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houseplan-card/test/led-strip-runtime.test.mjs
T
claude[bot]andCodex 3a1cd7b1ad feat(card): LED strips in View — lazy chunk, stripe, linear light (#780)
Stage 3a of #780.

- src/led-strip-gate.ts is the only initial-graph foothold (ТЗ §13.1): which
  markers a space shows as a strip (active and bound), the half-length
  anchor that replaces their icon position, and one page-wide load of the
  lazy led-strip-runtime chunk (fingerprint handshake, a hashed-URL retry on
  the next explicit entry, never in a loop).
- The card: a represented marker takes no auto slot, draws no icon, casts no
  round pool and is placed at the anchor; two call sites render the stripe
  layer and the linear field from the chunk. The space model carries the
  stored strips untouched; scaling, validation and geometry are in the chunk.
- src/led-strip-runtime.ts: the stripe is two strokes of one derived path
  (outline #383838 t, core t/2, round joins and caps, t = 0.08/0.12 D),
  white off, white core + field on with Glow, source-colour core without
  Glow, grey dashed unavailable without a field. The hit path takes the
  card's own device handlers (one action path) with radius max(22 px, t/2)
  and the nearest stripe as owner. The linear field is the exact distance
  field with the shared falloff: opaque grey bands of a luminance mask per
  piece, pieces joined by lighten (the maximum), each piece clipped to what
  its own emitters see, so a hidden part never lights through another part's
  visibility; buried emitters emit nothing; a failed clip is dark. A bounded
  per-space cache (50) counts geometry rebuilds.
- The initial View graph had 501 B of headroom. The furniture library copy
  (furn.*, 104 keys × 4 languages, editor-only) moves into a new lazy `tools`
  namespace (#627 mechanism) that the editor runtime awaits; the initial
  View graph is 298 686 B gzip with the LED gate in it (−1 879 B vs the base).

Tests: test/led-strip-runtime.test.mjs (6: representation, gate anchor =
geometry anchor, falloff, states and radius, per-piece clipping and buried
strips, bounded cache), bundle and i18n fixtures for the LED chunk and the
fourth namespace.

