mirror of
https://github.com/Matysh/houseplan-card
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Plan-editor wall thickness (docs/WALL-THICKNESS.md) and keep the white drawing sheet under the grid in editors even when a backdrop image is loaded. Co-authored-by: Cursor <cursoragent@cursor.com>
241 lines
12 KiB
TypeScript
241 lines
12 KiB
TypeScript
/**
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* Shared STATIC renderer for a single houseplan space — used by the read-only
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* `houseplan-space-card`. Draws exactly what is CONFIGURED (plan background,
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* configured room borders/names, device markers at their saved positions), with NO interactivity
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* (pointer-events:none) and NO state subscription; room fills are rendered exactly as
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* configured on the full card (a snapshot of the current states passed via `hass`).
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* Geometry/model math lives in space-geometry.ts (pure, unit-tested).
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*/
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import { html, svg, nothing, type TemplateResult } from 'lit';
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import { buildDevices, areaLqi, areaLights, areaTemp } from './devices';
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import { spaceDisplayOf, roomFillStyle, fillColorsOf, roomFillModeOf, stageBgOf, paperRoomShapes } from './logic';
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import { wallEdgeBodies, wallEdgePathD, paperRoomShapesWithWalls, type WallEntry } from './wall-thickness';
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import { DEFAULT_ICON_RULES, compileIconRules, EXCLUDED_DOMAINS } from './rules';
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import { t, type Lang } from './i18n';
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import { bgModeOf, northDegOf, sunStateOf, dayPhase } from './sun';
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import type { ServerConfig } from './types';
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import {
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spaceModels, roomCenter, defaultPositions, markerPos, labelPos, spaceFrame, iconCqw, NORM_W,
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GRID_STEP_N, GRID_PITCH,
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type Layout, type ContentItem,
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} from './space-geometry';
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export { spaceModels } from './space-geometry';
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export interface StaticRenderOpts {
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hass: any;
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cfg: ServerConfig;
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layout: Layout;
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spaceId: string;
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iconSize?: number;
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lang: Lang;
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/**
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* Resolve a stored content url to what the DOM may actually request — the
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* plan lives behind `requires_auth`, so it needs an `authSig` signature.
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* Returning '' means "not signed yet": the caller must render no <image>
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* rather than an unsigned one, which would 401 (review R3-2).
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*/
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displayUrl?: (raw: string) => string;
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}
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/**
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* Static schematic of one space. Returns the inner stage template (svg + marker
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* layer) or null when the space id is unknown (the caller renders an error card).
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*/
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export function renderSpaceStatic(o: StaticRenderOpts): TemplateResult | null {
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const models = spaceModels(o.cfg);
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const space = models.find((s) => s.id === o.spaceId);
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if (!space) return null;
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const disp = spaceDisplayOf(o.cfg.spaces.find((s: any) => s.id === o.spaceId));
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const cfgSize = o.iconSize ?? 2.5;
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const iconPct = cfgSize > 8 ? 2.5 : cfgSize;
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const areaToSpace: Record<string, string> = {};
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for (const s of o.cfg.spaces || []) for (const r of (s as any).rooms || []) if (r.area) areaToSpace[r.area] = (s as any).id;
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const excluded = o.cfg.settings?.exclude_integrations ? new Set(o.cfg.settings.exclude_integrations) : EXCLUDED_DOMAINS;
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const iconRules = compileIconRules(
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o.cfg.settings?.icon_rules?.length ? o.cfg.settings.icon_rules : DEFAULT_ICON_RULES,
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);
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const loc = (k: 'device.unnamed' | 'device.light_group' | 'device.fallback' | 'device.virtual') => t(o.lang, k);
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const all = buildDevices({
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hass: o.hass,
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areaToSpace,
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markers: o.cfg.markers || [],
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settings: o.cfg.settings || {},
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excluded,
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showAll: !!o.cfg.settings?.show_all,
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firstSpaceId: models[0]?.id || '',
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loc,
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iconRules,
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});
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// Two lists, two jobs (HP-1510-01): AGGREGATION sees every device of the
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// space — hidden ones still count toward room LQI, same as the full card —
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// while RENDERING sees only the visible ones (there is no editor here, so
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// hidden devices are never drawn). Filtering one list for both jobs made
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// the same room show different Zigbee health on the two cards.
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const spaceDevs = all.filter((d) => d.space === o.spaceId);
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const devs = spaceDevs.filter((d) => !d.hidden);
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// The auto grid is computed over the FULL roster, hidden included — the
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// full card reserves grid cells for hidden devices (their ghosts keep a
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// place in the device editor), so the static card must too, or the same
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// visible marker with no saved position lands in different spots on the
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// two cards (HP-1511-01). Rendering still draws `devs` only.
