Files
houseplan-card/demo/smoke_dialog_zombie.mjs
T
Matysh 0fd0ba408d fix v1.43.0: external audit P0 — data loss, split geometry, auth, dialog zombies
L2 (silent data loss): debounce gains flush()/pending(); _reloadConfigOnly
flushes a pending write and defers while one is in flight; conflict path
forces; failed reload now toasts instead of an empty catch; teardown flushes.

G1 (split corruption): same-edge cuts carve the niche properly instead of
walking the outline twice; partition invariant (parts sum to the original)
rejects anything else; +1 unit test covering 5 niche shapes and both legacy
cut shapes.

B1 (unauthenticated content): plans and marker files move to
HouseplanContentView (/api/houseplan/content/..., requires_auth); only the
card bundle stays static; contentUrl() rewrites legacy URLs on read (no
storage migration); repairs.py accepts both prefixes; +1 unit test.

L3 (dialog zombies): all four save catch-blocks guard against a closed
dialog; the card no longer blanks when a save fails after Esc.

smokes: smoke_save_race, smoke_dialog_zombie; docs (TESTING/CHANGELOG/
ARCHITECTURE incl. the optimistic-UI note) same-commit
2026-07-27 10:44:58 +03:00

56 lines
2.5 KiB
JavaScript

import { launch } from './serve.mjs';
const { page, browser } = await launch();
const res = await page.evaluate(async () => {
const out = {};
const c = window.__card;
const sr = () => c.shadowRoot || c.renderRoot;
let pageError = null;
window.addEventListener('error', (e) => { pageError = String(e.message); });
// сохранение падает, а диалог закрыт до ответа — карточка не должна умереть
c.hass = { ...c.hass, callWS: async (msg) => {
if (String(msg.type).endsWith('/set')) { await new Promise((r) => setTimeout(r, 60)); throw new Error('boom'); }
return { config: c._serverCfg, rev: c._cfgRev };
} };
await c.updateComplete;
// 1) диалог общих настроек
c._openSettingsDialog(); await c.updateComplete;
const p = c._saveSettingsDialog();
c._settingsDialog = null; // Esc во время сохранения
await c.updateComplete;
await p.catch(() => {});
await new Promise((r) => setTimeout(r, 120));
await c.updateComplete;
out.settingsStaysClosed = c._settingsDialog === null;
out.cardAliveAfterSettings = !!sr().querySelector('.stage');
// 2) диалог правил
c._openRulesDialog(); await c.updateComplete;
const p2 = c._saveRules();
c._rulesDialog = null; await c.updateComplete;
await p2.catch(() => {});
await new Promise((r) => setTimeout(r, 120));
await c.updateComplete;
out.rulesStaysClosed = c._rulesDialog === null;
out.cardAliveAfterRules = !!sr().querySelector('.stage');
// 3) диалог устройства
c._setMode('devices'); await c.updateComplete;
c._openMarkerDialog(c._devices[0]); await c.updateComplete;
const p3 = c._saveMarker();
c._markerDialog = null; await c.updateComplete;
await p3.catch(() => {});
await new Promise((r) => setTimeout(r, 120));
await c.updateComplete;
out.markerStaysClosed = c._markerDialog === null;
out.cardAliveAfterMarker = !!sr().querySelector('.stage');
out.noPageError = pageError === null;
// 4) при ОТКРЫТОМ диалоге ошибка снимает busy (поведение сохранено)
c._openSettingsDialog(); await c.updateComplete;
const p4 = c._saveSettingsDialog();
await p4.catch(() => {});
await new Promise((r) => setTimeout(r, 120));
out.busyClearedWhenOpen = c._settingsDialog !== null && c._settingsDialog.busy === false;
c._settingsDialog = null;
return out;
});
console.log(JSON.stringify(res, null, 1));
await browser.close();