Issue: #780
User-Visible: no
2026-10-02 20:54:49 +03:00

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// #780: the lazy LED chunk and its gate, judged by results (ТЗ §3, §5, §6,
// §13.1, §13.2; AC2, AC7, AC9, AC11, AC17 unit parts).
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { ledAnchor, ledStripsByMarker } from '../test-build/led-strip-gate.js';
import {
LedFieldCache, buildFieldGeometry, falloffAt, faceContext, ledStripView,
} from '../test-build/led-strip-runtime.js';
import { GLOW_FALLOFF } from '../test-build/glow-scene.js';
import { stripAnchor } from '../test-build/led-strip-geometry.js';
const space = (strips) => ({ id: 's', rooms: [], led_strips: strips });
test('ТЗ §13.1: only an active, bound strip with geometry is represented', () => {
const map = ledStripsByMarker(space([
{ id: 'a', points: [[0, 0], [1, 0]], marker: 'm1' },
{ id: 'b', points: [[0, 0], [1, 0]], marker: 'm2', active: true },
{ id: 'c', points: [[0, 0], [1, 0]], marker: 'm3', active: false },
{ id: 'd', points: [[0, 0], [1, 0]], marker: null },
{ id: 'e', points: [[0, 0]], marker: 'm5' },
]));
assert.deepEqual([...map.keys()].sort(), ['m1', 'm2']);
assert.equal(ledStripsByMarker(space([])).size, 0);
assert.equal(ledStripsByMarker(null).size, 0);
});
test('AC2: the gate anchor equals the geometry anchor (half length) in render units', () => {
const cases = [
[[0, 0], [10, 0], [10, 10]], [[0, 0], [4, 0]], [[0, 0], [9, 0], [9, 1]],
[[0, 0], [4, 0], [4, 4], [0, 4], [0, 0]], [[0, 0], [0, 0], [4, 0], [4, 0]],
[[1, 1], [1, 1]],
];
for (const points of cases) {
const reference = stripAnchor(points);
const gate = ledAnchor(points, 100);
assert.ok(Math.abs(gate.x - reference[0] * 100) < 1e-9 && Math.abs(gate.y - reference[1] * 100) < 1e-9,
`${JSON.stringify(points)}: ${JSON.stringify(gate)} vs ${reference}`);
}
});
test('ТЗ §3: the linear falloff is the shared GLOW_FALLOFF', () => {
for (const [offset, value] of GLOW_FALLOFF) {
assert.ok(Math.abs(falloffAt(offset / 100) - value) < 1e-12, `${offset}%`);
}
assert.equal(falloffAt(0), 1);
assert.equal(falloffAt(1), 0);
assert.equal(falloffAt(2), 0);
// Monotonic: the field never brightens away from the strip.
let previous = 1;
for (let i = 0; i <= 100; i++) {
const value = falloffAt(i / 100);
assert.ok(value <= previous + 1e-12);
previous = value;
}
});
const device = (extra = {}) => ({ id: 'm1', name: 'Kitchen LED', primary: 'light.led', space: 's', ...extra });
const strip = { id: 'a', points: [[0, 0], [1, 0]], marker: 'm1' };
test('AC7: states — off white, on, unavailable without a field; radius 50 cm or the own one', () => {
const base = { strip, defaultRadius: 10, cellCm: 5, gridPitch: 1, glow: true };
const on = ledStripView({ ...base, device: device(), hass: { states: { 'light.led': { state: 'on' } } },
candidate: { key: 's|m1', sourceEid: 'light.led', pos: { x: 0, y: 0 }, radius: 3, appearance: { c: '#ff0000', alpha: 0.5 } } });
assert.equal(on.state, 'on');
assert.deepEqual(on.appearance, { c: '#ff0000', alpha: 0.5 });
assert.equal(on.radius, 10, 'the shared radius of ordinary sources does not apply: 50 cm default');
const off = ledStripView({ ...base, device: device(), hass: { states: { 'light.led': { state: 'off' } } },
candidate: { key: 's|m1', sourceEid: 'light.led', pos: { x: 0, y: 0 }, radius: 3, appearance: null } });
assert.equal(off.state, 'off');
for (const raw of ['unavailable', 'unknown']) {
const view = ledStripView({ ...base, device: device(), hass: { states: { 'light.led': { state: raw } } },
candidate: { key: 's|m1', sourceEid: 'light.led', pos: { x: 0, y: 0 }, radius: 3, appearance: { c: '#fff', alpha: 1 } } });
assert.equal(view.state, 'unavailable', raw);
assert.equal(view.appearance, null, `${raw}: no field`);
}
const own = ledStripView({ ...base, device: device({ marker: { glow_radius_cm: 100 } }),
hass: { states: { 'light.led': { state: 'on' } } }, candidate: null });
assert.equal(own.radius, 20, 'the personal radius wins (100 cm / 5 cm per cell)');
});
// A scene with one opaque square body [4,6]×[4,6] and a 10×10 room floor.
const body = [[4, 4], [6, 4], [6, 6], [4, 6]];
const floor = [[0, 0], [10, 0], [10, 10], [0, 10]];
const scene = {
occluders: body.map((p, i) => [p[0], p[1], body[(i + 1) % 4][0], body[(i + 1) % 4][1]]),
floor: [floor], fingerprint: 'f1', masonryGeometry: [], opaqueBodies: [body],
};
const polygons = [{ room: { id: 'r' }, poly: floor }];
test('ТЗ §6: every piece is clipped to what its own emitters see; a buried strip emits nothing', () => {
const faces = faceContext(scene, 1e-6);
const geometry = buildFieldGeometry({ points: [[1, 1], [9, 1]], radius: 2, scene, polygons, faces, spaceId: 's' });
assert.ok(geometry, 'a free strip has a field');
assert.equal(geometry.pieces.length, 4, 'an 8-unit segment with r = 2 makes four pieces');
for (const piece of geometry.pieces) assert.ok(piece.clip.length > 0);
const buried = buildFieldGeometry({ points: [[4.5, 5], [5.5, 5]], radius: 2, scene, polygons, faces, spaceId: 's' });
assert.equal(buried, null, 'entirely inside the body: no field');
});
test('AC17: the field cache is bounded, per space, and counts geometry rebuilds', () => {
const cache = new LedFieldCache(3);
cache.forSpace('a');
for (let i = 0; i < 5; i++) cache.read(`k${i}`, () => ({ pieces: [], box: { x: 0, y: 0, w: 1, h: 1 } }));
assert.equal(cache.size, 3);
assert.equal(cache.recomputes, 5);
cache.read('k4', () => { throw new Error('a hit must not rebuild'); });
assert.equal(cache.recomputes, 5);
cache.forSpace('b');
assert.equal(cache.size, 0, 'another space frees the previous one');
});