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- splitRoomPath in logic.ts: wall-to-wall polyline cut with interior vertices; validates wall crossings, self-intersection, degenerate parts; splitRoom delegates (2-point path); +3 unit tests (93 total) - split UI: interior clicks add snapped intermediate points, live polyline + vertices + preview; new/updated toasts - cursors: pointer for merge/delroom and split room-pick stage, crosshair while cutting (stage tool-* classes) - Esc: split — drop last point, then room pick, then back to draw; merge — clear selection, then back to draw - smoke_split_polyline.mjs (14 checks); TESTING/CHANGELOG same-commit
Synthetic demo home
A fully fictional house (plans, devices, states) used for README screenshots, the demo GIF and headless smoke tests — so no real home data ever appears in public materials.
srv/demo.html— self-contained host page:<ha-icon>/<ha-card>stubs and a fakehass(registries, states,callWS,callService, floors).srv/assets/— generated plan SVGs andicons.js(node demo/gen_icons.mjs, needs the repo's devDependencies). The card bundle is copied fromdist/:cp dist/houseplan-card.js demo/srv/assets/.serve.mjs— playwright launcher (route interception, no web server).smoke_*.mjs— feature smoke tests; run with a Chromium installed viaPLAYWRIGHT_BROWSERS_PATH=<dir> npx playwright install chromium-headless-shell.
Note for sandboxed sessions: /tmp does not survive; this directory is the
persistent home of the harness (docs/DEVELOPMENT.md has the LD_LIBRARY_PATH recipe).