparing the exact payload because an exception may follow a durable atomic replace. Every runtime config/layout writer holds the common `write_lock` and calls the same pending-pair resolver before reading revisions, validating or checking for a no-op. A stale CAS writer therefore sees the recovered revisions and gets a normal conflict; point layout writers apply only their delta to the recovered layout. If convergence still fails, the new writer performs no own write and leaves the intent available for retry or restart. Setup runs this resolver before any setup-time storage migration. Config/layout update events are fired only after both halves and final metadata are durable. Apply still rechecks local plan files under the write lock. **If the v1.48 migration crashed halfway** (HP-1500-01): the config write landed, the layout write did not, and both triggers are gone — markers of that space sit in the old coordinates and nothing in the data can prove it. The `geom_pending` intent (v1.50.0) prevents this for any future migration, but cannot help an install that was already stranded. There is no safe automatic answer — re-transforming a layout that is actually correct would corrupt it — so the fix is explicit: `houseplan/geometry/repair {space_id, aspect}` re-applies the transform to that one space's positions. `dry_run: true` previews, the previous positions ride the same store write as a one-deep backup, and `undo: true` restores them. Admin-gated like every other write. **The canvas is square, the image is not** (v1.48.0). A space used to carry an `aspect`, and coordinates were normalised against it — x by the width, y by the height. That made every geometric question depend on a per-space number for no benefit. Now the render space is `NORM_W × NORM_W` and a plan image is fitted inside it by its own ratio (`fitInSquare`, shared by both renderers), which is stored as `plan_aspect` so the layout does not jump before the file loads. Upgrading runs `geometry_migration.migrate_config` once: it pads the old box out to a square and re-expresses every coordinate against it — a uniform scale plus an offset in render units, so angles and proportions are exact — and scales `cell_cm` for tall plans, since the grid pitch is a fraction of the width. **User content is served inert** (HP-1454-01). An uploaded SVG is the only thing here that a browser will happily treat as a *document* rather than an image, and it would be a document of Home Assistant's own origin. Inside the card that never matters — `` does not run scripts — but the url is reachable directly, and uploading needs only write access, which by default every user has. `HouseplanContentView` therefore sends a `sandbox` CSP with SVG and only with SVG: a CSP on a PDF response can break the browser's built-in viewer, and a raster image has no execution model to disable. **Attachments follow the same commit-scoped lifecycle as plans** (HP-1454-02). An upload takes a free name and never overwrites, because the bytes under an existing name may be referenced by the stored configuration and an upload is not part of that transaction. `reserve_filename` *claims* the name as it picks it (`O_CREAT | O_EXCL`) — asking `exists()` and returning a string let two uploads agree on one name and quietly overwrite each other. It also budgets the length so the result survives the sanitiser the content view applies to the request, since a name the view rewrites is a file written and never served. Streaming temporaries live in the files root under `.upload-`, are removed on every exit path of the request (including cancellation, which is a BaseException and slips past `except Exception`), and are swept at startup and daily. That scheduled pass also runs the two collectors with the stored configuration as *both* sides — nothing superseded, so every referenced file is kept and only aged unreferenced ones go. Without it, collection would only ever happen when somebody saves, and a file uploaded into a dialog that was then cancelled would wait for a write that may never come. A new icon has no id yet, so its files go to a per-dialog staging folder and move to the real id once the config write is accepted — the same copy → save → cleanup order as a rebind. `config/set` collects what its commit superseded — that much a commit knows for certain. *Unreferenced* is a far weaker signal, and the policy follows from one asymmetry: **a few unnecessary megabytes can always be removed by hand; a file we should not have removed cannot be brought back.** When the evidence is weak, keep the file. Owner's decision, 2026-07-28, after the one-hour rule applied to every unreferenced file destroyed two detached plans. The classification is by **owner**, not by "is it referenced". A file leaving the configuration looks identical whether the plan was replaced, detached, or its space deleted — and only the first is a deletion the user asked for. Reading `old_refs - new_refs` and calling it "superseded" deleted a plan the moment it was detached, under documentation promising the opposite (HP-1465-01). | Case | What it means | Rule | |---|---|---| | Space in both, plan A → plan B | the user picked another image | removed immediately | | Space in both, plan → none | detached; one click undoes it | **kept** | | Space gone | deliberate, but the image was imported and may be nowhere else | **kept** | | Space has a plan, plus another file of its own | an upload whose save was rejected | **kept** — ageing these out raced the retry that referenced them | | Marker in both, attachment dropped from its list | a trash button, promising nothing | removed immediately | | Marker gone | same call as a deleted space's plan | **kept** | | Attachment in `up_*` | a dialog that was never saved; no device owns it | `PLAN_ORPHAN_TTL_S` (1 h) | | Marker there, file it never listed | a rejected upload | **kept**, same reason | Nothing is deleted for being old, with one exception: a per-dialog staging folder (`up_*`), which by construction can only hold an upload from a dialog that was never saved. The disk therefore stays bounded by the user, not by a timer — `houseplan/plans/list` shows every stored plan with its size and which space uses it, and `houseplan/plans/delete` removes one on request, refusing while a space still references it. That listing is what makes "we never delete" livable: a detached plan is not lost, it is one click away in the space dialog. **Config writes are serialized** (HP-1454-03). `_writeConfig()` chains onto a single promise: one `config/set` in flight, each carrying the revision the previous one returned. The debounce still spaces out *when* a write starts; what it cannot do — and used to be relied on for — is keep two writes from overlapping, which produced a self-inflicted conflict and lost the newer edit. Physical edits additionally form a pending transaction per space. A successful write clears only the exact accepted fingerprint, so a newer queued edit stays pending. A rejected write synchronously restores the earliest server-backed snapshot for every affected space, clears its gestures and geometry history, then best-effort reloads authoritative config. Thus a newer edit made while the rejected request was in flight cannot survive on an unaccepted base (#314). **Config/layout identity has one owner** (#500). `src/config-adoption.ts` holds the server config and the device layout together with their revision and content fingerprint; the card exposes `_serverCfg`, `_cfgRev`, `_layout` and `_layoutRev` only as read delegates. The identity changes in exactly