Files
houseplan-card/demo
Matysh 0fd0ba408d fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
2026-07-27 10:44:58 +03:00
..

Synthetic demo home

A fully fictional house (plans, devices, states) used for README screenshots, the demo GIF and headless smoke tests — so no real home data ever appears in public materials.

  • srv/demo.html — self-contained host page: <ha-icon>/<ha-card> stubs and a fake hass (registries, states, callWS, callService, floors).
  • srv/assets/ — generated plan SVGs and icons.js (node demo/gen_icons.mjs, needs the repo's devDependencies). The card bundle is copied from dist/: cp dist/houseplan-card.js demo/srv/assets/.
  • serve.mjs — playwright launcher (route interception, no web server).
  • smoke_*.mjs — feature smoke tests; run with a Chromium installed via PLAYWRIGHT_BROWSERS_PATH=<dir> npx playwright install chromium-headless-shell.

Note for sandboxed sessions: /tmp does not survive; this directory is the persistent home of the harness (docs/DEVELOPMENT.md has the LD_LIBRARY_PATH recipe).