4.1 KiB
Isometric Stage 1 internals
Issue #89 implements a
hidden, presentation-only volumetric View experiment. The normative contract is
docs/specs/089-isometric-view-stage1.md; the fixed rendering decisions are in
docs/adr/089-isometric-stage1-renderer.md.
Activation and lifetime
The feature exists only while the iso entry in src/labs.ts is live. For the
v1.62 cycle it can be enabled with either ?hp-labs=iso or
#hp-labs=iso&space=<id>. Query operations are applied first and hash operations
second. -iso removes this flag and off clears every Labs flag. A known URL
operation is persisted in houseplan_card_labs_v1; the URL itself is not
rewritten.
The selected presentation is stored per space in houseplan_card_view_v1. Flat
is always the initial default. Kiosk has no toggle but reads the saved preference.
Editors and houseplan-space-card are always flat.
The current registry entry is live from numeric core 1.62.0 and expires at
1.65.0. Thus 1.65.0-beta.1 is already expired. Malformed versions, malformed
entries and duplicate ids fail closed. Labs never gate schemas, migrations,
stores, service calls or network requests.
Coordinate systems
- Plan points are the existing 1000-unit logical floor coordinates.
- Scene points are coordinates in the effective SVG viewBox.
- HTML devices, vacuum pucks, room labels/cards and lock markers stay
screen-facing. Their anchors use the same
projectPlanPoint()snapshot as the SVG floor. clientToScenePoint()maps a client point to the current scene; floor hit testing then usesunprojectFloorPoint().
Stage 1 uses a fixed orthographic affine camera:
rotDeg=0, tiltDeg=20, xyScale=1, zScale=1, origin=[500,500]
wallHeight=64 plan units
There is no perspective, free rotation or user tilt. Switching projections
preserves scalar zoom and converts the view centre through logical floor space.
projectedFrame() includes both floor corners and wall-top corners so fit/home
cannot clip the volume.
Geometry and composition
src/iso-projection.ts owns pure projection math. src/iso-walls.ts consumes
the canonical wallBodiesGeometry() MultiPolygon after openings and extra
physical bodies have been resolved. It normalizes outer/hole winding, builds one
evenodd top path and at most one visible side per ring edge, then uses a stable
depth/order tie-break. Complexity is O(E) in canonical ring edges.
The content fingerprint includes rooms, wall geometry/thickness, open cuts,
openings, partitions, drafts, columns, scale/grid inputs, camera, wall height and
algorithm version. It deliberately excludes _cfgEpoch, HA state, hover and
show_borders. The per-card LRU is capped at eight scenes. Pan, zoom and HA-only
updates reuse it.
Composition remains SVG-first:
- the existing floor SVG and all its current live layers;
- explicit visible wall sides and wall top;
- screen-facing HTML overlays.
The floor keeps the same nodes and order for paper/backdrop, room fills/hover, Glow/spill, sun, decor/furniture, opening symbols and vacuum path/outline. Stage 1 does not add a second light source/layer. Markers and room cards intentionally remain above walls without geometric occlusion.
Failure boundary
Projection/topology failures latch flat fallback for the current
space|fingerprint. One diagnostic is emitted without config, entity ids or URL
data. The saved iso preference is retained; an explicit iso request retries the
fingerprint, and changed geometry receives a new fingerprint. Flat rendering is
the rollback path and does not depend on the iso cache.
Deliberate Stage 1 limits
- door, window and gate keep their current floor-plane symbol and live state;
- no vertical leaf/window panels, sill model or new window light;
- no floor-edge extrusion, shadows, photorealistic materials or marker occlusion;
- no volumetric editor and no volumetric
houseplan-space-card; - no YAML/config option or public settings surface.
Golden references are accepted only from the complete reviewed Linux artifact.
The full large-house-isometric-v1 performance comparison is also canonical on
the exact Linux CI SHA.