# Stairs Stairs are plan-level navigation objects. They show the physical place and direction of an ascent on one space and can link that space to one other House Plan space. The link is deliberately one-way: adding or editing a stair never creates or changes anything on the target floor. ## User contract The Plan editor has one **Stairs** group with **Straight** and **Spiral** tools. Stairs are drawn like decor shapes (#676): press on the plan, drag and release. The dominant drag axis is the rise axis, the ascent points from the press to the release ("draw from the bottom up"), the sizes are the drawn extents (never below one 30 cm tread) and the angle is 0°, 90°, 180° or 270°; equal extents prefer the horizontal. A spiral stair takes the square of the drag, anchored at the press. A drag shorter than one grid cell is a click and places the default size (240 × 100 cm straight, R 90 cm spiral) at the press. The new stair stays selected and the tool remains armed; `Esc` during the drag discards the draft. The selected stair shows the same frame as furniture in the decor editor, painted above wall bodies: a dashed outline, four corner and four side handles (a spiral stair has four handles on its axis tangents), a stem with the rotation handle above the local top side. Handle hit areas are finger-sized on screen at every zoom. The cursor over a handle follows the handle's world direction — `ew`/`ns` when it moves along an axis, a diagonal arrow otherwise — and the rotation handle shows the circular cursor. Drag the body to move, a handle to resize about the opposite side or corner (sizes stop at 30 cm and a pointer dragged past the anchor never mirrors the stair; `Shift` keeps the proportions), and the upper handle to rotate. Resizing never changes the angle. Rotation is continuous; holding `Shift` snaps to the nearest multiple of 45 degrees. `Esc` cancels an active transform or clears the selection; Delete/Backspace removes the selected stair; the ordinary Plan Undo/Redo history covers create, edit, move, resize, rotate and delete. The click a browser synthesizes after a gesture never reaches the plan tool: it places no copy under Stairs and keeps the selection under Select. Under any other plan tool the frame is not rendered at all. Double click opens properties. A straight stair stores positive length and width; a spiral stair stores a positive radius. The fields accept 30–10000 cm (inches when Home Assistant is imperial); a field left untouched keeps the stored number bit for bit, and saving without changes writes nothing. The dialog also selects the rise direction, rotation, two colour/opacity pairs (all linework; full-footprint fill) and an optional target space. A new stair snapshots the current main decor colour for its outline, treads, trapezoid and arrow; its full rectangle/circle fill starts completely transparent. The colours then belong to that stair and do not follow later default-decor changes. For a straight stair the choices are **Up** and **Down**. They flip only the 100%/80% trapezoid; the arrow always points along the canonical local axis, so turn the whole stair to point the arrow elsewhere. A target cannot be the current space. A missing, self or deleted target leaves the stair visible and editable but shows a repair warning and makes View activation a no-op. In View, hovering a stair with a mouse shows the card tooltip "Go to floor " when — and only when — the stair is a valid link (`active` target state); a missing, self, deleted or fixed-floor target shows no tooltip. In an ordinary multi-space card, a clean click/tap or keyboard activation on a valid stair switches to the target tab and restores that floor's remembered camera. Pan, pinch, long press, swipe and pointer cancellation do not navigate. In a card configured with `floor`, stairs are visible but inert. The target floor receives no automatic stair, highlight or camera centring. ## Geometry and drawing Both variants use the same continuous transform contract as furniture: their authored position, size and angle are not grid-quantised on save or by **Optimize plans**. The wall magnet works per side (#676): a side of the box (a tangent of the circle) that is parallel to a visible physical wall face within 5° and within six grid cells of it lands flush on that face. While moving, the nearest such side wins and a straight stair turns by at most 5° to become exactly parallel — a stair standing end-on to a wall snaps with its end and keeps its angle. While resizing or drawing, only the dragged sides snap and the angle never changes. Room faces are one-sided; the exposed faces of partitions and columns are derived from the body's winding, so a stair straddling a thin wall never snaps to the face hidden inside the masonry. Any straight/circular pair of stairs can snap footprint-to-footprint. The other stair is never modified or linked by the magnet. The straight symbol contains a centred full-length trapezoid. Its wide base is 100% of the stair width and its narrow base is 80%, with symmetric 10% side insets. **Up** widens toward the arrow tip; **Down** narrows toward it. Treads end on the trapezoid sides and never enter the side strips. The full physical length is divided into an integer number of equal intervals whose size is closest to 30 cm (a tie chooses the larger count), so there is no remainder. Spiral stairs similarly divide the complete travel-line circumference at two thirds of the radius into equal sectors closest to 30 cm. Their direction is clockwise or counter-clockwise when viewed from above. The arrow always means physical ascent, not the direction of navigation between named tabs. The footprint overlap is removed from clean room floor area exactly once. It does not cut the visible floor, change room or wall geometry, create a light occluder, affect Glow/sun/vacuum, or participate in Optimize. In 2.5D the first version remains a flat symbol projected with the floor/decor plane; it has no height, risers, railings or shadows. ## Persisted model Each space may contain `stairs: []`, bounded to 250 valid records: ```json { "id": "stair-main", "kind": "straight", "x": 0.42, "y": 0.55, "angle": 90, "length": 0.24, "width": 0.10, "direction": "forward", "target_space_id": "floor-2", "color": "#607d8b", "opacity": 1, "fill_color": "#607d8b", "fill_opacity": 0 } ``` `kind:"spiral"` replaces `length`/`width` with `radius` and uses direction `clockwise` or `counterclockwise`. Coordinates and sizes use the normalized plan coordinate system; physical labels are derived through `cell_cm`. `target_space_id` is nullable. The four visual fields are optional for backward compatibility. A legacy record resolves missing fields from the current main decor colour without being rewritten; its first successful Properties save materialises the complete visual quartet. Unknown sibling fields survive validation and round trips for forward compatibility. Full backup/import/export, one-space transfer, plan-only transfer, diagnostics and support packages preserve the same records. When a complete backup removes a target space its incoming stair links are cleared; a one-space transfer cannot invent an external target. ## Implementation boundary - `src/stairs.ts` owns validation, drawing geometry and area-subtraction primitives. - `src/stairs-view.ts` is the eager read-only boundary for symbols, guarded navigation and touch/pointer gesture suppression. - `src/stairs-editor-model.ts` keeps the eager-safe helpers the View runtime shares (defaults, kind conversion, target state, stair-to-stair magnet); `src/stairs-box.ts` owns the editor-only oriented-box transforms — drag-to-draw, resize about the anchor, edge magnets, handle bearings and cursors, dialog conversion — and is imported only by the lazy editor chunk; `src/stairs-editor.ts` owns the lazy Plan UI (gestures, the frame rendered by the card in its top overlay, properties). - `src/clean-floor.ts` and `src/summary-panel-metrics.ts` consume the same footprint subtraction for room cards and summary totals; PDF rendering uses the same stair outline/tread geometry without changing the room floor paint. - Backend schemas and transfer/support surfaces treat `stairs` as a bounded, additive space collection. Old configs without it remain unchanged.