three ways — adopting an authoritative response, accepting the reply to our own write (`acceptConfigWrite`, `acceptPairWrite`), restoring the warm cache — and a revision is never taken apart from the body it describes: after `space/delete`, Optimize Undo or Import the revisions come from the re-read `config/get`/`layout/get`, not from the write reply. Every authoritative adoption goes through `adoptAuthoritativeGated`: compare by fingerprint → backdrop readiness (`ContentSigner.prepareImage`) → continuity candidate → adopt → tail. The `reload` profile (initial load, `config_updated`, summary lost-ACK recovery) runs the shared tail (decor assets, initial space, pending nav mode, cache snapshot); the `post-write` profile (the four re-reads after a paired write) ends at adoption and leaves each caller its own tail. Bodies may still be staged locally before a write — that is how the editors work — but only in the files pinned by `test/config-adoption-ownership.test.mjs`, whose counts ratchet down. Feature runtimes see one host method, `_adoptAuthoritative`, instead of the eight steps it replaces. **Overlapping config reads have one live owner** (#543). `src/config-reload-authority.ts` gives every `_reloadConfigOnly` request a claim before its first network await. The claim is valid only while it is the latest request in the same connection/user/route/lifecycle generation and the accepted config revision/fingerprint has not changed under it. Ordinary config events additionally reserve a generation-scoped revision high-water, so a late lower event cannot cancel an already-running higher one; an explicit force/reset starts a fresh generation and may legitimately accept a lower revision. Route departure, disconnect/reconnect, connection replacement and user replacement invalidate claims monotonically, so returning to the same visible identity cannot revive an old promise. The claim is checked after the transport await and by `adoptAuthoritativeGated` on both sides of `ContentSigner.prepareImage`; a loser returns `superseded` without continuity, adoption, cache, retry, toast or render side effects. The winning synchronous adoption tail remains one JavaScript task and does not make a newer reload wait for an older image. **Persisted coordinates have one lattice-aware write boundary** (#291). `canonicalizeConfigGeometry()` / `canonicalizeLayoutGeometry()` / `canonicalizePosition()` own the frontend candidate; mirrored Python functions run in validation and again in `async_save_config_state()` / `async_save_layout_state()`. Only allow-listed coordinate/size components less than `1e-4` grid steps from a `1/240` node become the exact node double. Authored off-grid values and unknown numbers are not recursively snapped. The executable `coordinate-write-barrier-guard.mjs` inventories every outbound config/layout writer and permits direct plan Store writes only inside the two central helpers; trails remain an explicit operational-Store exception. **Plan uploads are copy-on-write, and collection belongs to the commit** (reviews R2-1, R3-1). The file system is not part of the config's optimistic-locking transaction, so nothing referenced may be overwritten or deleted before the CAS succeeds: the upload writes a new versioned name and removes nothing. Deciding what may then go is *not* a client's call — a cleanup request cannot be ordered against another client's commit, and a delayed one deletes a plan that was just saved. So `config/set` collects itself, inside its write lock, from the pair of configurations that bracket the commit (`plans.collect_plans`): a file the commit REPLACED goes immediately, and nothing else goes at all — see the table above; only a per-dialog staging folder ages out. Growth is bounded at the door instead, by `plans.check_quota` on every upload (store size, file count, free disk), because a limit that deletes is how plans were lost twice. The `.` between id and token is load-bearing — a space id cannot contain one, so `..` can never be confused with the files of a space whose name merely starts the same way. **An internal plan url must exist when it is stored** (HP-1470-02). The picker can attach a plan and then delete it, and two clients can do the same in either order — the write lock orders the requests but says nothing about whether the file survived. `config/set` therefore checks every `/api/houseplan/content/plans/` url against the disk before saving, and refuses with `missing_plan`. External and legacy urls are the user's own and are never second-guessed. Portable import repeats the same check under its paired-write lock for both plans and local marker PDF attachments, so content that disappears after the preview cannot leave a newly broken reference in the restored config. **Signed content urls are batched, aged and deduplicated** (reviews R2-2, R3-2, R4-2). `ContentSigner` in `src/signing.ts` is the single implementation, used by both cards; the duplicate inside houseplan-space-card signed correctly and never handed the result to its renderer, which is the failure mode a second copy invites. `MAX_SIGN_PATHS` (200) is a shared contract between `logic.ts` and `const.py`: the backend caps a request there and says nothing about the rest, so the card must chunk. Cached signatures carry the time they were issued — an aging one keeps rendering while its replacement is fetched, an expired one is dropped rather than served (it would 401 and raise a failed-login warning). The cache is pruned to the urls the live config references, so it cannot grow past the cap through history alone. Queued and in-flight are distinct states: a render happening while a request is out must not queue the same url again, a failure backs off rather than retrying on the next frame, and an in-flight entry expires after `SIGN_INFLIGHT_MS` so a promise that never settles cannot block retries forever. **Visual continuity is a frame contract, not a loading screen** (#73). `src/visual-continuity.ts` owns one tokenised state machine shared by the full and static cards. A complete frame remains mounted during resume, reconnect, structural revalidation and positive-size changes; `0×0` observations never change the viewport. Config and layout carry independent revision plus content-fingerprint identities, so revision-only echoes preserve authoritative objects and geometry caches while changed content cannot hide behind an equal revision. A candidate becomes complete only after Lit settles, required signed assets are loaded, and two animation-frame opportunities pass for the current token. A bounded trace and the production `data-continuity-state`, `data-continuity-token`, `data-frame-fingerprint` and conditional `data-recovery-reason` attributes expose this contract without entity ids or URLs. The signed-asset runtime is authority-scoped (`hass.connection`), bounded and shared across placements. A warm remount can therefore use an already loaded backdrop synchronously. Refresh is stale-while-decode: the painted signed URL stays authoritative until its replacement has loaded and decoded off-DOM. Only when no complete/stale frame can be retained may the controller show the localized opaque recovery overlay, after a 150 ms delay. The overlay never steals initial focus; while visible it alone is interactive and the scene is `inert`. **The initial snapshot does not depend on live-sync subscriptions** (#131). `houseplan-card` first accepts config and layout, builds the model, chooses one exact space, caches the accepted snapshot and restores its viewport. Only then is the mandatory load