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const defPos = defaultPositions(spaceDevs, space, iconPct);
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// docs/CANVAS.md §4: the static card frames the CONTENT, exactly like the
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// full one — `space.vb` is only the stored hint now, and on a plan drawn
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// past the old unit square it framed empty canvas with the house off-screen.
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// Markers placed outside every room count too (a gate sensor by the fence)
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// — but only the ones this card DRAWS: a hidden device is never painted
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// here, so it must not stretch the frame either (DEV-2C947-01). It keeps
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// its grid cell above; the frame is presentation, the roster is not.
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const placed: ContentItem[] = [];
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for (const d of devs) {
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const sv = o.layout[d.id];
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if (sv && sv.s === o.spaceId) {
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const x = sv.x * NORM_W, y = sv.y * NORM_W;
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placed.push({ minX: x, minY: y, maxX: x, maxY: y });
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}
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}
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const fr = spaceFrame(space, placed);
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const vb = [fr.x, fr.y, fr.w, fr.h];
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const roomShapes = space.rooms
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.filter((r) => r.area || disp.showBorders)
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.map((r) => {
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let cls = 'room ' + (space.bg ? 'overlay' : 'yard');
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let style = '';
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// tier 3 wins over the space, exactly as on the full card (HP-1454-07)
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const fill = roomFillModeOf(disp.fill, r);
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if (disp.showBorders || fill !== 'none') {
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cls += ' styled';
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const parts = [`--room-stroke:${disp.color}`, `--room-stroke-op:${disp.showBorders ? disp.opacity : 0}`];
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// fill rendered exactly as configured on the full card (snapshot of current states)
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const fillC = r.area
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? roomFillStyle(
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fill,
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fill === 'lqi' ? areaLqi(o.hass, spaceDevs, r.area) : null,
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fill === 'light' ? areaLights(o.hass, spaceDevs, r.area) : 'none',
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fill === 'temp' ? areaTemp(o.hass, spaceDevs, r.area) : null,
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disp.tempMin,
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disp.tempMax,
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fillColorsOf(o.cfg?.settings),
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)
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: null;
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if (fillC) {
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cls += ' filled';
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parts.push(`--room-fill:${fillC.c}`, `--room-fill-op:${fillC.a.toFixed(3)}`);
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} else {
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parts.push('--room-fill:transparent', '--room-fill-op:0');
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}
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style = parts.join(';');
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}
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const svgLabel = !space.bg && !disp.showNames;
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const c = roomCenter(r);
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// docs/STYLING-HOOKS.md §3/§5: the static card carries the same hooks for
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// the objects it draws — a card-mod rule written for the plan reads here
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// too (in its own block: this is a different card, with its own root).
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const hpId = r.id || nothing;
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const hpArea = r.area || nothing;
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const shape = r.poly
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? svg`<polygon class="${cls}" style="${style}" data-hp="room" data-id=${hpId} data-area=${hpArea}
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points="${r.poly.map((p) => p.join(',')).join(' ')}"></polygon>`
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: svg`<rect class="${cls}" style="${style}" data-hp="room" data-id=${hpId} data-area=${hpArea}
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x="${r.x}" y="${r.y}" width="${r.w}" height="${r.h}" rx="${Math.min(r.w!, r.h!) * 0.03}"></rect>`;
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return svg`${shape}${svgLabel ? svg`<text class="rlabel" data-hp="room-label" data-id=${hpId} data-area=${hpArea}
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x="${c[0]}" y="${c[1]}">${r.name}</text>` : nothing}`;
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});
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const markers = devs.map((d) => {
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const p = markerPos(d, o.layout, o.cfg, defPos, space);
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const left = ((p.x - vb[0]) / vb[2]) * 100;
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const top = ((p.y - vb[1]) / vb[3]) * 100;
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// per-marker size and rotation, exactly as on the full card (HP-1513-01):
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// the same stored marker must look the same on both cards. Geometry only —
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// no live-state dressing here, the static card stays a schematic.
