Files
houseplan-card/demo/smoke_vacuum.mjs
T
Matysh f5c56d2f8e The puck is the base badge, round and 20% smaller
Owner's wording: «иконка похожа на иконку базы, только круглая и чуть
меньше» — same plate colors and shadow as a regular device badge
(var(--hp-bg)/--hp-line/--hp-txt), circle, 0.8 of the device size. The
smoke now compares the puck against a NEUTRAL badge computed-style for
plate parity — the robot's own base is yellow while cleaning and would
never match.
2026-07-31 09:43:56 +03:00

136 lines
6.8 KiB
JavaScript

// Live vacuum P1 (docs/VACUUM.md): puck, trail, calibration, hidden rules.
import { launch, checkAll, finish } from './serve.mjs';
const { page, browser } = await launch();
const out = await page.evaluate(async () => {
const c = window.__card;
const o = {};
const sr = () => c.shadowRoot || c.renderRoot;
// a vacuum device bound to space f1, dock placed by layout, plus a source
// camera whose coords live in "robot mm": target = 0.02*x+? — we calibrate
// via the 6-number matrix directly (0.5 scale: robot 0..2000 -> canvas 0..1000)
const M = [0.5, 0, 0, 0, 0.5, 0];
const mkAttrs = (x, y, extra) => ({ vacuum_position: { x, y, a: 45 }, map_name: 'm1', ...extra });
c.hass = { ...c.hass, states: { ...c.hass.states,
'vacuum.robo': { state: 'docked', attributes: { friendly_name: 'Робот' } },
'camera.robo_map': { state: 'idle', attributes: mkAttrs(600, 800) },
} };
const cfg = c._serverCfg;
cfg.markers = cfg.markers || [];
cfg.markers.push({ id: 'e_vacuum_robo', binding: 'entity:vacuum.robo', space: 'f1',
vacuum: { source: 'camera.robo_map', calibration: { m1: M } } });
c._layout['e_vacuum_robo'] = { s: 'f1', x: 0.1, y: 0.1 };
c._regSignature = ''; c._setMode('view'); await c.updateComplete;
o.dockedNoPuck = !sr().querySelector('.vacpuck');
o.baseMarkerThere = !!sr().querySelector('.dev');
// start cleaning -> puck appears at transformed coords, base marker stays
c.hass = { ...c.hass, states: { ...c.hass.states,
'vacuum.robo': { state: 'cleaning', attributes: { friendly_name: 'Робот' } } } };
await c.updateComplete; await new Promise((r) => setTimeout(r, 50));
let puck = sr().querySelector('.vacpuck');
o.puckAppears = !!puck;
o.puckRound = puck && getComputedStyle(puck).borderRadius === '50%';
// owner 2026-07-31: the base badge, but round and 20% smaller — same plate
// vs a NEUTRAL badge: the robot's own base is yellow while cleaning
const devEl = sr().querySelector('.dev:not(.on)');
const pcs = getComputedStyle(puck), dcs = getComputedStyle(devEl);
o.puckPlateMatchesDev = pcs.backgroundColor === dcs.backgroundColor
&& pcs.borderTopColor === dcs.borderTopColor;
o.puck80pct = Math.abs(puck.getBoundingClientRect().width
- devEl.getBoundingClientRect().width * 0.8) < 2;
o.puckHasWedge = !!sr().querySelector('.vacwedge');
o.baseStaysDuringCleaning = !!sr().querySelector('.dev');
// drive: two more points -> trail polyline grows; puck moves
const p1 = puck.getBoundingClientRect();
for (const [x, y] of [[900, 800], [900, 1100]]) {
c.hass = { ...c.hass, states: { ...c.hass.states,
'camera.robo_map': { state: 'idle', attributes: mkAttrs(x, y) } } };
await c.updateComplete; await new Promise((r) => setTimeout(r, 30));
}
const trail = sr().querySelector('.vactrail polyline');
o.trailDrawn = !!trail && trail.getAttribute('points').split(' ').length >= 3;
o.trailScaledByMatrix = !!trail && trail.getAttribute('points').startsWith('300.0,400.0');
// heading wedge rotates by a + matrix rotation (rotation=0 here)
const wedge = sr().querySelector('.vacwedge');
o.wedgeRotated = wedge && wedge.style.transform.includes('45');
