mirror of
https://github.com/Matysh/houseplan-card
synced 2026-09-30 11:49:16 +00:00
- HP-1520-01: the glow layer is hidden in the plan editor, but the yellow suppression still fired there — a lit lamp had NEITHER indicator. The gate now equals the layer's visibility (disp.fill === 'glow' && !this._markup), so the badge returns exactly where the spot is absent. - HP-1513-01: the static card ignored marker.size and marker.angle — the same stored marker looked different on the two cards. It mirrors --dev-scale and the icon rotation now; geometry only, no live dressing. - HP-1520-02: TESTING/UX-MODES still demanded the removed RGB icon tint, and the lightC comment described the old use. All three brought to the v1.52.0 contract. smoke_light_badges grew the editor-mode vectors; new smoke_size_angle_parity asserts the x3 ratio inside each card (absolute px are incomparable across containers) and rotation on both. Inventory: 147 / 51 / 43 / 71.
162 lines
7.4 KiB
TypeScript
162 lines
7.4 KiB
TypeScript
/**
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* Shared STATIC renderer for a single houseplan space — used by the read-only
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* `houseplan-space-card`. Draws exactly what is CONFIGURED (plan background,
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* configured room borders/names, device markers at their saved positions), with NO interactivity
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* (pointer-events:none) and NO state subscription; room fills are rendered exactly as
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* configured on the full card (a snapshot of the current states passed via `hass`).
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* Geometry/model math lives in space-geometry.ts (pure, unit-tested).
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*/
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import { html, svg, nothing, type TemplateResult } from 'lit';
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import { buildDevices, areaLqi, areaLights, areaTemp } from './devices';
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import { spaceDisplayOf, roomFillStyle, fillColorsOf, roomFillModeOf } from './logic';
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import { DEFAULT_ICON_RULES, compileIconRules, EXCLUDED_DOMAINS } from './rules';
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import { t, type Lang } from './i18n';
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import type { ServerConfig } from './types';
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import {
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spaceModels, roomCenter, defaultPositions, markerPos, labelPos, type Layout,
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} from './space-geometry';
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export { spaceModels } from './space-geometry';
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export interface StaticRenderOpts {
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hass: any;
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cfg: ServerConfig;
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layout: Layout;
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spaceId: string;
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iconSize?: number;
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lang: Lang;
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/**
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* Resolve a stored content url to what the DOM may actually request — the
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* plan lives behind `requires_auth`, so it needs an `authSig` signature.
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* Returning '' means "not signed yet": the caller must render no <image>
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* rather than an unsigned one, which would 401 (review R3-2).
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*/
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displayUrl?: (raw: string) => string;
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}
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/**
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* Static schematic of one space. Returns the inner stage template (svg + marker
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* layer) or null when the space id is unknown (the caller renders an error card).
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*/
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export function renderSpaceStatic(o: StaticRenderOpts): TemplateResult | null {
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const models = spaceModels(o.cfg);
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const space = models.find((s) => s.id === o.spaceId);
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if (!space) return null;
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const vb = space.vb;
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const disp = spaceDisplayOf(o.cfg.spaces.find((s: any) => s.id === o.spaceId));
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const cfgSize = o.iconSize ?? 2.5;
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const iconPct = cfgSize > 8 ? 2.5 : cfgSize;
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const areaToSpace: Record<string, string> = {};
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for (const s of o.cfg.spaces || []) for (const r of (s as any).rooms || []) if (r.area) areaToSpace[r.area] = (s as any).id;
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const excluded = o.cfg.settings?.exclude_integrations ? new Set(o.cfg.settings.exclude_integrations) : EXCLUDED_DOMAINS;
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const iconRules = compileIconRules(
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o.cfg.settings?.icon_rules?.length ? o.cfg.settings.icon_rules : DEFAULT_ICON_RULES,
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);
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const loc = (k: 'device.unnamed' | 'device.light_group' | 'device.fallback' | 'device.virtual') => t(o.lang, k);
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const all = buildDevices({
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hass: o.hass,
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areaToSpace,
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markers: o.cfg.markers || [],
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settings: o.cfg.settings || {},
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excluded,
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showAll: !!o.cfg.settings?.show_all,
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firstSpaceId: models[0]?.id || '',
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loc,
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iconRules,
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});
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// Two lists, two jobs (HP-1510-01): AGGREGATION sees every device of the
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// space — hidden ones still count toward room LQI, same as the full card —
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// while RENDERING sees only the visible ones (there is no editor here, so
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// hidden devices are never drawn). Filtering one list for both jobs made
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// the same room show different Zigbee health on the two cards.