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const scale = Number(d.marker?.size) > 0 ? Number(d.marker!.size) : 1;
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const angle = Number(d.marker?.angle) || 0;
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const st = [`left:${left}%`, `top:${top}%`];
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if (scale !== 1) st.push(`--dev-scale:${scale}`);
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return html`<div class="dev ${d.virtual ? 'virtual' : ''}"
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data-hp="device" data-id="${d.id}" data-entity=${d.primary || nothing} data-area=${d.area || nothing}
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style="${st.join(';')}">
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<ha-icon icon="${d.icon}" style=${angle ? `transform:rotate(${angle}deg)` : nothing}></ha-icon>
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</div>`;
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});
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const labels = disp.showNames
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? space.rooms
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.filter((r) => r.name)
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.map((r) => {
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const p = labelPos(r, space.id, o.layout, o.cfg);
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const left = ((p.x - vb[0]) / vb[2]) * 100;
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const top = ((p.y - vb[1]) / vb[3]) * 100;
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const op = Math.min(1, disp.opacity + 0.25);
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return html`<div class="roomlabel"
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data-hp="room-label" data-id=${r.id || nothing} data-area=${r.area || nothing}
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style="left:${left}%;top:${top}%;color:${disp.color};opacity:${op}">${r.name}</div>`;
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})
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: [];
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const bgHref = space.bg ? (o.displayUrl ? o.displayUrl(space.bg.href) : space.bg.href) : '';
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// The static card paints the same background around the plan as the full
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// one. In 'daynight' mode (docs/SUN.md) the sun's elevation paints it —
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// wedges stay full-card-only in v1, the background alone follows the sky.
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const spaceSettings = (o.cfg.spaces.find((sp: any) => sp.id === o.spaceId) as any)?.settings || {};
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let sunBg = '';
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if (bgModeOf(o.cfg?.settings, spaceSettings) === 'daynight' && northDegOf(o.cfg?.settings, spaceSettings) !== null) {
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const sun = sunStateOf(o.hass);
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if (sun) sunBg = dayPhase(sun.elevation).bg;
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}
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const stageBg = sunBg || stageBgOf(o.cfg?.settings, disp);
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// Opaque plan paper, same contract as the full card (docs/BACKDROP.md §3):
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// the paper is ALWAYS the ROOM CONTOURS and only them — never their bounding
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// box, and (since v1.58.0) never the backdrop image rect either. The scene
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// colour therefore reaches the exterior walls of an L-shaped house, fills the
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// gaps between detached buildings, and an empty space has no paper at all,
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// image or no image. The picture is drawn ON the paper, one layer above.
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const spCfg: any = o.cfg.spaces.find((s: any) => s.id === o.spaceId) || {};
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const walls: WallEntry[] = Array.isArray(spCfg.walls) ? spCfg.walls : [];
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const cellCm = Number(spCfg.cell_cm) > 0 ? Number(spCfg.cell_cm) : 5;
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const paperShapes = walls.length
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? paperRoomShapesWithWalls(space.rooms, walls, [], GRID_STEP_N, cellCm, GRID_PITCH, NORM_W)
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: paperRoomShapes(space.rooms);
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const wallBodies = walls.length && disp.showBorders
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? wallEdgeBodies(space.rooms, walls, [], GRID_STEP_N, cellCm, GRID_PITCH, NORM_W)
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: [];
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return html`
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<div class="hp-static-stage" style="aspect-ratio:${vb[2]}/${vb[3]}${stageBg ? ';background:' + stageBg : ''}">
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<svg viewBox="${vb[0]} ${vb[1]} ${vb[2]} ${vb[3]}" preserveAspectRatio="xMidYMid meet">
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${wallBodies.length ? svg`<defs>
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<pattern id="hp-wall-hatch" patternUnits="userSpaceOnUse" width="8" height="8"
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patternTransform="rotate(45)">
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<path d="M0 0 L0 8" stroke="${disp.color}" stroke-width="2" opacity="0.55"></path>
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</pattern>
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</defs>` : nothing}
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${paperShapes.map((sh) =>
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'poly' in sh
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? svg`<polygon class="hp-paper" points="${sh.poly}"></polygon>`
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: svg`<rect class="hp-paper" x="${sh.rect.x}" y="${sh.rect.y}" width="${sh.rect.w}" height="${sh.rect.h}" rx="${sh.rect.rx}"></rect>`,
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)}
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${bgHref
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? svg`<image href="${bgHref}" x="${space.bg!.x}" y="${space.bg!.y}" width="${space.bg!.w}" height="${space.bg!.h}" preserveAspectRatio="none" />`
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: nothing}
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${roomShapes}
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${wallBodies.map((b) => svg`<path class="wallbody" data-hp="wall" data-id=${b.key} data-kind=${b.kind}
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d="${wallEdgePathD(b, [])}" style="--room-stroke:${disp.color}"></path>`)}
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</svg>
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${''/* docs/CANVAS.md §6: the same expression as the full card. The
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static card has no zoom, but its frame is the CONTENT now, so a
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bare `iconPct` would make markers shrink relative to the plan the
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tighter the frame got. `iconCqw` keeps the marker's footprint at
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iconPct% of the plan's base unit, which is what it was when the
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frame was the stored view_box. */}
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<div class="devlayer" style="--icon-size:${iconCqw(iconPct, space, vb[2]).toFixed(3)}cqw">${markers}${labels}</div>
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</div>
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`;
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}
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