mirror of
https://github.com/Matysh/houseplan-card
synced 2026-09-29 03:09:36 +00:00
- settings.volumetric_view (General settings › Display, third switch) replaces the alpha entry, the header projection toggle and the phone-menu item; one rule for card, sidebar page and kiosk; editors stay Flat; backend accepts only a boolean, support package copies it. - Raised tiles in 2.5D View: no ring, rounded body min(0.275 D, 0.3 h), edge 0.1 D with the lab filters, ×1.12 size also in layout/collision, lift 0.075 D, one floor-shadow layer under all markers (theme × floor table), frames hugging tile and edge (Alert > Focus > Selected > Hover), forced colours without edge and shadow (src/iso-tiles.ts, styles/iso-tiles). - Soft sun wash instead of projected Flat wedges (src/iso-sun.ts): same gates and windows as sun_rays, length from elevation, parallelogram along the sun, tone and streaks by floor lightness, sill line. - Walls take the user's wall colour (top opaque, sides × .77/.68/.60); theme rules for walls/openings/labels removed; furniture uses the Flat stroke rule. - Smokes smoke_iso_tiles/iso_sun/iso_theme_walls/volumetric_setting, 16 new mutants, acceptance scenes STAGE6_ACCEPTANCE_SCENARIOS (golden with their Linux CI baselines), ACCEPTANCE.md side by side. Issue: #649 User-Visible: yes
52 lines
2.3 KiB
JavaScript
52 lines
2.3 KiB
JavaScript
import test from 'node:test';
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import assert from 'node:assert/strict';
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import { readFileSync } from 'node:fs';
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const card = readFileSync(new URL('../src/houseplan-card.ts', import.meta.url), 'utf8');
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const editor = readFileSync(new URL('../src/houseplan-editor-runtime.ts', import.meta.url), 'utf8');
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test('#361 saved furniture and placement preview share the physical screen resolver', () => {
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const preview = editor.slice(
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editor.indexOf('public _renderFurniturePlacementPreview('),
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editor.indexOf('public _furnLive('),
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);
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const layer = card.slice(
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card.indexOf('private _renderDecorLayer('),
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card.indexOf('// ================= shared editor secondary surface'),
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);
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assert.match(preview, /furnitureStrokePx\([\s\S]*decorCmToUnits\([\s\S]*furnitureScreenScale/);
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assert.match(preview, /stroke-width=\$\{strokeWidth\}/);
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assert.doesNotMatch(
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preview,
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/stroke-width=\$\{decorCmToUnits/,
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'preview must not bypass the camera-aware furniture resolver',
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);
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// #649 3a: 2.5D uses the same camera rule as Flat — no projection constant
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// (the former iso fallback 1 made furniture several times thicker there).
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assert.match(layer, /const furnitureScreenScale = furniturePlanScreenScale\(/);
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assert.doesNotMatch(layer, /_renderProjection === 'iso' \? 1 : furniturePlanScreenScale/);
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assert.match(layer, /const visibleStrokePx = furnitureStrokePx\(strokeWidth, furnitureScreenScale\)/);
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assert.match(layer, /stroke-width="\$\{visibleStrokePx\}"/);
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assert.match(layer, /_renderFurniturePlacementPreview\(furnitureScreenScale\)/);
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assert.equal(
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(layer.match(/furniturePlanScreenScale\(/g) || []).length,
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1,
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'the viewport scale is resolved once for the whole decor layer',
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);
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});
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test('#361 keeps local anisotropic protection and screen-oriented erase hit separate', () => {
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const layer = card.slice(
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card.indexOf('private _renderDecorLayer('),
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card.indexOf('// ================= shared editor secondary surface'),
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);
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assert.ok(
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(layer.match(/vector-effect="non-scaling-stroke"/g) || []).length >= 2,
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'saved and erase paths must keep rejecting the local artwork scale',
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);
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assert.match(layer, /class="dshape derasehit"[\s\S]*vector-effect="non-scaling-stroke"/);
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assert.match(layer, /data-hp="decor"[\s\S]*data-kind="\$\{sh\.kind\}"[\s\S]*data-symbol="\$\{sh\.symbol\}"/);
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});
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