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const spaceDevs = all.filter((d) => d.space === o.spaceId);
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const devs = spaceDevs.filter((d) => !d.hidden);
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// The auto grid is computed over the FULL roster, hidden included — the
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// full card reserves grid cells for hidden devices (their ghosts keep a
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// place in the device editor), so the static card must too, or the same
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// visible marker with no saved position lands in different spots on the
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// two cards (HP-1511-01). Rendering still draws `devs` only.
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const defPos = defaultPositions(spaceDevs, space, iconPct);
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const roomShapes = space.rooms
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.filter((r) => r.area || disp.showBorders)
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.map((r) => {
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let cls = 'room ' + (space.bg ? 'overlay' : 'yard');
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let style = '';
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// tier 3 wins over the space, exactly as on the full card (HP-1454-07)
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const fill = roomFillModeOf(disp.fill, r);
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if (disp.showBorders || fill !== 'none') {
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cls += ' styled';
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const parts = [`--room-stroke:${disp.color}`, `--room-stroke-op:${disp.showBorders ? disp.opacity : 0}`];
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// fill rendered exactly as configured on the full card (snapshot of current states)
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const fillC = r.area
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? roomFillStyle(
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fill,
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fill === 'lqi' ? areaLqi(o.hass, spaceDevs, r.area) : null,
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fill === 'light' ? areaLights(o.hass, spaceDevs, r.area) : 'none',
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fill === 'temp' ? areaTemp(o.hass, spaceDevs, r.area) : null,
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disp.tempMin,
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disp.tempMax,
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fillColorsOf(o.cfg?.settings),
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)
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: null;
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if (fillC) {
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cls += ' filled';
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parts.push(`--room-fill:${fillC.c}`, `--room-fill-op:${fillC.a.toFixed(3)}`);
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} else {
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parts.push('--room-fill:transparent', '--room-fill-op:0');
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}
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style = parts.join(';');
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}
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const svgLabel = !space.bg && !disp.showNames;
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const c = roomCenter(r);
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const shape = r.poly
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? svg`<polygon class="${cls}" style="${style}" points="${r.poly.map((p) => p.join(',')).join(' ')}"></polygon>`
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: svg`<rect class="${cls}" style="${style}" x="${r.x}" y="${r.y}" width="${r.w}" height="${r.h}" rx="${Math.min(r.w!, r.h!) * 0.03}"></rect>`;
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return svg`${shape}${svgLabel ? svg`<text class="rlabel" x="${c[0]}" y="${c[1]}">${r.name}</text>` : nothing}`;
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});
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const markers = devs.map((d) => {
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const p = markerPos(d, o.layout, o.cfg, defPos, space);
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const left = ((p.x - vb[0]) / vb[2]) * 100;
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const top = ((p.y - vb[1]) / vb[3]) * 100;
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// per-marker size and rotation, exactly as on the full card (HP-1513-01):
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// the same stored marker must look the same on both cards. Geometry only —
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// no live-state dressing here, the static card stays a schematic.
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const scale = Number(d.marker?.size) > 0 ? Number(d.marker!.size) : 1;
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const angle = Number(d.marker?.angle) || 0;
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const st = [`left:${left}%`, `top:${top}%`];
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if (scale !== 1) st.push(`--dev-scale:${scale}`);
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return html`<div class="dev ${d.virtual ? 'virtual' : ''}" style="${st.join(';')}">
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<ha-icon icon="${d.icon}" style=${angle ? `transform:rotate(${angle}deg)` : nothing}></ha-icon>
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</div>`;
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});
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const labels = disp.showNames
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? space.rooms
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.filter((r) => r.name)
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.map((r) => {
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const p = labelPos(r, space.id, o.layout, o.cfg);
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const left = ((p.x - vb[0]) / vb[2]) * 100;
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const top = ((p.y - vb[1]) / vb[3]) * 100;
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const op = Math.min(1, disp.opacity + 0.25);
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return html`<div class="roomlabel" style="left:${left}%;top:${top}%;color:${disp.color};opacity:${op}">${r.name}</div>`;
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})
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: [];
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const bgHref = space.bg ? (o.displayUrl ? o.displayUrl(space.bg.href) : space.bg.href) : '';
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return html`
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<div class="hp-static-stage" style="aspect-ratio:${vb[2]}/${vb[3]}">
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<svg viewBox="${vb[0]} ${vb[1]} ${vb[2]} ${vb[3]}" preserveAspectRatio="xMidYMid meet">
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${bgHref
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? svg`<image href="${bgHref}" x="${space.bg!.x}" y="${space.bg!.y}" width="${space.bg!.w}" height="${space.bg!.h}" preserveAspectRatio="none" />`
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: nothing}
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${roomShapes}
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</svg>
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<div class="devlayer" style="--icon-size:${iconPct}cqw">${markers}${labels}</div>
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</div>
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`;
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}
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