complete. Config, trail and layout event subscriptions start together as independent best-effort enrichments: one rejected channel does not prevent the others from subscribing, does not erase the usable snapshot and does not schedule a full-load retry solely for that rejection. Missing channels get another attempt on the next normal load or reconnect. `src/initial-load.ts` is the shared authority for the exact space used by a cached snapshot, a live snapshot and its protected-backdrop candidate. When the card config owns a `floor` property, `resolveFixedFloor()` has absolute authority: a string is an exact stable id and a finite non-negative integer is a zero-based server-model index. A valid fixed value beats URL hash, warm/current state, saved navigation, `default_floor` and first space. Invalid explicit values fail closed instead of falling back; numeric indexes wait for the fresh server model before the first spatial frame. A fixed instance never reads or writes `houseplan_card_nav_v1`, and every accepted `_space` transition passes through the same fixed-authority guard. With no own `floor` property, the legacy cold load considers only valid ids in this order: URL hash, saved navigation, `default_floor`, first live space. Once an initial URL hash has been consumed, a valid same-route current selection is preserved instead of repeatedly snapping back to that hash. The legacy field initializer is never a cold-start choice by itself. A plan with no spaces keeps `null` authority and does not invent an id. **Room climate is one pass per hass snapshot** (review R2-3, issue #317). `roomClimateMap()` classifies the whole active registry once and returns one `{temp, hum}` aggregate per effective room target. HA-area rooms keep their area key. An explicitly placed marker overrides registry placement; an area-less room uses a collision-safe `space + room_id` key. Exact `entity:` placement wins over its parent `device:` placement for that entity, so a reading cannot remain in the old Area and vote twice. The card memoizes the map on `hass`, rules and markers; per-room lookups are O(1). `areaClimateMap()` and `areaClimate()` survive as compatibility wrappers — using the single-area wrapper in a render reintroduces the O(rooms × entities) cost the map removed. Explicit room `temp_source`/`hum_source` remains above the automatic aggregate. Hidden live markers still contribute; removed and HA-disabled bindings do not. Full View and hosted Static use the same resolver and bounded active render snapshot, so a state tick cannot update a temperature fill through a different membership rule. Per-room comfort bounds are resolved by `roomTempRangeOf()`: each absent or invalid room side independently inherits the space side, then the effective pair is normalised. Both full and static renderers pass that one result into `resolveEffectiveRoomFill()`, keeping room polygons and thick-opening tunnels in the same temperature band without another climate aggregation pass. **File uploads go over HTTP** (not WS, which has a message-size limit): `POST /api/houseplan/upload` (multipart: marker_id + file), HomeAssistantView, requires_auth. Served from `/houseplan_files/files/`. ## Second card: houseplan-space-card (read-only, v1.16.0) The bundle registers **two** custom elements from one entry (`src/houseplan-card.ts` imports `./space-card`): - `houseplan-card` — the full interactive card. - `houseplan-space-card` — a static, read-only schematic of ONE space for embedding. Shared, framework-light modules keep the two views from diverging: - `src/space-geometry.ts` — pure model/position math (`spaceModels`, `roomBounds`, `roomCenter`, `defaultPositions`, `markerPos`, `labelPos`; no Lit import) — unit-tested, mirrors the full card's private geometry. - `src/space-render.ts` — `renderSpaceStatic()` draws the plan + configured room borders/names + device markers (via `buildDevices`, same filtering) with NO marker handlers. Current states, values, alarms, temperature/LQI badges and witnessed activity use the shared `ResolvedDevicePresentation` and `renderDeviceFace`; optional card settings can disable ordinary live dressing, temperature or signal without creating another semantic implementation. - `src/glow-scene.ts` — one canonical Glow transport/runtime/SVG implementation shared by the full renderer and the opt-in static adapter. The static card's public `light_pools` flag defaults to false and gates barrier/visibility work before it starts; each mounted card owns and disposes its bounded clip cache, source transitions and timers. - `src/config-store.ts` — module-level `{config, rev, configFingerprint, layout, layoutRev, layoutFingerprint}` cache shared by all embedded cards (dedupes `houseplan/config/get`), seeded synchronously from the full card's localStorage snapshot (`houseplan_card_cfg_v1`) and invalidated on `houseplan_config_updated` or `houseplan_layout_updated` without first clearing the visible static snapshot. **Static contract:** the schematic layer (`.hp-static-stage`) is `pointer-events:none`; the footer button lives outside it and stays clickable. **Static frame contract:** `fit` is normalised to `content | house`, with every missing, empty or unknown value resolving to `content`. The default calls the unchanged content/outlier frame. Opt-in `house` derives one zero-intentional- padding `viewBox` from all sane architectural geometry and its painted stroke/ opening envelope; backdrop, decor, labels, devices and environmental effects do not vote. It uses `contentFrame(...).all` semantics so a detached structural wing cannot be rejected as an outlier, and falls back to the default frame when there is no structure. The resulting single `viewBox` still drives the SVG, HTML marker/label layers and continuity overlay together. **Deep-link contract:** the footer button calls `navigate(button_target + "#space=")` (default target `/plan-doma`). An unpinned full card reads `#space=` on load (a valid id wins over `default_floor`) and on `hashchange`, without blocking manual space switching; an invalid/absent hash falls back to the default. A card with `floor` ignores the hash and remains on its configured space. ## Additions v1.28–v1.41 (2026-07-24) - **Decor layer** (`space.decor[]`, v1.33; unified editor 2026-08-07): purely visual line/rect/ellipse/text/furniture/image shapes, normalised geometry and physical per-shape style. `src/editors/decor/types.ts` is the typed persisted union; `geometry.ts` owns cm↔render conversion, oriented boxes and the decor+room magnet; `hp-color-opacity` is the shared colour/alpha control. `houseplan-card.ts` still owns orchestration, but every kind uses one selection/transform/history pipeline. `DECOR_SCHEMA` accepts canonical `width_cm`, text `size_cm`, opacity/fill fields, optional per-line `line_style` (`solid` / `dashed`; the frontend omits the legacy solid default), and legacy width/text-size representations for read compatibility. Furniture keeps positive `w/h`; optional `flip_h/flip_v` mirror only its SVG art. Its continuous local-axis resize/45° rotation path is deliberately separate from the shared grid-snapped box controller, while Undo/Redo, canonicalization and persistence remain common. Custom images reuse that continuous box controller without the furniture wall magnet. Their records contain `asset_id`, positive `w/h`, optional `flip_h/flip_v`, `angle` and opacity; bytes live only in the dedicated store. - **Plan image transform**: `planRect()` resolves the fitted image plus `plan_x/y`, independent `plan_scale_x/y` and `plan_angle`; legacy `plan_scale` feeds both axes. The image is interactive only in its own Background tool, rotated corners contribute to content bounds, and the static card uses the same model. See `DECOR-EDITOR.md` and `BACKDROP.md`. - **Independent Glow overlay** (#55): `settings.glow_enabled` is orthogonal to the data `fill_mode`; room `settings.glow` is the tri-state-compatible model foundation for #36. Legacy `fill_mode: 'glow'` remains a permanent read token and projects to data fill `none` plus Glow `true` unless an explicit boolean wins. Normal settings/room saves materialise that projection in the same write; Optimize Plans performs the equivalent idempotent model-v7 migration. Render order is paper → resolved data room/tunnel fill → conditional pointer-free Glow base for rooms whose resolver result is absent or fully transparent → radial pools → sun/interactive layers. A resolved data/static fill (`lqi`, `light`, `temp`, `custom`) never receives the dark base, so its exact color and alpha remain visible; a dynamic mode without usable data or a custom fill with zero opacity receives the base instead of exposing bright paper. Radial pools stay independent and continue to render. The static room card uses the same data/base projection, omits empty base groups, and renders the same live pools only when its default-off `light_pools` option is enabled. - **Custom room fill** (#56, #581): `space.settings.custom_fill` is the space color and `room.settings.custom_fill` is an optional explicit override that counts **only together with the room's own `fill_mode: 'custom'`**. The pure projection is room (own mode) → space → `{c:'#607d8b',a:.18}` and every read crosses `safeStoredColor` plus finite alpha clamping. A room colour stored without the own mode — the state "as the space" used to leave behind — is an orphan: `roomCustomFillOf` paints the space colour, never rewrites the config, and the next save of that room drops the field. The room dialog keeps the colour draft only under its own "custom" radio and clears it when the radio leaves that mode, so the dialog can no longer create the orphan. `resolveEffectiveRoomFill` remains the single source for room floor, clean-floor holes and thick-wall tunnel colors; stored `room_color` continues to control borders/names only. - **Glow pools and additive composition** (#19, #71): every source retains its own radial gradient and one `clipPath` — the floor that source can see. A spot is a single circle, screen-blended by `mix-blend-mode: screen`; all spots share one isolated parent and no outer opacity. `resolveGlowAppearance` resolves the marker-owned live/manual colour and brightness, while `glowAlpha` is the only intensity formula: `paletteAlpha * .7 * (.4 + .6 * bri^(1/2.2))`. That alpha is the gradient's centre; `GLOW_FALLOFF` then spends it over the whole radius (100/88/62/32/0 %) instead of holding a plateau to 70 % — a clipped shape used to become a slab of solid colour with a rim. The gradient is `userSpaceOnUse` and centred on the lamp, so attenuation is a property of distance from the lamp and of nothing else. **Transport is one question, asked once per source: what can this lamp see?** The full model, its exceptions and the reasoning behind them live in `docs/LIGHT.md`; the summary here is the map, not the territory. `_lightBarriers` collects everything opaque: the wall bodies exactly as the plan draws them (`wallBodiesGeometry`, real thickness, mitred junctions), every independent body (partition, column, draft), and the bare outline of any edge that carries no thickness. It cuts out the exceptions: interior doorways and gates according to their resolved live opening amount — a closed bound opening keeps the masonry, while a positional cover cuts a centre-aligned fraction between the jambs — and saved passages, which remain fully open, plus dashed zero-thickness walls. Solid zero-thickness walls instead add their exact axes as zero-area barriers. Windows stay solid, so an indoor lamp never washes the street; the light's masonry is cut by passages only and therefore differs on purpose from the drawn one. So does a door with no floor behind it: an opening is transparent only where BOTH sides are floor, otherwise a front door glows halfway — up to the centreline where the room polygon ends — and the plan shows a lit doorway to nowhere. A wall treated as its centreline instead (the first cut of this model) let light bleed half a wall deep, which showed up as a bright bar at every opening, and started each shadow half a wall away from the corner casting it. Barriers are then split at every point where they CROSS each other (`splitAtIntersections`): the sweep casts a ray at each endpoint, so a corner formed by two faces crossing in their middles — normal where wall bodies meet at a junction — would otherwise never be sampled, and the fan would close it with a chord, leaving a sliver of floor dark next to a corner the lamp plainly sees. `visibilityPolygon` (`src/light-visibility.ts`) then sweeps the corners of those segments and returns the region the lamp reaches; intersecting it with the room floors gives ONE clip for ONE circle. A beam through a doorway, the room it lands in, the shadow of a column, a wall corner cutting that beam two rooms away and light crossing a dashed zero wall are all the same computation, so they cannot disagree with each other — which is what every earlier bug here was made of (a doorway painted as an unlit bar, a beam detached from its aperture, a shadow blurred into a smear, walls in a farther room ignored). There is no spill layer, no sector, no tunnel rectangle, no open-zone graph and no shadow mask left in the light path. Barriers are cached per space by a fingerprint of their complete geometry (every body point, both wall endpoints and scale inputs) plus a sorted signature of bound interior door/gate opening amounts, never by `_cfgEpoch`: the epoch lags behind geometry edited in place, and a stale barrier set is invisible — the plan simply keeps lighting through a wall or closed door that now exists. Unrelated HA updates retain the same signature and reuse the barrier set. The combined fingerprint keys the per-source region cache. A cached per- `Document` raster probe verifies actual SVG screen pixels rather than trusting CSS syntax support; pending/unsupported/error/timeout states render with deterministic normal blending and a successful probe requests one update. Radius remains global `settings.glow_radius_cm` with optional per-marker `glow_radius_cm`. The shared light resolver marks external `controls` as non-spatial: they vote in room state/statistics and drive group actions but never place a pool at the controller. `wall-thickness.ts` and the card orchestrator continue to own all geometry/caches; `render/opening-tunnels.ts` only projects immutable inputs. Opening-tunnel faces are emitted as one simple union contour per connected physical span: thickness steps are vertices on the outer envelope, never touching translucent rectangles. The negative and positive halves use the same nonzero winding across their tiny centre overlap, so fractional SVG rasterisation cannot cancel the fill into a seam or stack its opacity. - **Zero-thickness walls** (#306): canonical v10 stores them only as `wall_segments[]` or `partitions[]` with `cm:0`. `resolveZeroWalls()` supplies their exact line geometry and the space-level solid/dashed light policy to every renderer, Glow and sun. In View a line is painted before thick bodies so adjoining masonry masks its centreline ends; editors paint it after the bodies. `open_spans` and `room.open_to` are compatibility reads only and disappear together after a successful current structural migration. - **Marker controls** (v1.36): persisted `marker.controls[]` is a lossless, ordered external-target list. Opening and saving the dialog preserves duplicates and temporarily unknown/vendor targets, removing only the marker's own bound/device entities. The runtime projection separately de-duplicates and filters to currently controllable lights/switches. For an explicit `tap_action=toggle`, `resolveToggleIntent` executes the available subset with HA-group semantics and reports missing/disabled/unsupported refs; icon working state mirrors the effective light graph. Controller availability is deliberately separate (#251): at least one live own active entity (including battery/LQI/update diagnostics) keeps a physical controller available, while an all-unavailable target graph is neutral. An active physical `device:` binding with an empty own entity roster is also available: absence of telemetry is not proof that the device is offline, and its target graph still decides working versus neutral (#318). Once that own roster is non-empty, all-missing/`unknown`/`unavailable` states remain positive offline evidence and fade the controller. A virtual controller is available by definition. An explicit Toggle whose configured group has no executable unavailable/missing/HA-disabled target produces the card's standard local explanatory toast and no service/press feedback; partial groups keep executing their available subset. The persisted external-target list also keeps the physical-controller role when every runtime target was filtered by another marker's deletion tombstone: own live diagnostics still decide availability instead of an event-primary fallback. Marker-dialog drafts are projected through `buildDevices` with the complete persisted marker roster, replacing only the edited marker. Consequently target ownership/tombstones and controller presentation are identical on the committed plan and in preview. - **Universal device action** (#94): `src/device-toggle.ts` is the only authority for toggle origin, exact target, capability/security filtering, next effect and service command. The dialog hint, click path, confirmation re-resolution and cover presentation consume the same immutable result. Exact `entity:` bindings never retarget to siblings; persisted controls never fall back to a controller's own entity; secure targets are explicit no-ops. The removed UI action `cover` remains accepted and losslessly round-tripped as a legacy origin until the user deliberately changes the selector. An absent action on a primary `light.*` likewise stays absent on an untouched Open → Save. The canonical explicit `tap_action=none` (#381) is resolved separately from that absent default. `_clickDevice()` first consumes propagation and re-resolves the current marker by stable id, then returns on `none` before capability lookup, confirmation, cards/toasts, press feedback or HA dispatch. Keyboard Enter/Space shares the same path; hold and context-menu handlers remain independent. `POWER_ADAPTERS` is the explicit domain allow-list and carries per-entity HA feature masks where a domain-wide service is not capability proof. The service catalog is a second fail-closed guard. A click resolves the current marker by id rather than using a retained #73 visual snapshot; the snapshot remains valid only for read-only presentation. Optional `marker.toggle_entity` is an exact own `light.*`/`switch.*` override layered before the legacy own-role resolver. Its absence leaves legacy single/group membership unchanged; an active explicit choice also joins an explicit controls group, while stale values fall back without being erased. It is deliberately independent from visual `marker.light_entity`. - **Resolved device state** (2026-08-06): HA provides states per entity, not one state per device. `resolvedDeviceStateEntities` therefore starts from uncategorised registry entities, resolves one functional role (whole-device domains, then semantic binary signals, then one representative switch), and aggregates passive readings as the final fallback. `_devicePresentation` consumes the full result; `primaryEntity` only selects its first member where a single action target is required. Integration option switches can no longer make an otherwise healthy device working or unavailable merely by list order. For A switch-only device never aggregates sibling option switches: integrations which fail to categorise night mode, voice enhancement or child lock cannot paint the whole marker as working. When generic HA metadata identifies a dedicated Power switch in such a composite controller, `on` is a neutral powered lifecycle and `off` reuses the faded unavailable presentation; a lone relay keeps normal working-state yellow. For `climate`, a recognized explicit `hvac_action` is authoritative: idle remains neutral and heating/cooling/preheating/defrosting are working. Unknown vendor pseudo-actions are ignored; when no recognized action exists, a current non-off state advertised by `hvac_modes` (or a standard HA HVAC mode) is the best available enabled-mode fallback. - **Resolved light sources** (UX-12): `resolvedLightSources(hass, devices, room?)` is the only light-membership resolver. `marker.is_light` is a real tri-state: absent/null keeps automatic role discovery, `true` adds the marker's own source (including a passive source without HA entities), and `false` suppresses only that own candidate. A resolved source separates its `key` from `stateEids` and `serviceEids`: `marker:*` links are graph identity, never fake HA entities or service targets. Optional `marker.light_entity` selects the leading entity of a multi-channel forced source. External entity and marker controls remain independent room-state votes; a target marker owns position/statistics while the controller presentation still mirrors its aggregate working state. The graph uses a content fingerprint, excludes hidden/disabled targets, de-duplicates aliases, and honours `marker.room_id` before an HA area. Glow, Light fill, room light stats, marker indication/card ordering and group toggle all consume this result instead of maintaining separate domain tests. Per-marker `glow_color:{c,bri?}` can override colour alone or colour plus brightness; strict invalid overrides fall back atomically to live source values. - **Island rooms** (v1.34): full nesting is legal (`polyContainsPoly`); parents render as evenodd paths with holes (`islandsOf`). - **Kiosk mode** (v1.41): a card-config flag, not a mode — `_setMode` is hard-blocked, header hidden, swipe/carousel handled in the stage pointer pipeline (`swipeTarget`), per-screen multipliers in `LS_KIOSK`. - **Nav persistence** (#93, #210): `LS_NAV` stores `{space}` only for unpinned cards; hash deep-link > saved > `default_floor`, with stale-cache retry after the live load. A card with `floor` neither reads nor writes `LS_NAV`, and its resolved stable id or server-order index remains authoritative across hash, warm remount and kiosk inputs. Editor mode is transient: cold load, reload and return from another HA route start in View. The warm memo may carry an editor only across a technical remount on the same route. ## View/editor transition ownership (#101) `src/mode-transition.ts` owns the only RAF/token timeline for entering, leaving and switching editors. `ModeTransitionController` interpolates measured editor chrome height, stage geometry, world-space camera centre, logarithmic screen pixels-per-unit, stage/paper