// trail off via marker option
cfg.markers.find((m) => m.id === 'e_vacuum_robo').vacuum.trail = false;
c._regSignature = ''; c.requestUpdate(); await c.updateComplete;
o.trailToggleOff = !sr().querySelector('.vactrail');
cfg.markers.find((m) => m.id === 'e_vacuum_robo').vacuum.trail = null;
// dock -> puck dissolves, trail lingers (linger window)
c.hass = { ...c.hass, states: { ...c.hass.states,
'vacuum.robo': { state: 'docked', attributes: { friendly_name: 'Робот' } } } };
c._regSignature = ''; c.requestUpdate(); await c.updateComplete; await new Promise((r) => setTimeout(r, 30));
o.puckGoneWhenDocked = !sr().querySelector('.vacpuck');
o.trailLingers = !!sr().querySelector('.vactrail polyline');
// hidden marker renders neither puck nor trail
c.hass = { ...c.hass, states: { ...c.hass.states,
'vacuum.robo': { state: 'cleaning', attributes: { friendly_name: 'Робот' } } } };
cfg.markers.find((m) => m.id === 'e_vacuum_robo').hidden = true;
c._regSignature = ''; c.requestUpdate(); await c.updateComplete;
o.hiddenNoPuck = !sr().querySelector('.vacpuck') && !sr().querySelector('.vactrail');
cfg.markers.find((m) => m.id === 'e_vacuum_robo').hidden = false;
// no calibration for the active map -> no puck (graceful degradation)
c.hass = { ...c.hass, states: { ...c.hass.states,
'camera.robo_map': { state: 'idle', attributes: mkAttrs(900, 1100, { map_name: 'm2' }) } } };
c._regSignature = ''; c.requestUpdate(); await c.updateComplete;
o.unknownMapNoPuck = !sr().querySelector('.vacpuck');
// ---- the three-point wizard end to end ----
c._regSignature = ''; c.requestUpdate(); await c.updateComplete;
const dev = c._devices.find((x) => x.id === 'e_vacuum_robo');
o.wizardDevFound = !!dev;
// robot parked at known coords on map m2 (uncalibrated so far)
const putRobot = async (x, y) => {
c.hass = { ...c.hass, states: { ...c.hass.states,
'camera.robo_map': { state: 'idle', attributes: { vacuum_position: { x, y, a: 0 }, map_name: 'm2' } } } };
await c.updateComplete;
};
await putRobot(200, 200);
c._vacStartWizard(dev); await c.updateComplete;
o.wizardBanner = !!sr().querySelector('.vaccalbar');
// three clicks; the stage click handler converts client → canvas via
// _svgPoint, so click through the real stage at chosen client points
const stage = sr().querySelector('.stage');
const sb = stage.getBoundingClientRect();
const click = async (fx, fy) => {
stage.dispatchEvent(new MouseEvent('click', { bubbles: true, composed: true,
clientX: sb.left + sb.width * fx, clientY: sb.top + sb.height * fy }));
await c.updateComplete;
};
await click(0.2, 0.2);
await putRobot(1800, 200);
await click(0.8, 0.2);
await putRobot(1800, 1800);
await click(0.8, 0.8);
const savedM = c._serverCfg.markers.find((m) => m.id === 'e_vacuum_robo').vacuum.calibration.m2;
o.wizardSavedMatrix = Array.isArray(savedM) && savedM.length === 6 && savedM.every(Number.isFinite);
o.wizardClosed = !c._vacCal;
// the freshly calibrated map now shows the puck while cleaning
await putRobot(1000, 1000);
o.puckAfterWizard = !!sr().querySelector('.vacpuck');
return o;
});
checkAll(out, {
dockedNoPuck: true, baseMarkerThere: true, puckAppears: true, puckRound: true,
puckPlateMatchesDev: true, puck80pct: true,
puckHasWedge: true, baseStaysDuringCleaning: true, trailDrawn: true,
trailScaledByMatrix: true, wedgeRotated: true, trailToggleOff: true,
puckGoneWhenDocked: true, trailLingers: true, hiddenNoPuck: true,
unknownMapNoPuck: true,
wizardDevFound: true, wizardBanner: true, wizardSavedMatrix: true,
wizardClosed: true, puckAfterWizard: true,
});
await finish(browser);