Files
houseplan-card/src/space-render.ts
T
Matysh 90c558eee7 feat v1.24.0: general settings (global fill palette) + per-space LQI toggle
- General settings dialog: fill colors grouped by mode (light on/off, temp
  cold/ok/hot, lqi weak/strong), each with its own opacity; lqi fill lerps
  between the endpoints; stored in settings.fill_colors (defaults omitted);
  space-card uses the same palette
- per-space show_lqi toggle (badges + room tooltip line), inherits the card's
  show_signal when unset
- fillColorsOf/lerpColor/roomFillStyle helpers (+4 tests), backend schemas,
  smoke_general_settings; TESTING.md updated in the same commit
2026-07-22 09:28:38 +03:00

133 lines
5.6 KiB
TypeScript

/**
* Shared STATIC renderer for a single houseplan space — used by the read-only
* `houseplan-space-card`. Draws exactly what is CONFIGURED (plan background,
* configured room borders/names, device markers at their saved positions), with NO interactivity
* (pointer-events:none) and NO state subscription; room fills are rendered exactly as
* configured on the full card (a snapshot of the current states passed via `hass`).
* Geometry/model math lives in space-geometry.ts (pure, unit-tested).
*/
import { html, svg, nothing, type TemplateResult } from 'lit';
import { buildDevices, areaLqi, areaLights, areaTemp } from './devices';
import { spaceDisplayOf, roomFillStyle, fillColorsOf } from './logic';
import { DEFAULT_ICON_RULES, compileIconRules, EXCLUDED_DOMAINS } from './rules';
import { t, type Lang } from './i18n';
import type { ServerConfig } from './types';
import {
spaceModels, roomCenter, defaultPositions, markerPos, labelPos, type Layout,
} from './space-geometry';
export { spaceModels } from './space-geometry';
export interface StaticRenderOpts {
hass: any;
cfg: ServerConfig;
layout: Layout;
spaceId: string;
iconSize?: number;
lang: Lang;
}
/**
* Static schematic of one space. Returns the inner stage template (svg + marker
* layer) or null when the space id is unknown (the caller renders an error card).
*/
export function renderSpaceStatic(o: StaticRenderOpts): TemplateResult | null {
const models = spaceModels(o.cfg);
const space = models.find((s) => s.id === o.spaceId);
if (!space) return null;
const vb = space.vb;
const disp = spaceDisplayOf(o.cfg.spaces.find((s: any) => s.id === o.spaceId));
const cfgSize = o.iconSize ?? 2.5;
const iconPct = cfgSize > 8 ? 2.5 : cfgSize;
const areaToSpace: Record<string, string> = {};
for (const s of o.cfg.spaces || []) for (const r of (s as any).rooms || []) if (r.area) areaToSpace[r.area] = (s as any).id;
const excluded = o.cfg.settings?.exclude_integrations ? new Set(o.cfg.settings.exclude_integrations) : EXCLUDED_DOMAINS;
const iconRules = compileIconRules(
o.cfg.settings?.icon_rules?.length ? o.cfg.settings.icon_rules : DEFAULT_ICON_RULES,
);
const loc = (k: 'device.unnamed' | 'device.light_group' | 'device.fallback' | 'device.virtual') => t(o.lang, k);
const all = buildDevices({
hass: o.hass,
areaToSpace,
markers: o.cfg.markers || [],
settings: o.cfg.settings || {},
excluded,
showAll: !!o.cfg.settings?.show_all,
firstSpaceId: models[0]?.id || '',
loc,
iconRules,
});
const devs = all.filter((d) => d.space === o.spaceId);
const defPos = defaultPositions(devs, space, iconPct);
const roomShapes = space.rooms
.filter((r) => r.area || disp.showBorders)
.map((r) => {
let cls = 'room ' + (space.bg ? 'overlay' : 'yard');
let style = '';
if (disp.showBorders || disp.fill !== 'none') {
cls += ' styled';
const parts = [`--room-stroke:${disp.color}`, `--room-stroke-op:${disp.showBorders ? disp.opacity : 0}`];
// fill rendered exactly as configured on the full card (snapshot of current states)
const fillC = r.area
? roomFillStyle(
disp.fill,
disp.fill === 'lqi' ? areaLqi(o.hass, devs, r.area) : null,
disp.fill === 'light' ? areaLights(o.hass, devs, r.area) : 'none',
disp.fill === 'temp' ? areaTemp(o.hass, devs, r.area) : null,
disp.tempMin,
disp.tempMax,
fillColorsOf(o.cfg?.settings),
)
: null;
if (fillC) {
cls += ' filled';
parts.push(`--room-fill:${fillC.c}`, `--room-fill-op:${fillC.a.toFixed(3)}`);
} else {
parts.push('--room-fill:transparent', '--room-fill-op:0');
}
style = parts.join(';');
}
const svgLabel = !space.bg && !disp.showNames;
const c = roomCenter(r);
const shape = r.poly
? svg`<polygon class="${cls}" style="${style}" points="${r.poly.map((p) => p.join(',')).join(' ')}"></polygon>`
: svg`<rect class="${cls}" style="${style}" x="${r.x}" y="${r.y}" width="${r.w}" height="${r.h}" rx="${Math.min(r.w!, r.h!) * 0.03}"></rect>`;
return svg`${shape}${svgLabel ? svg`<text class="rlabel" x="${c[0]}" y="${c[1]}">${r.name}</text>` : nothing}`;
});
const markers = devs.map((d) => {
const p = markerPos(d, o.layout, o.cfg, defPos, space);
const left = ((p.x - vb[0]) / vb[2]) * 100;
const top = ((p.y - vb[1]) / vb[3]) * 100;
return html`<div class="dev ${d.virtual ? 'virtual' : ''}" style="left:${left}%;top:${top}%">
<ha-icon icon="${d.icon}"></ha-icon>
</div>`;
});
const labels = disp.showNames
? space.rooms
.filter((r) => r.name)
.map((r) => {
const p = labelPos(r, space.id, o.layout, o.cfg);
const left = ((p.x - vb[0]) / vb[2]) * 100;
const top = ((p.y - vb[1]) / vb[3]) * 100;
const op = Math.min(1, disp.opacity + 0.25);
return html`<div class="roomlabel" style="left:${left}%;top:${top}%;color:${disp.color};opacity:${op}">${r.name}</div>`;
})
: [];
return html`
<div class="hp-static-stage" style="aspect-ratio:${vb[2]}/${vb[3]}">
<svg viewBox="${vb[0]} ${vb[1]} ${vb[2]} ${vb[3]}" preserveAspectRatio="xMidYMid meet">
${space.bg
? svg`<image href="${space.bg.href}" x="${space.bg.x}" y="${space.bg.y}" width="${space.bg.w}" height="${space.bg.h}" preserveAspectRatio="none" />`
: nothing}
${roomShapes}
</svg>
<div class="devlayer" style="--icon-size:${iconPct}cqw">${markers}${labels}</div>
</div>
`;
}