colours, day/night brightness and presentation weights together. Every intermediate SVG viewBox is derived from the current stage aspect, so no default-fit or letterbox frame can appear. The stage is inert while geometry is moving; header mode tabs remain available for a rapid retarget. Reduced motion commits the exact target atomically. Visibility loss, space change, recovery and disconnect cancel or settle this same owner rather than leaving CSS timers or WAAPI animations behind. ## Camera-only transition ownership (#82) `src/viewport-transition.ts` owns a separate one-token/one-RAF controller for discrete zoom commands inside an already settled mode. It shares #101's easing primitive but only interpolates reactive `{zoom, viewBox}`: no chrome, background, layer opacity or CSS transform. Wheel retargets from the camera actually presented while accumulating from the pending target; pointer/pinch, mode, space, projection, resize, structural adoption, visibility and teardown are explicit ownership boundaries. The component remains the sole writer of camera state and persists one exact target only after settle. The controller lives in the core View bundle and does not import the lazy editor runtime. ## Settings tiers (owner's principle, 2026-07-26) Four levels: **global (config.settings) → space (space.settings) → room (room.settings) → device (marker.*)**. Duplicated options are deliberate: the more specific tier overrides the more general one; "unset" always means "inherit". Resolution lives in pure helpers (`spaceDisplayOf`, `roomFillModeOf`, `sourceValue`, `resolveToggleIntent`) — never inline in render. The UI will later be unified around this model; until then each tier keeps its own dialog (general settings gear / space gear / room-card gear / marker dialog). ## Audit follow-ups (2026-07-27) - **Content is authenticated.** `/houseplan_files/…` now serves ONLY the card bundle (a Lovelace resource must be public). Plans and marker files go through `HouseplanContentView` (`/api/houseplan/content//…`, `requires_auth`). `contentUrl()` rewrites legacy stored URLs on read, so no storage migration is needed. Static paths cannot be unregistered — the old routes survive until the next HA restart. - **Optimistic UI, stated explicitly (audit L7).** `_serverCfg` is mutated in place before a fallible save in ~22 places and there is no rollback: after a rejected save the UI shows the edit until the next reload. This is a deliberate optimistic-UI choice, not drift. Paths where it is unacceptable need their own rollback. - **Split invariant.** `splitRoomPath` guarantees a partition: the two parts' areas sum to the original (within epsilon) or the cut is rejected. ## Schema as the source of truth (#33, 2026-08-30) The Voluptuous schema in `custom_components/houseplan/validation.py` is the single owner of the persisted config/layout shape. Three artefacts keep every other world honest against it: - `scripts/dump-config-schema.py` walks the schema into the deterministic `scripts/config-schema.json` (265 leaf paths at introduction); a pytest regenerates it and fails on any uncommitted drift. - `test/config-schema-parity.test.mjs` compares manifest enums with the exported frontend const lists (`DISPLAY_MODES`, `TAP_ACTIONS`, `SPACE_FILL_MODES`/`ROOM_FILL_MODES`, `OPENING_TYPES`, `VACUUM_TRAIL_MODES`, `ZERO_WALL_STYLES`, `BG_MODES`). Every divergence must be blessed in `scripts/schema-compat-allowlist.mjs` with a reason and an owning issue — and an allow-list entry that stops matching a real divergence fails the test too, so the list cannot rot. - `scripts/config-field-registry.mjs` stays the DECISION layer on top of the manifest: only fields with a non-trivial fate live there, each resolving to a manifest path or carrying an explicit `schema: 'allow-extra'` / `'lovelace-card'` passport; implemented mechanisms cite their code point in `enforcedBy`. The lifecycle fixtures in `test/fixtures/config-lifecycle/` pin the load contract: oldest-supported and future-field configs pass the schema losslessly. ## No hidden discovery knobs (#44, 2026-08-30) Every stored key that shapes device discovery is a visible, supported setting or does not exist. `settings.group_lights` and `settings.exclude_integrations` are edited in the device catalog's Discovery-filters section; the ONE resolver `effectiveExcludedIntegrations()` (devices.ts) feeds discovery, the materialisation seed and room climate alike, and the preview in the dialog diffs the real `seedHiddenBindings`/`buildDevices` outputs — there is no second copy of the filter logic to drift. The field registry (#33) carries their passports; `scripts/config-audit.mjs` treats both as `current`. ## Contextual Zigbee topology (#54, #457, #464; 2026-09-06) The initial View graph owns only the fail-closed settings reader and a dynamic overlay bridge. A saved `settings.zigbee_topology.enabled === true`, an actual HA admin, full-card View and non-kiosk surface are all required before the topology overlay chunk is requested. Opening the lazy General Settings runtime does not load provider transport until an enabled saved setting needs status or the admin presses a provider action. `zigbee-topology.ts` normalizes ZHA and Zigbee2MQTT into unordered edge pairs with separate directional observations, maps IEEE nodes through exact HA registry ownership and resolves only edges incident to the hovered marker. Routes never invent neighbor edges. `zigbee-topology-runtime.ts` owns a per-connection memory cache and in-flight dedupe: ZHA reads `zha/devices` without requesting a scan; Z2M verifies the retained bridge-info topic, sends one correlated raw `routes:false` request through `mqtt.publish`, rejects retained/foreign/late replies and always releases subscriptions. The pointer-transparent overlay is a child of the same `.devlayer` camera and stacking context as device markers and room labels. Ordinary plan HTML is below it; only the exact source and drawable local-neighbour marker roots are temporarily promoted above it, so complete endpoint markers remain readable while unrelated markers and room labels cannot cover the diagnostic lines or bubbles. The overlay owns and clears those namespaced transient attributes, including after marker DOM replacement; no endpoint state enters config or a full-card reactive render. `live-viewport.ts` projects the `.devlayer` parent exactly once. The nested overlay has no independent `data-hp-live-layer="camera"`, then recomputes its screen-space geometry from the already projected marker centres on the terminal `viewKey` frame. Unknown-LQI local links are two coincident dashed non-scaling strokes: a 4 px `#2e2e2e` casing followed by the existing 2 px gray core; known-LQI and solid parent routes remain single strokes. Cache data, IEEE addresses and raw payloads are never persisted, logged, exported or admitted to support diagnostics. ## Live viewport: a transform per frame, a `viewBox` on a budget (#531, #579, 2026-09-14) Rewriting the `viewBox` attribute is not a move, it is a repaint: the whole SVG scene is re-rasterized. Doing it once per gesture frame is what made panning crawl on the owner's machine — the frame reached the screen in 200 ms and the refresh driver skipped 124–144 ticks per second marked "waiting for paint". So `paintLiveViewport` keeps an anchor: the frame whose `viewBox` is currently written into the DOM, and when it was written. Every gesture frame moves the scene nodes by the same projective transform (`liveLayerProjection`, `transform-origin: 0 0`) that already moved the HTML layers — a composited move, no repaint. The `viewBox` is rewritten only when `needsViewBoxRefresh` says so: `LIVE_VIEWBOX_REFRESH_MS` (100 ms) has passed, or the view shifted by `LIVE_VIEWBOX_REFRESH_SHIFT` (15 %) of its own size on either axis, or the scale changed by as much. The time budget covers ordinary dragging; the shift budget covers a flick, where the plan can travel half a screen before 100 ms is up and an empty band on the leading edge would become visible. Both are module constants, not settings. The two projections have different bases and must stay that way: scene nodes are projected from the anchor (what is drawn now), HTML layers from the last settled Lit frame (their content is positioned in percentages of that view). They land on the same current view, which is what keeps the #451 contract — a marker within one CSS pixel of its place in the scene — true on every frame of the gesture. There are deliberately two clipping levels (#544). `.stage` remains the outer clip for the card, but a camera or floor scene whose anchor is being transformed temporarily gets inline `overflow: visible`. That lets the already rasterized SVG cover the incoming edge until the budgeted `viewBox` catches up; otherwise the root SVG clips at its stale viewport and exposes a band of stage background. HTML layers never receive this exception. From the first live paint through the terminal commit, every scene SVG stays in one compositor lifecycle: even an identity projection remains explicit and retains `transform-origin`, `will-change: transform` and `overflow: visible`. A budget refresh or a full Lit frame during an active gesture may replace the anchor `viewBox`, but may not demote and re-promote the scene; HA Companion WebView can present a white or transparent frame at that ownership boundary (#579). Only the terminal commit removes the inline styles, so a settled scene returns to its ordinary authored state. The coverage contract also holds when a pointer is held still between frames: the fast frame must contain every scene pixel that a forced target `viewBox` would contain inside `.stage`. Before the first direct or animated camera movement, the full card activates the safe day-cycle paper outline as one of those scene SVGs (#582). Its root CSS box is stage-sized and owns the triple drop-shadow and `will-change: filter`; its child is only an exact paper alpha silhouette. The visible paper loses its filter and the plan root receives an explicit stage-sized transform layer, so Chromium never rediscovers it as an implicit overlap layer. During a gesture the same floor/camera projection and budgeted `viewBox` updates are applied to both roots. A fresh idle full card keeps the historical inner outline for exact reviewed pixels. The static space card has no camera lifecycle, so it uses the stage-sized sibling from its first frame and never creates a coordinate-sized filtered paper group. This keeps #532's isolated raster path without moving a 4700×4200-style footprint. Neither the attribute nor an equal style property is written when its value is unchanged: an idle frame must leave the DOM byte-identical, or the settled raster shifts by a few colour levels and golden frames flap. `commitHouseplanViewport` still ends the gesture the same way — transforms removed, final `viewBox` forced in. ## The initial bundle carries English and Russian whole (#400, 2026-08-31) `en` and `ru` are synchronous dictionaries in the initial chunk; `de` and `fr` load lazily (`src/i18n/registry.ts`). That includes strings only ever shown in the editor — the 38 settings-help entries of #86 among them — and the question of splitting them out was raised by the v1.70.0-beta.1 audit. Measured before deciding: those 38 entries are 11 818 B of raw text but **2 654 B gzip** inside a bundle of 47 754 B of dictionaries — 0.9 % of the 300 000 B ceiling. Splitting them would mean cutting a synchronous dictionary in two, merging the halves at runtime, a second network request the first time a hint is opened, and a second source of truth for the key type derived from `en.json` (#391). That is a lot of new machinery, in the area that #352–#355 had to stabilise, for 2.6 KB. So the decision is deliberate, not an oversight: **English and Russian ship whole**. Budget planning assumes it. If the editor's text ever grows by tens of kilobytes, revisit this — the number above is what makes it worth revisiting, not the feeling that "editor text should be lazy". ## Backend quality gates (#42, 2026-08-30) - `tests_backend/requirements.txt` is the single source of backend CI dependencies (validate.yml and mutation-gate.yml install from it; the file itself was introduced by #392, which also moved the harness to python 3.14 and the current Home Assistant — #42 adds ruff and mypy to it for the lint and typing steps). - `pyproject.toml` configures ruff (E/F/B/I, E501 excluded by decision) and mypy strict for a grow-only allowlist of pure modules; the completeness guard lives in `tests_backend/test_backend_quality.py`. - Writing into `sys.modules` from a backend test is refused by `test/backend-test-hygiene.test.mjs` — by the fact of the write, not by its spelling (#398). Two files are named exemptions: `conftest.py`, whose stub is conditional on Home Assistant being absent, and `pure_imports.py`, which registers a module only for the duration of `exec_module` and removes the whole `custom_components` difference afterwards — the removal itself is proven by an executable test, because the static guard cannot see it. - Both linters RUN in the backend CI job: the typing step derives its module list from the `pyproject.toml` allowlist rather than repeating it, refuses an empty list, and is itself guarded by a test plus the `typing-gate-stops- running` mutant — a configured-but-unexecuted gate measures nothing. - The backend CI job measures branch coverage (pure + HA harness combined), fails below `scripts/backend-coverage-baseline.txt` and refuses to run when the HA harness would silently skip. - The junction-limit mirror has a separate clean-runner `geometry_parity` job (#548). It compiles only the transitive TypeScript graph rooted at `src/junction-limits.ts`, loads the production Python module without Home Assistant and compares both over `test/fixtures/junction-limits-parity.json`. The job fails closed on missing build/runtime prerequisites, announces the number of executed scenarios, and reuses a result only when both mirrors, fixture, toolchain pins and harness inputs are byte-identical. - `const.ERROR_CODES` / `ERROR_CODE_FAMILIES` are THE stable error contract: the scanner test proves every emitted code (send_error literals, exception class attrs, literal and variable-passed MarkerControlError codes, f-string families) is registered and localized; `invalid_passage_fields` and `invalid_partition_opening_jamb_margin` ship structured JSON details, and the frontend renders unknown codes localized (code-first, raw messages go to the console). ## Summary panel boundary (#437) `settings.summary_panel` is the only shared persistence for the read-only summary overlay. The backend validates its bounded version-1 shape, preserves omission from older ordinary writers, and performs change-aware checks for new space/entity references under the calling user's read permissions. The `summary_panel_api` value returned by `config/get` gates shared editing; cached configuration cannot manufacture that capability. Unknown future versions are stored but never executed or rendered by an older frontend. `summary-panel.ts` owns deterministic defaults, stable-id