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- Hover: an accent outline hugs the opening's wall strip + grab cursor. - Drag (view mode): re-snaps continuously to the nearest derived wall; snapToWall now normalizes the angle to [-90,90) — neighbouring rooms yield the same wall in opposite directions, which used to flip the hinge while dragging across segment boundaries. setPointerCapture wrapped in try/catch (an inactive pointerId must not kill the drag). - Click still opens the status card (via a 250ms timer); double click opens the properties dialog from view mode. Hit zone is now a slightly thicker strip along the wall instead of the whole swing square (fewer accidental hovers). +1 test (77). Verified live: drag moved a test door exactly along a vertical wall (angle 90 -> -90), click/dblclick/markup-tool paths all работают; the user's 12 real openings untouched.