validation, native-narrow/fit predicates and local-key encoding. `summary-panel-picker.ts` owns a non-DOM index of the current `entity_id + friendly_name` composition. It reuses that index for state-value changes and exposes only 100 search results to the one active picker. `summary-panel-runtime-loaded.ts` is the lazy View controller: it measures the actual `.stage`, renders a screen-space sibling of the camera layer, owns at most one boundary-aligned minute timer, and keeps browser-local show/icon/text preferences separate by HA user, route, host and logical card slot. The resolved summary-local key is the scale authority; the legacy kiosk key is only a first-load seed. A lifecycle generation binds dialog, draft, picker, index and async continuations to one route/user/permission/kiosk identity. `summary-panel-editor.ts` is dynamically imported only after the settings button is pressed. It edits one draft; a successful revision-checked shared write precedes application of the draft local show choice. `summary-panel-identity.ts` resolves a native Masonry slot from the top-level card element's index in `hui-masonry-view.cards`, which remains in dashboard config order while HA moves those elements between responsive visual columns. A nested stack/conditional appends only its composed descendant path below that canonical top-level card. A new `masonry-v2` marker separates these keys from the old ambiguous DOM paths. If the native view exists but its canonical array or matching ancestor is not available yet, the runtime keeps preferences session-only and does not read or write a guessed persistent key. `summary-runtime-loader.ts` (#506) separates the summary *code* from its *state*. The loaded factory is remembered per page; every host builds its own runtime from it — preferences, drafts, subscriptions, timers and DOM are never shared between card instances. Once the factory is warm, a new instance (a warm remount or a cold card on a warm page) receives its runtime synchronously in `connectedCallback`, before the first Lit render, so the first header measurement already includes the summary controls and no late summary-driven refit or `stage-resize` continuity candidate follows. The chunk itself stays lazy: the first cold mount pays one dynamic import, concurrent cold mounts share that pending import, a failed import is forgotten so the next connection may retry, and a disconnect cancels the pending attachment of that connection so a late resolution cannot connect a runtime to a host that has left the tree. A same-node reconnect keeps its instance. The #505 designer-aligned surface stays in the lazy summary graph. Its sheet includes the settings-only composition from `summary-panel-editor-style.ts`. The runtime installs `summary-panel-dialog-style.ts` in each summary dialog's shadow root, scoped to `data-kind="summary"`, without growing the eager shared `hp-dialog` graph or styling other dialogs. `summary-panel-presentation.ts` owns transient hidden/entering/visible/exiting phases, never persistence. One 190 ms opacity/translate animation and bounded cleanup timer retain an inert outgoing node, snapshot interrupted motion, and discard stale completions. Reduced motion, lifecycle invalidation, backgrounding and an ineligible layout settle immediately. The stage camera is not animated or remeasured as a consequence of toggling panel visibility. Size preferences remain owned by the existing local key; their controls are no longer in the summary form. Its mobile checkbox is disabled under draft local-off without clearing the stored shared value. The overlay is not SVG, does not enter camera/content bounds, and performs no HA actions. Device totals require an authoritative per-connection registry snapshot and deduplicate real parent device ids before visual filters. Clean area unions canonical room floors (including holes) per space and converts each space with its own `cell_cm`; its cache is independent from the registry cache. Entity values remain in the current user's `hass.states` and use the existing HA formatting boundary. Editors and `houseplan-space-card` never load or render the panel. `prepare_ordinary_summary_candidate()` is the common backend boundary for `config/set` and `plan/optimize`: it preserves an omitted stored namespace before the endpoint-specific schema/migration sequence, then applies the same change-aware reference validation against the caller's readable-entity snapshot. Full import/restore deliberately bypasses this ordinary-writer helper because the archive is authoritative. ## Private support boundary (#43) The Help & feedback surface is rendered by the lazy editor runtime even when the card remains in View. Its form state is component memory only. About and language-routed User Guide links need no backend; report controls are exposed only when `houseplan/config/get.integration_version` exactly matches the card. `houseplan/support/preview` takes bounded frontend capability enums and a dialog-scoped random id. Under the shared write lock it loads one coherent config/layout pair, validates disposable copies and passes them to `support_package.py`. That module is a strict projection boundary: it creates a new allowlisted object with package-local pseudonyms, canonical sorted JSON and a trailing newline. It never serializes raw storage and then redacts it. The resulting bytes, SHA-256 and expiry are held in `HouseplanData` memory, bound to the HA user and draft for ten minutes. The browser preview, JSON download and submit all use those exact bytes. Refresh replaces only the same draft; discard and confirmed submit consume the token. Authorization uses the same `may_write` policy as every House Plan write. `houseplan/support/submit` validates text again, resolves only an owned live token and calls `support_transport.py`. That transport has one compile-time HTTPS URL, disables redirects, bounds timeouts/response bytes and maps every remote failure to a stable local code without reflecting response content. The relay under `scripts/support-relay/` is independently deployable and is excluded from the HACS artifact. It spools before private delivery, enforces rate/idempotency limits and is purged on the schedule documented in `docs/SUPPORT-PRIVACY.md`. The three WebSocket commands are: | Command | Input authority | Result | |---|---|---| | `houseplan/support/preview` | `may_write`, strict facts + draft id | opaque token, TTL, byte count, SHA-256 and exact JSON text | | `houseplan/support/preview/discard` | `may_write`, token owner | idempotent cleanup | | `houseplan/support/submit` | `may_write`, text + optional owned token | bounded private report id | ## Mutation tooling boundaries (#558) The stable CLI remains `scripts/mutation-gate.mjs`, but it is only an orchestrator and compatibility export surface. Mutation declarations live in `scripts/mutation-registry.mjs`; diff/guard-input selection in `scripts/mutation-selection.mjs`; witness fingerprints and the caught ledger in `scripts/mutation-evidence.mjs`; worktree mutation execution in `scripts/mutation-execution.mjs`. Dependencies point from the CLI toward these boundaries, never from the registry or executor back to orchestration. Guard-input caching is invocation-scoped. One resolver owns one tracked-file snapshot and one result per exact guard string; creating a resolver is the cache boundary for another source tree/material. Selection and ledger fingerprinting share that resolver during one plan, while persisted success continues to exist only in the explicit caught-witness ledger.